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SupSuper
8 Feb 2011, 16:11
Also, I hate kotaku's new layout.
Wow, as if it weren't bad enough before, but now it's just some confusing slow AJAX mess full of annoying effects that can't even load/navigate properly half the time.

Shadowmoon
8 Feb 2011, 16:46
http://kotaku.com/#!5739152/report-modern-warfare-3-coming-in-november-spin+off-delayed-to-get-it-done


Seems like it has already been confirmed, but I'm not surprised, Activision want the money, so there doesn't even need to be bets on MW3 coming out this year.

I'm excited as hell, because there was a cliffhanger at the end of Modern Warfare 2 and its great to hear that I don't have to wait much longer to find out what happened.

I reckon we'll hear something and see gameplay very soon.

Gears 3, and possibly MW3, I'll be busy this fall

Plasma
8 Feb 2011, 19:02
Also, I hate kotaku's new layout.
I counted. I actually checked. The part actually showing content there takes up only 1/2 of the window. The other half consists of:
1/2 blank space
1/4 always-on-screen advertisement
1/4 index of relevant pages. Which, for this page, means just the line "Talk amongst yourselves" 12 times over with no other distinction.

I really, really didn't think it could possibly be worse than the Wikia layout, but it genuinely is.

philby4000
9 Feb 2011, 06:19
Ugh, looks like this re-design is sticking around, unlike the last time.

http://kotaku.com/#!5739152/report-modern-warfare-3-coming-in-november-spin+off-delayed-to-get-it-done


Seems like it has already been confirmed, but I'm not surprised, Activision want the money, so there doesn't even need to be bets on MW3 coming out this year.

I'm excited as hell, because there was a cliffhanger at the end of Modern Warfare 2 and its great to hear that I don't have to wait much longer to find out what happened.

I reckon we'll hear something and see gameplay very soon.

Gears 3, and possibly MW3, I'll be busy this fall
MW2 had a story? :p

This is actually a little unexpected, obviously activison isn't too worried about the whole infinity ward/respawn studios legal mess.

In any case I can't wait for this november and the inevitable return of OMA infinitubes, comando knifeaporting and the riot shield.

*Splinter*
9 Feb 2011, 08:39
OMA infinitubes, comando knifeaporting and the riot shield.

None of these things (nor anything else in the UNIVERSE) annoy me as much as Black Ops claymores. They are literally invisible :(

Akuryou13
9 Feb 2011, 17:42
Duke Nukem Forever is NOT the greatest thing ever made! HOW WILL WE COPE WITH SUCH A SHOCK TO OUR SYSTEMS?!

http://kotaku.com/#!5755039/duke-nukem-forever-is-a-tawdry-sometimes-gratifying-spectacle

*Splinter*
9 Feb 2011, 18:52
Duke Nukem Forever is NOT the greatest thing ever made! HOW WILL WE COPE WITH SUCH A SHOCK TO OUR SYSTEMS?!

http://kotaku.com/#!5755039/duke-nukem-forever-is-a-tawdry-sometimes-gratifying-spectacle

It sounds a lot better than I expected tbh, or least more succesful at being fun. I think I assumed it would be a bit Matt Hazard (terrible)

super_frea
9 Feb 2011, 19:47
http://www.youtube.com/watch?v=jeYym1U226M
Hell yes.

Akuryou13
9 Feb 2011, 23:46
It sounds a lot better than I expected tbh, or least more succesful at being fun.that's my point. I don't think anyone expects it to be compelling or amazing in any way. we just want to goof off and have a good time. that's what duke is FOR. I missed the old ones and even I know that. kotaku's just billing it like they expected it to actually be good by today's standards.

Pyramid
10 Feb 2011, 00:17
http://www.youtube.com/watch?v=jeYym1U226M
Hell yes.

This is exactly what I wanted to see. This game reaches right to my bones.
Can't wait!

philby4000
10 Feb 2011, 00:55
None of these things (nor anything else in the UNIVERSE) annoy me as much as Black Ops claymores. They are literally invisible :(

Uh, they are the exact same model as in MW2?

BLOPS introduced at least three new ways of dealing with claymores (flackjacket, jammer, hacking) and doesn't let you place two at once.

Unless you're talking about the bug where sometimes the lasers hang around after the claymore has exploded, in which case they're not invisible they are simply not there and you can blunder on regardless.

*Splinter*
10 Feb 2011, 01:03
Uh, they are the exact same model as in MW2?

BLOPS introduced at least three new ways of dealing with claymores (flackjacket, jammer, hacking) and doesn't let you place two at once.

Unless you're talking about the bug where sometimes the lasers hang around after the claymore has exploded, in which case they're not invisible they are simply not there and you can blunder on regardless.

They're much harder to see in this, especially on grassy levels. The red lasers are almost invisible and if the claymore itself doesnt have a clear silhouette theyre easily missed.

The number of times I've had an entire killcam of running towards a claymore pointing straight at me across open ground...
Or run towards the enemy flag, paused to check for claymores and STILL run into a claymore sitting right there by that little tuft of grass...
I always hated claymores, but they are worse here

philby4000
10 Feb 2011, 03:35
They're much harder to see in this, especially on grassy levels. The red lasers are almost invisible and if the claymore itself doesnt have a clear silhouette theyre easily missed.

The number of times I've had an entire killcam of running towards a claymore pointing straight at me across open ground...
Or run towards the enemy flag, paused to check for claymores and STILL run into a claymore sitting right there by that little tuft of grass...
I always hated claymores, but they are worse here

They are litteraly the same model. if they cause you that much trouble why not run Hacker or Flackjacket?

Shadowmoon
10 Feb 2011, 07:37
Claymores deserve to die.

Yesterday, me and my friend got to round 26 on Ascension. Only to be blown up by a stupid claymore, that's what I am assuming anyway (random claymore went off, so I assume we got blown up by our own claymores we planted at juggernog to protect it from the monkeys) which was a humiliating way for the game to end.

*Splinter*
10 Feb 2011, 11:05
They are litteraly the same model. if they cause you that much trouble why not run Hacker or Flackjacket?

The lasers would always give them away in MW2 unless they were well hidden. This was better as it meant there was at least a tiny amount of skill required to use them effectively.

And I play CTF on offense, so I NEED Lightweight/Ghost, Sleight of Hand, Marathon

MtlAngelus
11 Feb 2011, 06:43
http://www.gamesradar.com/f/cave-story-remake-announced-for-3ds/a-2011021016228990012

Another Cave Story remake, for the 3DS, now in 3D. As in, recreated with polygons but with 2D gameplay. And support for the 3DS's 3D effect, obviously.

Not sure how to feel about this, but damnit, Pixel is involved and he likes what their doing so yeah, I'm buying this day one, despite my general dislike for polygon based 2d platformers. It'll also be released on retail, so I'll finally own Cavestory in physical media. And that is AWESOME.

Edit: Also, Pixel is a fan of EDF. :O

Shadowmoon
11 Feb 2011, 17:25
http://www.canardpc.com/img/couv/couv_Canard_PC_227.jpg

They replaced Chell with Zoey.

Pyramid
13 Feb 2011, 19:06
Killzone 3 is freaking awesome.
Better than CoD IMO.

franpa
14 Feb 2011, 21:10
http://www.joystiq.com/2010/10/22/prinny-2-dawn-of-panties-design-contest/ I like how they stopped beating around the bush and finally admitted head on who their games are aimed at
as if the practically softcore porn official art was not enough

Voice acting for all the characters is terrible compared to the original Disgaea, heck Disgaea 2 has some of the worst voice acting I've ever heard oh and enough blur to send you blind in less then a minute. I haven't played the 3rd one so can't comment on it.

I noticed the various ports for the original Disgaea seem to have improved voice acting over the original game, it just doesn't look to be carrying over to there other games later in the series.

Dix-Neuf
15 Feb 2011, 10:24
I thought D2's voice acting was pretty good

the japanese track had like two good voices (Axel and Zenon) but the other voices were far too grating so it wasn't worth keeping it on

super_frea
15 Feb 2011, 13:51
Killzone 3 is freaking awesome.
Better than CoD IMO.
But not as good as Bad Company 2 :p
Although I'm only judging it on the online Beta. I'm yet to download the single player demo so the campaign could well be worth the retail price alone.

On another note I've been invited to the Battlefield 3 Beta F*CK YEAH! :cool:

Shadowmoon
15 Feb 2011, 17:28
Battlefield 3 Beta F*CK YEAH!

So that's Gears 3, MW3, and Battlefield 3 to enjoy this Fall.

I thought Battlefield would release... a lot later than Fall 2011, considering the second one came out last year.

Plasma
15 Feb 2011, 19:54
I thought Battlefield would release... a lot later than Fall 2011, considering the second one came out last year.
...

Hold on, let me read that again:
I thought Battlefield would release... a lot later than Fall 2011, considering the second one came out last year.



Hm. One more time:
I thought Battlefield would release... a lot later than Fall 2011, considering the second one came out last year.



Nope, I still have no idea how that sentence could make sense.

bonz
15 Feb 2011, 20:13
Yeah, Shadowmoon got stuck in a 5 year singularity from all his COD hyping.

Battlefield 2:
Summer 2005

Battlefield Bad Company 2:
Spring 2010

Battlefield 3:
Fall 2011

Shadowmoon
15 Feb 2011, 21:12
****, I didn't know Battlefield Bad Company and Battlefield were seperate franchises did I...

Since Battlefield Bad Company 2 came out last year (and it was my first game in the Battlefield series, I had idea that there were 2 different types of Battlefield's)

Also, on another note, pre-order Portal 2 and you get Portal for free, according to McMaster.

Akuryou13
15 Feb 2011, 22:36
Also, on another note, pre-order Portal 2 and you get Portal for free, according to McMaster.mcmaster. clearly an intelligent, reliable source of information.

also? why preorder for portal 1 when you can just buy it and get a free portal 2?

Shadowmoon
15 Feb 2011, 23:18
mcmaster. clearly an intelligent, reliable source of information.

also? why preorder for portal 1 when you can just buy it and get a free portal 2?

I searched and found nothing, It is true, if you pre- order Portal 2 you will get a free Portal.

Also. This is 2011. McMaster has changed a lot since 2008, a lot more mature now.

Akuryou13
16 Feb 2011, 04:09
I searched and found nothing, It is true, if you pre- order Portal 2 you will get a free Portal.

Also. This is 2011. McMaster has changed a lot since 2008, a lot more mature now.well my second point still stands.

Pyramid
16 Feb 2011, 06:59
also? why preorder for portal 1 when you can just buy it and get a free portal 2?

Touché.
This stands correct.

Shadowmoon
16 Feb 2011, 07:37
well my second point still stands.

Okay... so why is it when I search that it just shows the deal I mentioned earlier?

bonz
16 Feb 2011, 08:27
Yes, it's true, if you pre-order Portal 2 on Steam, you'll get a copy Portal 1 for free.
If you already have the latter, you can gift it.
If you pre-order the double-pack of Portal 2, you'll get two giftable copies of Portal 1.

If you pre-order from a retail dealer like Amazon or Gamestop, you'll get one of two different skins/models for the multiplayer robot avatars Atlas and P-Body.

All this is a bit of a let-down for Steam customers, because 95% will already have Portal 1 anyway, either because they're fans (hence why they pre-order Portal 2) or because they got Portal 1 for free in May 2010 during that Mac/Steam Play release party thingie.

And also, the retail prices are much cheaper than on Steam, even with the -10% discount there (that is, if you import it from another country in my case and some others).

This happens with Valve's own game, on their own distribution platform. Do they really want to have more retail sales, so that EA Games gets a bit of the pie?

Well, the only consolation prize on Steam will probably be the Companion Cube Pin for TF2... :p

SupSuper
16 Feb 2011, 15:59
Yes, it's true, if you pre-order Portal 2 on Steam, you'll get a copy Portal 1 for free.
If you already have the latter, you can gift it.
If you pre-order the double-pack of Portal 2, you'll get two giftable copies of Portal 1.

If you pre-order from a retail dealer like Amazon or Gamestop, you'll get one of two different skins/models for the multiplayer robot avatars Atlas and P-Body.

