View Full Version : Free Team Fortress 2 Weekend!
SupSuper
30 Apr 2008, 22:48
Along with the new mega-TF2 update that adds Gold Rush, 36 new medic achievements and class loadouts, there's also... Free Team Fortress 2 Weekend! (http://www.steampowered.com/goldrush/)
That's right, if you haven't bought TF2 (shame on you) you can play it for free, this (May 2nd-4th) weekend! Get it while it lasts! Or don't. Just don't get it when it doesn't last.
worMatty
30 Apr 2008, 23:45
I propose an OD TF2 weekend. Remember, there is a RealVG Steam group which everyone is welcome to join.
Uhh, it's invite only though isn't it?
Can you only play it for free that one weekend? Will I have to buy it afterwards?
If the answer to the latter is yes, then I'll most likely be too busy revising to install Steam and grab TF2. If it's the former, hell yeah free game.
worMatty
1 May 2008, 00:09
Yes, free game, no ties. Install and preload ASAP.
Pigbuster
1 May 2008, 01:15
Yes, free game, no ties. Install and preload ASAP.
I never bought the orange box since I wasn't really sure it would all run on Crossover, but now I can at least check Team Fortress out.
It'll probably run like ass on my laptop, though...
You know my time zone doesn't like the rest of yours, but I might see about getting into a game, even though I SUCK at it.
worMatty
2 May 2008, 00:34
Just make sure you're on Steam whenever you're online. If everyone does the same, we're more likely to get a spontaneous game.
FutureWorm
2 May 2008, 02:52
too bad i'll be away from home this weekend, otherwise i'd love to play you guys
Akuryou13
2 May 2008, 14:11
give me a time and I'll join you lot. just need to patch up.
Since I own TF2, I might as well join too.
So I've downloaded Steam and I'm downloading TF2 now. My user ID is The_Masterful_Melon, because Melon and H2Omelon were taken.
I've added everyone from the RealVG group to my friends list.
If you all want an ****-kicking on TF2, you know where to find me.
Akuryou13
3 May 2008, 01:17
just logged into steam for the first time in a while and now I'm in the RealVG group thing. hurrah.
How does one join the RealVG group?
Paul.Power
3 May 2008, 10:35
How does one join the RealVG group?
Well, if you remind me what your SteamID is, I'll invite you.
Well, if you remind me what your SteamID is, I'll invite you.
Ta :)
[Godge]MrBunsy (http://steamcommunity.com/profiles/76561197981460775)
So, yeah, it turns out my laptop's integrated Intel graphics chipset, the one that stops me playing WA, also stops me from playing TF2.
F***s sake. Guess you'll have to count me out of this one. Sorry about that.
Pigbuster
4 May 2008, 01:25
Is it okay if we just begin the download within the May 2nd-4th, or does the whole thing have to finish downloading before time is up?
Because the fast wi-fi spot near our house is down and all I've got is a slow one.
Is it okay if we just begin the download within the May 2nd-4th, or does the whole thing have to finish downloading before time is up?
Because the fast wi-fi spot near our house is down and all I've got is a slow one.
The game will only be free for another 24 hours. Regardless of whether you've downloaded it or not, once that time is up, you'll have to pay for it.
It thought it would be free forever too. Ah well.
Pigbuster
4 May 2008, 16:36
DAMN lT, IT'S THE LAST WEEK OF COLLEGE, PEOPLE.
STOP MAKING THINGS HAPPEN. :mad:
SupSuper
19 Jun 2008, 16:09
To go with tomorrow's Pyro Update (+ 2 user maps), this weekend (June 20th-22th) will be another Free Team Fortress 2 Weekend! Both the update and the weekend start at 11am PST (7pm GMT)
So if you're planning on joining, make sure to preload ahead of time and have fun!
Edit: Site's up: http://www.steampowered.com/pyro/
Paul.Power
19 Jun 2008, 18:17
Burn, baby, burn
worMatty
19 Jun 2008, 18:47
Paul you git.
Pigbuster
19 Jun 2008, 19:33
Ooh, I can try it out now that I have it completely downloaded, unless the good internet connection goes down over the weekend like last time...
I'll be the guy who has no idea what he's doing!
Or perhaps I'll be the guy who quits because his computer isn't very good in the graphics department!
The bump of this thread was done purely to mock me!
*Throws a hissy fit at Intel for making sucky graphics cards.*
I'll be the guy who has no idea what he's doing!
We will be a KICKASS team.
Sure I'll play this weekend. I'll be on steam so just send me a message..
I got lots of medic achievements, but no unlock. I thought you only needed 3 for the first?
SupSuper
20 Jun 2008, 16:12
I got lots of medic achievements, but no unlock. I thought you only needed 3 for the first?You need at least 12. :p
Unsurprisingly, every server is now filled with pyros, which makes for much more hilariously absurd games. It's making me much better at every other class! (http://steamcommunity.com/id/supsuper/stats/TF2)
Fun moments include teams filled with pyros getting backstabbed and quotes like "The pyro is a spy!".
Pigbuster
21 Jun 2008, 01:09
I created a bunch of private rooms for myself and now my stats say I got 36 points as demoman. :p
And I can't see any way to reset such things.
ALSO: I suck at this game. :p
At least it runs at a half-decent frame rate.
Pigbuster
21 Jun 2008, 07:23
JÆSUS that game is addictive.
Eventually I decided that the only thing I'm half good at is the engineer. You can I've played as an engineer more than I should've because I just misspelled "thing" as "sentry" in this post.
Fun moments include teams filled with pyros getting backstabbed and quotes like "The pyro is a spy!".
I noticed the pyros running right up to the BLU gates in the beginning and taunting constantly, hoping to get that achievement. :p
FutureWorm
21 Jun 2008, 07:58
i'm best as medic, but also a decent scout, engy and spy
I'm up for joining in any games tonight. I'll be on Steam so send me a message
SupSuper
21 Jun 2008, 16:41
Me and Splapp played a game where someone played Eye of the Tiger through voice chat. That was... surreal awesome.
I created a bunch of private rooms for myself and now my stats say I got 36 points as demoman. :p
And I can't see any way to reset such things.There's no option for it, oddly enough. Good thing all my stats are "honest". :p
I'm best as a Soldier, Pyro or Engineer. Feel free to drop me a line whenever you want to play, preferably after dinner. (since I have to study the rest of the time :p)
Pigbuster
22 Jun 2008, 00:23
There's no option for it, oddly enough. Good thing all my stats are "honest". :p
God damn it
There's no way I'm ever going to beat 36.
Gughguhgf.
This has pretty much convinced me to buy the orange box, now that I know that everything will run alright.
I have no idea what Steam's copy protection is like, though.
I actually set a new personal kill record of 6 in a row as a Sniper.
:eek:
Other than that, yep, suck.
SupSuper
22 Jun 2008, 02:51
I increased my sniper kill record to 5! :eek: And you guys make terrific teammates.
I suck at Granary though. :(
I think we shall try to get the "With Friends Like these..." achievement then.
SupSuper
22 Jun 2008, 03:28
I think we shall try to get the "With Friends Like these..." achievement then.I already have. (http://steamcommunity.com/id/supsuper/stats/TF2?tab=achievements) :p
Family Practice or House Call are tricker though.
MrBunsy
22 Jun 2008, 08:11
I have no idea what Steam's copy protection is like, though.
Well, you can't run any of the games unless you're logged in. But you can set steam into 'offline mode' indefinitely where it won't try to contact Valve, so doesn't need the internet, but the multiplayer parts of most games won't work.
SupSuper
22 Jun 2008, 15:42
The only copy protection is that every game is deeply connected to Steam, which takes care of checking online if everything's legal (so you need to connect it at least once), so as long as you can run that, you should be fine.
If you get a retail copy it's the same deal, only you get a serial to "legalize" your game on Steam.
Pigbuster
22 Jun 2008, 16:10
If you get a retail copy it's the same deal, only you get a serial to "legalize" your game on Steam.
Is it possible to install the game on another computer and run it off that one as long as Steam confirms its validity?
I must say, I think I like Steam a lot more than I used to. :confused:
MrBunsy
22 Jun 2008, 16:16
Is it possible to install the game on another computer and run it off that one as long as Steam confirms its validity?
I must say, I think I like Steam a lot more than I used to. :confused:
Yup, I've got my steam account permanently offline on another computer so my sister can play Portal, and I can just log into either my laptop or desktop or mate's PC to play on any of them.
I used to dislike steam a lot, but now the offline mode actually works, I've grown to love it. Also being able to instantly find the server your mates are in is very handy.
SupSuper
22 Jun 2008, 17:54
Yeah you can play your games on any computer with Steam logged into your account.
I like Steam's features, I just hate its stability. At the drop of a hat it'll mess up game updates or crash Source games or make them go all funky.
MrBunsy
22 Jun 2008, 20:32
I like Steam's features, I just hate its stability. At the drop of a hat it'll mess up game updates or crash Source games or make them go all funky.
Well, well; I've never had a problem like that before. It takes forever to load itself up, but that's about it.
FutureWorm
23 Jun 2008, 14:27
quick stupid question: how do you change your display name within tf2
Akuryou13
23 Jun 2008, 15:13
quick stupid question: how do you change your display name within tf2I think you have to change the display name in steam itsself.
SupSuper
19 Aug 2008, 01:41
New stuff, new free weekend: http://steamgames.com/tf2/heavy/ (Aug 22nd-24th)
Paul.Power
19 Aug 2008, 08:44
http://steamgames.com/tf2/heavy/images/05_lumberyard_1.jpg
Oh hey, finally a map that isn't a desert or industrial environment. Much as I love TF2, it's a slightly sad irony that the anti-realistic FPS still has a lot of brown and grey maps (very cartoony browns and greys, but still browns and greys)
It's also part of a new concept and set of maps: http://steamgames.com/tf2/heavy/arena.htm
Akuryou13
20 Aug 2008, 15:13
heavy patch is awesome so far! I love how the games play with so many heavies around :)
also, everyone laugh at pigbuster for he is a HANDLESS FREAK!
http://img292.imageshack.us/img292/6435/handlessheavyvo2.jpg
worMatty
22 Aug 2008, 01:10
lololololol
SupSuper
22 Aug 2008, 12:49
The latest TF2 update has been incredibly buggy, I've been getting a lot of crashes and buggy loadings whenever playing on the new maps. It also hasn't helped that Steam has been incredibly disconnecty. Hopefully it'll all be sorted later tonight.
