PDA

View Full Version : What, no love for Larry?


Boit
15 Jul 2009, 02:17
Come on, T17! Where is the faintest acknowledgment of Leisure Suit Larry: Box Office Bust?! I know the reviews have been less than kind, but surely it doesn't deserve to be locked in the attic and ignored, does it?

Tell me this much: Will I ever see a patch for the bug in the PC version where the camera keeps quickly spinning around Larry, regardless of how I move the mouse? It sure would help me in formulating my own opinion of the game!

FutureWorm
16 Jul 2009, 19:46
haha you bought box office bust

Melon
16 Jul 2009, 21:49
I don't know why Team17 never mentioned Leisure Suit Larry here, I mean it can't be that bad can it?

*checks metacritic*
Leisure Suit Larry: Box Office Bust is without a doubt one of the worst games in history. There isn't a single characteristic in the game that is worth spending your money on. With the buggy controls, it's the king of crap. Under any circumstances, do not buy this game.
Boring, buggy, profoundly meaningless, and utterly dreadful in every imaginable way. Not just bad - this is novelty bad.
The lowest rating numbers here at IGN are reserved for games with nearly no redeeming qualities or interesting ideas, with next to nothing enjoyable to offer players, and which under no circumstances should be purchased by anyone. Leisure Suit Larry: Box Office Bust is, without a doubt, one of those games.
This Box Office Bust is a sample of how to change what worked completely for the worse.
Oh.

It even got a 0% score from one reviewer! Hahahahaha!

AndrewTaylor
17 Jul 2009, 00:11
I don't know why Team17 never mentioned Leisure Suit Larry here, I mean it can't be that bad can it?
I think it might technically be against the forum rules.

FutureWorm
17 Jul 2009, 05:50
i forgot team17 even developed that game, which is probably exactly how they want it

Boit
17 Jul 2009, 09:12
hahaha Yeah, I did buy it... 10 bucks at Gamestop, that's low enough for purposes of satisfying my curiosity. (I'd seen the reviews already.) I think it wasn't quite close to finished when Activision pulled the plug, and then when Codemasters picked it up they rushed it to market.