View Full Version : /time command
Can you make this command accessible during game-play and not just in the front-end in the next version of W:A?
In the mean time, can someone make a Wormkit module that supports this functionality in the current version of W:A?
poninja
31 Jul 2010, 08:26
I Support this, since minimizing the game makes my game crash :p
Undefined
31 Jul 2010, 08:43
I Support this, since minimizing the game makes my game crash :p
I believe it won't on the next update :P
Or a little digital clock in the chat drop-down window would be nice
Maybe someone can make a Wormkit module which allows it to function in-game?
Okay I don't think I was very clear on this due to a misunderstanding on my part. I am after the ability to view the "Local Time" from within a game in progress as well as from the Front-end.
Deadcode
4 Aug 2010, 07:56
Well, this is such an easy thing to implement that I added it right away upon seeing this thread. So in the next beta /time will show the local time both in the host/join screens and the in-game chat.
Note that we've fixed all the minimize bugs, AFAIK. But it's convenient not to have to minimize, right?
Yes it is convenient to not have to minimize though my main reason was simply because I had to disable Explorer.exe to run the game well (not the case anymore hopefully) and that disables the Taskbar preventing me from easy access to a clock.
Explorer
4 Aug 2010, 15:43
Well, this is such an easy thing to implement that I added it right away upon seeing this thread. So in the next beta /time will show the local time both in the host/join screens and the in-game chat.
And then I can update the List of chat commands (http://worms2d.info/List_of_chat_commands) when the new bata is released.
Great job, anyway.
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