They've been releasing bugfixes, but I still warn people to be on their toes. The new stuff is great fun though, specially the sandviches. OM NOM NOM
We've also got guest passes now, which we're free to hand out to... anyone who doesn't have the game. :p They're like a portable Free Weekend. If you can't play then, they let you play at any other time. (for three days)
Oh and there's also been discussions going on about trying to get a Team17 Server (nothing extravagant, it's just a lot of servers have **** maploads or players) or at least try and gather up enough people to have one big team-up. It's TF2, let's make the most fun out of it!
FutureWorm
22 Aug 2008, 13:14
Oh and there's also been discussions going on about trying to get a Team17 Server (nothing extravagant, it's just a lot of servers have **** maploads or players) or at least try and gather up enough people to have one big team-up. It's TF2, let's make the most fun out of it!
i'd be down but it doesn't really seem like we have enough people
right now the something awful servers are working out great for me
Akuryou13
22 Aug 2008, 15:16
just lemme know when that happens and I'll join in.
SupSuper
23 Aug 2008, 17:08
Well we managed to gather up me, Paul, worMatty, Splapp and Bonz last night, and a fun time was had by all!
Looks like most of the bugs have been worked out, and crazy fun things happened like Heavy boxing battles in Arena games and flawless Heavy runs with the intel on CTFs. Sadly we also ran into Iguana, and he's still as much an ass as always. :p
Alien King
23 Aug 2008, 17:12
There are several things that really put me off TF2, but I'd join you lot anyway. I havn't played it since the update though.
Oh yeah, Steam ID is Xenomortis.
SupSuper
24 Aug 2008, 00:47
This is Splapp:
http://i6.photobucket.com/albums/y237/supsuper/TF2/th_splapp-me-doislookinggood.jpg (http://i6.photobucket.com/albums/y237/supsuper/TF2/splapp-me-doislookinggood.jpg)
This is Splapp ON DRUGS:
http://i6.photobucket.com/albums/y237/supsuper/TF2/th_heavyweaponssplappislookinggood.jpg (http://i6.photobucket.com/albums/y237/supsuper/TF2/heavyweaponssplappislookinggood.jpg)
How not to spy:
http://i6.photobucket.com/albums/y237/supsuper/TF2/th_gnisselgrisislookinggood.jpg (http://i6.photobucket.com/albums/y237/supsuper/TF2/gnisselgrisislookinggood.jpg)
How yes to spy:
http://i6.photobucket.com/albums/y237/supsuper/TF2/th_pl_goldrush0020.jpg (http://i6.photobucket.com/albums/y237/supsuper/TF2/pl_goldrush0020.jpg)
Deathcam screenshot tiem! First off, Paul.Power is looking good!
http://img300.imageshack.us/img300/5773/paulpowerislookinggoodyj5.th.jpg (http://img300.imageshack.us/my.php?image=paulpowerislookinggoodyj5.jpg)
Oh look, it must be the Heavy Update:
http://img300.imageshack.us/img300/5430/plgoldrush0001xe5.th.jpg (http://img300.imageshack.us/my.php?image=plgoldrush0001xe5.jpg)
Er, excuse me wtf aer u doin:
http://img379.imageshack.us/img379/7066/bgfantataislookinggoodjj4.th.jpg (http://img379.imageshack.us/my.php?image=bgfantataislookinggoodjj4.jpg)
OH CRAP:
http://img385.imageshack.us/img385/558/drdozzyislookinggood000pg6.th.jpg (http://img385.imageshack.us/my.php?image=drdozzyislookinggood000pg6.jpg)
Medicball Z:
http://img177.imageshack.us/img177/2838/tshairymammothislookingky4.th.jpg (http://img177.imageshack.us/my.php?image=tshairymammothislookingky4.jpg)
I WON
http://g.photos.cx/cp_dustbowl0008-36.jpg
Paul.Power
24 Aug 2008, 09:10
Awesomeness!
31792
(yes, I do have an unusual definition of awesomeness)
Justice!
31793
Crab Spy!
31794
SupSuper
24 Aug 2008, 13:00
Justice!
31793
Speaking of which, the full version of my current Steam avatar:
http://i6.photobucket.com/albums/y237/supsuper/TF2/th_monkspislookinggood.jpg (http://i6.photobucket.com/albums/y237/supsuper/TF2/monkspislookinggood.jpg)
goons
http://g.photos.cx/pl_goldrush0007-05.jpg
Edit: Lookin' good.
http://g.photos.cx/knux20is20looking20good-4f.jpg
Akuryou13
25 Aug 2008, 14:09
heeeey! it's Knux! I actually know that name!
and what's up with the party hats?
SupSuper
25 Aug 2008, 14:53
It seems to be a server mod going on:
http://i6.photobucket.com/albums/y237/supsuper/TF2/th_cp_gravelpit0022.jpg (http://i6.photobucket.com/albums/y237/supsuper/TF2/cp_gravelpit0022.jpg)
http://i6.photobucket.com/albums/y237/supsuper/TF2/th_HUNDSKHamsterislookinggood_0001.jpg (http://i6.photobucket.com/albums/y237/supsuper/TF2/HUNDSKHamsterislookinggood_0001.jpg)
http://i6.photobucket.com/albums/y237/supsuper/TF2/th_cp_gravelpit0026.jpg (http://i6.photobucket.com/albums/y237/supsuper/TF2/cp_gravelpit0026.jpg)
Akuryou13
25 Aug 2008, 15:46
ooooh god! that's awesome! sort of like a censoring job gone hilariously wrong :D
This is outstanding: http://teamfortress2.fr/achievements_eng.php
http://tf-2.fr/ach.php?a=Potent%20Gust&b=Reveal%2020%20cloaked%20spies%20by%20farting%20o n%20them.&c=u&e=1217&f=1
http://tf-2.fr/ach.php?a=Balls,%20sir&b=Stand%20in%20front%20of%20a%20friendly%20sniper% 20while%20he%27s%20trying%20to%20snipe%20someone.&c=l&e=1213&f=1
http://tf-2.fr/ach.php?a=Meat%20Slicer&b=Stab%2020%20heavies%20in%20the%20face%20while%20 playing%20as%20Spy.&c=5&d=20&e=519&f=1
Paul.Power
2 Sep 2008, 16:57
Silly
http://tf-2.fr/ach.php?a=Well, no spies here!&b=Dammit, now we'll never get the plans for that perfect clown car&c=u&e=315&f=1 (http://teamfortress2.fr/achievements.php)
Sensible (specifically for Engineer)
http://tf-2.fr/ach.php?a=Scrapheap Challenge&b=Collect 2000 total metal from destroyed buildings&c=325&d=2000&e=306&f=1 (http://teamfortress2.fr/achievements.php)
http://tf-2.fr/ach.php?a=Pressure Differential&b=Have a teammate capture a point within a minute of using your teleporter&c=u&e=509&f=1 (http://teamfortress2.fr/achievements.php)
http://tf-2.fr/ach.php?a=Luddite&b=Kill a person while you have no buildings placed&c=l&e=525&f=1 (http://teamfortress2.fr/achievements.php)
http://tf-2.fr/ach.php?a=Newton's First Law&b=Kill a hundred people with Level 1 sentries&c=41&d=100&e=321&f=1 (http://teamfortress2.fr/achievements.php)
SupSuper
2 Sep 2008, 17:14
http://i6.photobucket.com/albums/y237/supsuper/TF2/Achieve/fullycharged.png
http://i6.photobucket.com/albums/y237/supsuper/TF2/Achieve/mmffhh.png
http://i6.photobucket.com/albums/y237/supsuper/TF2/Achieve/dispenserhere.png
http://tf-2.fr/ach.php?a=Rock and Roll!&b= &c=u&e=1002&f=2
http://tf-2.fr/ach.php?a=Alcohol-related amnesia&b=Black out 20 times after a bottle of liquor&c=17&d=20&e=1214&f=1
http://tf-2.fr/ach.php?a=Crap!&b=Shıt your pants.&c=l&e=1301&f=2
Decided to use some as my webcam on DA:
http://img240.imageshack.us/img240/2462/splappachievementskn6.png
SupSuper
3 Sep 2008, 17:56
Ahahaha, brilliant work sir!
You've already earned dozens of Meatshields with me alone. :p
SupSuper
21 Sep 2008, 01:35
How to play Medic: (http://supsuper.wurmz.net/stuff/tf2_playerstats.html)
http://i6.photobucket.com/albums/y237/supsuper/TF2/th_ctf_2fort0025.jpg (http://i6.photobucket.com/albums/y237/supsuper/TF2/ctf_2fort0025.jpg)
http://i6.photobucket.com/albums/y237/supsuper/TF2/th_ctf_2fort0026.jpg (http://i6.photobucket.com/albums/y237/supsuper/TF2/ctf_2fort0026.jpg)
http://i6.photobucket.com/albums/y237/supsuper/TF2/th_ctf_2fort0029.jpg (http://i6.photobucket.com/albums/y237/supsuper/TF2/ctf_2fort0029.jpg)
http://i6.photobucket.com/albums/y237/supsuper/TF2/th_ctf_2fort0031.jpg (http://i6.photobucket.com/albums/y237/supsuper/TF2/ctf_2fort0031.jpg)
http://i6.photobucket.com/albums/y237/supsuper/TF2/th_ctf_2fort0030.jpg (http://i6.photobucket.com/albums/y237/supsuper/TF2/ctf_2fort0030.jpg)
Courtesy of Made-Of-Win SupSuper and Splapp
That was an awesomely epic game. :cool: Before me and SupSuper teamed up this happened:
http://img90.imageshack.us/img90/5341/dominatrixlololsh9.jpg
WAHAHAHAHAAAAHAHA!!! CRY SOME MOOOOORRE!!!11
Paul.Power
21 Sep 2008, 08:37
I thought I did pretty well by my standards. Sure I racked up more deaths than kills, but take out all the random sniper deaths and it seemed that most of the times I got into flamethrower range I got a lot of kills. I even managed to kill someone in the water by backpedalling so that the end of my flamethrower was above the surface (turns out that flames will travel through water in TF2, they just can't be formed underwater).
I think another part of it was that I started slowly, did pretty well in the middle, and then tailed off towards the end when the Heavy Epidemic started.
DAMNIT.
We must all have a game together sometime.
Paul.Power
24 Sep 2008, 22:04
http://img141.imageshack.us/img141/6010/cpdustbowl0012jj9.jpg (http://imageshack.us)
That went pretty well.