All this is a bit of a let-down for Steam customers, because 95% will already have Portal 1 anyway, either because they're fans (hence why they pre-order Portal 2) or because they got Portal 1 for free in May 2010 during that Mac/Steam Play release party thingie.

And also, the retail prices are much cheaper than on Steam, even with the -10% discount there (that is, if you import it from another country in my case and some others).

This happens with Valve's own game, on their own distribution platform. Do they really want to have more retail sales, so that EA Games gets a bit of the pie?

Well, the only consolation prize on Steam will probably be the Companion Cube Pin for TF2... :p
I have a rule for Steam: Never pay more than 20 bucks for a computer game.

wigwam the
16 Feb 2011, 16:48
For me it's ten.

Akuryou13
16 Feb 2011, 18:50
I have a rule for Steam: Never pay more than 20 bucks for a computer game. XD this is very true..... I might reconsider my portal 2 purchase's timeframe :cool:

bonz
16 Feb 2011, 23:09
I have a rule for Steam: Never pay more than 20 bucks for a computer game.
But... but... but!
TF2 promo items!

Pyramid
16 Feb 2011, 23:32
Dead Island Trailer (http://www.ign.com/videos/2011/02/16/dead-island-announcement-trailer)

Oh... My... God.

bonz
17 Feb 2011, 00:00
Dead Island Trailer (http://www.ign.com/videos/2011/02/16/dead-island-announcement-trailer)

Oh... My... God.
Saw that before.
:eek:

*Splinter*
17 Feb 2011, 09:57
Dead Island Trailer (http://www.ign.com/videos/2011/02/16/dead-island-announcement-trailer)

Oh... My... God.

Awesome trailer

SupSuper
17 Feb 2011, 10:30
Dead Island Trailer (http://www.ign.com/videos/2011/02/16/dead-island-announcement-trailer)

Oh... My... God.
So another zombie game?

BillT17
17 Feb 2011, 11:30
Awesome trailer, but you know those characters won't be in the final game and it will probably end up being a poor mans left for dead, but hope spring eternal, love me a good zombie game :)

Dix-Neuf
17 Feb 2011, 12:02
The trailer probably has more merit as an animated short than the game will have as a survival horror game.

Pyramid
17 Feb 2011, 12:23
The game will probably suck, but that teaser is how teasers should be done.

Alien King
17 Feb 2011, 17:09
So it's a game with zombies.
In theory I know nothing else about it, but I can make some predictions.

Pyramid
17 Feb 2011, 21:10
I just hope it's not like Dead Rising or Left for Dead. It's hard to be creative with zombies without ruining it with super zombies and stuff.

Akuryou13
17 Feb 2011, 23:51
Awesome trailer, but you know those characters won't be in the final game and it will probably end up being a poor mans left for dead, but hope spring eternal, love me a good zombie game :)this exactly. just another zombie game from that first view. admittedly one with an amazing cinematics department.

super_frea
18 Feb 2011, 14:47
This was meant to be released waaaaay back in 2008. Good to see it has finally resurfaced again.

To be perfectly honest I'm pretty hyped for this. The trailer is quite possibly the greatest gaming trailer of all time... OF ALL TIME! Also the gameplay itself sounds great on paper. An open world game, from the first person perspective, focused mainly on melee combat forcing players to scavenge for objects featuring RPG elements. There are fire arms but they are few and far between with minuscule amounts of ammo.

The concept is interesting. Place players on a tropical island; surround them with zombies of varying shapes, sizes, speeds and abilities; place only found objects at their disposal; degrade their weapons over time; and set the whole adventure against a backdrop of mystery. I only hope the combat doesn't seem clunky as many games have tried and failed to create exciting melee combat in a FPS. A decent story and awe-inspiring cinematics similar to the trailer would certainly help.

The games setting, (a tropical paradise turned dilapidated island) seems well suited for a "first-person zombie-slasher/action-RPG". Whatever the hell that is.

Oh and it's 4 player co-op... just saying.

franpa
18 Feb 2011, 15:57
This was meant to be released waaaaay back in 2008. Good to see it has finally resurfaced again.

To be perfectly honest I'm pretty hyped for this. The trailer is quite possibly the greatest gaming trailer of all time... OF ALL TIME! Also the gameplay itself sounds great on paper. An open world game, from the first person perspective, focused mainly on melee combat forcing players to scavenge for objects featuring RPG elements. There are fire arms but they are few and far between with minuscule amounts of ammo. The concept is interesting. Place players on a tropical island; surround them with zombies of varying shapes, sizes, speeds and abilities; place only found objects at their disposal; degrade their weapons over time; and set the whole adventure against a backdrop of mystery. I only hope the combat doesn't seem clunky as many games have tried and failed to create exciting melee combat in a FPS. A decent story and awe-inspiring cinematics similar to the trailer would certainly help.

The games setting, (a tropical paradise turned dilapidated island) seems well suited for a "first-person zombie-slasher/action-RPG". Whatever the hell that is.

Oh and it's 4 player co-op... just saying.
So basically Fallout 3 with co-op?

*Splinter*
18 Feb 2011, 17:58
So basically Fallout 3 with co-op?

Yeah, because there was basically no guns in fallout. Certainly no heavy emphasis on shooting. Its practically a clone.

Plasma
25 Feb 2011, 19:26
So, Ubisoft. New game.

Called "We Dare".

Just... just...
http://www.youtube.com/watch?v=Bxd96qRa6wY
(Prooooobably not safe for work)

MtlAngelus
26 Feb 2011, 04:54
That is going to fail spectacularly.

Which reminds me, what ever happened to the Vitality Sensor?

Akuryou13
26 Feb 2011, 07:13
Which reminds me, what ever happened to the Vitality Sensor?you say that like you ever cared.

super_frea
26 Feb 2011, 15:34
So, Ubisoft. New game.

Called "We Dare".

Just... just...
http://www.youtube.com/watch?v=Bxd96qRa6wY
(Prooooobably not safe for work)

I think Sony's dildo controllers would be more suited to a game like this.

Pyramid
28 Feb 2011, 13:02
So, Ubisoft. New game.

Called "We Dare".

Just... just...
http://www.youtube.com/watch?v=Bxd96qRa6wY
(Prooooobably not safe for work)

That's so embarassing...
I just feel bad for this promo, for the game, for everyone.

bonz
28 Feb 2011, 14:35
I think Sony's dildo controllers would be more suited to a game like this.
Well, you could always sell a dildo accessory to attach to the Wiimote.
Would probably need its own battery though. :D

Hmm, search on Google for "Wii sex" and you can already find stuff like that.

SupSuper
28 Feb 2011, 16:16
Well, you could always sell a dildo accessory to attach to the Wiimote.
Would probably need its own battery though. :D

Hmm, search on Google for "Wii sex" and you can already find stuff like that.Well it does come with protection. :p

philby4000
1 Mar 2011, 02:30
Beyond Good and Evil is being re-released in HD on XBLA this week.

800 points.

This seems like a way of drumming up (or at least guageing) interest in the sequel.

Shadowmoon
1 Mar 2011, 16:40
Got Killzone 3. And a PS3, of course. Brilliant game so far, campaign is epic, I'm on the snow mission after the jungle one.

Multiplayer is great too. I didn't do as bad as I thought I would either. On one map I got 43 kills and 23 deaths, and that was like my 4th game online.

Roboslob
2 Mar 2011, 05:48
Ugh, the whole ps3 release of Dead Money was a disaster in Canada. Thanks to our bilingual laws. There were two versions of the game released, an American, and a Canadian. However, many who preordered the game(And some who didn't), like myself, got the American version of the game, despite the fact I live in Canada. No big deal right? Except if I want to get the damn dlc. If I was able to get it when it was first released, it would have been fine, since both versions of the dlc were on the Canadian PSN, listed as English(the us version) and French(actually the bilingual Canadian version). So to simplify things, Beth thought it was a good idea to rename the French to French/English and completely remove the US version. Thus leaving my and many others with incompatible Canadian dlc, and an American disc. The only way to get the dlc, would be if I had an American billing adress, so I could set up an American PSN. Ugh, I feel like I'm trapped in the bureau of bureaucracy.

MtlAngelus
2 Mar 2011, 06:19
Ugh, the whole ps3 release of Dead Money was a disaster in Canada. Thanks to our bilingual laws. There were two versions of the game released, an American, and a Canadian. However, many who preordered the game(And some who didn't), like myself, got the American version of the game, despite the fact I live in Canada. No big deal right? Except if I want to get the damn dlc. If I was able to get it when it was first released, it would have been fine, since both versions of the dlc were on the Canadian PSN, listed as English(the us version) and French(actually the bilingual Canadian version). So to simplify things, Beth thought it was a good idea to rename the French to French/English and completely remove the US version. Thus leaving my and many others with incompatible Canadian dlc, and an American disc. The only way to get the dlc, would be if I had an American billing adress, so I could set up an American PSN. Ugh, I feel like I'm trapped in the bureau of bureaucracy.

Use a fake address, guy. I have an american psn account with quite a few games purchased(via imported psn cards), and I haven't had an issue with it. And my address is fake as faketits.

Akuryou13
2 Mar 2011, 13:18
and if they need real addresses, I'm more than happy to provide you with the adresses of businesses and old people who won't notice :p

Roboslob
2 Mar 2011, 19:16
I'm not too worried about getting it, just really annoyed with this screw up, which likley will be repeated with the next dlc packs. The only problem was the billing adress, but I'll just talk with my brother who lives down south. Still, really irritating.

*Splinter*
2 Mar 2011, 19:53
Sounds like the kind of massive crisis that won't be fixed for, oo, a week?

bonz
2 Mar 2011, 20:28
Yeah, I experienced the same with Fallout 3.
I imported the retail version from the UK to get the original English version, not some badly localized German one.
When the first DLC came out, I realized that I was not able to buy the the English version for my English base game.

Roboslob
2 Mar 2011, 20:31
I doubt it, since the us version had been on the Canadian PSN, for about a day, listed as English, and Canadian version was listed as French(really bilingual) this caused many canadian with the candian copy to buy the wrong version and complain, so Beth asked the PSN in Canada to remove the us version completely, and only display the bilingual version, assuming that everyone one in Canada would have the Canadian version. I should have the Canadian version, since I preordered through eb-games in town, but I got a us disc.

*Splinter*
2 Mar 2011, 20:44
In conclusion: http://www.youtube.com/watch?v=OFs5l9K--7M

Pyramid
3 Mar 2011, 00:33
I have 3 PSN's. One for each region.
This restrictions sucks ass...

SupSuper
3 Mar 2011, 10:35
Pffft, if retail has taught us anything it's that you should never treat everyone the same, even if you're distributing worldwide through the Internet with no reason for it. After all, each region has their own very specific tastes and interests and there's no way they would ever cross-over, specially not on the Internet! The only way to make it feasible is to region-lock everything so we can screw with each particular region differently, getting the most profit out of every different market! :rolleyes:


I don't like worldwide region-specific marketing can you tell.

Paul.Power
3 Mar 2011, 12:06
Holy balls, progress:

33151

For the curious, my order so far has been Flash --> Metal --> very long hiatus followed by the realisation that Wood Man's stage becomes easy with Metal Blade --> turns out Air Man can be defeated --> Crashing the party --> bursting the Bubble --> turning up the Heat.

And now lasers await...

philby4000
4 Mar 2011, 13:22
I see simon's advice paid off.

Paul.Power
4 Mar 2011, 16:29
I see simon's advice paid off.Aye, pretty much. Although I had trouble getting Leaf Shield to work on Crash Man's stage because as soon as I tapped the D-pad to try climbing a ladder or anything, WHOOSH.

I've beat Quick Man too, now. Those lasers aren't easy even with Time Stopper, it kept running out before I got through them all, but I did it in the end: ended up having to use the Crash Bomb strategy to beat Quick Man himself.

Wily 1 was not very kind to me on the first attempt, though. Ugh that screen where you've got to get across with Item-1. It's not... bad exactly, but if you mess up a few times or you die afterwards or something it's a real pain. And hahahaha good grief running away from the Mecha Dragon. while jumping over bottomless pits. My gaming nightmares compressed into one boss.

super_frea
5 Mar 2011, 16:34
On one map I got 43 kills and 23 deaths, and that was like my 4th game online.

