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View Full Version : AI placing mine: sound bug


Towelie
30 Jan 2013, 22:18
Thisone actually happens before it place it. At first I thought its some issue with my speakers connector, since sound is similar to that, but apparently on AI's turn if playing worm is about to drop a land mine, this sound comes first so I guess its some newly implemented stuff where it calculates what will happened or something if use it.. Anyway, we have mine drop sound before it even take it out of inventory :)

luisromano
30 Jan 2013, 23:28
I've noticed something like this with the skip rope sound...
And now, I've noticed some kind of messy sound while AI choose the sheep .-.
but with the sheep is kinda funny :p:p

ElBobbo
31 Jan 2013, 12:13
Thanks for the info guys, we're looking into it.