View Full Version : Tutorial - how to add new weapons?
Hej, i played many years for Worms Armageddon, it is great game.
I was searching the speedruns on youtube when suddenly i see this:
http://www.youtube.com/watch?v=PGb_-6BBV0M&feature=related
Or this:
http://www.youtube.com/watch?v=WyrNluriqko&feature=related
And this
http://www.youtube.com/watch?v=bOj9dq-murE
And this is the question.... HOW ? :D
It must be on forum, but i don't speak english perfectly so i must miss it..
I download this pack: but don't know how use it in game. Maybe some one can help, i will be glad.
http://img387.imageshack.us/img387/213/fiddle.jpg (http://img387.imageshack.us/i/fiddle.jpg/)
CyberShadow
20 Jul 2009, 21:36
First video: The Fiddler (http://worms2d.info/The_Fiddler)
Second video: Worms 2 (http://worms2.team17.com/)
Third video: Project X (http://worms-px.ru/)
So it will not work into Worms Armageddon ?
Maybe some one can give me advice in shortcut.
1. patch 3.00
2. fiddler install
what next ? how can I add weapons or even weaponpack like COW
(cowzooka, cows launcher, cowstrike and more) ?
1. Download [this].
2. Start up the Fiddler program and run fiddlerclicker.exe
3. Load the fiddle scheme you want to play (all players must have the exact same fiddle scheme loaded).
4. Start W:A manually (that is, not through the Fiddler program).
5. Enter WormNET and host or join the game.
6. When in the lobby, all players must press Scroll Lock to activate fiddler-clicker.
7. Have the host launch the game.
So i must load the fiddle scheme, next click fiddlerclicker, RUN WA.exe, click SCROLL LOCK and new weapon will be active ? OR what ?
SgtFusion
21 Jul 2009, 08:31
The part of the tutorial you quoted is for games against other human players.
Fiddler: What SgtFusion said. You'll need to install W:A 3.0 (often, but not always, the one on the disc) as 30.exe (I think). Then you should be able to use fiddler. I think. But only with the old version. Just read the wiki page CyberShadow linked to above.
Worms 2 has a high level of customisation by default.
ProjectX: Get wormkit (in cybershadow's sig), project X (from the wiki page above). Then work from there.
Can anyone tell me step by step how to add one simple NEW weapon to Worms Armageddon ?
Get the COW STRIKE for example, plz.
Worminetor
23 Jul 2009, 21:19
Download these WA addons: WormKit (http://worms.thecybershadow.net/wormkit/), Project X (http://worms-px.ru/).
Unpack them to *\Team17\Worms Armageddon.
Use PXSchemeEditor and feel free to add/make/change weapons("Get the COW STRIKE for example"). Save schemes to "PXSchemes" folder. Launch game with Wormkit.exe, minimize the game, pick the scheme You want to play with and watch how Your 5 thousands cows flying to the earth and exterminate Your PC.
There are also few PX schemes allready released. You can find them on ProjectX site (http://worms-px.ru/?page=scripts) and here (http://forum.team17.co.uk/showthread.php?t=37307).
I didn't know if I can write here in polish, because he disabled PM function so I explained it with my poor english.
Karpio: If Your english is even poorer, You can leave any contact so I'll explain it in polish.
Great worminetor :) here is my contact Karpio777@gmail.com kontakuj ziomek. Now I will try your idea.
robowurmz
27 Jul 2009, 18:11
Project X is also far more flexible as it allows you to script your weapons, so you can make them do things not possible in the original game.
For example, you could make anti-gravity bubbles or something.
It lets you use custom sprites and multiple weapon tables too, so there's plenty of fun to be had.
Malevol3nt
1 Aug 2009, 23:00
It's also far more buggier.
robowurmz
2 Aug 2009, 10:29
It's also far more buggier.
Not that the original was buggy, eh?
kellykel
2 Aug 2009, 17:25
Is it possible to use fiddler and worm x with the wa demo!
Is it possible to use fiddler and worm x with the wa demo!
No. And the W:A demo doesn't work with anything newer than Windows ME nowadays :p
kellykel
4 Aug 2009, 00:09
How does project x work?
b1llygo4t
5 Aug 2009, 14:10
http://worms2d.info/Project_X
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