I'm yet to see anybody get over 32 kills. Let alone when you first start with crappy guns and no abilities. Proof or GTFO. :p

Also, why does everybody pick the damn space jungle map? I think it's the worst map in the entire game. It's like Nuketown all over again.

In other news Infamous 2 is getting a LittleBigPlanet-esque mission creator

http://ps3media.ign.com/ps3/image/article/115/1152911/infamous-2-20110301071334960-000.jpg

Here's hoping it's as in depth as the aforementioned sackboy platformer.

Shadowmoon
5 Mar 2011, 20:38
That was with the STA52 which can be unlocked early :rolleyes: I was playing Warzone too. You can get quite a lot of kills in that mode. I levelled up quite fast through those 4 games. I'm going to guess you only play Guerrilla Warfare?

Jungle Map is alright, but I've only played one game on it. Bilgarsk Boulevard is the best, and I really can't wait for the Steel Rain DLC. Junkyard looks epic and so does the Stahl level. While playing campaign I was hoping there would be a level of that.

Pyramid
6 Mar 2011, 01:31
I'm yet to see anybody get over 32 kills. Let alone when you first start with crappy guns and no abilities. Proof or GTFO. :p


I got to 34 kills or so on the beta and it was the highest score I had seen 'til then.
So I found weird being able to rank 40 kills right away. But as I don't have the complete game I didn't said anything.

shadowman
9 Mar 2011, 02:08
Someone gifted me metro 2033, so I'm busying myself with that.

MtlAngelus
9 Mar 2011, 05:26
Killzone 3's soundtrack is pretty great.

Single player campaign was fun, but way too easy. Story wasn't particularly great, and the ending felt way too sudden for me, and incredibly underwhelming. I think overall I enjoyed KZ2's campaign more, despite the laggy controls. The battles felt larger, and the ending was way more dramatic. I also feel like KZ2 looked better, although I'm not entirely sure, I think I'll replay KZ2 to better compare both games. KZ3 does have a greater variety of much more amazing environments, so I'm guessing they had to cut back on some details to make that happen.

Oh and they tried way too hard to make Rico likable. I mean, on the first game he's just so goddamn annoying and stupid, and now he's all heroic and ****? I'm not falling for that.

And his eyes. Oh glod what is wrong with his eyes?!?! :(

super_frea
9 Mar 2011, 15:01
I'm yet to see anybody get over 32 kills.

Having successfully got 43 for 5 I happily withdraw this statement :p.

Oh and they tried way too hard to make Rico likable. I mean, on the first game he's just so goddamn annoying and stupid, and now he's all heroic and ****? I'm not falling for that.

And his eyes. Oh glod what is wrong with his eyes?!?! :(

It is impossible to make the character void that is Rico likable. Even if he is sporting a comic 'fro this time around. He was such a d*ck in the second game I often found myself knowingly wasting my ammo firing into the back of his head simply because he annoyed me so much.

Shadowmoon
9 Mar 2011, 18:46
58- 18 on Akmir Snowdrift. That's the best I've had so far. I'm not as bad as I thought I was, considering I'm new to Killzone, and already I'm hitting some good scores.

I had all ribbons on that round except Double XP, so yeah.

MtlAngelus
9 Mar 2011, 19:25
It is impossible to make the character void that is Rico likable. Even if he is sporting a comic 'fro this time around. He was such a d*ck in the second game I often found myself knowingly wasting my ammo firing into the back of his head simply because he annoyed me so much.
That reminds me. Why did they get rid of the rapid meleeing? One of my favorite things about kz2 was being able to punch rico in the back of the head over and over and over again, seeing blood splurt all over. :c

philby4000
10 Mar 2011, 17:01
http://www.siliconknights.net/forums/showthread.php?15636-1.2-Million-Dollars-in-160...

This is amazing. They had best get a shuffle on and spend them points before they all get banned!:p

*Splinter*
10 Mar 2011, 18:54
I predict a sharp rise in "Free XBL points!" scam sites :p

"Well DERP it happened once, why wouldn't it happen again the next derp? I mean day"

Akuryou13
10 Mar 2011, 23:26
I predict a sharp rise in "Free XBL points!" scam sites :p

"Well DERP it happened once, why wouldn't it happen again the next derp? I mean day"anyone dumb enough for THAT to work deserves it.

Shadowmoon
11 Mar 2011, 17:23
A week ago I got loads of messages from my friends saying "microsoft will give you free microsoft points" I've still not had them yet. :mad:

Pyramid
13 Mar 2011, 19:46
A week ago I got loads of messages from my friends saying "microsoft will give you free microsoft points" I've still not had them yet. :mad:

That's so unusual.

MtlAngelus
14 Mar 2011, 06:46
A week ago I got loads of messages from my friends saying "microsoft will give you free microsoft points" I've still not had them yet. :mad:

I'm pretty sure I've gotten messages from you with links to "free microsoft points" in the past... -_-

Shadowmoon
14 Mar 2011, 12:46
I'm pretty sure I've gotten messages from you with links to "free microsoft points" in the past... -_-

That was in 2009 or something, where I believed it was true.

Obviously now I know its BS having owned an xbox360 for over 2 years.

*Splinter*
14 Mar 2011, 15:32
That was in 2009 or something, where I believed it was true.

Obviously now I know its BS having owned an xbox360 for over 2 years.

Yes, because it isn't totally obvious from the very first message you receive.

"Hey Gang! It's PSN's first birthday! And to celebrate and thank you all for your loyalty we're awarding you Ł50 on the PS store! To receive this, just forward this message to 50 people and the funds will automatically be added to your wallet. Thanks guys!"
or, equivalently:
"Yay, we lived a year, please spam our message system to **** and accept ALL OF OUR MONEY"

*Splinter*
14 Mar 2011, 15:32
Obviously now I know its BS having owned an xbox360 for over 2 years.

A week ago I got loads of messages from my friends saying "microsoft will give you free microsoft points" I've still not had them yet. :mad:

Jus' sayin'

Shadowmoon
14 Mar 2011, 17:14
Jus' sayin'

That was obviously sarcasm!

Hence the :mad: face at the end.

Plasma
14 Mar 2011, 19:39
So hey, I didn't talk about Pokemon Black and White yet!
So yes, newest game, definitely the best, especially blah 649 Pokemon blah blah new Pokemon blah blah Gen5 blah blah blah blah great design blah blah blah rivals blah blah Gary Oak-level douchebaggery blah blah blah bicycle ticket.

Okay yeah, there's no point talking much about it - either you bought it already or you're just not going to. So insteeeead I'm gonna talk about the major differences here than in the games you (should have) grew up with! ...including those two weeks ago, because there's a lot of changes:
1: Up until after the Elite Four, only Gen5 Pokemon appear. Rather than the standard mostly-new-Pokemon-with-some-selected-old-Pokemon. Basically works the same way as FireRed/LeafGree. Which means an end to the Zubat/Graveler spam, woop!
2: TMs are now infinite use! It makes every part of the game so much better! Why the hell did they not do this before?
3: Experience gain is now dependant on the level difference between the two Pokemon. A L20 Pokemon gets more exp from beating a L50 Pokemon than a L30 one would. In other words, it's faster to level up Pokemon that are behind the rest of your team.
4: Poison and burn no longer hurt Pokemon outside of battle. Which is great news for people who don't like how the biggest threat to them are Weedles!
5: Triple battles and Rotation battles. Triple battles work pretty much as you'd expect, but Rotation battles are different. To put it simply: you have one active Pokemon and two readied Pokemon. You can switch between the three Pokemon without losing a turn. Simple as. Works really well though! Both battle systems are really rare in singleplayer though, they're intended for multiplayer.
6: HMs are... still in. But they're a LOT less used. In fact, aside from having to cut one single tree (I think), they're completely unnecessary for beating the game and only used for side-areas.

I... think that's it. I mean, that's all the main points. The story's a lot more developed this time (although you probably heard that a lot), the Pokemon are more balanced and have less rubbish-evolution-lines, and it's generally just far less screwing-the-player-over this time.

That was obviously sarcasm!
Hence the :mad: face at the end.
:p is the standard sarcasm smiley of this forum. :mad: is just another... standard one.

*Splinter*
14 Mar 2011, 20:23
(although you probably heard that a lot)

Actually I hadn't, thank you for telling me

*Splinter*
14 Mar 2011, 20:23
THAT'S how you do sarcasm, fyi

philby4000
14 Mar 2011, 21:45
Stick out tongue and angry face are totally the best way to signify sarcasm. :rolleyes:

SupSuper
15 Mar 2011, 01:27
NO, really? :mad::p:rolleyes: </sarcasm> [/sarcasm]

Akuryou13
15 Mar 2011, 02:36
NO, really? :mad::p:rolleyes: </sarcasm> [/sarcasm]I'm sorry. were you trying to be sarcastic?

franpa
15 Mar 2011, 05:04
So hey, I didn't talk about Pokemon Black and White yet!
So yes, newest game, definitely the best, especially blah 649 Pokemon blah blah new Pokemon blah blah Gen5 blah blah blah blah great design blah blah blah rivals blah blah Gary Oak-level douchebaggery blah blah blah bicycle ticket.

Okay yeah, there's no point talking much about it - either you bought it already or you're just not going to. So insteeeead I'm gonna talk about the major differences here than in the games you (should have) grew up with! ...including those two weeks ago, because there's a lot of changes:
1: Up until after the Elite Four, only Gen5 Pokemon appear. Rather than the standard mostly-new-Pokemon-with-some-selected-old-Pokemon. Basically works the same way as FireRed/LeafGree. Which means an end to the Zubat/Graveler spam, woop!
2: TMs are now infinite use! It makes every part of the game so much better! Why the hell did they not do this before?
3: Experience gain is now dependant on the level difference between the two Pokemon. A L20 Pokemon gets more exp from beating a L50 Pokemon than a L30 one would. In other words, it's faster to level up Pokemon that are behind the rest of your team.
4: Poison and burn no longer hurt Pokemon outside of battle. Which is great news for people who don't like how the biggest threat to them are Weedles!
5: Triple battles and Rotation battles. Triple battles work pretty much as you'd expect, but Rotation battles are different. To put it simply: you have one active Pokemon and two readied Pokemon. You can switch between the three Pokemon without losing a turn. Simple as. Works really well though! Both battle systems are really rare in singleplayer though, they're intended for multiplayer.
6: HMs are... still in. But they're a LOT less used. In fact, aside from having to cut one single tree (I think), they're completely unnecessary for beating the game and only used for side-areas.

I... think that's it. I mean, that's all the main points. The story's a lot more developed this time (although you probably heard that a lot), the Pokemon are more balanced and have less rubbish-evolution-lines, and it's generally just far less screwing-the-player-over this time.


:p is the standard sarcasm smiley of this forum. :mad: is just another... standard one.
Don't forget they made the battle system fast for once. No more taking centuries per fight!

Paul.Power
15 Mar 2011, 17:21
:p is the standard sarcasm smiley of this forum. :mad: is just another... standard one.
Thought that was :rolleyes:.

Re Pokemon, I kinda missed out on that whole thing. It looks fun, don't get me wrong, but it'd seem weird to start now. Especially given I don't have a DSi (phat DSes should be enough for anybody!).

Mostly with handhelds right now I'm going "gee, I sure hope Intelligent Systems are financially stable enough to produce another Advance Wars game" - they look kinda dodgy at the mo. Though I'm hoping for Super Scribblenauts and Ghost Trick for my birthday.

