View Full Version : desynchroniastion problem solved!
Petrucci11
21 Mar 2009, 17:32
Hi guys!
I just wanna let you know that I seem to have solved my desynchronisation problem. The desyncs happened at any time during a match (not immediately when the map was loaded). It only happened when I played Towerrace maps.
So I tried to load the map before/after everbody entered my erver, tried out different schemes...without success. For me the solution was to downgrade to 3.6.28.0. Maybe that helps some of you, too.
Bye
Koen-ftw
21 Mar 2009, 19:01
*Facepalm*
Squirminator2k
21 Mar 2009, 19:59
Heavy sigh.
Doubletime gained access to Petrucci11's account.
*Facepalm*
QFT.
10 characters.
Squirminator2k
22 Mar 2009, 01:59
http://www.caffiene-fueled.com/wordpress/wp-content/uploads/2008/06/picard_riker_facepalms.jpg
For me the biggest frustration was the long loading times whith big maps.
I downgraded to 3.0 and... PROBLEM SOLVED yay w00t <=== free advice!!!
Malevol3nt
22 Mar 2009, 17:52
Doubletime gained access to Petrucci11's account.
Also, downgrading from 3.6.29.0 to 3.6.28.0 is something Doubletime would call "evolution".
Hypertyping requires hyperevolution.
Do I have to reinstall game to downgrade or I can do it another way?
CyberShadow
24 Mar 2009, 14:16
You can install 3.6.28.0 on an existing 3.6.29.0 installation. You can also have both EXEs work side-by-side in the same installation folder.
You can also have both EXEs work side-by-side in the same installation folder.
I might be wrong, but it would be a better idea if you are doing this to install .28 on top of your .29, rename its EXE, then install .29. This means that any files other than the EXE that are changed in .29 (if any) are still kept working.
.29 just replaces the exe.
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