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Chonen
11 May 2009, 15:27
So I was setting some custom schemes and had some questions:

1. Why is there an option to have teams start with their special weapons, but the toggle is unchangeable from off?

2. The Intermediate scheme starts you with A jet pack and etc. Why can't you set utilities as part of the User Defined schemes?

3. Why can't you set parameters for the Crazy Strong Weapons (concrete Donkey, Armageddon)

Thanks
Chance ^_^

Muzer
11 May 2009, 19:27
1. Why is there an option to have teams start with their special weapons, but the toggle is unchangeable from off?
It should be changable :/
2. The Intermediate scheme starts you with A jet pack and etc. Why can't you set utilities as part of the User Defined schemes?
Because WWP is silly
3. Why can't you set parameters for the Crazy Strong Weapons (concrete Donkey, Armageddon)
See above (you can't even set ammo for those in WWP, incidently)


To have a bit more control (but not much), try SchemeEddy 2 (http://worms2d.info/SchemeEddy)

Chonen
11 May 2009, 19:32
In reference to question 1:
That is so odd, I can freely toggle the super weapons but for some reason the teams special weapon has a red X on it that doesn't go away when I click on it.

Chonen
11 May 2009, 19:39
Wow! Thanks so much the Scheme Eddy 2 is really useful!!

Roboslob
12 May 2009, 02:32
... but for some reason the teams special weapon has a red X on it that doesn't go away when I click on it.

After service pack one is installed, that button becomes useless. Don't ask me why.