Plasma
15 Mar 2011, 18:45
Re Pokemon, I kinda missed out on that whole thing. It looks fun, don't get me wrong, but it'd seem weird to start now.
"Scott came by when we were writing, and was curious about the whole Pokemon thing, and the attendant Pokemania. In his mind, he assumed that he would be at a tremendous disadvantage trying to figure this **** out now. What had he missed? We told him, as I tell you now, that there's no reason to avoid Pokemon merely because you haven't played it before. It's a curiosity you'll find well rewarded, and it's not like you're missing out on some ur-narrative that floods the setting with hidden profundities."
http://www.penny-arcade.com/2011/3/2/

*Splinter*
15 Mar 2011, 19:00
"Scott came by when we were writing, and was curious about the whole Pokemon thing, and the attendant Pokemania. In his mind, he assumed that he would be at a tremendous disadvantage trying to figure this **** out now. What had he missed? We told him, as I tell you now, that there's no reason to avoid Pokemon merely because you haven't played it before. It's a curiosity you'll find well rewarded, and it's not like you're missing out on some ur-narrative that floods the setting with hidden profundities."
http://www.penny-arcade.com/2011/3/2/

Damn, I read that and now I feel like I just read one of your long and hideously pointless posts on something

SupSuper
15 Mar 2011, 19:44
You'd think the fact that there is absolutely nothing to miss on all the Pokemon games would be a bad thing. :p

Akuryou13
16 Mar 2011, 04:59
You'd think the fact that there is absolutely nothing to miss on all the Pokemon games would be a bad thing. :pyou'd think that, wouldn't you? yet there's something about being able to skip however many you like and play however many others that's a bit novel. they may be a little pointless, sure, but it's one of those games you can just pick up, enjoy for a bit, then put down and go on with your life.

SupSuper
16 Mar 2011, 09:10
you'd think that, wouldn't you? yet there's something about being able to skip however many you like and play however many others that's a bit novel. they may be a little pointless, sure, but it's one of those games you can just pick up, enjoy for a bit, then put down and go on with your life.
If Plasma is anything to go by, most people don't just "pick up, enjoy for a bit, then put down and go on with your life". :p

philby4000
16 Mar 2011, 14:54
If Plasma is anything to go by, most people don't just "pick up, enjoy for a bit, then put down and go on with your life". :p
Please don't compare people to Plasma.

*Splinter*
16 Mar 2011, 14:57
If Plasma is anything to go by...

I resent that statement

Akuryou13
16 Mar 2011, 15:14
If Plasma is anything to go byI'm sorry. you seem to have forgotten where you are. are you suffering from alzheimer's?

Dix-Neuf
23 Mar 2011, 19:21
*runs out of ammo*
fff DAMMIT

oh wait I'm playing Bulletstorm
*kicks dude into wall over and over again*
*paints wall with said dude's blood*
*this is registered as the 'graffiti' skillshot*

good game looks PS2 quality on my system though

Shadowmoon
29 Mar 2011, 12:51
After playing my friends pokemon black a lot, I now take back what I said about Gen 5 pokemon.

Should. Not. Have. Sold. My DS for a PSP :(

philby4000
29 Mar 2011, 16:42
Should. Not. Have. Sold. My DS for a PSP :(

Go play some locoroco and make yourself feel better.:p

Shadowmoon
29 Mar 2011, 17:43
Can't. Sold my PSP too.

I did have Loco Roco though. Both games were pretty fun.

Thurbo
29 Mar 2011, 19:56
Hmm... my brother's got Pokémon White, and the only reason to get it if you already have any of the old games are new (yet still pretty unsightly) 3D graphics, a new story (Using pokémon, Team Such-and-such tries to take over the world by fighting a little Kid) and of course, new pokémon!

By the way, is there anyone else to think it's pretty sad how pokémon seem to have lost all their personality? To me it feels like they looked all the same now, no authenticity at all, and the games are redundant with legendary pokémon which makes hardly any more legendary, actually. You know what I mean? :-/

*Splinter*
29 Mar 2011, 21:04
By the way, is there anyone else to think it's pretty sad how pokémon seem to have lost all their personality? To me it feels like they looked all the same now, no authenticity at all, and the games are redundant with legendary pokémon which makes hardly any more legendary, actually. You know what I mean? :-/

In its most classic definition, that is technically a troll, I believe

Edit: Just so that makes sense:
The most likely derivation of the word troll can be found in the phrase "trolling for newbies", popularized in the early 1990s in the Usenet group, alt.folklore.urban (AFU).[10][11] Commonly, what is meant is a relatively gentle inside joke by veteran users, presenting questions or topics that had been so overdone that only a new user would respond to them earnestly. For example, a veteran of the group might make a post on the common misconception that glass flows over time. Long-time readers would both recognize the poster's name and know that the topic had been discussed a lot, but new subscribers to the group would not realize, and would thus respond. These types of trolls served as a practice to identify group insiders. This definition of trolling, considerably narrower than the modern understanding of the term, was considered a positive contribution.

Not sure that that was your intention, mind...


EDITEDIT: Ok, that was just a ridiculously long-winded way of saying: "Seriously?? Again???"

Plasma
30 Mar 2011, 11:05
and the games are redundant with legendary pokémon which makes hardly any more legendary, actually. You know what I mean? :-/
Yeah! Remember the good ol' days, when there were only five big legendaries? And two of them were super-exclusive too?
Remember that time when every single team felt obliged to have a Mewtwo in it?
Every single one?
Or when, when you and your friends finally decided that how every team has to have legendaries to stand a chance was total crap, so you made a rule against using legendaries normally? Thus making Legendaries completely and utterly useless because there wasn't enough of them to have a Legendary-only match?
Yeah?
Weren't those days... such... fun?!

*Splinter*
30 Mar 2011, 13:02
Yeah! Remember the good ol' days, when there were only five big legendaries? And two of them were super-exclusive too?
Remember that time when every single team felt obliged to have a Mewtwo in it?
Every single one?
Or when, when you and your friends finally decided that how every team has to have legendaries to stand a chance was total crap, so you made a rule against using legendaries normally? Thus making Legendaries completely and utterly useless because there wasn't enough of them to have a Legendary-only match?
Yeah?
Weren't those days... such... fun?!

For the love of god, will you please get a life

Dix-Neuf
31 Mar 2011, 01:08
these arguments are pointles because deep inside everyone knows infernape is objectively the best pokemon

Thurbo
31 Mar 2011, 15:49
Yeah! Remember the good ol' days, when there were only five big legendaries? And two of them were super-exclusive too?
Remember that time when every single team felt obliged to have a Mewtwo in it?
Every single one?
Or when, when you and your friends finally decided that how every team has to have legendaries to stand a chance was total crap, so you made a rule against using legendaries normally? Thus making Legendaries completely and utterly useless because there wasn't enough of them to have a Legendary-only match?
Yeah?
Weren't those days... such... fun?!

Oh well... I was purely referring to the single player mode. Did you and your friends really play the multiplayer mode... genuinely? It's like whoever played the single player mode the longest and caught the best pokémon won by default, a little pointless imo. Pokémon isn't actually a multiplayer game, more of a single player RPG. Consequently, all those "legendary" pokémon are getting real annoying to me :-/

Shadowmoon
31 Mar 2011, 16:22
Terrakion is the only awesome looking legendary in Black and White. But yeah, there are about 13 legendaries in this game, and 3 can't even be caught yet until some stupid events appear.

infernape

And Swampert.

Plasma
31 Mar 2011, 19:29
Pokémon isn't actually a multiplayer game
Why, Thurbo? Why do you make me cry?

*Splinter*
1 Apr 2011, 00:12
Why, Thurbo? Why do you make me cry?

Don't make me repeat myself

franpa
4 Apr 2011, 19:48
So, Spiral Knights has finally been release. Enjoy :-)

The game is like 4 player co-op MMoRPG Zelda: LttP dungeons but with enemies dropping materials you can use to craft items with etc. The game is also FREE.


www.spiralknights.com

Dix-Neuf
4 Apr 2011, 22:14
I said I would stop playing MMOs but that looks kind of cute and charming :(

MtlAngelus
5 Apr 2011, 03:50
I love that the first thing I do is start spinning around and mostly everyone around me follows suit for a couple of seconds. :cool:

Shadowmoon
5 Apr 2011, 17:12
http://img607.imageshack.us/img607/6202/zcxt.jpg

For any interested, this is an image of the next black ops map pack, but not confirmed legit (although it does look very legit) so I'm assuming that this is the next map pack.

What the hell could Zoo be? it may well be a zombie map

philby4000
5 Apr 2011, 17:19
http://img607.imageshack.us/img607/6202/zcxt.jpg

For any interested, this is an image of the next black ops map pack, but not confirmed legit (although it does look very legit) so I'm assuming that this is the next map pack.

What the hell could Zoo be?

A map set in a zoo.

There might also be a map in a hotel, on a motorway and in a stockpile.:)

Shadowmoon
5 Apr 2011, 17:26
A map set in a zoo.

Seriously? I NEVER THOUGHT OF THAT!

I think it might be a zombie map. The character in that pic looks like a new zombies character. Plus, a zoo does seem a fitting environment for a zombie map.

Although, I doubt they would release 3 maps + a zombie map unlike last time where there 4 maps and a zombie map, so zoo must be an MP map, and they must be saving the actual zombie map information for later, like they did with Ascension in the first map pack.

philby4000
5 Apr 2011, 19:46
SURVIVE
CALL OF THE DEAD

would be the zombie map. This shouldn't be difficult.

Shadowmoon
5 Apr 2011, 20:50
Yes. I know. However, the picture for zoo does look like a zombie map.

I hope the new zombie map is epic. From what I heard, there are new characters in it.

Akuryou13
5 Apr 2011, 21:49
Yes. I know. However, the picture for zoo does look like a zombie map.I agree. the picture of a live human really sells the idea. the abstraction of a zombie being portrayed as actually alive really speaks in a resounding dada-ist voice. pure artistic genius went behind such a fantastic conceptual statement.

MtlAngelus
5 Apr 2011, 22:01
ffs man, there's even a sign with a tiger on it.... IT'S A ZOO.

Shadowmoon
5 Apr 2011, 23:16
I know its a zoo, but it just seems odd as a multiplayer map.

Can't wait to hear more.

@Akuryou13: Whatever that means. It looks like a zombie map because of the dark atmosphere and the fact there's a guy with a gun there and in the new zombie map there are supposed to be new characters.

Akuryou13
6 Apr 2011, 02:10
I know its a zoo, but it just seems odd as a multiplayer map.

Can't wait to hear more.

@Akuryou13: Whatever that means. It looks like a zombie map because of the dark atmosphere and the fact there's a guy with a gun there and in the new zombie map there are supposed to be new characters.*headdesk*

Hi. My name is Aku. We obviously haven't met before. Have you, by chance, read my signature yet?

philby4000
6 Apr 2011, 04:39
Obviously the new map named SURVIVE, subtitled CALL OF THE DEAD and represented by a BLOODY HAND PRINT is in fact for team death match.

No the new map for the ZOMBIE SURVIVAL MODE is the zoo.

franpa
6 Apr 2011, 06:03
I love that the first thing I do is start spinning around and mostly everyone around me follows suit for a couple of seconds. :cool:

Also, check out the games Wiki on http://wiki.spiralknights.com/ more specifically http://wiki.spiralknights.com/Gate_construction as it contains important information about how one of the key parts of game play works. Currently it isn't documented too well in the game.

MtlAngelus
6 Apr 2011, 07:24
Also, check out the games Wiki on http://wiki.spiralknights.com/ more specifically http://wiki.spiralknights.com/Gate_construction as it contains important information about how one of the key parts of game play works. Currently it isn't documented too well in the game.

Eh, I'm not sticking to it. Controls are slightly unresponsive, and the game seems a bit too social oriented for my tastes.

Roboslob
6 Apr 2011, 20:28
It looks like a zombie map because of the dark atmosphere and the fact there's a guy with a gun there.

Right I forgot, only the Zombies mode uses guns. Online is just claymores and RC's. Plus the other people featured are shown in quite happy and cheerful atmospheres, not capable of being called "dark" as well.

Shadowmoon
7 Apr 2011, 07:44
Like I stated before, there are supposed to be new characters in zombies, so that's why I thought zoo could be a zombie map, or maybe, maybe the character in the zoo pic is the new character zombies...

