indiix2
9 Jul 2009, 14:19
I am trying to figure out the rational behind using the "X" button to alter the rotation of the girders. The "Y" button is used on all other weapons to alter their state (direction and timing). I didn't play Worms on XBLA as i've been out of Worms for several years (played earlier PC releases many moons ago). I was told by a friend that in Worms on XBLA that "Y" was used to rotate the girders. Was there a reason for the change to "X". It just seems so un-intuitive to have one weapon use "X" for altering state, while all others use "Y". Any clarification would be great.