View Full Version : What means "rules?"
FantasyR
3 Oct 2012, 20:28
When I enter to a lobby, they said "rules?" and I said "choose you the rules" but it seems they asking me if know the rules, there is unofficial rules or something like that? because im getting kicked for that.
MtlAngelus
3 Oct 2012, 20:58
Yeah, sadly people rarely want to bother explaining the rules to newbies, so the next best thing you can do is look up the schemes here and try to learn the rules:
http://worms2d.info/Schemes
Sorry to hear you're having trouble finding some help with these rules, but yes, there are many different rules for the many different user-created schemes played on WormNET.
Take a look at these links:
http://worms2d.info/Etiquette
http://worms2d.info/Schemes
They contain a lot of information which is designed to help anyone in WormNET who is having trouble understanding how to enjoy themselves properly. Take notice of the "Rules" sections in each of the schemes you are interested in; most of the rules are very easy to understand and follow. Good luck :)
FantasyR
3 Oct 2012, 21:21
I see, thanks to both, I will take a look at that.
Those people are quite arrogant elitists.
Quite silly, since there are many different variations and combinations for most of the popular schemes, many even contradicting each other.
Do they really think someone joining a game can read their minds?
Or are they expecting to get every possible rule recited?
Sheesh...
CyberShadow
4 Oct 2012, 22:50
Those people are quite arrogant elitists.
Quite silly, since there are many different variations and combinations for most of the popular schemes, many even contradicting each other.
Do they really think someone joining a game can read their minds?
Or are they expecting to get every possible rule recited?
Sheesh...
That's a rather shallow (and wrong) way to look at it, and doesn't help the situation in the slightest.
just say "cak" whenever you join a game
Saying cak confused the heck out of me until someone finally pointed out to me what it means. (I kept kicking people who said it and nothing more when I asked them to elaborate... :()
CheesyPeas
11 Oct 2012, 14:09
More to the point, this whole flap about Cow / Co\|/ was over one game. Well, maybe two. It's so unfair :)
Still makes me giggle logging in today and seeing people talking about cowing though. It's been over twelve years :D
just say "cak" whenever you join a game
it isn't that common
CheesyPeas
11 Oct 2012, 15:07
Just out of curiousity, what's 'cak' when it's at home? :)
Phantom
11 Oct 2012, 16:06
Just out of curiousity, what's 'cak' when it's at home? :)
C = cba/crate before attack
A= afr/attack from rope
K= ktl/kill the leader
People are now making acronyms out of acronyms? My word.
(I kept kicking people who said it and nothing more when I asked them to elaborate... :()
http://www.snarksquad.com/wp-content/uploads/2012/09/clap2.gif
it isn't that common
Yeah as far as I can tell it only started appearing around a month before the Steam release of the game? I don't play many games with randoms, just a select group of people so haven't had too much experience with what the player base is doing these days...
There's still a fair few people who like to treat a friendly game as uber important/competitive and will throw a hissy fit over simple, obvious mistakes, constantly say you cow'd and if they have the necessary module installed, eventually kick you mid-game even if you try to make a reasonable argument or complain but ultimately concede to adhering to the stupid ass Skip Turn rule. (Either way, 95% chance of being kicked mid-game)
Annoying as fu-- when it happens too.
Also when I host a game I'm fairly lenient as its all in fun. I only get ticked off when someone does something stupid intentionally and is simultaneously aware of the rules of the game I am hosting. I often get flack from those participating in my games because I am lenient, like people will sometimes say that a player should skip there turn, when I decline the need for it they throw a hissy fit and either leave the game or do something stupid/intentionally against the games rules just to ruin it for everyone.
Stupid little *****s. (That's honestly censored here?)
Oh, because CBA, AFR, KTL wasn't obscure enough for newbies!
Some people ;)
Pac-Man
11 Oct 2012, 19:16
it isn't that common
it is
graphs pls
gooby pls
Oh, because CBA, AFR, KTL wasn't obscure enough for newbies!
Some people ;)
3 individual acronyms Vs. 1 acronym of 3 acronyms. My money is on the former being easier to realize that something special has been said.
XxDangerxX
12 Oct 2012, 14:20
I always preferred abl over atl...