Oh yeah, we lost.
Went pretty well for me, though...
SupSuper
28 Sep 2008, 02:44
SPLAPP'S GOT FANS
LordPretzel: Are you the same Splapp that made The Impossible Quiz or do you just have the same name?
SupSuper: yes
{PoE} Splapp-me-don't: yeah
Paul.Power: he is
SupSuper: both of 'em
LordPretzel: Well then let me just say, it was a honour to backstab you.
MY WORST NIGHTMARE
http://i6.photobucket.com/albums/y237/supsuper/TF2/th_LordPretzelislookinggood_0001.jpg (http://i6.photobucket.com/albums/y237/supsuper/TF2/LordPretzelislookinggood_0001.jpg)
Paul.Power
28 Sep 2008, 09:22
It was a fun evening. Dan was trying out for a clan, the same one Splapp had just joined, and Matty and I decided to come along for the ride. And... well, not only did we all work nicely as a team, I even played well (by my standards). For example, when I first entered the server, it was Badwater Basin and I joined a BLU team that, for whatever reason, hadn't reached the first checkpoint yet and was rapidly running out of time. So I started pushing the cart, and people joined me. We kept on pushing the cart when overtime began, and eventually we reached the first checkpoint, buying ourselves a few more minutes. Then we pushed on to the second check point. And then I died. But we eventually went on to win that round.
Then there was some 2fort and Well, and then Splapp, Dan, I and a couple of other people ended up steaming to a 4-1 victory on Fastlane, which was when I left. Fun times.
worMatty
28 Sep 2008, 20:57
Don't forget to mention that you weren't getting near the last point with the cart while I was playing against you, and only when my internet went down must you have had a chance, because I came back to see our base destroyed ;)
Also the first two games of 2fort were lost because we had a PoE ****** on our team named Edgar Allen ****ing about, and everyone was interested in attacking the enemy with only me on defense as an Engie, trying to erect a sentry in our intel room while staving off enemy Scouts and other classes. Only when Paul helped me erect and protect my buildings as a Pyro in the third game were we able to establish a defense. That's when we won.
Some lessons were learned, I hope.
SupSuper
13 Oct 2008, 00:52
If you can't afford, can't handle or just got a cruddy Intel that keeps you from playing TF2, maybe you should give Gang Garrison 2 (http://cspotcode.myrpi.org/gg2/forum/) a try: http://www.youtube.com/watch?v=BRuyjVPu1sY
Paul.Power
18 Oct 2008, 11:43
Heavily medicated:
http://img407.imageshack.us/img407/1027/cpdustbowl0020mk9.th.jpeg (http://img407.imageshack.us/my.php?image=cpdustbowl0020mk9.jpeg)
(note: before this, I had been on the other team, making sure that their three demomen stayed alive as part of a really good defence. Then I got autoswitched, although thankfully it was after we'd actually won.
Then later on we all decided to have a laugh and do melee only. For a change, I went spy:
http://img410.imageshack.us/img410/7780/poesplappmedoislookinggvw1.th.jpeg (http://img410.imageshack.us/my.php?image=poesplappmedoislookinggvw1.jpeg)
I had my finest hour as a spy (9 points in the life) when I managed to dance around and backstab three heavies standing on Dustbowl's final point, and cap it. Helped that it was melee only, of course :p.
And then, this morning, I went on for a bit because I saw Pigbuster on. And ended up on Badlands with only two other guys, a spy on my side and a lone scout for the opposition. At first, I played normally while they larked about, but eventually I joined in the fun. And I ended up picking up OMGWTFBBQ, Show Trial and Communist Mani-Fist-O for my troubles. Funnily enough, the spy was standing on the scout's head when I hit him with a hadouken, and he got sent flying:
http://img370.imageshack.us/img370/4509/cpbadlands0003hp4.th.jpg (http://img370.imageshack.us/my.php?image=cpbadlands0003hp4.jpg)
Speaking of cruddy Intels, I'm now on my Pentium IV instead of the Celeron, and things seem to be working better as a whole so far (I can even play Facade (http://www.interactivestory.net/) again, whereas the Celeron completely broke that : D) so I'll need to test TF2 at some point soon, like maybe tonight or something.
Paul.Power
18 Oct 2008, 14:58
As an aside, Heavy Weapons Guy is up against Jill Valentine, Kratos and Revolver Ocelot in tomorrow's GameFAQs character battle heat.
WE MUST VOTE IN LITTLE POLL!
FutureWorm
18 Oct 2008, 17:14
As an aside, Heavy Weapons Guy is up against Jill Valentine, Kratos and Revolver Ocelot in tomorrow's GameFAQs character battle heat.
WE MUST VOTE IN LITTLE POLL!
how could you ever think that the heavy is better than kratos
i mean i'm as big of a tf2 fan as the next guy but come on
SupSuper
18 Oct 2008, 18:06
At least Heavy Weapons Guy has memorable quotes, all Kratos does is scream all over the place.
Also, this is the best blog post ever (http://www.teamfortress.com/post.php?id=1889).
Since the release of Meet the Sandvich in August, several people have asked us how something we'd boasted would be "our magnum opus," "over four hours long" and "make Citizen Kane look like something dumb a complete idiot would make," ended up being one un-dramatic minute spent inside a refrigerator.
Paul.Power
19 Oct 2008, 01:10
how could you ever think that the heavy is better than kratos
i mean i'm as big of a tf2 fan as the next guy but come on
Okay, so maybe Kratos can outsmart the Heavy.
But can he outsmart bullet?
SupSuper
19 Oct 2008, 01:23
http://i6.photobucket.com/albums/y237/supsuper/TF2/th_Splapp-me-doislookinggood_0002.jpg (http://s6.photobucket.com/albums/y237/supsuper/TF2/Splapp-me-doislookinggood_0002.jpg)
I AM MELTING
Akuryou13
19 Oct 2008, 01:57
http://i6.photobucket.com/albums/y237/supsuper/TF2/th_Splapp-me-doislookinggood_0002.jpg (http://s6.photobucket.com/albums/y237/supsuper/TF2/Splapp-me-doislookinggood_0002.jpg)
I AM MELTINGthat is an awesome picture.
Paul.Power
19 Oct 2008, 09:48
Dammit, he's in fourth. Stupid Internet.
Also: awesome picture indeed. Love the way that the pilot light of the flamethrower is just poking into the picture, too.
Paul.Power
15 Nov 2008, 01:06
http://img516.imageshack.us/img516/9408/pic1av5.th.jpeg (http://img516.imageshack.us/my.php?image=pic1av5.jpeg)
http://img509.imageshack.us/img509/7871/pic2vx3.th.jpeg (http://img509.imageshack.us/my.php?image=pic2vx3.jpeg)
http://img339.imageshack.us/img339/1397/pic3dn4.th.jpeg (http://img339.imageshack.us/my.php?image=pic3dn4.jpeg)
http://img262.imageshack.us/img262/6100/pic4fk1.th.jpeg (http://img262.imageshack.us/my.php?image=pic4fk1.jpeg)
http://img248.imageshack.us/img248/7281/pic5jf0.th.jpeg (http://img248.imageshack.us/my.php?image=pic5jf0.jpeg)
That went well.
Paul.Power
15 Nov 2008, 01:15
Finally, from earlier:
http://img511.imageshack.us/img511/1180/pic6qk7.jpg (http://imageshack.us)
woo double defence and a revenge.
Paul.Power
22 Nov 2008, 17:51
Something... well it's not a bug per se, but it is interesting:
http://img386.imageshack.us/img386/1523/interestingbugta1.jpeg
The sentry and I basically killed each other at the same moment. When that happens with a person, you get the standard freezecam and "You were killed by the late X". But with a destroyed sentry it just gives you a view of your dead body and environs.
Also:
Clumsy painful killing (http://img221.imageshack.us/img221/9950/clumsypainfulflameskt0.jpg)
Revenge is a dish best served instantly (http://img399.imageshack.us/img399/5593/instarevengeyg5.jpeg)
And even better when they blow themselves up (http://img389.imageshack.us/img389/5378/instarevenge2yf5.jpeg)
Akuryou13
18 Feb 2009, 04:51
The Sandman! (http://www.teamfortress.com/scoutupdate/sandman.htm)
that sounds like some serious fun :D
FutureWorm
18 Feb 2009, 06:07
The Sandman! (http://www.teamfortress.com/scoutupdate/sandman.htm)
that sounds like some serious fun :D
whoa, it works on invuln'd players too. i have to wonder if this is perhaps going to be a bit too powerful
so the scout update is coming out on wednesday, i assume?
GrimOswald
18 Feb 2009, 09:52
Ooh, how about we organize an OD game?
*Looks back through thread* Oh, you already did that.
But I was not around back then, and now I am, so the awesome level will be multiplied! :cool:
As for the Scout, bear in mind it takes away your ability to double jump. Still, I guess we will have to wait and see how it works out in practice. Scout is my favourite class personality wise, I could listen to his voice all day. *Swoons*
As for the Scout, bear in mind it takes away your ability to double jump.
Q button to quickly switch weapons before and after double jump?
GrimOswald
18 Feb 2009, 10:11
Q button to quickly switch weapons before and after double jump?
I assume they mean that just having it chosen negates your ability to double jump, you do not have to actually have it out. Otherwise that would kind of defeat the point. :p
I assume they mean that just having it chosen negates your ability to double jump, you do not have to actually have it out. Otherwise that would kind of defeat the point. :p
Ah, yes.
They wrote "carry", not "equip" the sandman.
SupSuper
18 Feb 2009, 15:28
whoa, it works on invuln'd players too. i have to wonder if this is perhaps going to be a bit too powerful
so the scout update is coming out on wednesday, i assume?Next Wednesday, the full details are here: http://www.teamfortress.com/scoutupdate/
Although don't forget about Valve Time (http://developer.valvesoftware.com/wiki/Valve_Time). :p
Error404
18 Feb 2009, 18:00
This looks fun. I wish i could play. :(
SupSuper
25 Feb 2009, 03:47
Scout Update's out, as well as some new features (spies can see enemy player IDs and switch disguised weapon) and 50% off TF2 until Friday!
