wildwild
17 Jul 2009, 17:51
Hi there,
I have, in the last few hours, really enjoyed playing Worms on my iPhone 3G. However, lots of little annoyances makes this game feel rather unfinished.
1. Performace
The game is pretty unresponsive overall, making lots of things a nuisance.
2. Ninja rope
Not usable at all. The controls are hideous, they dont seem to recognise multiple entries at once reliably (multitouch, anyone?). Why not think of something innovative, like using the built in motion sensor or at least proper on screen controls? It is difficult enough on pc, right now its impossible on the iphone.
3. Backflip
Double tap isnt recognized about 50% of the time...
4. Zoom
Apart from being unresponsive, it doesnt go in very far... Whats the point of these restrictions?
5. Tracking of Bazooka
When you shoot a bazooka or guided missile far, they usually leave the screen and you dont see the impact. Kinda annoying and unnecessary, dont you think?
6. Moving the crosshair
When you try to teleport or start an airstrike, the crosshair doesnt immediately go where you tap. Usually it just goes halfway, so you have to tap a few times, which costs time and is really annoying...
This is about all I could think of right now, if you get these right it will be an awesome game to play on the iPhone...
Looking forward to feedback and further positive criticism..
I have, in the last few hours, really enjoyed playing Worms on my iPhone 3G. However, lots of little annoyances makes this game feel rather unfinished.
1. Performace
The game is pretty unresponsive overall, making lots of things a nuisance.
2. Ninja rope
Not usable at all. The controls are hideous, they dont seem to recognise multiple entries at once reliably (multitouch, anyone?). Why not think of something innovative, like using the built in motion sensor or at least proper on screen controls? It is difficult enough on pc, right now its impossible on the iphone.
3. Backflip
Double tap isnt recognized about 50% of the time...
4. Zoom
Apart from being unresponsive, it doesnt go in very far... Whats the point of these restrictions?
5. Tracking of Bazooka
When you shoot a bazooka or guided missile far, they usually leave the screen and you dont see the impact. Kinda annoying and unnecessary, dont you think?
6. Moving the crosshair
When you try to teleport or start an airstrike, the crosshair doesnt immediately go where you tap. Usually it just goes halfway, so you have to tap a few times, which costs time and is really annoying...
This is about all I could think of right now, if you get these right it will be an awesome game to play on the iPhone...
Looking forward to feedback and further positive criticism..