I just can't see a zoo as a multiplayer map to be completely honest? sounds weird, although I imagine it will be similiar to Carnival from MW2 with individual sections. At least I know there's more achievements on the way again, I've completed Black Ops to the full achievements and its good to get some extra cheevos, which will obviously be zombie related.

philby4000
7 Apr 2011, 23:57
I just can't see a zoo as a multiplayer map to be completely honest? sounds weird, although I imagine it will be similiar to Carnival from MW2 with individual sections. At least I know there's more achievements on the way again, I've completed Black Ops to the full achievements and its good to get some extra cheevos, which will obviously be zombie related.
Thematically these are identical! Stadium also fits the 'war-torn family outing' motif to a tee.

anyhow, I'm excited for the new maps (if this is real). The first pack set a good standard in level design, three of the four are amoungst my favorites (although discovery is a POs).

Zoo and Convoy both look like cool settings, which is something Blops sorely needs. Hotel might be interesting if it's a large indoor enviroment. Stockpile looks like another boring snow covered millitary complex.

three out of four ain't bad.

Plasma
8 Apr 2011, 07:30
three out of four ain't bad.
Would you really pay $5 a map though?

super_frea
8 Apr 2011, 14:24
Ł3.75 if you include the new zombie map.
I have a friend who's willing to pay Ł15 for that level alone. He doesn't even touch online anymore other than the occasional Gun Game. Rich b******.

Shadowmoon
8 Apr 2011, 16:46
Playing Pokemon Emerald on my Ipod! haha, not played the game in ages, one of my first pokemon games.

Yes, you can get pokemon GBA/Colour on your Ipod, gotta jailbreak it first though.

philby4000
9 Apr 2011, 04:24
Would you really pay $5 a map though?

5 maps at $5 is $25, or 2,353 Microsoft Points.

The actual price is $15 dollars, or 1200 MP.

In english money 1200 MP is Ł10.28, that's Ł2.06 a map.
Hardly an earth shattering amount.

Akuryou13
9 Apr 2011, 04:52
Hardly an earth shattering amount. and still way more than I've ever paid for patched-in maps in my entire career of gaming. I just can't imagine those maps being so much better than the maps added to every other shooter in the history of the world that they would warrant being charged for.

Plasma
9 Apr 2011, 12:12
5 maps at $5 is $25, or 2,353 Microsoft Points.

The actual price is $15 dollars, or 1200 MP.
What, you mean my post?

The one quoting Philby saying he was only interested in three of the maps?

Yeeeeeah....


Edit: Oh hi Philby. I didn't realise you were the one I was talking to.
Umm...
...
You should get your memory checked out.

philby4000
9 Apr 2011, 14:31
and still way more than I've ever paid for patched-in maps in my entire career of gaming. I just can't imagine those maps being so much better than the maps added to every other shooter in the history of the world that they would warrant being charged for.
Honestly it's awesome that all these other games have provided cheaper or even free maps.

However, I play COD and I can honestly say that I get hours and hours of playtime from these map packs. As a piece of entertainment they are better value for money than a film or a dvd.

I've spent more money on games that I've finished in six hours.

What, you mean my post?

The one quoting Philby saying he was only interested in three of the maps?

Yeeeeeah....


Edit: Oh hi Philby. I didn't realise you were the one I was talking to.
Umm...
...
You should get your memory checked out.

I said that three of the new maps had interesting settings. I was discussing the settings because that's all the information that's been provided.

I'm not pre-emptively deciding to always vote to skip the other map based on a thumbnail image.

Akuryou13
9 Apr 2011, 16:34
Honestly it's awesome that all these other games have provided cheaper or even free maps.

However, I play COD and I can honestly say that I get hours and hours of playtime from these map packs. As a piece of entertainment they are better value for money than a film or a dvd.

I've spent more money on games that I've finished in six hours.eh. fair enough. I wouldn't have any issue paying for the maps if not for the fact that activision is the ONLY company charging for them, ya know?

Roboslob
10 Apr 2011, 04:49
The fact that activision is the ONLY company charging for them, ya know?

*cough*Bungie*cough*

Akuryou13
10 Apr 2011, 05:48
*cough*Bungie*cough*aren't those guys dead, yet?

Roboslob
10 Apr 2011, 19:23
Pretty sure they're still map-packing it up. Course I haven't played halo in years, so I could be wrong. Also Gurrellia is still charging for map packs, 5 bucks for two maps, not bad. And so is EA charging ten bucks for two maps.

philby4000
14 Apr 2011, 17:01
We certainly made good time on this quarter's map pack price-gouging discussion!

Next on the schedule, will the next sonic game be any good? Please disregard anything you have read about it and base your opinions on this image:

http://i.imgur.com/b1PHZ.jpg

Dix-Neuf
14 Apr 2011, 17:56
the people who were very upset about the changes Sonic went through or the Robotnik/Eggman thing were a tiny yet loud minority (http://www.youtube.com/watch?v=b8sxB-tNjp8) and it's kinda sad that Sega not only acknowledged their existence but also went out of their way to appeal to them
the Sonic CD FMVs/90s Sonic OVA design is better than both anyway

SupSuper
14 Apr 2011, 17:59
We certainly made good time on this quarter's map pack price-gouging discussion!

Next on the schedule, will the next sonic game be any good? Please disregard anything you have read about it and base your opinions on this image:

http://i.imgur.com/b1PHZ.jpg
Based on the portuguese text, I can safely say it will suck monkey balls.

the people who were very upset about the changes Sonic went through or the Robotnik/Eggman thing were a tiny yet loud minority (http://www.youtube.com/watch?v=b8sxB-tNjp8) and it's kinda sad that Sega not only acknowledged their existence but also went out of their way to appeal to them
the Sonic CD FMVs/90s Sonic OVA design is better than both anyway
Well they make 2-3 Sonic games at once anyways so they have plenty of room to target them differently.

Akuryou13
14 Apr 2011, 18:54
I just love how the big commercial there shows sonic in both his old and new designs like it's some majorly important thing, when the two designs are IDENTICAL! they just made him taller and a different shade of blue.

seriously. why is this worth having a game of its own for?!

Roboslob
14 Apr 2011, 19:26
Because Sonic fans never learn. They know the next game will probably not be good, or live up to their memories or expectations, but they will buy it anyway in the hopes that it just might. Thus, the company sees enough sales to merit a sequel, and thus more sales. Rinse, repeat.

franpa
14 Apr 2011, 19:54
Trailer gives the impression of the Sonic Heroes opening cinematic but with 2 sonics >.>

SupSuper
14 Apr 2011, 20:02
I just love how the big commercial there shows sonic in both his old and new designs like it's some majorly important thing, when the two designs are IDENTICAL! they just made him taller and a different shade of blue.Clearly you haven't talked to any Sonic fans. :p
seriously. why is this worth having a game of its own for?!Maybe they wanna take the opportunity since Megaman Universe was cancelled.
Because Sonic fans never learn. They know the next game will probably not be good, or live up to their memories or expectations, but they will buy it anyway in the hopes that it just might. Thus, the company sees enough sales to merit a sequel, and thus more sales. Rinse, repeat.Sonic Colo(u)rs was pretty good.

philby4000
15 Apr 2011, 01:07
I don't hate modern sonic's design, but seeing the classic mickey-mouse proportioned sonic in 3D put a smile on my face.

apparently the game is going to consist of remakes of levels from previous games, including the 3D ones. If they can capture the art style of the Megadrive games in 3D HD graphics whle playing like colours this could be pretty nice.

Dix-Neuf
15 Apr 2011, 04:53
I guess if it were 2D NES sprite Mario and Mario Galaxy Mario in the same game it would be kinda charming and lovable but now that I know Sonic Team are fully aware of the more undesirable parts of their fanbase and have tried to appeal to them more than once (see the way they pretty much apologized for releasing Sonic Rush on the Sonic 4 blog in an over-dramatic rant about "momentum-based gameplay" being the "ultimate truth" of classic Sonic that read like something off of insomnia.ac (http://insomnia.ac/)) this leaves kind of a bad taste in my mouth even if it's technically a cute idea on its own

Paul.Power
15 Apr 2011, 10:33
I don't hate modern sonic's design, but seeing the classic mickey-mouse proportioned sonic in 3D put a smile on my face.

apparently the game is going to consist of remakes of levels from previous games, including the 3D ones. If they can capture the art style of the Megadrive games in 3D HD graphics whle playing like colours this could be pretty nice.Wonder if they'll ever be able to reach a settlement with Masato Nakamura regarding the Sonic 1/2 music, though.

the more undesirable parts of their fanbaseThe Sonic fanbase is so fractured that this statement could mean anything.

Heck, to me it means "people who liked Sonic 2006".

Plasma
15 Apr 2011, 10:53
Am I the only one that thinks the old Sonic style looks awful in 3D? Particularly the running animation?

Dix-Neuf
15 Apr 2011, 14:10
The Sonic fanbase is so fractured that this statement could mean anything.
http://www.youtube.com/watch?v=-DMtSDDF2Do
Am I the only one that thinks the old Sonic style looks awful in 3D? Particularly the running animation?
Nope

CakeDoer
15 Apr 2011, 21:26
So, um, huge amount of WiiII rumours? Don't know what they could possibly do with it. Another facepalm @ Nintendo.

Shadowmoon
15 Apr 2011, 21:56
http://uk.wii.ign.com/articles/116/1161875p1.html

Much better graphics? should have done that from the start. New controller with a screen? wow.

New sonic game? hardly surprising with the ammount they keep churning out but I doubt this one will be any better than the ones before it, although I've not played Colours.

Plasma
15 Apr 2011, 21:57
I believe that rumour is coming from Game Informer, who said "multiple sources have confirmed it" (where 'it' being that it'll be revealed in two months or less, and will be HD).
I don't really know what to think, because I don't know how trustworthy GI are. "Multiple sources confirm" can either mean it was from just a bunch of random guys, or it could mean actual people working in Nintendo that they won't reveal for obvious reasons.

Don't know what they could possibly do with it. Another facepalm @ Nintendo.
I like how, despite not knowing anything at all about the console (other than maybe that it's HD), you have already decided it is going to suck.

http://uk.wii.ign.com/articles/116/1161875p1.html
New controller with a screen? wow.
I don't know about GI. I do know, however, that you shouldn't listen to a goddam thing from CVG!

Akuryou13
15 Apr 2011, 22:39
I like how, despite not knowing anything at all about the console (other than maybe that it's HD), you have already decided it is going to suck.well obviously it can't be good! I mean. it's nintendo! they've never done anything worth imitating in their entire career!

edit: also this: http://uk.kotaku.com/5792472/wii-2-controller-like-an-ipad-with-buttons-says-a-french-person

MtlAngelus
16 Apr 2011, 04:16
I'm not a fan of a screen on the controller. I always leave my controllers in places where a screen would get damaged for sure. And a 6" screen seems a bit... huge. I'm hoping for a Wiimote like controller with an additional analog stick for the right hand controller, and maybe get rid of the cable connecting them together. Having one small controller on each hand just felt great for some reason when playing games like Twilight Princess and SMG. :-/

Akuryou13
16 Apr 2011, 05:40
I'm not a fan of a screen on the controller. I always leave my controllers in places where a screen would get damaged for sure. And a 6" screen seems a bit... huge. I'm hoping for a Wiimote like controller with an additional analog stick for the right hand controller, and maybe get rid of the cable connecting them together. Having one small controller on each hand just felt great for some reason when playing games like Twilight Princess and SMG. :-/agreed. but I'm willing to give this screen a look before I pass judgment. nintendo has done me well in the past, even if their unwillingness to conform to standard hardware is frustrating.

Akuryou13
16 Apr 2011, 05:47
oh, and food for thought? no one said the screen was 6" diagonally like you'd expect the average screen to be. it COULD be just a wiimote-shaped controller with a screen in place of buttons. or something to that effect.

I'm not sure if that would be any better at all, I'm just saying it might not be quite as large as it sounds at first.

MtlAngelus
16 Apr 2011, 06:08
oh, and food for thought? no one said the screen was 6" diagonally like you'd expect the average screen to be. it COULD be just a wiimote-shaped controller with a screen in place of buttons. or something to that effect.

I'm not sure if that would be any better at all, I'm just saying it might not be quite as large as it sounds at first.