FutureWorm
25 Feb 2009, 05:04
ugh, no meet the medic? **** this ****
Munkee the Unassembled Ninja says:
playing tf2 right now, scout pack came out
the achievements are back to Medic levels of retarded
Zero says:
-HIT 9 HEAVY WEAPONS GUYS WITH ONE BAT SWING
-GET UBERCHARGED 4 TIMES SIMULTANEOUSLY AND HIT A PYRO FROM AT LEAST 600 YARDS AWAY WITH YOUR SCATTERGUN
-KILL A PLAYER WITH A STERN LOOK
GrimOswald
25 Feb 2009, 09:19
It was funny going on to forums and realizing barely an hour after the update was released some people already had all three weapons. I am slow getting achievements as I do not make a concious effort to acquire them, so while everyone else will be playing with their new Scout toys, I will be all like :(...
...Playing an Engineer. :cool:
And ooh 50% off. I am tempted to get another copy just so I do not have to use my brother's account. >.>
Akuryou13
25 Feb 2009, 13:33
Munkee the Unassembled Ninja says:
playing tf2 right now, scout pack came out
the achievements are back to Medic levels of retarded
Zero says:
-HIT 9 HEAVY WEAPONS GUYS WITH ONE BAT SWING
-GET UBERCHARGED 4 TIMES SIMULTANEOUSLY AND HIT A PYRO FROM AT LEAST 600 YARDS AWAY WITH YOUR SCATTERGUN
-KILL A PLAYER WITH A STERN LOOKno ****, huh? half the achievements are only available AFTER you have the sandman, which isn't even the first weapon
I think I should start playing this again, simply for the joy I get from shooting SupSuper repeatedly in the face :p Unfortunately Scout is my least favourite class, so I guess tonight I will update, go heavy and KILL SOME ITTY BITTY RUNNING MEN! Then attempt some fail-scoutage :cool:
Would be cool to organise some kind of OD game I guess if anyone else is up for it?
Alien King
25 Feb 2009, 17:01
I don't play TF2 very often, but I'd be up for it.
I'm still waiting for a spy update.
Paul.Power
25 Feb 2009, 19:02
Well I've picked up No Hitter and Triple Steal so far.
What? I like capturing intel :p.
EDIT: and now Retire the Runner and Side Retired (lots of retirement going on)
Akuryou13
25 Feb 2009, 20:14
I'm still waiting for a spy update.THAT is going to be a craptastic update. that and engineer are going to be so damn boring.....
it'd be great if they did both at once though :D
Alien King
25 Feb 2009, 20:16
THAT is going to be a craptastic update. that and engineer are going to be so damn boring.....
it'd be great if they did both at once though :D
It's only because the only class I actually enjoy playing is the Spy. The others are just like from any other game really. Ok, the health differences are unusual, but it's still fairly meh.
Akuryou13
25 Feb 2009, 20:26
It's only because the only class I actually enjoy playing is the Spy. The others are just like from any other game really. Ok, the health differences are unusual, but it's still fairly meh.lol, I dunno. scout's significantly faster than most of things on other games and pyro is pretty unique with the WAY they implemented his weapons if not the weapons themselves. soldier is pretty damn unique as well with his rocket jumps, if I do say so.
hell, they're all pretty generic, but the way they're implemented is extremely unique if for no reason other than how limited it is. the weapons may be standard but the play style of each class is very much so unordinary.
Paul.Power
25 Feb 2009, 20:35
As a career pyro, I eagerly await the spy update :p.
Alien King
25 Feb 2009, 20:44
lol, I dunno. scout's significantly faster than most of things on other games and pyro is pretty unique with the WAY they implemented his weapons if not the weapons themselves. soldier is pretty damn unique as well with his rocket jumps, if I do say so.
hell, they're all pretty generic, but the way they're implemented is extremely unique if for no reason other than how limited it is. the weapons may be standard but the play style of each class is very much so unordinary.
I suppose. I wouldn't call the rocket jump unique though - it's an old trick.
Each class is very much unique yes, but playing them just feels like playing any other FPS multiplayer game with different tricks and a different feel (it's a very unique feel though). The Spy is the only really interesting thing in the game for me.
Akuryou13
25 Feb 2009, 20:58
I suppose. I wouldn't call the rocket jump unique though - it's an old trick.
Each class is very much unique yes, but playing them just feels like playing any other FPS multiplayer game with different tricks and a different feel (it's a very unique feel though). The Spy is the only really interesting thing in the game for me.ah, I get ya
FutureWorm
26 Feb 2009, 05:52
It was funny going on to forums and realizing barely an hour after the update was released some people already had all three weapons. I am slow getting achievements as I do not make a concious effort to acquire them, so while everyone else will be playing with their new Scout toys, I will be all like :(...
...Playing an Engineer. :cool:
And ooh 50% off. I am tempted to get another copy just so I do not have to use my brother's account. >.>
just get the unlocker and unlock the three milestones
GrimOswald
26 Feb 2009, 11:49
just get the unlocker and unlock the three milestones
Fantastic idea. (http://www.teamfortress.com/post.php?id=2293)
FutureWorm
27 Feb 2009, 06:43
Fantastic idea. (http://www.teamfortress.com/post.php?id=2293)
as far as i can tell, they've just removed the items for a week from the people who unlocked all of their achievements. given that i only unlocked the milestones, i think i'll still have the items
i suppose i should check that though
I can't think of a better way to ruin a game for myself than by unlocking everything through cheats. Trying to get things unlocked is why playing games like TF2 is so fun.
SupSuper
28 Feb 2009, 13:38
CRY SOME MORE! :cool:
http://i6.photobucket.com/albums/y237/supsuper/TF2/th_cp_dustbowl0076.jpg (http://i6.photobucket.com/albums/y237/supsuper/TF2/cp_dustbowl0076.jpg)
Also the KGB is terrific when the enemy is completely distracted:
http://i6.photobucket.com/albums/y237/supsuper/TF2/th_cp_junction_final0079.jpg (http://i6.photobucket.com/albums/y237/supsuper/TF2/cp_junction_final0079.jpg)
Akuryou13
28 Feb 2009, 14:03
yeah, I joined that game for a little while, sup. you guys were a force of fricking nature!
worMatty
28 Feb 2009, 22:33
Doing okay without me I see, gents. Well, those zombie hordes won't melee themselves in to transparency. Come and aid me sometime.
MrBunsy
28 Feb 2009, 22:42
I can't think of a better way to ruin a game for myself than by unlocking everything through cheats. Trying to get things unlocked is why playing games like TF2 is so fun.
Meh, TF2 didn't have unlocks when I bought it. It's a major change and I can see why people don't like it.
Alien King
28 Feb 2009, 23:34
Giving players potential advantages over others based on how long they've been playing, how often they play or how skilled they are is a flawed concept to begin with.
I dislike the idea of having to unlock things. I dislike the idea of cheating too.
Paul.Power
1 Mar 2009, 00:13
Giving players potential advantages over others based on how long they've been playing, how often they play or how skilled they are is a flawed concept to begin with.
I dislike the idea of having to unlock things. I dislike the idea of cheating too.Theoretically they're meant to be sidegrades, although that doesn't always work in practice.
It's not only just the idea of advantaging the already advantaged, but the method of unlocking the things is pretty dumb too -- achieve X number of silly, frivolous, pointless goals, some of which are ludicrously difficult or left up to dumb luck. Hell, some of these Scout ones pretty much just beg to be farmed.
worMatty
1 Mar 2009, 01:04
Giving players potential advantages over others based on how long they've been playing, how often they play or how skilled they are is a flawed concept to begin with.
But you just described experience!
The unlockable weapons always have some disadvantage. For example, the Medic's Bloodsucker syringe gun will take three points per hit of health from an enemy and add it to the medic's own health, but cannot give the user a critical hit damage bonus. His replacement heal cannon, the Kritzkrieg, will charge up sooner but does not give invulnerability.
These new weapons offer new ways to play, but they also bring new ways to play against opponents who wield them. The only way anyone will learn how to avoid an attack of any kind is by playing the game. Those people who play the game more often should rightly be rewarded for honing their skills and increasing their performance ability. I wish I could run as fast or for as long as an Olympic-grade sprinter but I don't think it's unfair that I'm at a disadvantage seeing as I have never put in any training.
worMatty
1 Mar 2009, 01:07
It's not only just the idea of advantaging the already advantaged, but the method of unlocking the things is pretty dumb too -- achieve X number of silly, frivolous, pointless goals, some of which are ludicrously difficult or left up to dumb luck. Hell, some of these Scout ones pretty much just beg to be farmed.
A lot of achievements are achieved naturally during the course of play.
You do not have to obtain all the achievements to obtain all of the unlockable items.
You must make the game challenging and provide more play time in order to suit as much of the userbase as possible.
It's a game. Sometimes it can be fun.
Akuryou13
1 Mar 2009, 03:25
I'm with matty. they're side-quests essentially. extra stuff that's somewhat neat if you want to unlock them.
I've got all the pyro stuff and 2 of the scout unlocks and I use none of them. they don't suit my play-style at all. every one of the unlocks just makes a different play style available to their respective classes. if you like that style, good on you, but it's hardly something that gives you an advantage over those without them.
I think they did it quite well, myself.
Alien King
1 Mar 2009, 10:18
But you just described experience!
The unlockable weapons always have some disadvantage. For example, the Medic's Bloodsucker syringe gun will take three points per hit of health from an enemy and add it to the medic's own health, but cannot give the user a critical hit damage bonus. His replacement heal cannon, the Kritzkrieg, will charge up sooner but does not give invulnerability.
These new weapons offer new ways to play, but they also bring new ways to play against opponents who wield them. The only way anyone will learn how to avoid an attack of any kind is by playing the game. Those people who play the game more often should rightly be rewarded for honing their skills and increasing their performance ability. I wish I could run as fast or for as long as an Olympic-grade sprinter but I don't think it's unfair that I'm at a disadvantage seeing as I have never put in any training.
That assumes that these weapons are perfectly balanced. That's never true.
On the experience thing: well yeah. It's the only thing which should mean somebody is better than somebody else. It's natural.
However when FPS games introduce artificial experience points, it gets out of hand, usually when they start unlocking more powerful stuff based on it. This is limited in TF2 with weapon unlockables which are supposed to be balanced.
Akuryou13
1 Mar 2009, 14:21
That assumes that these weapons are perfectly balanced. That's never true.fair enough, but what weapons in TF2 are imbalanced? specifically, which ones are you filing your complaint about?
On the experience thing: well yeah. It's the only thing which should mean somebody is better than somebody else. It's natural.
