Melon
18 Sep 2012, 19:29
In Worms Armageddon's mission files there's an extra training mission that can't be accessed in the game. It's a mission along the same lines as the grenade or shotgun missions, but using the bazooka instead.
If you want to try it out for yourself, here's how to do it:
Steam users:
1) Goto the DATA/Mission folder.
2) Backup the contents of this folder as you will be changing one of the files and you might want to change it back later.
3) Delete Training15.wam
4) Rename Training16.wam to Training15.wam
5) This has replaced the Advanced Weapons Training in-game. It won't look any different from the front-end, but the mission is different when you play it.
CD users:
1) Get WormKit and the wkfileoverride module.
2) Copy the Training16.wam file from the DATA/Missions folder on your CD.
3) Make a DATA/Mission folder in your WA directory and paste it into there.
4) Rename it to Training15.wam
5) This has replaced the Euthanasia training mission in-game. It won't look any different from the front-end, but the mission is different when you play it.
You do not need to alter any .img files in either version.
If you want to try it out for yourself, here's how to do it:
Steam users:
1) Goto the DATA/Mission folder.
2) Backup the contents of this folder as you will be changing one of the files and you might want to change it back later.
3) Delete Training15.wam
4) Rename Training16.wam to Training15.wam
5) This has replaced the Advanced Weapons Training in-game. It won't look any different from the front-end, but the mission is different when you play it.
CD users:
1) Get WormKit and the wkfileoverride module.
2) Copy the Training16.wam file from the DATA/Missions folder on your CD.
3) Make a DATA/Mission folder in your WA directory and paste it into there.
4) Rename it to Training15.wam
5) This has replaced the Euthanasia training mission in-game. It won't look any different from the front-end, but the mission is different when you play it.
You do not need to alter any .img files in either version.