Do they really think someone joining a game can read their minds?
No, that's why the games are hosted with the scheme's name as title and why hosts ask for rules in the chat
Or are they expecting to get every possible rule recited?
Just one or two, at least enough to convince the host that he is not alien to the scheme and that will quit after one or two turns or ruin the fun for the rest.
ViolatoR
6 Nov 2012, 08:48
Those people are quite arrogant elitists.
Quite silly, since there are many different variations and combinations for most of the popular schemes, many even contradicting each other.
Do they really think someone joining a game can read their minds?
Or are they expecting to get every possible rule recited?
Sheesh...
YES! Freedom loving people do still exist! We must band together against the sheeple-repeaters of the worst thing to happen to wormnet - arbitrary rules which have nothing to do with the scheme and attempt to evenly distribute the attacks in some bizarre socialist nightmare!
If it's not part of the scheme (that is, it's not something like: flying on a fly shop map), then it shouldn't be there at all.
Kill the leader? Excuse me? Aren't we supposed to be trying to kill EVERYONE?! Is this not a game that involves killing?? Let's all hold hands and sing Kumbaya until the water rises and the game ends in a draw, so everyone is equally miserable.
Thank you for telling me who to attack, and how to do so, because making those decisions for myself it too much effort. Sure, if I attacked off the rope, I wouldn't get into a good hiding spot and I would suffer for it... oh wait, that's good for you, so why don't you let me do it? Now normally I would take every advantage, but whatev's. Crate before attack? Well, duh, in a shopper that's obvious - you need weapons after-all. And if I have a weapon and shoot first? I could fall and miss my crate giving you two weapons on your turn.. so, thanks for forcing me to pick that crate up first!
Making someone skip their turn, something NOT naturally part of any Worms game, is stupid beyond belief. If I'm 'cowing' on purpose, do you really think I'm going to skip? HAHAHA... oh, you did? And if it was an accident: me not shooting from the rope and thus being at a disadvantage, you're going to be an a-hole and punish that mistake? Way to make friends!
Here's an idea: don't add arbitrary useless 'rules' which can only upset people. Play the games as they are meant to be played according to the scheme, not according to Hitler the Host who doesn't think you can be trusted with 'shooting the right person.' Guess what happens when there's no extra rules? That's right - not a damned thing. No one gets mad, no one cows, no one is forced to skip for making a mistake. Oh but who would possibly want wormnet to be free and fun?
Yeah, ok, let's make multiple nested acronyms and not tell anyone what they mean - especially if they ask! And then lets act like the most popular acronyms (the ones most people have acquiesced to, giving up their decisions to a tyrant, and playing with extra invisible 'rules' which only serve to infringe on their freedom to PLAY this GAME) are automatic and standard for every scheme. As if Team17's intention all along was to build a model USSR in wormnet; a backwards world where the guests have to divine the internal wishes of the host, and use the correct arcane alphanumeric codes to reveal that they are part of the inner mysteries that are: "cak." (Which I never heard of.. but then I do take long breaks and come back, so I can better see how far worms has fallen each time. While those who stay are like frogs in increasingly hotter water.)
That being said, if the host wants to create and enforce mutually agreed upon rules, he/she should explain them to the players and make sure they understand them before the game starts. I'm a nice guy, so even if someone had zero concept for the game and doesn't speak English, I would still play by any rules I set, or otherwise play normally and teach by example. I know that attitude flies in the face of the Nazi's here who would team up on the newbie, or kick them if they can, or restart the game and ban them. But hey, those are the actions of people who like to force their rules on everyone else, so it's not that surprising.
Ehrm, ViolatoR, you completely missed my point.
There is absolutely nothing wrong with rules.
Most of those gametypes are lots of fun to play, but only if everyone adheres to the rules.
And since the game doesn't have built-in, hardcoded rule sets to enforce them, you have to rely on the players goodwill and decency.
What I despise is the way how they try to get the message across.
Simply asking "Rules?" and then kicking anyone who doesn't answer with copy&pasted replies in a millisecond is just not right.
That'll put newbies and casual players off.
Also, as I have stated before, it has to be the other way round.
The host shall state which rules he wants to play in his game, not let players guess which ruleset he might wants.