However when FPS games introduce artificial experience points, it gets out of hand, usually when they start unlocking more powerful stuff based on it. This is limited in TF2 with weapon unlockables which are supposed to be balanced.Call of Duty 4 has as big an example of this as is possible (and, incidentally, it isn't something I have a problem with), in my mind, but TF2 doesn't so much. the weapons there are simply usable in different situations. WILDLY different, in fact. I've yet to see any of them being grotesquely overpowered, myself.
Alien King
1 Mar 2009, 14:31
fair enough, but what weapons in TF2 are imbalanced? specifically, which ones are you filing your complaint about?
I'm not saying they are imbalanced (well, I suppose I might be). I'm just saying the idea for having unlockables depending on how long you've been playing or how skilled a player is, is a flawed concept to begin with, no matter how neatly it's pulled off.
It's naive I think, to assume that they're perfectly balanced though.
Akuryou13
1 Mar 2009, 14:48
I'm not saying they are imbalanced (well, I suppose I might be). I'm just saying the idea for having unlockables depending on how long you've been playing or how skilled a player is, is a flawed concept to begin with, no matter how neatly it's pulled off.so you don't actually care if it's done right and, therefore, proves your argument wrong, you just don't like it.
It's naive I think, to assume that they're perfectly balanced though.well obviously. nothing on any game is ever going to be perfectly balanced. point is to just get it close enough.
Alien King
1 Mar 2009, 15:02
so you don't actually care if it's done right and, therefore, proves your argument wrong, you just don't like it.
It does sound a bit strange really. TF2 does do it well but it's still something I dislike fundamentally.
Akuryou13
1 Mar 2009, 15:11
It does sound a bit strange really. TF2 does do it well but it's still something I dislike fundamentally.eh, I understand completely, actually. it's a bit of a tricky proposition and doesn't often come out well. and aside from that it can be annoying that everyone else gets the fancy stuff but you don't just cause you don't play as much. I'd like to have a natascha for when I DO play heavy, but I do so so seldomly that I'll never likely unlock it. sucks. but oh well.
FutureWorm
2 Mar 2009, 01:35
The unlockable weapons always have some disadvantage. For example, the Medic's Bloodsucker syringe gun will take three points per hit of health from an enemy and add it to the medic's own health, but cannot give the user a critical hit damage bonus. His replacement heal cannon, the Kritzkrieg, will charge up sooner but does not give invulnerability.
both the blutsauger and the ubersaw are pretty much direct upgrades over their normal counterparts. the syringe gun is lame because there's hardly ever any reason to battlemedic directly. usually you're just fighting off enemies until you can rush back to base and find someone else to charge, which makes health bumps a lot more valuable than crit bumps.
as for the bonesaw, it has pretty much zero advantage over the ubersaw; both weapons do the same amount of damage (and the ubersaw charges your health gun), it's just that the ubersaw is a little slower to use
another example: the axtinguisher is way better than the normal axe on the grounds that you probably wouldn't pull it out unless you were finishing off a burning enemy anyway
the new scout weapons are the closest thing to balanced sidegrades that have been provided by valve thus far - actually, i would argue that they are fairly underpowered (particularly bonk energy drink, which is utterly useless). also, the sandman should only prevent you from double-jumping when you're wielding it
Akuryou13
2 Mar 2009, 02:46
another example: the axtinguisher is way better than the normal axe on the grounds that you probably wouldn't pull it out unless you were finishing off a burning enemy anywayyou have an extremely high damage flamethrower that shoots tons of damage over a few feet of range and you're putting that down to whip out the axe that has less range and less damage?! I, for one, get killed any time I switch weapons in a combat situation, and if the guy is running chances are you want to keep up the toasting for the extra couple feet of range.
FutureWorm
2 Mar 2009, 05:03
you have an extremely high damage flamethrower that shoots tons of damage over a few feet of range and you're putting that down to whip out the axe that has less range and less damage?! I, for one, get killed any time I switch weapons in a combat situation, and if the guy is running chances are you want to keep up the toasting for the extra couple feet of range.
unless you're already wielding the backburner, it's a lot easier to sneak up behind someone, torch them, and finish them off with the axetinguisher than to keep the fire going until they're dead. the axetinguisher is an insta-crit on any enemies who are already on fire
also why would switching weapons get you killed? are you such a scrub that you don't have quick weapon switching turned on?
Akuryou13
2 Mar 2009, 14:05
unless you're already wielding the backburner, it's a lot easier to sneak up behind someone, torch them, and finish them off with the axetinguisher than to keep the fire going until they're dead. the axetinguisher is an insta-crit on any enemies who are already on fireif you're already behind them and you snuck up on them then it takes literally 2 seconds to kill them with the normal flamethrower much less the back burner. how is switching to the axetinguisher any help at all?
also why would switching weapons get you killed? are you such a scrub that you don't have quick weapon switching turned on?oh they switch plenty fast enough, but it still takes at least most of a second to switch. plenty of time for them to run out of reach of the axe. in fact, I've never seen anyone who gets hit with the torch who DIDN'T run away. and the axe has such a short reach that if you give them any time at all they'll be out of range and you'll have to switch back.
even among awesome players I almost never see any pyros switching to the axe to finish off a burning enemy. they just keep the flames going. the axe stopped being used pretty much after that first week, except for taunting, which is what most melee weapons are used for in the game. limiting the uses of a melee weapon in a shooter game just doesn't make any sense. especially when you limit said weapon to only being usable after you've already hit the enemy with your primary. the pyro is not a scout. gaining distance is what makes fighting against pyros possible.
Paul.Power
2 Mar 2009, 16:19
are you such a scrub that you don't have quick weapon switching turned on?Pretty much yes, in my case *shrug*.
I know it's something I should do, I just never get round to sorting it.
I got 8 kills with my sentry last night.. sooo close to the 10 kills achievement.
I found the best place to try to get it, and you really need to keep the sentry at lvl 1 so it's hard for the enemy to spot it.
But a spy will always get it before I reach ten :(
I hate spies.
Akuryou13
2 Mar 2009, 16:59
I just OWNED a server =) they never turned around, it seemed, so I just took back routes, popped up behind them, got 5 kills, rinse and repeat :D
broke 4 of my records :cool:
Akuryou13
3 Mar 2009, 09:17
http://img16.imageshack.us/img16/5332/tf2owndf8.jpg
woo!
DAMN IT ANDREW!
This is the most amazing screenshot i've ever taken :cool:
http://img16.imageshack.us/img16/5340/jumptardskntf2fixedislo.jpg
SPOOKEH! :D
Akuryou13
3 Mar 2009, 14:38
This is the most amazing screenshot i've ever taken :cool:
http://img16.imageshack.us/img16/5340/jumptardskntf2fixedislo.jpg
SPOOKEH! :DTHAT is awesome!!
Akuryou13
3 Mar 2009, 15:08
This is the most amazing screenshot i've ever taken :cool:
http://img16.imageshack.us/img16/5340/jumptardskntf2fixedislo.jpg
SPOOKEH! :DTHAT is awesome!!
edit: so awesome, in fact, that I'm making it into a spray:
http://img24.imageshack.us/img24/9581/ghostpyrosl9.jpg
Alien King
3 Mar 2009, 15:10
Do spray's support alpha channels for partial transparancy?
SupSuper
3 Mar 2009, 17:11
even among awesome players I almost never see any pyros switching to the axe to finish off a burning enemy. they just keep the flames going. the axe stopped being used pretty much after that first week, except for taunting, which is what most melee weapons are used for in the game. limiting the uses of a melee weapon in a shooter game just doesn't make any sense. especially when you limit said weapon to only being usable after you've already hit the enemy with your primary. the pyro is not a scout. gaining distance is what makes fighting against pyros possible.Pfft I'm axtinguished all the time. Both the flamethrower and the axe have ridiculously short ranges (compared to most weapons) so your best bet for a kill is the surprise factor or enemy's speed, which makes the axtinguisher a perfect option for things like Heavies. (because heavies don't die after "2 seconds" of burning)
Do spray's support alpha channels for partial transparancy?Yup. (at least TGA ones do)
Just thought I'd post some of my better screenshots.
http://img26.imageshack.us/img26/1205/exc3ptonchislookinggoodiw0.jpg
Hippity hopp
http://img26.imageshack.us/img26/3701/alxislookinggoodpt1.jpg
Killed by each other, died together.
http://img27.imageshack.us/img27/9759/plgoldrush0000fx2.jpg
Facepalm
http://img3.imageshack.us/img3/3303/einherjarislookinggood.jpg
FHOOM!
http://img5.imageshack.us/img5/506/cpdustbowl0000li7.jpg
"Bartender! Just one more drink!"
Akuryou13
3 Mar 2009, 23:15
those are some awesome pics.
and the alpha channels? I think it does support it. the "this guy is totally not a spy" spray is transparent.
Alien King
3 Mar 2009, 23:22
those are some awesome pics.
and the alpha channels? I think it does support it. the "this guy is totally not a spy" spray is transparent.
Then I insist you tweak that spray so it's suitably transparant in places!
Akuryou13
3 Mar 2009, 23:35
Then I insist you tweak that spray so it's suitably transparant in places!agreed completely. I had the same basic idea after going to bed after posting that. I just can't decide how to implement it :p
worMatty
4 Mar 2009, 01:05
http://img5.imageshack.us/img5/506/cpdustbowl0000li7.jpg
"Pills here!" (L4D quote. It was the cable reel that gave me the idea, not the medic)
SupSuper
4 Mar 2009, 01:40
Those screenshots are so superb they nearly crashed my phone!
Edit: Matty, would you mind changing avatars? Opera Mini doesn't animate GIFs so it confuses me everytime.
Paul.Power
4 Mar 2009, 06:50
The facepalm one is epic :D.
FutureWorm
5 Mar 2009, 11:29
if any of you want registration access to the lost continents (something awful member servers), which are generally higher-quality than other TF2 servers, let me know. they're open to access to the public, but if you aren't registered you'll get kicked when members connect
I just wish there was a better way to filter servers than with tags.. tags never get me the ones I'm looking for.
SupSuper
12 May 2009, 23:43
http://www.teamfortress.com/sniperupdate/
Paul.Power
13 May 2009, 00:54
I will be very disappointed if the achievement pack does not have three achievements named "Be Polite", "Be Efficient" and "Have a Plan to Kill Everyone You Meet".