I'm pretty sure the rumors state it's a 6" diagonally screen at the center of an otherwise standard dual-stick controller. There's even a mockup on IGN: http://gear.ign.com/articles/116/1162204p1.html

Akuryou13
16 Apr 2011, 06:47
I'm pretty sure the rumors state it's a 6" diagonally screen at the center of an otherwise standard dual-stick controller. There's even a mockup on IGN: http://gear.ign.com/articles/116/1162204p1.htmlhrm.... I've just looked the french site over and while I don't speak much french, I can piece together enough. they're describing the controller as something like an ipad/dreamcast, so I guess it's pretty definitely the diagonal option.

but then, if the wii is any indication, we may get a variety of controllers for the device. chances are good it'll support wiimotes, possibly even gamecube controllers still, so it might be versatile enough to be interesting.

I dunno. I still reserve judgement for the announcement.

bonz
16 Apr 2011, 09:58
Pfff, that controller is only good for exploiting kiddies with downloadable games and other useless (Pokemon) junk to play as a handheld console. (Just like the Dreamcast's VMUs already did in some way.)

Seriously, when you play on a big screen, a small screen in your hand is only a distraction when you have to move your head to look at it.
As a consequence, having touchscreen buttons is equally stupid, if you have no tactile feedback from real buttons on a controller.

Pure gimmickry. :p

Plasma
16 Apr 2011, 10:54
Hm. I'm still very sceptical about it, but on the other hand, I could see it working really well.

Like, reeeeally well!

Think of it like this:
1: As a controller. Aside from the gimmicky "Use the controller as a screen" stuff that really shouldn't be used normally (with the exception of local multiplayer games where you don't want the opponent to see what you're doing), keep in mind that it's basically a controller where you can use any button layout! And not just buttons - every motion there is! You can't get things like flicking, dragging, etc etc on a regular controller at all! It won't be as... capable of as much as the DS screen, since you shouldn't need to keep looking at it constantly, but it's still a pretty big deal!
2: As a console. Scaled-down DS, yes, but if it's done right you basically get the entire game on a smaller, portable scale! Having a hybrid home/handheld console opens up loads of possibilities!

touchscreen buttons is equally stupid, if you have no tactile feedback from real buttons on a controller.
As clearly demonstrated by how badly the DS played, yes.


double post edit

In unrelated matters, has anyone heard anything about Pokemon Trading Card Game Online from PAX? They did have a display there and all, but I can't find any info on it other than "It's a game".
....
What? That's not a Pokemon obsession, it's genuinely one of the best TCG there is!

bonz
16 Apr 2011, 11:08
every motion there is! You can't get things like flicking, dragging, etc etc on a regular controller at all!
Beat-em-up players were able to pull off 50-hit combos in games like Street Fighter with a digital stick and two buttons in the 1980s.

Pure gimmickry.
In unrelated matters, has anyone heard anything about Pokemon Trading Card Game Online from PAX? They did have a display there and all, but I can't find any info on it other than "It's a game".
....
What? That's not a Pokemon obsession, it's genuinely one of the best TCG there is!
Have fun downloading them to your new Wiimote.
Then spending hundreds more extra memory and other gimmicky accessories for it.

CakeDoer
16 Apr 2011, 13:30
I'm not saying it will suck (look what happened with the Wii), but if all the rumours are true they're just going to repel third parties even more. I guess we'll just see how it goes, but if it's just hardware up to the PS360 standard, then I'll skip on it. (All this is coming from a Wii owner who enjoys his console, well, for Nintendo's games at least.)

philby4000
16 Apr 2011, 16:08
Beat-em-up players were able to pull off 50-hit combos in games like Street Fighter with a digital stick and two buttons in the 1980s.

Pure gimmickry.

By the same token, try playing Elite Beat Agents with a d-pad.

touchscreen and motion controls are only gimmicky when they're shoehorned in to games no designed for them. Compare angry birds to the numerous iOS ports of snes and megadrive games.

The point is moot anyhow, because the rumour is 'an ipad with buttons.

It's essensially the bottom half of a 3DS.

Glancing down at the controller in your hands is no more distracting than pressing a button to bring up a map or check your inventory. And touchscreen menu navigation is something that works fine.

Thurbo
16 Apr 2011, 16:24
That controller might be useful, but maybe it's just another redundant and fancy supplement. Aside from that, it's probably going to be (ab)used for that "link your DS/GameBoy/PSP to your Wii/GameCube/PS2/3 to gain access to extra features" thing...

SupSuper
16 Apr 2011, 18:46
I'm not saying it will suck (look what happened with the Wii), but if all the rumours are true they're just going to repel third parties even more. I guess we'll just see how it goes, but if it's just hardware up to the PS360 standard, then I'll skip on it. (All this is coming from a Wii owner who enjoys his console, well, for Nintendo's games at least.)
Given all the crap third-parties filled the Wii market with, they can stay gone. :p

Dix-Neuf
18 Apr 2011, 08:31
yeah who cares about games like sin and punishment 2, monster hunter tri, little king's story, no more heroes, house of the dead: overkill, muramasa, tatsunoko vs capcom, sonic colors and the other games that helped make the Wii slightly more than a shovelware dumping bin, I'm sure a console can subsist solely on Nintendo franchises.

Akuryou13
18 Apr 2011, 13:11
yeah who cares about games like sin and punishment 2, monster hunter tri, little king's story, no more heroes, house of the dead: overkill, muramasa, tatsunoko vs capcom, sonic colors and the other games that helped make the Wii slightly more than a shovelware dumping bin, I'm sure a console can subsist solely on Nintendo franchises.are you saying you actually think that the miniscule number of rumors we've heard thus far are enough to drive away third party developers?

Dix-Neuf
18 Apr 2011, 13:56
are you saying you actually think that the miniscule number of rumors we've heard thus far are enough to drive away third party developers?
I was responding to SupSuper's claim that losing third party developers wouldn't be that big of an issue

philby4000
19 Apr 2011, 01:00
Whoop whoop Sonic Generations info!

Gameplay trailer here: http://www.youtube.com/watch?v=tV1Osnkr5Nc

There's also a bunch of gameplay footage in this spanish interview: http://www.meristation.com/v3/des_noticia.php?id=cw4dac4aa853a0d&pic=GEN

All levels based on (but not remakes of) classic levels "from three sonic eras" Sonic 1 is obviously one of them.
Classic and modern sonic have seperate stages.
Classic plays like sonic 2 with spin attack and dash. Stages are 2D.
Modern sonic plays like unleashed with homing attack and boost. Stages are hybrid 2D and 3D.

Classic sonic's stage end signpost features Robotnic's classic design also.

Looks pretty great so far.

Plasma
19 Apr 2011, 07:52
Well, graphically, it looks awesome anyway! But honestly, that doesn't really mean anything.

Gameplay trailer here: http://www.youtube.com/watch?v=tV1Osnkr5Nc
If you hadn't also linked the video of the Spanish interview and proper gameplay, I would've said it sucks right on the spot. Seriously, who thought the gameplay trailer for a platformer should be zoomed in to the point that you can't see where you're going?

The only other complaint I have is how hard it is to distinguish the background from foreground. That, and if Sonic4 is any indication, it's likely going to still suck anyway.

MtlAngelus
19 Apr 2011, 07:52
Crummy translation of Iizuka's words from that interview, because I'm bored and have nothing better to do:

"This year 2011, Sonic turns 20 years old. The concept for Sonic Generation was, in essence, to cram 20 years of Sonic history into a single game. To achieve this, what we did was to put together traditional Sonic, with it's traditional 2D levels and characteristic gameplay, with modern Sonic and all of it's own characteristics."

"In my opinion, there are fans who enjoy classic 2D Sonic, the action platformer with horizontal scrolling, and others who prefer Sonic in 3D like in the recent games. In 2010, we released Sonic 4 Episode 1, which was geared towards classic Sonic fans, but we also released Sonic Colours, which was geared towards the people who enjoy Sonic in 3D. What we have done with Sonic Generations is create a game that caters to both groups of fans. We expect everyone to enjoy this unique game so we can celebrate Sonic's 20th anniversary together."

"Sonic Generations's design acts as a summary of 20 years of Sonic. Because of that, it doesn't lean towards classic Sonic nor does it focus on elements from recent Sonic games. Instead, it tries to cover everything that we have seen in 20 years of Sonic games. Today we only demonstrated Green Hill Zone, which is the very first level seen in the franchise, but throughout the year we will be announcing other levels that will be in the game, and you'll notice that they can come from any of our previous games. It's not just about new things and old things, it's about covering everything in between."

"Today we've only announced two playable characters in Sonic Generations, but many other characters from the Sonic universe will also make an appearance. I'm talking about Sonic's friends: Tails, Knuckles, Shadow, etc, who will also be a part of the story, or maybe even be an important element in the game. We still have many surprises up our sleeve."

"The main focus is to create an action game that is fun to play, which must be achieved with both classic Sonic and modern Sonic. Therefore, there will be no cooperative or competitive mode, it'll be a purely single player action platformer"

SupSuper
19 Apr 2011, 11:18
yeah who cares about games like sin and punishment 2, monster hunter tri, little king's story, no more heroes, house of the dead: overkill, muramasa, tatsunoko vs capcom, sonic colors and the other games that helped make the Wii slightly more than a shovelware dumping bin, I'm sure a console can subsist solely on Nintendo franchises. You realize that shovelware are "third-party developers" too. I mean yeah in a perfect world you'd only see good games in stores, but in reality I only had a choice between first-party and WII SHOOTER MINIGAME SUPER PARTY 2100 EXTRAVAGANZA shovelware (with maybe one or two good games buried beneath) so if I could get rid of those altogether I would.

Akuryou13
19 Apr 2011, 15:08
Gameplay trailer here: http://www.youtube.com/watch?v=tV1Osnkr5Ncand now I understand the difference between the two!

that might actually be interesting. now let's all proceed to become excited in anticipation for what is bound to be an amazing sonic game! surely nothing could go wrong with such a great concept!

franpa
19 Apr 2011, 16:08
Wow, SEGA managed to fix the running animation so it doesn't suck! Also the game looks pretty amazing, it's just a shame they're gonna ruin it all by adding millions of characters to the game.

Plasma
20 Apr 2011, 13:33
So, Portal 2.

What's it like? So far, I've heard loads of really good things about it, and loads of really bad things about it. And I'm not exactly going to trust a 'professional' review on the matter with a game as hyped as this.


Also, Minecraft got updated lately. Not normally significant, except that this version is conclusive proof that Notch is an utterly utterly horrible games developer.

BillT17
20 Apr 2011, 13:52
Imo Portal 2 is very good, the voice acting is great, actually made me lol a few times. The new aspects are excellent and the design of the rooms is brilliant so far. I'm 3 hours in to the single player and I reckon i'm about a third of the way through. I loved Portal 1 for the record so I might not be too objective. :) Not played co-op yet, waiting until i've done the single player.

What bad things have you heard about it Plasma?

Akuryou13
20 Apr 2011, 13:57
So, Portal 2.

What's it like? So far, I've heard loads of really good things about it, and loads of really bad things about it. And I'm not exactly going to trust a 'professional' review on the matter with a game as hyped as this.I'm about as far as bill is, and I've found so far that it's absolutely brilliant. the banter is hilarious still, though in a very different way from the original. I don't much like the new generic announcer who guides you from test to test as GLaDoS did in the first game, as his humor feels largely forced, but the other characters are fantastic, and the puzzle designs are quite clever thus far. overall I've felt great playing it thus far.

Alien King
20 Apr 2011, 14:12
My only real criticism is the setting.
The scale of everything is so ridiculous that even for a fantasy setting it's unbelievable. A couple of very large test chambers notwithstanding, at least the first Portal setting was almost believable.
Not tried co-op yet, but the single player was good fun; although I did manage it one sitting.

