View Full Version : Worms Revolution - Dynamic Water
BethanyTeam17
18 May 2012, 16:34
The introduction of dynamic water within the game introduces new and unique hazards to players. Dynamic water features in an array of new weapons and utilities and it can also appear already on the landscape in matches. For example, dynamic water could appear as a deposit within some landscape that, once destroyed, releases the flowing torrent of destruction. Unsuspecting worms are swept across the landscape and those unfortunate enough to end the turn submerged take damage as they slowly drown in a watery grave.
http://i49.tinypic.com/iqikd2.jpg
A careful aim with a water pistol sees our intrepid friend washing away his foes.
For more pictures and full sized images please see here (http://www.facebook.com/media/set/?set=a.10150890676153476.437961.54059728475&type=1&l=a8d32f4645).
The water effects in that shot look just adorable.
Actually talking about the sea, not the dynamic water :p
arblack37
18 May 2012, 18:36
I am pretty excited about this feature. Water has always played a major part in the game, so to see it finally utilized as a weapon is a great thing.
This brings a whole new dimension of thinking.
BethanyTeam17
19 May 2012, 13:36
:) glad you are enjoying the announcements!
You bet, the water and the physics objects sound very refreshing!
Question again :)
Is the water in the maps there from the start?
Does the map creator make random water-holes ánd dry holes?
water looks a bit glitchy atm, can't wait to see it in its final form tho! I've been thinking for ages that it would be great to have water based weapons in a worms game.
BethanyTeam17
19 Jun 2012, 09:32
water looks a bit glitchy atm, can't wait to see it in its final form tho! I've been thinking for ages that it would be great to have water based weapons in a worms game.
Don't forget that everything we're showing now is being shown to give you a sneak peek at Worms Revolution and the game is still in development and improving all the time :)
Don't forget that everything we're showing now is being shown to give you a sneak peek at Worms Revolution and the game is still in development and improving all the time :)
Nah brah I completely understand, and I'm very excited for this game. The 3D style kind of reminds me of LBP (which I also love). Also I like how there's a background piece for the levels. In previous worms pieces of land would float in mid air after having their foundations destroyed, but this new way makes more logical sense.
Are you talking about specs?
If so I love specs could jump on alil spec to jump to a area. :)
Do not like the specs in high in the air bazooka could hit it or granade bounces off it.
I think there should be a minimum size that a spec can be, anything smaller and it destroys itself, because I rage so much at little pixels ruining my bazookas D:
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