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alvareo
24 Jul 2009, 22:02
Hi,

I have hosted three online games so far, all using 3.6.29.0.

Two have had desynchronization issues *just* when starting the second round. One has used the 3.6.29.0 update, but the other one had to emulate 3.6.28.0, although in the latter, the 3.6.28.0 user left in the middle of round 1, just when he had lost. Also, when round 1 had ended, another user left.

3.26.9.0:32586 and 32587
emulating 3.26.8.0: 32588 and 32589

Help me please?

Thanks.

CyberShadow
28 Jul 2009, 07:17
Hi,

Aside from the laser sight desyncs in 3.6.29.0, there's also a desync bug with intrinsic maps in 3.6.28.0. But I don't think any of these apply to you.

In order to diagnose a desync, we'd need replays of the same game from both parties. Do you think you could arrange that?