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View Full Version : Can't get PortForward's PortChecker to say port 17011 is open


ngg
26 Feb 2013, 17:22
Answer: Make sure port 17011 isn't forwarded to more than one IP http://forum.team17.co.uk/showpost.php?p=790514&postcount=3

I'm someone who used to tell people playing on WormNET who asked why they can't host games to go to portforward.com, and now I can't host games after getting a new computer, even using portforward.com!

I followed every single step perfectly to the letter for my router (static IP, forwarded port 17011, you name it) and I have no software firewalls at all, yet the PFPortChecker says it isn't able to make a TCP connection with port 17011. I checked their help areas, and everything either blames an incorrect port forward or a software firewall, but neither of those two apply to my situation.

(By turning off the firewall in my in-browser router setup page I'm able to get PFPortChecker to give me a ping result, but still not an open port result. When that firewall is ON, it doesn't give me the ping either, but that's fine, as I'd only turn that off if it will give me the open port check as well.)

Anyone know what's going on?

Edit: I also can't seem to get the WormNAT2 plugin to work that I just found out about recently. I put the .dll in the WA directory and got an intro message about it when I open Worms, but no one seems able to join my hosted game anyway. I didn't read anything about them needing the .dll too or anything like that, so I'm not sure what the issue may be.

GreeN
26 Feb 2013, 18:08
What version of Windows are you using? Are you sure Windows Firewall is not blocking the connection?

Also, you'll get more attention by posting WA problems here: http://forum.team17.co.uk/forumdisplay.php?f=47

ngg
26 Feb 2013, 20:03
What version of Windows are you using? Are you sure Windows Firewall is not blocking the connection?

Also, you'll get more attention by posting WA problems here: http://forum.team17.co.uk/forumdisplay.php?f=47

Windows 8. Windows Firewall allows Worms Armageddon, but I don't know of a way to ensure it's allowing a specific port (17011 in this case) even after checking in depth. If there is please let me know. I can post this in that board too which I will do now. Thanks!

Edit: I also can't seem to get the WormNAT2 plugin to work that I just found out about recently. I put the .dll in the WA directory and got an intro message about it when I open Worms, but no one seems able to join my hosted game anyway. I didn't read anything about them needing the .dll too or anything like that, so I'm not sure what the issue may be.