Akuryou13
13 May 2009, 04:42
thank you, paul! I had a screenshot I wanted to share:
so apparently this engineer has a hot ass. (http://instantrimshot.com/)
http://img24.imageshack.us/img24/9576/engineerhotass.jpg
SupSuper
13 May 2009, 10:33
Nice (s)hot. :p
As for the update, am I the only one getting Timesplitters flashbacks? What with player models having arrows stuck on them until they die, leading to extreme hilarity. :D
SupSuper
14 May 2009, 11:58
Day 2: new game mode and two new arena maps (actually made by valve!)
GrimOswald
14 May 2009, 14:09
I am definitely excited for this update. :cool: I never used to be a fan of the Sniper, but recently I have been playing him a bit more and it has been pretty fun.* Plus, y'know, he gets a bow. Which can pin people in compromising positions. :D I also like Arena a lot, so definitely looking forward to those maps. Sawmill especially, as while Nucleus looks nice, I am slightly concerned from the image as to how it will play. But we shall see.
And Pipeline looks awesome.
*In a complete coincidence, the amount of fun I have with the Sniper is directly proportional to my increasing skill level with him. :p
Paul.Power
14 May 2009, 16:02
I'm entirely rubbish at Sniper, so :p.
It's going to be a funny time to be a Pyro, given that, whatever the range, Pyro vs. Sniper is always one-sided (sniper at long range, pyro at short range)
Alien King
14 May 2009, 17:33
I like being a Sniper.
I'm not sure I like the sound of a Sniper update though... meh.
worMatty
14 May 2009, 21:23
That Nucleus map looks really nice.
SupSuper
14 May 2009, 23:09
Day 3: spy-proofing!
Akuryou13
15 May 2009, 01:07
that is a hilarious defensive weapon.
oddly specific, though. I can't imagine too many people really using it.
MtlAngelus
15 May 2009, 03:06
So I assume the shield is not visible to other people/enemies then? Otherwise it wouldn't be as effective...
Also, Aku, it's not that odd a weapon. At least in TFC, getting stabbed was one of the most common ways of dying when playing a sniper.
Only beaten possibly by getting shot by another sniper, but a weapon that defends against that wouldn't be as fun.
SupSuper
15 May 2009, 21:55
Day 4: MASTERSTROKE! (http://www.teamfortress.com/spyupdate/)
Day 4: MASTERSTROKE! (http://www.teamfortress.com/spyupdate/)
Awesome! I laughed out loud when I saw that.
Are the guys at Valve a little obsessed with dead American presidents at the moment?
Akuryou13
16 May 2009, 01:38
Are the guys at Valve a little obsessed with dead American presidents at the moment?must've missed that reference. what are you referring to?
Paul.Power
16 May 2009, 10:12
must've missed that reference. what are you referring to?
All historians agree that George Washington's greatest regret was not being PERMANENTLY INVISIBLE, coupled with the "Lincoln" quotes from the day the maps were announced.
Akuryou13
16 May 2009, 14:38
All historians agree that George Washington's greatest regret was not being PERMANENTLY INVISIBLE, coupled with the "Lincoln" quotes from the day the maps were announced.oh, ok. I hadn't noticed the lincoln quotes tucked into the corners there.
FutureWorm
17 May 2009, 08:34
meet the spy, y'all
http://www.youtube.com/watch?v=SJ4ZYFxoq2s
Paul.Power
17 May 2009, 09:25
meet the spy, y'all
http://www.youtube.com/watch?v=SJ4ZYFxoq2s
"One, one, one... err... one"
Fantastic. Quite possibly the best one yet.
I noticed a conspicuous lack of Pyros in that video though. Silly BLU team... :p
MtlAngelus
17 May 2009, 09:27
Definitely the best one so far.
BTW I was totally going to post that way before you did Futureworm, but my internet died for a couple of hours.
Paul.Power
17 May 2009, 10:01
I want a gigantic alert board like the one at the start of the video :D
Akuryou13
17 May 2009, 14:16
I noticed a conspicuous lack of Pyros in that video though.well obviously. how ELSE do you think the spy made it into the base? :p
SupSuper
17 May 2009, 16:13
That was a truly beautiful thing. *sniff* I wanna marry Valve now.
I want a gigantic alert board like the one at the start of the video :DSeconded!
worMatty
18 May 2009, 00:28
Good stuff. I liked BLU Spy's speech a lot until his head was blown off.
SupSuper
19 May 2009, 00:24
Enjoy the embiggened alert board (took it from the HD version):
http://i6.photobucket.com/albums/y237/supsuper/th_meetthespy.jpg (http://i6.photobucket.com/albums/y237/supsuper/meetthespy.jpg)
It's now my wallpaper. :D
Enjoy the embiggened alert board (took it from the HD version):
I love "leaked video" and "jarate".
EDIT: Also, the very end of the current spy update page is hilarious.
Akuryou13
19 May 2009, 06:42
I love "leaked video" haha. I figured that it was an intentional leak, I guess this just proves it.
Valve = best company ever!
Paul.Power
19 May 2009, 10:15
I think it was accidental. I know that when people have analysed the more blurry image from the leaked video the thing in that box didn't look like "Leaked Video", so they probably added afterwards.
OTOH, it looks like they aren't complaining about it, so.
Akuryou13
19 May 2009, 11:00
I think it was accidental. I know that when people have analysed the more blurry image from the leaked video the thing in that box didn't look like "Leaked Video", so they probably added afterwards.
OTOH, it looks like they aren't complaining about it, so.well either way, I guess, there's not much of a way any of us can know. funny gag no matter which side the coin lands. and god knows I know better than to second guess the nazi regime that is internet video analysts by THIS point.
Paul.Power
19 May 2009, 17:15
well either way, I guess, there's not much of a way any of us can know. funny gag no matter which side the coin lands. and god knows I know better than to second guess the nazi regime that is internet video analysts by THIS point.
You can't spell "analyst" without "anal" ;)
(yes, I realise that was self-deprecation :p)
MtlAngelus
19 May 2009, 23:41
well either way, I guess, there's not much of a way any of us can know. funny gag no matter which side the coin lands. and god knows I know better than to second guess the nazi regime that is internet video analysts by THIS point.
Valve did admit it was an error. They also gave themselves an achievement for it and everyone was fired. (http://www.teamfortress.com/)
SupSuper
20 May 2009, 00:09
"I've been working through the staff in alphabetical order. So far I'm up to the L's. I told Marc Laidlaw I had a book in my office I wanted him to see. I didn't tell him the name of that book: Marc Laidlaw, You Are Fired, by Robin Walker."
"Laidlaw, it says here you're a writer. Well, let me tell YOU a story. Once upon a time you were fired. Then you cleaned out your desk by five."
Also Day 6 is out: Ambassador, new revolver unlockable. Sniper-accurate but cooldown-time.
Alien King
20 May 2009, 16:21
I'm thinking I'm going to have fun with that.
Though because TF2 doesn't reward Headshots... not so much fun.
Akuryou13
20 May 2009, 16:30
I'm thinking I'm going to have fun with that.
Though because TF2 doesn't reward Headshots... not so much fun.it doesn't? since when? I imagine a number of snipers would be upset to hear this.
Alien King
20 May 2009, 16:35
it doesn't? since when? I imagine a number of snipers would be upset to hear this.
I meant apart from the sniper. The only time you're rewarded for a headshot is when playing as the sniper (it gives you a critical hit). The rest of the time, it gives nothing. You aren't rewarded for launching three rounds from the Revolver into a person's head, or for emptying half your clip from the SMG into their tiny skulls.
Given I generally only bother with the Sniper class at the moment, it's a trivial issue for me. Bit annoying when playing as the Spy though, as I can't help myself.
Paul.Power
20 May 2009, 16:50
Lack of headshots doesn't bother me at all. I can't see most classes benefitting from them that much, given that their primary weapons are generally more about area-of-effect attacks. If shotguns did headshots, then Soldiers, Pyros, Heavies and Engies would all care more about headshots and less about their primary abilities.
Alien King
20 May 2009, 16:58
Lack of headshots doesn't bother me at all. I can't see most classes benefitting from them that much, given that their primary weapons are generally more about area-of-effect attacks. If shotguns did headshots, then Soldiers, Pyros, Heavies and Engies would all care more about headshots and less about their primary abilities.
Headshots from shotguns is a stupid idea. As far as I can tell, a lot of games disable HS from sh!tguns anyway.
I agree that they wouldn't add much to the game, as the only two it would work with are the Sniper's SMG (which they shouldn't be using much) and the Spy's Revolver (again, which they shouldn't be using much).
It's just something that annoys me when I'm forced to use them and I can't help myself but keep my aim at headheight.
Headshots from shotguns is a stupid idea. As far as I can tell, a lot of games disable HS from sh!tguns anyway.
I agree that they wouldn't add much to the game, as the only two it would work with are the Sniper's SMG (which they shouldn't be using much) and the Spy's Revolver (again, which they shouldn't be using much).
It's just something that annoys me when I'm forced to use them and I can't help myself but keep my aim at headheight.
It's not a stupid idea, but it should require 100% of all grains to hit.
Alien King
20 May 2009, 22:33
It's not a stupid idea, but it should require 100% of all grains to hit.
Excluding point-blank range, is that even possible?
MtlAngelus
21 May 2009, 01:50
Jarate! (http://www.teamfortress.com/sniper_vs_spy/)
Jarate! (http://www.teamfortress.com/sniper_vs_spy/)
That page is considerably funnier when you've seen this (http://img43.imageshack.us/img43/3180/atlasp.jpg).
Also, I can't believe they actually put in jarate.
MtlAngelus
21 May 2009, 01:55
Ahahaha that is brilliant.
SupSuper
21 May 2009, 02:10
Calling it: best update ever.
Akuryou13
21 May 2009, 02:38
I meant apart from the sniper. The only time you're rewarded for a headshot is when playing as the sniper (it gives you a critical hit). The rest of the time, it gives nothing. You aren't rewarded for launching three rounds from the Revolver into a person's head, or for emptying half your clip from the SMG into their tiny skulls.
Given I generally only bother with the Sniper class at the moment, it's a trivial issue for me. Bit annoying when playing as the Spy though, as I can't help myself.right, but if its available, then they could always just toggle the option ON for this gun to make it more useful.
and apparently paul can be happy "be efficient" "be polite" "have a plan" to "kill everyone you meet"
Paul.Power
21 May 2009, 08:38
right, but if its available, then they could always just toggle the option ON for this gun to make it more useful.
and apparently paul can be happy "be efficient" "be polite" "have a plan" to "kill everyone you meet"
Well I was expecting "Have a plan to kill everyone you meet" to be one achievement, but it'll do :p.
also eesh, jarate extinguishing people. That's going to be annoying :p
Akuryou13
21 May 2009, 08:57
also eesh, jarate extinguishing people. That's going to be annoying :peh it'll be ok. I know I wouldn't **** on most people if they were on fire. :rolleyes:
From TF2 blog:
As many of you know, the Meet the Spy video was leaked this weekend. Some of you on the forum have wondered if Valve leaked it on purpose. And until we find the clown who did leak it, the answer to that is yes.