This is most obvious in the popular Shopper scheme, where there are multiple variations.
For example, the rule to fire weapons from the rope wasn't mandatory in the early days years ago.
And the rules KTL (kill the leader) and ABL (all but last) are outright contradictory.
As someone who joins a shopper game with no description, how the hell would I know which of these the host intends to use when asking "Rules" ?
In the past, I have been kicked by asking "KTL or ABL?".
I someone hosts a public game, trying to play a specific ruleset and doesn't password protect it, he should FFS announce the rules.
No, that's why the games are hosted with the scheme's name as title and why hosts ask for rules in the chat
Well, then they could simply put the rules there.
That is, if they have properly configured their routers and are able to host, not relying on HostingBuddy.
Just one or two, at least enough to convince the host that he is not alien to the scheme and that will quit after one or two turns or ruin the fun for the rest.
And what would stop someone to simply copy the rules right from the chat without actually knowing them, just because he experienced getting kicked several times in a row?
What's the big problem to simply announce the rules in the chat with a short description, then ask if everyone has understood?
If you then still have someone who didn't understand or is trying to be silly, you can always rehost and don't let the offender in anymore.
I just hate this elitism and snobbishness against newbies and beginners.
Just because people have played the game for decades, know all the ins-and-outs and are good at it, they don't need to become condescending.
Teach and people will learn!
As long as there are no hardcoded rules in the game itself, you can only be friendly and tell people what to do.
As long as there are no hardcoded rules in the game itself, you can only be friendly and tell people what to do.
I link people to worms2d that's 10 times more than they did for me and I still learned how to play (when I say play I mean be competitive in one and every single scheme WA has to offer). Like many others after me will, regardless if they're kicked from a couple of rooms for ignoring certain rules they will eventually catch up with provided enough interest.
and violator is either trolling or extremely naive. This game is been out for almost 14 years, we were playing custom schemes from day 1 if you think us wormers have been doing something wrong, fair enough, game's still alive and kicking, buddy, and it wouldn't be if all we we're left to was Team17's WormsLeagueAM and WormsLeaguePRO were it was deathmatch after deathmatch.
I understand team17 don't see the worms saga as a sandbox game but it's what has kept WA alive. The community's will to reinvent the game time after time.
I just hate this elitism and snobbishness against newbies and beginners.
Just because people have played the game for decades, know all the ins-and-outs and are good at it, they don't need to become condescending.
Have you ever actually met anyone who has played the game for a decade and goes around hosting Shoppers and asking the people joining for rules? I haven't. The way I see things, it's only the newbies who do that sort of thing in the first place. The problem really aren't the actually experienced players, it's the newbies that are elitist. Which is pretty funny.
Have you ever actually met anyone who has played the game for a decade and goes around hosting Shoppers and asking the people joining for rules? I haven't. The way I see things, it's only the newbies who do that sort of thing in the first place. The problem really aren't the actually experienced players, it's the newbies that are elitist. Which is pretty funny.
Yeah oh and btw, I generally mention if it is ABL or KTL before the match starts and/or during gameplay (At the start). When a person does something against my rules and is willing to hear me out when I try to explain them and shows attempts to understand/follow them, then I'll tend to let them stick around for a few games. People who are too stubborn to learn I tend to drop fast.
I've encountered players who drop out of the game of there own accord if I decide to let a new comer continue to attempt to play with us... it's kinda sad :/ (Though I understand that not everyone wants to babysit)
i was kicked a lot of times because of this rules
it took me a while to understand them
but i still prefer the normal games!
I'll use this thread to announce that KTL in shopper sucks.
ABL will make you learn how to play worms better. Choices. Choices. Choices are good.
"Rules" isn't so bad. It bridges the language gap, which is good because most players don't speak very good english these days.
A few years ago, before "rules" the norm was for everyone to get kicked immediately who wasn't either known by the host, in a clan / wl20t3 7h31l2 n4m3 l1k3 7h15, or said "i know the rules don't kick me!!!" the millisecond they joined.
And I agree that it's mostly the noobs who say "Rules" and kick within a millisecond if the person doesn't answer.. but a lot of times it's not possible to explain to the person due to language barriers.
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