Dix-Neuf
20 Apr 2011, 15:18
What's it like? So far, I've heard loads of really good things about it, and loads of really bad things about it. And I'm not exactly going to trust a 'professional' review on the matter with a game as hyped as this.
The only reason the Metacritic user score was low for a while is because a bunch of people on 4chan got mad over the DLC and "do not turn off your console" thing and started giving out negative reviews without even playing it. Because if you think a questionable feature in a new game is a slippery slope thing and could lead to worse money-grabbing schemes in the long run, the best way to voice your concern and get the developer to notice your criticism is 13 year old boy-level trolling. (http://i.imgur.com/oNq1T.jpg)

These are the same joyless morons who play video games for internet status and personal image-building and literally do not understand why anyone would want to own a console unless they are too poor or lazy to own a PC and just play STALKER and Mount & Blade all day. They're about as reliable as the most heavily bribed reviewers out there.

MtlAngelus
20 Apr 2011, 20:42
My only real criticism is the setting.
The scale of everything is so ridiculous that even for a fantasy setting it's unbelievable. A couple of very large test chambers notwithstanding, at least the first Portal setting was almost believable.
Not tried co-op yet, but the single player was good fun; although I did manage it one sitting.

Ever seen how huge Black Mesa is?

Alien King
20 Apr 2011, 20:48
Ever seen how huge Black Mesa is?

It's been a long time since I played the first Half Life.
Is it more than 27 cubic kilometers?

MtlAngelus
20 Apr 2011, 20:54
It's been a long time since I played the first Half Life.
Is it more than 27 cubic kilometers?

I don't think the actual size of the complex is ever mentioned, but from playing HL and Opposing Force, I can say the place is HUGE.

Thurbo
20 Apr 2011, 21:24
So trailer says Sonic Generations is going to have an epic story, right?

I mean, every game that includes a clash of zillions of characters that never could possibly have met each other (according to the particular plot and setting, of course) fails to tell a story that's at least slightly logic. So trying to get what's going on is usually totally confusing and therefore rather annoying and it makes me wish the game didn't have a story at all. Smash Brothers did better.

On Portal 2, yes, I love that game. For the gameplay, of course, but also for the excellent humour together with the great character designs. I mean, would you look at Wheatly. Hes barely anything but an overgrown eye, and still his expressions and nature are the best I've seen in a video game for a very long time. I love it.
The game also reveals a lot of details about Aperture Science and its history.

SupSuper
21 Apr 2011, 00:00
So trailer says Sonic Generations is going to have an epic story, right?

I mean, every game that includes a clash of zillions of characters that never could possibly have met each other (according to the particular plot and setting, of course) fails to tell a story that's at least slightly logic. So trying to get what's going on is usually totally confusing and therefore rather annoying and it makes me wish the game didn't have a story at all. Smash Brothers did better.According to the interview, the game is just intended to recap the Sonic history so there probably won't be some brand new "epic story" to cover it all and the multiple characters will have as little impact into the plot as they did back in the Genesis.

Also they specifically mentioned they'll ignore the last few years since the focus is on the classic forgotten history, so we'll at least avoid all the recent clusterf***s. :p


On Portal 2, yes, I love that game. For the gameplay, of course, but also for the excellent humour together with the great character designs. I mean, would you look at Wheatly. Hes barely anything but an overgrown eye, and still his expressions and nature are the best I've seen in a video game for a very long time. I love it.
The game also reveals a lot of details about Aperture Science and its history.
Completely agreed. Portal 2 is just brilliant, the gameplay remains the same easy-to-learn hard-to-master physics puzzle madness, topped off with all the little details spread everywhere, in the rooms, the backstory, the characters, etc. You immediately start laughing from the first line of dialogue.

Melon
21 Apr 2011, 00:08
I just finished Portal 2 (single player) and it's definitely game of the year. Fantastic. Brilliant. Superb.

And funny too. That helps. Felt fairly easy though too be honest, and most of the time it felt like you were only trying to find where you could actually shoot a portal. Still worth every penny though.

Thurbo
21 Apr 2011, 00:20
Also they specifically mentioned they'll ignore the last few years since the focus is on the classic forgotten history

By the way, what is the "classic" history? I'm not much of a Sonic fan (in fact not at all), but I know it's all been pretty confusing. Besides the games there've also been like 3 or 4 TV series, all having a completely different plont, and so are some of the games. Perhaps I have to play them understand it, but just what's going on? Shadow the Hedgehog in the humans world fighting aliens? Sonic turning into a "werehog"? Coloured aliens that got enough power to destroy the world? And what was that plot about King Arthur and his noble knights about? I guess these don't belong to the classic story, eh? :p

So, yea. What's the classic history?

and most of the time it felt like you were only trying to find where you could actually shoot a portal.

Well I think that was only the middle part of the game, but I found that a bit annoying. Mostly because many a time I spent 5 - 10 minutes at the same place only because I didn't see that white wall 50 feet above me :D

MtlAngelus
21 Apr 2011, 00:31
Besides the games there've also been like 3 or 4 TV series, all having a completely different plont, and so are some of the games.

I have no idea what this plont thing you speak of is, but it sounds delicious.

Akuryou13
21 Apr 2011, 03:49
You immediately start laughing from the first line of dialogue.and I just want to specify here. he's NOT exaggerating. I started laughing at LITERALLY the first line of dialogue in the game.

the aerobic exercises had me just about on the floor :D

Paul.Power
21 Apr 2011, 08:55
According to the interview, the game is just intended to recap the Sonic history so there probably won't be some brand new "epic story" to cover it all and the multiple characters will have as little impact into the plot as they did back in the Genesis.

Also they specifically mentioned they'll ignore the last few years since the focus is on the classic forgotten history, so we'll at least avoid all the recent clusterf***s. :pAlthough the irony is, if they retained the Sonic Colours writing team I genuinely wouldn't mind if there was a plot.

We need more of the Doc ranting at us during levels. Robotnik radio: all Robotnik, all the time.

Completely agreed. Portal 2 is just brilliant, the gameplay remains the same easy-to-learn hard-to-master physics puzzle madness, topped off with all the little details spread everywhere, in the rooms, the backstory, the characters, etc. You immediately start laughing from the first line of dialogue.Sorry, still too busy playing the last game you sold me on (Ghost Trick) :p

Thurbo
21 Apr 2011, 11:23
the aerobic exercises had me just about on the floor :D

Right. Also: [Space]: Say 'apple' xD

That stare at the art thing was also delicious. However, in German you had to admire it... I'm not sure if that's even funnier, but either way, that game got me from the very first second on. It's a shame I'm already done with it, actually.

I have no idea what this plont thing you speak of is, but it sounds delicious.

Before I answer you I'll have to figure out how I could possibly have hit the n key by accident at that unfortunate location in the sentence.

Shadowmoon
21 Apr 2011, 11:49
Getting Portal 2 for PS3 today. PS3 gives you a free steam copy, which will be great for when I finally get a graphics card for my computer.

Also:

http://i678.photobucket.com/albums/vv142/jameslieb1/cotd.png

A zombie map in an icy setting. I have always wanted that, and I expect to be playing the hell out of this one.

Plasma
21 Apr 2011, 12:49
Actually, I really should've been more specific: what're the puzzles in the game like? Because, as I've said a few times here, I did not like Portal1.
I know most people love the whole physics puzzle stuff, but when puzzles take 5 second to figure out and 15 minutes to actually execute, it's just... not my kind of game.

MtlAngelus
21 Apr 2011, 13:42
Actually, I really should've been more specific: what're the puzzles in the game like? Because, as I've said a few times here, I did not like Portal1.
I know most people love the whole physics puzzle stuff, but when puzzles take 5 second to figure out and 15 minutes to actually execute, it's just... not my kind of game.

Srsly man, your taste sucks.

Alien King
21 Apr 2011, 14:08
I know most people love the whole physics puzzle stuff, but when puzzles take 5 second to figure out and 15 minutes to actually execute, it's just... not my kind of game.

I spent less time executing the actions I knew I had to do to solve something than I did working out; but the two can happen at the same time. You don't wait until you've worked out everything before you get to work.
Maybe you just suck with portals. ;p

Although the above was less true in Portal 1 - there's less using portals alone to propel yourself large distances and I thought fewer execution challenges (although perhaps previous experience with the Portal gun payed off). I only found one execution difficulty (the section you had to leave using only white goo - the first white goo puzzle).

*Splinter*
21 Apr 2011, 14:10
A zombie map in an icy setting. I have always wanted that, and I expect to be playing the hell out of this one.

Nice to see a chain from the 90s still making a career for itself (bottom centre of pic)

SupSuper
21 Apr 2011, 16:29
By the way, what is the "classic" history? I'm not much of a Sonic fan (in fact not at all), but I know it's all been pretty confusing. Besides the games there've also been like 3 or 4 TV series, all having a completely different plont, and so are some of the games. Perhaps I have to play them understand it, but just what's going on? Shadow the Hedgehog in the humans world fighting aliens? Sonic turning into a "werehog"? Coloured aliens that got enough power to destroy the world? And what was that plot about King Arthur and his noble knights about? I guess these don't belong to the classic story, eh? :p

So, yea. What's the classic history?This is incredibly debatable like every other "game canon", so probably best not to think about it. :p

In my opinion, it will probably be everything from Sonic 1 to Shadow the Hedgehog, it's all old enough for a lot people to not remember / have a clue anymore (maybe for the best? :p), while also having enough diehard spergy fanboys to get all anxious about it.

Well I think that was only the middle part of the game, but I found that a bit annoying. Mostly because many a time I spent 5 - 10 minutes at the same place only because I didn't see that white wall 50 feet above me :DYeah this happens to me all the time. It's probably because this new bleak post-apocalyptic Aperture Science doesn't highlight the portalable surfaces anymore (as opposed to Portal 1's FULLBRIGHT WHITE).

Melon
21 Apr 2011, 17:21
Actually, I really should've been more specific: what're the puzzles in the game like? Because, as I've said a few times here, I did not like Portal1.
I know most people love the whole physics puzzle stuff, but when puzzles take 5 second to figure out and 15 minutes to actually execute, it's just... not my kind of game.
You will be glad to know that there is no puzzle in the game that requires so much dexterity that I couldn't do it with 5 frames per second or less.

In fact I think there was only 1 puzzle that required you to shoot a portal fairly quickly, but you could line it up in advance so it's nothing to worry about.

Akuryou13
21 Apr 2011, 18:28
You will be glad to know that there is no puzzle in the game that requires so much dexterity that I couldn't do it with 5 frames per second or less.

In fact I think there was only 1 puzzle that required you to shoot a portal fairly quickly, but you could line it up in advance so it's nothing to worry about.you solve puzzles very differently than I do. I've run into several places where I've used reaction shots to get my portals in place.

Shadowmoon
21 Apr 2011, 18:46
Portal 2 is awesome. I'm at Chapter 3, just got past the part that first introduces you to the light bridges, whatever they are.

Melon
21 Apr 2011, 19:21
you solve puzzles very differently than I do. I've run into several places where I've used reaction shots to get my portals in place.
Suddenly remembering a bit more, it seems like every spot where I've had to use a "reaction shot" has been in a place where I've got two portals on the floor and I'm being thrown straight up into the air, so I've got all the time in the world to prepare it. I can't recall anything like the double flings in the first game.

SupSuper
21 Apr 2011, 20:48
Actually, I really should've been more specific: what're the puzzles in the game like? Because, as I've said a few times here, I did not like Portal1.
I know most people love the whole physics puzzle stuff, but when puzzles take 5 second to figure out and 15 minutes to actually execute, it's just... not my kind of game.
There's a lot less "jumping from portal to portal to portal to" kinda stuff and a lot new puzzle elements, if that's what you're worried about.

Frankly, Portal is the only physics puzzler done right. All the others can go hang their heads in shame.

Shadowmoon
21 Apr 2011, 21:03
http://www.pcmag.com/article2/0,2817,2383924,00.asp

Goddamn.

I was looking forward to trying out the steam integration on PS3 on Portal 2, but no.

Akuryou13
21 Apr 2011, 22:03
Suddenly remembering a bit more, it seems like every spot where I've had to use a "reaction shot" has been in a place where I've got two portals on the floor and I'm being thrown straight up into the air, so I've got all the time in the world to prepare it. I can't recall anything like the double flings in the first game.aaah ok. well this is true enough. any time you need a fast shot, you usually have multiple attempts at it.

also? just finished it. absolutely brilliant, but of course, the original was far more hilarious.