Others of you have started a petition to stop Valve from firing anyone over the leak. Once again, this just goes to show you how valuable customer feedback is to us—we hadn't even thought of doing that, but once you see it there in print, it's a fantastic idea. I've been asking people all morning who was responsible and come up empty. But now that I've started firing people, they can't name names fast enough. So far I've got sixty-seven names in the "suspicious" category, fifteen in "very suspicious", and another forty-three I'd been wanting to fire anyway.
I'll keep you posted as I track down the culprit. Rest assured, though: Until I find the person responsible, I vow that Valve will stop work on all projects.
SupSuper
22 May 2009, 02:18
The update is out (http://www.teamfortress.com/sniper_vs_spy/), as well as another free weekend May 21st-25th! (and 50% discount if you buy it)
Here's the full changelog:
Maps
- Added new map, Pipeline. Pipeline is the first map in a new game mode named payload race, which uses two carts in each map instead of only one like traditional payload maps
- Added new arena map Sawmill
- Added new arena map Nucleus
- Added new community payload map Hoodoo
- Updated Dustbowl to fix not being able to jump into the window in the first building of the second stage
Sniper Changes
- Added new sniper rifle replacement, The Huntsman. Instead of a sniper rifle, you have a bow that allows you to move around faster while firing, and fire more quickly than the sniper rifle. Works better at medium range than the standard rifle
- Added new SMG replacement, Jarate. If thrown on an enemy they will take more damage for short period of time. Also extinguishes flames on yourself or allies
- Added new SMG replacement, The Razorback. Will protect you against a single spy backstab, and stun the spy for a short period of time. Comes with a 15% move speed penalty for the wearer
- Standard sniper rifle now shoots through friendly players
- Added 54 new Sniper voice lines
- Added 35 new Sniper achievements
Spy
- Added new revolver replacement, The Ambassador. First shot is very accurate and will cause a critical hit if it hits an enemy's head. Accuracy is poor for a period after that
- Added new watch replacement, the Dead Ringer. When armed, you will appear in all ways to die to the first damage you take from an enemy. You'll be cloaked for 8 second after taking this damage. Upon de-cloaking you'll make a loud, distinct sound
- Added new watch replacement, the Cloak and Dagger. Your cloak meter is only depleted when you move, so you can stay invisible indefinitely if you're standing still
- Spy name tags now show up properly when disguised as their own team
- Fixed a bug that would cause spectators to see disguise weapons incorrectly
- Fixed a bug where enemy spies disguised as friendly spies would have cigarettes that didn't burn
- Fixed a bug where overhealing disguised spies would show the wrong overhealing amount to the medic
- Made it more obvious on first person view model when your motion cloak is out of juice and you are partially visible
- Also made it more obvious on first person view model when you're bumped while cloaked
- Improved the way your disguise weapon is determined to make it clearer and fix a couple of rare issues
- Spies disguised as enemy spies now get a random mask to help complete the disguise, and their target id will be set appropriately
- Spies disguised as medics now have an Ubercharge: line in their disguise target info
- Spies outward facing "disguise health" now matches their disguise target when they first apply the disguise
- Spies can now pick up health kits for their "disguise health", even when uninjured
- Disguise UI doesn't show up in minimum UI mode (hud_minmode)
- Spies that disguise as a player using an unlockable now show that unlockable in hand
- Spies can now use enemy teleporters
- Added 70 new Spy voice lines
- Added 34 new Spy achievements
Scoreboard changes
- Dominations no longer get wiped when teams switch sides
- Dead players draw slightly darker in scoreboard
- Converted class labels to class icons
- All players now display the total number of people they are dominating
General
- You now find new and old items as you play, instead of through achievements
- Fixed a bug that would cause the scout's ball to regenerate at inappropriate times
- Demomen can now detonate their stickies while taunting
- Flamethrower's air burst now extinguishes fire on friendly targets
- Grenades and rockets deflected by a pyro under the effects of Kritzkrieg will now be criticals
- The Heavy and Sniper now have new custom death animations
- Fixed payload HUD not updating properly if you join in the middle of a match and the cart isn't moving
- Engineer's dispensers now give 20%, 30%, or 40% of player's max_ammo (for each ammo type) on each use, based on the level of the dispenser
- Added -sillygibs commandline parameter which will allow the non-violent gibs to be enabled
- Added a new taunt for the Kritzkrieg, which also heals for 10 points
- Improved the deathcam camera handling used when a player plays a custom death animation
- Added missing chalkboard and serverbrowser images for community maps shipped in previous updates
- Removed "Final" from map names in the serverbrowser quick list
Servers
- Added "sv_allow_voice_from_file" convar, which defaults to 1. When set to 0, it'll prevent clients from using the "voice_inputfromfile" feature to broadcast wav files over voice
- Enabled "sv_allow_wait_command" convar, which defaults to 1. When set to 0, it'll prevent clients from using the "wait" command
So milestones are gone and spies are now much harder to spot. And Alien King can be happy that the Ambassador has headshots. :p
Another free weekend, another taunt that my laptop cannot run this game. For shame!
Then again, I think I have an idea, although it's late now here, so I'll try tomorrow.
Paul.Power
22 May 2009, 09:45
- Spies disguised as enemy spies now get a random mask to help complete the disguise, and their target id will be set appropriately
- Spies disguised as medics now have an Ubercharge: line in their disguise target info
Hooooooly...
GrimOswald
22 May 2009, 10:33
The new system for getting weapons is...not good.
The whole point of the achievements system was to make you work towards it, get to know the ins and outs of the class, and it would make you feel like you earned it. Rewarding you for trying a class you never used to play, that sort of thing.
Having said that, decoupling the achievements from the weapons is not the end of the world. But why on EARTH is it completely random? I cannot think of a single good reason for this method to be implemented. Apparently you can just be SPECTATING and randomly get a weapon! And it gives you doubles of weapons you already have! Argh! I am befuddled!
If they wanted to get rid of goals for getting the weapons, why not just give them to you right off the bat? This is the worst of both worlds. It could theoretically take me months to get any of the new unlocks. I do not mind not having them straight away; I liked the achievements system, and it took me a little while to get the other classes' weapons. But this...blah. :confused:
On the plus side, Sawmill is easily the most visually stunning map they have ever made. I have absolutely fallen in love with it. :D I have not played the others enough to get a proper feel of them (I fear my concerns for Nucleus may come to fruition), but Hoodoo looks to be a fairly good map (Always nice to have more Payload, albeit a community map). I cannot comment on the new weapons since I, y'know, have not got any of them. And never will.
EDIT:
Hooooooly...
To be fair, the Spy really needs stuff like that. He is a hard class to be useful as.
Akuryou13
22 May 2009, 10:56
oh holy crap this random unlock nonsense has GOT to be changed....
if they want to take out the achievement grind, just have it randomly unlock items you don't already own for whatever class you're currently playing. or have it be based on something. perhaps we could randomly unlock a new weapon if we dominate someone or become dominated, when we get kills in general, when we unlock achievements or any number of other things that could still be random but much less so. as things are now the best way to achievement grind is just to sit in spectator on a locally hosted server from now until infinity. its retarded as hell. take the unlocks out completely or bring back the system of working towards them.
HooDoo is a cluster-**** built by a mad man with too much sniper experience. it's damn near impossible to pyros to do anything at all, and every other class just runs in through the single alley way and spams. its retarded. perhaps I'll grow to love it later down the line but NOT right now.
I DO love the new dual cart maps, they're very nice. one good thing about this patch.
I've just read the changelog and not checked in the game, but it looks like the random item find is an addition to unlocks. How else would you find weapons to pick up if somebody hadn't dropped theirs?
Akuryou13
22 May 2009, 11:22
I've just read the changelog and not checked in the game, but it looks like the random item find is an addition to unlocks. How else would you find weapons to pick up if somebody hadn't dropped theirs?because its random. you can in spectator mode watching a game and unlock a weapon you didn't have before.
edit: and the old unlocks are still there, but you can't unlock the spy or sniper update weapons unless you get them randomly. there ARE no mile stones.
Paul.Power
22 May 2009, 12:24
Just got Bonk! Atomic Punch. Which is nice, because I doubt I'd ever have got it via achievements.
Sawmill is nice, there are some lovely visuals such as a waterfall on one side of the map. I'm not so keen on Nucleus, but it's okay.
SupSuper
22 May 2009, 12:54
What's the point of getting repeated unlockables? It's not like they wear off.
Akuryou13
22 May 2009, 13:05
What's the point of getting repeated unlockables? It's not like they wear off.you can destroy them. equally arbitrary I believe.
SupSuper
22 May 2009, 13:09
I imagine they have some bigger plans for this down the road, which worries me. But I don't mind the random pickups, at least it'll keep people from cheating and/or spamming a class to get them.
Still, this is still one of the best TF2 updates ever! They even brought back the Oktoberfest taunt (Kritzreig only, +10 health) and the Spy has a spycrab taunt: http://www.youtube.com/watch?v=gy1ow8tmcHU :D
Edit: Apparently they plan to let players trade items. It's a nice concept, but still annoying 99% of the time.
Akuryou13
22 May 2009, 13:28
oh dear god! i didn't know about the spycrab taunt! that is greatness :D
I haven't unlocked any of the bonus weapons yet.
Seems this random unlocking will be good for me to some extent. :)
Do the random unlocks stick forever with your account?
Where do you select the unlocks?
Can you switch weapons in-game or do you have to go to that menu and/or log off the server you're playing on?
Alien King
22 May 2009, 15:24
Hmm... I havn't played it yet or read the update notes, but I'm liking the Headshot bonus for the Ambassador.
Thing is, the cooldown puts me off it as I want a reliable weapon when I need it (ie: the Revolver).
Still, Sniper and Spy update = awesomeness squared.
Akuryou13
22 May 2009, 15:43
I haven't unlocked any of the bonus weapons yet.
Seems this random unlocking will be good for me to some extent. :)
Do the random unlocks stick forever with your account?
