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franpa
31 Jul 2010, 08:23
Can you make this command accessible during game-play and not just in the front-end in the next version of W:A?

In the mean time, can someone make a Wormkit module that supports this functionality in the current version of W:A?

poninja
31 Jul 2010, 08:26
I Support this, since minimizing the game makes my game crash :p

Undefined
31 Jul 2010, 08:43
I Support this, since minimizing the game makes my game crash :p

I believe it won't on the next update :P

GreeN
31 Jul 2010, 10:14
Or a little digital clock in the chat drop-down window would be nice

franpa
31 Jul 2010, 12:35
Maybe someone can make a Wormkit module which allows it to function in-game?

franpa
4 Aug 2010, 07:23
Okay I don't think I was very clear on this due to a misunderstanding on my part. I am after the ability to view the "Local Time" from within a game in progress as well as from the Front-end.

Deadcode
4 Aug 2010, 07:56
Well, this is such an easy thing to implement that I added it right away upon seeing this thread. So in the next beta /time will show the local time both in the host/join screens and the in-game chat.

Note that we've fixed all the minimize bugs, AFAIK. But it's convenient not to have to minimize, right?

franpa
4 Aug 2010, 08:33
Yes it is convenient to not have to minimize though my main reason was simply because I had to disable Explorer.exe to run the game well (not the case anymore hopefully) and that disables the Taskbar preventing me from easy access to a clock.

Explorer
4 Aug 2010, 15:43
Well, this is such an easy thing to implement that I added it right away upon seeing this thread. So in the next beta /time will show the local time both in the host/join screens and the in-game chat.

And then I can update the List of chat commands (http://worms2d.info/List_of_chat_commands) when the new bata is released.

Great job, anyway.