Alien King
21 Apr 2011, 22:46
You will be glad to know that there is no puzzle in the game that requires so much dexterity that I couldn't do it with 5 frames per second or less.

I definitely didn't do the white gel puzzle I mentioned earlier in the intended manner then.

Edit:
Nope; I certainly didn't. Ah well, a testament to the glitchy physics engine.

Thurbo
21 Apr 2011, 23:02
also? just finished it. absolutely brilliant, but of course, the original was far more hilarious.

Well, yes, but... it does feel good to know at last what Aperture Science actually is (or used to be) :D

Besides, anyone who already finished both Singleplayer and Multiplayer campaigns?

Akuryou13
21 Apr 2011, 23:26
Well, yes, but... it does feel good to know at last what Aperture Science actually is (or used to be) :Dwell....yeah... I just said it wasn't quite as hilarious, but who could have expected it to be? the original was a complete surprise. doesn't matter HOW good you are, you can't make a sequel that's as unexpected as the original :p

MtlAngelus
22 Apr 2011, 06:34
Just got the game today for PS3, already finished. Definitely loved it. Haven't tried the co-op yet, I will once PSN starts working again. ._.

Thurbo
22 Apr 2011, 13:13
well....yeah... I just said it wasn't quite as hilarious, but who could have expected it to be? the original was a complete surprise. doesn't matter HOW good you are, you can't make a sequel that's as unexpected as the original :p

I don't know, this game is possibly even more hilarious than the first one... as Valve made it to tell a complex story in a subtile way by still making the player laugh about every single line of text :D

Shadowmoon
22 Apr 2011, 20:42
I finished it a couple of hours ago, loved it. It sucks that I can't play co-op though because Sony chooses the worst time for their service to go down, ever.

SupSuper
22 Apr 2011, 23:33
also? just finished it. absolutely brilliant, but of course, the original was far more hilarious.
Just finished it too, terrific game. I wouldn't say the original was far more hilarious, about on par. Obviously a lot of humour is much more predictable now, but there's also more variety.

That includes the puzzles too. All the goddamn momentum bouncing in the first wore me out, so I'm glad they focused back on portal placement shenanigans.

Also realism be damned, the big abandoned section was my favorite, really gives an awesome foreboding mystery feeling and the scale really contributed. Had a Bioshock vibe to it.

MtlAngelus
22 Apr 2011, 23:51
Oh right, about that, I now see what Alien King meant. I thought he was talking about "there's no way someone would have the resources to build that" type of huge, but I see it's more of a "that's just downright impossible" type of huge.

Still, I'm with SupSuper. It's pretty awe-inspiring.

I also really loved the ending, mostly what happens right after the last moments of gameplay, that was definitely unexpected and amazing. One complaint tho about the ending sequence [possibly minor spoilers] is that I wish it wasn't pre-rendered. I would have liked to be able to control Chell in that very last scene.

Akuryou13
23 Apr 2011, 04:17
Just finished it too, terrific game. I wouldn't say the original was far more hilarious, about on par. Obviously a lot of humour is much more predictable now, but there's also more variety.oh I'm with you. I found it a bit predictable, but it wasn't any less enjoyable. I'd say they made a perfectly good sequel, just as good as the original. I just found the original funnier due to its unexpectedness. perhaps "far more" was a bit harsh.

MrBunsy
23 Apr 2011, 09:57
Had a Bioshock vibe to it.

Aha! I'm not the only person who thought that! I think it was the abandoned 1950s style that did it.

Plasma
23 Apr 2011, 12:22
Sorry to change the subject again, but this looks so goddam fun! (http://www.terraria.org/)

Akuryou13
23 Apr 2011, 16:21
that.....actuallly does look pretty fun.

Thurbo
23 Apr 2011, 16:48
Yes, but that's so damn much a 2D version of Minecraft...

So... It's going to be more violent and will focus a lot more on action than Minecraft. Wonder if the building part is as fun in 2D as in 3D though.

bonz
24 Apr 2011, 00:53
Sorry to change the subject again, but this looks so goddam fun! (http://www.terraria.org/)
Looks like a mix of Minecraft and Soldat.
With rotary shoulder joints...

philby4000
24 Apr 2011, 03:16
I finally caved and tried out Minecraft.

thankfully the demo has a time limit.

franpa
24 Apr 2011, 06:32
What? the demo lets you play forever but you can't really do anything at all in it defeating the purpose of the demo.

MtlAngelus
24 Apr 2011, 06:59
What? the demo lets you play forever but you can't really do anything at all in it defeating the purpose of the demo.

Nope, that's the free version. There's also a demo that was released recently that offers the full thing with a time limit, and you even start with a few tools and stuff to give you a better feeling of what the full game is like.

franpa
24 Apr 2011, 09:57
Ah okay, must have been pretty darn recent then.

Akuryou13
24 Apr 2011, 12:53
Ah okay, must have been pretty darn recent then.last week, I wanna say?

SupSuper
24 Apr 2011, 13:09
Yes, but that's so damn much a 2D version of Minecraft...

So... It's going to be more violent and will focus a lot more on action than Minecraft. Wonder if the building part is as fun in 2D as in 3D though.
Didn't Minecraft plan on being a lot more action-oriented later on anyways?

It still looks interesting, and I imagine it's just as fun in 2D, but I can't shake off that RPG-vibe. :p

Plasma
24 Apr 2011, 18:51
Didn't Minecraft plan on being a lot more action-oriented later on anyways?
As my friend put it, "At first it looked like a 2D version of Minecraft. Then it turned into a 2D version of What-I-Thought-Minecraft-Would-Be-Like-By-Now."

As for future-Minecraft... look, golden rule: don't expect anything from Minecraft in the future. Since he started the company, updates have been so unbelievably slow it's ridiculous, and if I were to guess I'd say Notch is becoming really unmotivated about working on the game too.

It still looks interesting, and I imagine it's just as fun in 2D, but I can't shake off that RPG-vibe. :p
Well it IS supposed to be an RPG. Or, at least, focus on RPG elements.

*Splinter*
24 Apr 2011, 19:41
As for future-Minecraft... look, golden rule: don't expect anything from Minecraft in the future. Since he started the company, updates have been so unbelievably slow it's ridiculous, and if I were to guess I'd say Notch is becoming really unmotivated about working on the game too.

What do you MEAN???? He recently added WOLFIES!!!

Oh, right

Thurbo
24 Apr 2011, 23:54
Ok, three reasons why Minecraft already is awesome:

1. A game with hardly any restrictions, you can do, explore and build whatever you want, it encourages the player's creativity.

2. The community, providing a variety of different servers filled with awesome creations by many different people, mods, and of course, playing with your friends on an own server is great fun, too.

3. Creepers.

Don't wanna say Terraria isn't going to be great, it's just probably not going to surpass Minecraft. Firstly because it's 2D and this will inevitably restrict constructiveness (although it should still be possible to create varieties of cool buildings) and second it's lacking a lot of... charm, I'd say. Yes, Minecraft has a cool charm actually, the characters, the environment and the soundtracks look and sound all pretty unique. Terraria, however, looks fairly generic to me. I also dislike the music playing in the trailer.

*Splinter*
25 Apr 2011, 01:19
you can... build whatever you want

A car

Akuryou13
25 Apr 2011, 02:40
A caryou can build a car all you like. it can even move. you just can't drive on any terrain.

Thurbo
25 Apr 2011, 03:47
A car

The Enterprise (http://www.youtube.com/watch?v=PjQVHsshx_o), even better ;)

philby4000
25 Apr 2011, 04:52
A car

That's stupid.

Even a pogo stick would be more practical in a world made of navel-high blocks.

bonz
25 Apr 2011, 10:45
A car
You can build powered mine carts and a railway system.

*Splinter*
25 Apr 2011, 11:53
The Enterprise (http://www.youtube.com/watch?v=PjQVHsshx_o), even better ;)
It can't fly OR shoot = Not The Enterprise
That's stupid.

Even a pogo stick would be more practical in a world made of navel-high blocks.
He said 'anything', not 'anything practical'
You can build powered mine carts and a railway system.
Train =/= Car

You can build anything you like, as long as you want to build a pile of cubes

Paul.Power
25 Apr 2011, 12:22
Since he started the company, updates have been so unbelievably slow it's ridiculousTo be fair, the gap between 1.4 and 1.5 was pretty short.

philby4000
25 Apr 2011, 13:44
You can build anything you like, as long as you want to build a pile of cubes

That's sort of the entire point of the game. Accessable lego style building.

If you want to build cars or working space ships go play garry's mod or second life instead.

SupSuper
25 Apr 2011, 14:26
Ok, three reasons why Minecraft already is awesome:

1. A game with hardly any restrictions, you can do, explore and build whatever you want, it encourages the player's creativity.

2. The community, providing a variety of different servers filled with awesome creations by many different people, mods, and of course, playing with your friends on an own server is great fun, too.

3. Creepers.
Yeah but people have been doing that since the original Minecraft. :p Nothing wrong with that, but Notch might've as well just left it at that and reaped the profits instead of spending them on a company for no noticable gain.

Edit:
That's sort of the entire point of the game. Accessable lego style building.

If you want to build cars or working space ships go play garry's mod or second life instead.
Why all the updates then? We could lego-build before, we still lego-build now, he should've just left it at that and saved himself some trouble. :p

Plasma
25 Apr 2011, 16:02
Trying to decide whether Terraria or Minecraft is better is... a bad idea, really. They're just too different concepts. Lumping them together because they're both based on block-building is like trying to decide over Halo or Call Of Duty because they're both FPSes.

Yeah but people have been doing that since the original Minecraft. :p Nothing wrong with that, but Notch might've as well just left it at that and reaped the profits instead of spending them on a company for no noticable gain.
He didn't make the company for Minecraft, he made the company because he wanted to. I mean, he's a multi-millionaire that doesn't live like a multi-millionaire - he really doesn't have a use for more money.

To be fair, the gap between 1.4 and 1.5 was pretty short.
The things that were in 1.5 were supposed to be in 1.4 though. It doesn't exactly count.

Thurbo
25 Apr 2011, 17:50
It can't fly OR shoot = Not The Enterprise

The real Enterprises can't fly or shoot either - they're usually models of the size of about ten feet.

You are quite lacking some mental cinema aren't you.

philby4000
25 Apr 2011, 19:10
Yeah but people have been doing that since the original Minecraft. :p Nothing wrong with that, but Notch might've as well just left it at that and reaped the profits instead of spending them on a company for no noticable gain.

Edit:

Why all the updates then? We could lego-build before, we still lego-build now, he should've just left it at that and saved himself some trouble. :p

He did. He called it creative mode.

Paul.Power
25 Apr 2011, 19:33
He did. He called it creative mode.Thing about creative mode though is that you don't get that sense of satisfaction there is in being able to look at your woollen model of an 0-4-0ST industrial shunter (http://i.imgur.com/Ajr3f.png) or Thunderbird 4 and its pod (http://i.imgur.com/QpuVu.png)* and say "I punched several hundred sheep for that."

* that reminds me, need to take a shot of those when it isn't raining.

philby4000
25 Apr 2011, 19:52
Thing about creative mode though is that you don't get that sense of satisfaction there is in being able to look at your woollen model of an 0-4-0ST industrial shunter (http://i.imgur.com/Ajr3f.png) or Thunderbird 4 and its pod (http://i.imgur.com/QpuVu.png)* and say "I punched several hundred sheep for that."

* that reminds me, need to take a shot of those when it isn't raining.

You can do this though: http://www.youtube.com/watch?v=lXUkdrcey-w&annotation_id=annotation_848610&feature=iv

(for gods sake skip the first three minutes.)

But yeah, there's a reason why that's the free mode. Digging out the materials yourself is much more rewarding. I'll probably cave and buy the full game soon. 5 days just isn't long enough to build a castle in.

Shadowmoon
25 Apr 2011, 20:00
PSN is still down, seriously?

Precisely why Xbox360> PS3 :p

Speaking of CoD, this sounds BS but would be godlike if it is true. http://www.youtube.com/watch?v=y2rJebHBv80&feature=player_embedded the part about levelling up on zombies.