View Full Version : Duels
Gulgurth
27 Aug 2012, 11:45
First question: Why duels?
The best thing in worms is that you can play witch three other peoples at once and I think that is something perfect for facebook version.
Second thing are crates with weapons and health. I thing that weapons from the crates may be only for that single game but it's like a sign of worms and make possibility to second version of battle: "Crazy crates" which I love.
Third are versions: classic, crazy crates, bazooka and grenades, forts... why in game is only one? If its because of beta version it's nothing bad but if it's not then you should think about that.
Fourth worrying me thing are weapons making this game pay2win and the simplest solve of this is "Bazooka and grenades"
The problem with 4 player games is it makes a game much longer and you have a much longer wait between turns. This new Facebook version of the game is designed to cater for new unexperienced players aswell as older Worms veterans. Those who have never experienced Worms before could very well get annoyed having to wait up to 90 seconds before being able to play their next turn. It also opens itself up to abuse if two players can secretly team up to play together and take out the other two players.
I can imagine crates appearing in a future update in some shape or form.
As for game modes, the game is VERY new, don't worry I'm sure Team 17 will be adding many more features over the coming years to keep us all playing!
Personally I think the balance of coin weapons and dollar weapons is pretty good, we get a good selection of weapons to use if we're not going to use dollars (wish we had baseball bat though! hehe). Ultimately skill wins over moer powerful weapons anyway ;-).
Gulgurth
27 Aug 2012, 14:16
Match with more players could be just possibility but I realized that it's not the same as game with friends where everyone talk. However there could be "Long match" where players battle to the last worm because sometimes one with good position can beat four and personally I don't feel that I win if there left some enemies.
Gulgurth
27 Aug 2012, 16:30
I win a match killing all enemy worms what is not easy. I think there should be some gratitude (achievement, money and some bonus xp points).
Yep - crates will be appearing some time soon. But what will be in them... who knows? ;)
Bytrix is right about the modes, etc, and the game will definitely grow over time!
Nice idea to get some extra bonus for killing all enemy Worms... Let's see.......!
Gulgurth
29 Aug 2012, 15:27
I think that in game isn't any caves, I really like caves...
And another thing of movement, in this game is best I have ever seen in Worms but sometimes there is no possibility to get in some hight object because worms don't have lines, backpack or blow torch.
Third are tactical moves like regenerating health lightning, minigun shooting to every moving enemies or statue of donkey (i like how it looks like).
ElBobbo
29 Aug 2012, 15:59
Don't worry Gulgurth, we will be constantly updating the game with all sorts of new features, weapons & maps/themes, so you might see some of the stuff you are suggesting soon! :)
I win a match killing all enemy worms what is not easy. I think there should be some gratitude (achievement, money and some bonus xp points).
Ok, done!
Instead of getting 102 Coins for killing each worm, the next version will do this....
Kill 1st Worm: 50 Coins
Kill 2nd Worm: 150 Coins
Kill 3rd Worm: 300 Coins
Kill 4th Worm: 500 Coins
There will also be a special achievement for killing all 4 enemy worms in one turn.... coming later ;)
Ok, done!
Instead of getting 102 Coins for killing each worm, the next version will do this....
Kill 1st Worm: 50 Coins
Kill 2nd Worm: 150 Coins
Kill 3rd Worm: 300 Coins
Kill 4th Worm: 500 Coins
There will also be a special achievement for killing all 4 enemy worms in one turn.... coming later ;)
It would be really nice if we kept our 100 coins for the first worm. I count on these to be able to replenish my quickly-drained coin reserve. :)
I'm confused as to how someone could manage to kill all 4 in a turn without that player kindly arranging their worms at a low point in the map and allow you to sink them all...
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