Where do you select the unlocks?
Can you switch weapons in-game or do you have to go to that menu and/or log off the server you're playing on?class selection screen I believe will let you do it. if not the hotkey for in-game editing of your class profile is very close to the class and team select button. I think it might be M.
or you could just press escape and choose there.
GrimOswald
22 May 2009, 18:04
I am in love with the Ambassador.
Alien King
22 May 2009, 18:10
I've given up trying to play the game. A third of the servers will refuse to let me join, another third are perpetually full and the rest are **** 24/7 on one map severs.
Akuryou13
23 May 2009, 02:00
MtlAngelus
4:59 PM
Bunch of whiners, is what they all are. KILL HIM! :mad:
MtlAngelus
23 May 2009, 02:54
KILL HIM! :mad:
STOP STALKING ME! :mad:
SupSuper
23 May 2009, 03:11
Fixes (http://www.steampowered.com/platform/update_history/index.php?skin=0&id=440), explanations (http://www.teamfortress.com/post.php?id=2535) and more! (http://www.teamfortress.com/sniper_vs_spy/day09_english.htm)
Another free weekend, another taunt that my laptop cannot run this game. For shame!
Then again, I think I have an idea, although it's late now here, so I'll try tomorrow.
Nope, still doesn't work.
Ah well. When I finally get a job I'll eventually get a desktop that can run the game. I hope you'll all still be playing in a year's time :p
Paul.Power
23 May 2009, 22:48
Fixes (http://www.steampowered.com/platform/update_history/index.php?skin=0&id=440), explanations (http://www.teamfortress.com/post.php?id=2535) and more! (http://www.teamfortress.com/sniper_vs_spy/day09_english.htm)
Item trading. This is why you're finding duplicates.
The trouble is, everyone will end up with multiple blutsaugers and flare guns and sandviches and the like because, as the easiest items to unlock with achievements, they probably already have at least one if they've spent a few hours as medic, pyro and heavy. So trading will be pretty much useless :-/
Item trading?
I hope it allows giving duplicates away without anything in exchange.
Otherwise I couldn't trade much, since I haven't earned a single item yet. :p
I want to leech everything off of my Steam buddies. :D
and more! (http://www.teamfortress.com/sniper_vs_spy/day09_english.htm)
Yeah, I've already deduced that from the loadout screen.
Battlefield Heroes has hats too. I hope that Valve won't get the idea to come up with micropayment crap like that.
Akuryou13
26 May 2009, 14:55
I hope that Valve won't get the idea to come up with micropayment crap like that.I doubt they WOULD do that, but even if they did I would gladly toss a couple bucks for a hat. Valve deserve a few extra bucks for the greatest damn multiplayer game ever. :p
Alien King
26 May 2009, 15:06
They lose points for Steam in my book.
If they ask me for more money, **** 'em.
Akuryou13
26 May 2009, 16:01
They lose points for Steam in my book.
If they ask me for more money, **** 'em.there's something wrong with steam?
Alien King
26 May 2009, 16:03
there's something wrong with steam?
DRM. It's particularly intrusive too.
Akuryou13
26 May 2009, 16:05
DRM. It's particularly intrusive too.um....I've yet to notice a problem?
Alien King
26 May 2009, 16:07
um....I've yet to notice a problem?
There's not much of a problem, but I dislike such forms of DRM pretty much on principle. Steam hides it behind shrouds of convenience and niceties though, hence it gets away with it.
And I find any game running through Steam tends to be very temperamental.
Akuryou13
26 May 2009, 16:21
There's not much of a problem, but I dislike such forms of DRM pretty much on principle. Steam hides it behind shrouds of convenience and niceties though, hence it gets away with it.that's like saying "that steak is horrible, it's simply hiding behind the best flavoring ever". you can't hide behind convenience and niceties. if it's convenient and nice it's convenient and nice. if it's not it's not. steam is convenient and nice.
And I find any game running through Steam tends to be very temperamental.eh, not run into any of it myself. though I've heard enough complaints from older users that I imagine it must pop up from time to time at least.
Alien King
26 May 2009, 16:43
that's like saying "that steak is horrible, it's simply hiding behind the best flavoring ever".
Steak is nice. DRM is not nice.
worMatty
26 May 2009, 20:23
As long as you don't plan to pirate Steam games and give them to your mates, what's the problem? Never have to bother with CDs or DVDs again! Backups? No problem. Music DRM is a real inconvenience, but Steam games? I think it's far more convenient this way.
MtlAngelus
26 May 2009, 20:46
Steak is nice. DRM is not nice.
Steam's DRM solution frankly doesn't bother me at all. I can install my games in any computer I want, as many times as I want. :)
Alien King
26 May 2009, 20:51
Steam's DRM solution frankly doesn't bother me at all. I can install my games in any computer I want, as many times as I want. :)
Well no, compared to SecuROM it's an angelic program that brings happiness to my computer.
Perhaps I'm just being irrational, but I still don't like Steam. It's like somebody standing over me when I'm playing games through it that has to sit down in my chair and load up that game for me when I want to play it.
How does this new item system work?
I haven't really played this game properly for about a year, bar that match on Sups map.
Alien King
26 May 2009, 21:03
How does this new item system work?
I haven't really played this game properly for about a year, bar that match on Sups map.
You find them randomly now. Except it's quite rare and you can pick up items you already have.
Bloody annoying finding that energy drink twice in a row.
MrBunsy
26 May 2009, 22:54
As long as you don't plan to pirate Steam games and give them to your mates, what's the problem? Never have to bother with CDs or DVDs again! Backups? No problem. Music DRM is a real inconvenience, but Steam games? I think it's far more convenient this way.
The (well, my) problem with Steam is more of a long term thing. What happens when Valve goes bankrupt? It's unlikely at the moment, but one day they might. Then, unless they release some kind of anti-steam patch, you might just lose all your Steam games. Or they sell Steam to EA who screws it over. Granted while Valve are fine, steam is very handy but 20 years down the line things could be different.
SupSuper
26 May 2009, 23:34
I don't think companies go bankrupt just like that, specially one as well-connected and well-sustained as Valve. I imagine an anti-Steam patch isn't that crazy anyways, if they wouldn't make one, some bored cracker would.
My only problem with Steam is it can easily get buggy. Connection issues, corrupted downloads, bizarro loadings, etc. And this of course affects any game connected to it.
FutureWorm
27 May 2009, 04:43
Well no, compared to SecuROM it's an angelic program that brings happiness to my computer.
Perhaps I'm just being irrational, but I still don't like Steam. It's like somebody standing over me when I'm playing games through it that has to sit down in my chair and load up that game for me when I want to play it.
do you have asperger's or something
The only problems with Steam I've encountered are updates not finishing 100%.
A restart solves that problem though.
The (well, my) problem with Steam is more of a long term thing. What happens when Valve goes bankrupt? It's unlikely at the moment, but one day they might. Then, unless they release some kind of anti-steam patch, you might just lose all your Steam games. Or they sell Steam to EA who screws it over. Granted while Valve are fine, steam is very handy but 20 years down the line things could be different.
Why would Valve ever make an anti-steam patch for their games? If anything they would just stop releasing new titles on Steam.
Why would Valve ever make an anti-steam patch for their games? If anything they would just stop releasing new titles on Steam.
Well, hosting and maintaining the Steam servers requires money and probably a few people too, which would be sucked away if Valve went bankrupt and got liquidated.
And since a lot of the games available through Steam are tied to Steam's netcode this could well be a problem.
Other companies could release their own patches for their customers who bought through Steam.
SupSuper
30 May 2009, 00:51
THE HUNTSMAN IS THE BEST THING EVER
http://i6.photobucket.com/albums/y237/supsuper/TF2/th_pl_hoodoo_final0004.jpg (http://i6.photobucket.com/albums/y237/supsuper/TF2/pl_hoodoo_final0004.jpg)
http://i6.photobucket.com/albums/y237/supsuper/TF2/th_pl_hoodoo_final0011.jpg (http://i6.photobucket.com/albums/y237/supsuper/TF2/pl_hoodoo_final0011.jpg)
Akuryou13
30 May 2009, 01:02
THE HUNTSMAN IS THE BEST THING EVERgo. die. :mad:
SupSuper
30 May 2009, 01:40
You can all quit whining, they've added milestones requiring only 5/10/15. :p
GrimOswald
30 May 2009, 08:57
I had everything except the Razorback, so bringing milestones in means nothing to me. Definitely a good move anyway though, there are many not as fortunate as myself. It was funny to get all six milestones and weapons in a row after killing someone though.
The Huntsman is indeed awesome, and Sniper is now my most played class because of it. It achieves exactly the goal they stated of bringing the Sniper a bit more into the fray. Not as good against other Snipers of course, but definitely a very good side-grade. And it is just so much FUN! Possibly the best unlock yet if you ask me. :cool: Jarate is good too, and also encourages to Sniper to get a bit closer to the front lines. I really cannot imagine ever using the SMG again to be honest, especially when using the bow.
Ooh, and the Cloak and Dagger is awesome as well. Great side-grade, trading mobility for safety and the ability to better wait for the perfect moment to wreak havoc. Definitely suits my camping play style a lot more. (Spy is fast becoming one of my most played classes as well.)
Most of the other stuff is good too, especially the maps. I am very pleased with this update. Now if only I could get a hat...
(On a side-note, today's update has made Arena somewhat annoying. No sitting out is great, but having an odd number of players is bad. (One person sitting out each game is not a problem, and that is only if the number is odd.) Also there is no longer a team scramble if a team wins 3 matches in a row, which is VERY bad. Team scrambles were an integral part of Arena and kept things fresh. Now, the steamrollers will keep steamrolling and the steamrolled will continue to be steamrolled. Plus it leads to stagnation of tactics.)
Woo, milestones! I only found one weapon, the medics blut' gun. I havn't gotten any achievements as sniper or spy yet, but I'll probably wait for them to cool down a bit before going at it. Still plenty to get with the other classes.
Also, pictures!
http://i4.photobucket.com/albums/y150/darkxinos/th_fabi-is-looking-good.jpg (http://i4.photobucket.com/albums/y150/darkxinos/fabi-is-looking-good.jpg?t=1243675394)
http://i4.photobucket.com/albums/y150/darkxinos/th_mexa-is-looking-good.jpg (http://i4.photobucket.com/albums/y150/darkxinos/mexa-is-looking-good.jpg?t=1243675442)
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