View Full Version : Worms Armageddon for PSP? Please!
WormHorse
30 Aug 2008, 20:29
I was browsing the WA Animations page on my PSP the Other day, and realized how good worms armageddon (and other classic 2D titles) fits on the psp, sure WOW2 is good but it dosent compare to the classics:(.
Shadowmoon
31 Aug 2008, 09:28
For some reason i really don't think this would happen.
If they added a PS1 download of it to the Playstation store i'd love that, and i'd love worms on my PSP too but i don't think its very likely.
Squirminator2k
31 Aug 2008, 09:33
It's not happening.
Sorry.
Sorry, but "Port WA Please" has been asked so many times now that we've pretty much stopped bothering to explain the reasons that Team17 can't and wouldn't port it.
WormHorse
1 Sep 2008, 15:51
Oh well beter hack my PSP for a PS1 emulator than doesn't go fast but it might work
The bare minimal is a GBA emulator on my PSP that plays WWP
Sorry, but "Port WA Please" has been asked so many times now that we've pretty much stopped bothering to explain the reasons that Team17 can't and wouldn't port it.
I understand that they can't right now, however that could be fixed. I'm missing why they "won't", though. Care to explain?
Squirminator2k
2 Sep 2008, 01:20
What do you mean "that could be fixed"?
Look, WA isn't going to get ported to anything. Ever. So... y'know, stop asking. Invest the £5 in a copy for the PC and stop bloody whining.
What do you mean "that could be fixed"?
Look, WA isn't going to get ported to anything. Ever. So... y'know, stop asking. Invest the £5 in a copy for the PC and stop bloody whining.
Well, some people like to go on about that because Team17 don't own all the code they are unable to port WA to other plataforms. These people ignore that Team17 could obtain that remaining code, for free, too, if they asked perhaps? That possibility is there. I never said there was a chance, never big a big chance, for it to be ported I'm just asking why is it assumed Team17 don't want to, like Plasma said.
No need to repeat yourself, by the way, your opinion is not that important.
These people ignore that Team17 could obtain that remaining code, for free, too, if they asked perhaps?
Well, MicroProse got bought out by Hasbro, and now they have basically turned into Atari (as they bought Atari), so...
Well, MicroProse got bought out by Hasbro, and now they have basically turned into Atari (as they bought Atari), so...
So more reason for them to not give a damn about it? Ownership to companies no longer operating don't suddenly go to a void and become owned by no one thus unable to be operated by anyone. Unless of course the ownership of said cose was signed to an individual person.
Seriously, assuming Atari or ex Micropose employees would have a problem with Team17 porting WA to handheld because they got involved in the code a decade ago is really assuming too much. I will admit I wouldn't know the steps to this but I suppose it'd start with Team17 getting in contact with them and exposing the idea.
SupSuper
2 Sep 2008, 15:48
It might be a publisher thing, given the only game they seem to keep on porting is Worms World Party, which was published by Titus which has fizzled away, leaving all the rights with them.
Either way when was the last time you saw a company simply port an older title onto a newer platform out of nowhere unless it was 1. a cheap mobile platform 2. completely remade and remarketed for the new platform 3. really popular and hard to get otherwise thus justifying the cost?
Team17 wouldn't re-release W:A because it just wouldn't sell.
A lot of people would think it as being just an old, outdated game, which is a problem with the trend of newer games generally being much better than older ones.
A lot of people don't even know that it got updated at all.
Most of the people who would want it would've already gotten it anyway.
Team17 wouldn't re-release W:A because it just wouldn't sell.
A lot of people would think it as being just an old, outdated game, which is a problem with the trend of newer games generally being much better than older ones.
A lot of people don't even know that it got updated at all.
Most of the people who would want it would've already gotten it anyway.
Oh yeah, great reasoning.
*wonders why this threads keep popping up"
Squirminator2k
2 Sep 2008, 19:05
Because the same five or six people keep insisting Team 17 port over the game?
Kelster23
3 Sep 2008, 03:52
Team17 wouldn't re-release W:A because it just wouldn't sell.
A lot of people would think it as being just an old, outdated game, which is a problem with the trend of newer games generally being much better than older ones.
A lot of people don't even know that it got updated at all.
Most of the people who would want it would've already gotten it anyway.
You lie. Older games are usually way better that newer games! :mad:
Squirminator2k
3 Sep 2008, 06:19
Re-read the post again, Kelster. Plasmna says a lot of people would think that an old game isn't worth their time, which is unfortunately true.
Ironically, you hate the Wii - the console which is doing more for retrogaming than any other this generation. That makes me chuckle.
MtlAngelus
3 Sep 2008, 06:43
Re-read the post again, Kelster. Plasmna says a lot of people would think that an old game isn't worth their time, which is unfortunately true.
Except that most of the people that would think that probably won't even recognize the game and won't know it's old.
I don't really care about a W:A port, I just want a Worms game that is a good as W:A, which shouldn't be that hard. If they were able to create W:A 10 years ago, why can't they make something better now?
Except that most of the people that would think that probably won't even recognize the game and won't know it's old.
The "people don't want to play old games" is so retarded it's funny. Specially considering that WA in a portable medium would not look old, at all. In fact, it would look better than 90% of the other 2D portable titles. But here's Plasma with his WA avatar trying to convince us that porting the most popular worms game to the most popular portable console would be silly because people don't want to play old games.
And there's Squirminator saying that Plasma has a point because he claims a lot of people don't want to play old games. Yes, perhaps a lot of people don't. But it's pretty obvious a lot of them do. Do you guys even play videogames? Have any of you taken a look at the sales of Fire Emblem, Kirby Super Star, the Final Fantasy games, Metal Slug and others? Old games. Yes, some of them are more popular than Worms Armageddon but W:A is still Team17 most popular game.
Some people on these forums could do with a reality check, seriously, what's with all the love for Worms in Space for the Wii, Plasma? A game that is just a bit better looking than WA (and not even so) and then saying people wouldn't play WA on their portable consoles because it's old.
Give me a break.
Perhaps "people don't want to buy old video games" would be more accurate and appropriate? Especially just a port.
Perhaps "people don't want to buy old video games" would be more accurate and appropriate? Especially just a port.
Yes, your argument is valid. As valid as saying "WA wouldn't sell because there's a chance everyone who tries to buy it is killed by lemmings". Well, IT COULD BE. Let's all make a debate on possibilities. Let's ignore that there's ports in the DS that have sold more than 5 million copies. Let's all happily assume bull**** until we're happy with the result. I mean, it's not like I didn't quote fire emblem, final fantasy, metal slug, kirby. I could go on you know, Dragon Quest, Mario, Secret of Mana, Game and ****ing watch. ASTEROIDS.
I'm not for a second saying that WA would sell a bunch of copies if it was ported to the DS. All I'm saying is that your arguments are bull****. Worms in bloody space is like 10 years more new than WA and I bet my socks more people still play WA.
. I mean, it's not like I didn't quote fire emblem, final fantasy, metal slug, kirby. I could go on you know, Dragon Quest, Mario, Secret of Mana, Game and ****ing watch. ASTEROIDS.
They all made new games, not just ports.
They all made new games, not just ports.
They tweaked the visuals the game remains the exact same. And the reason they tweaked the visuals is to keep up with the times. Worms Armageddon doesn't need a graphical overhaul because it wouldn't look outdated on a Nintendo DS.
I actually got swayed by yakuza for once, he actually supplied a convinicing argument!
Not that many people would know that it is an old game. Sure, you can pick any other argument you want; be it too confusing for new users, or anything else, but that argument is just stupid. Most people who played W:A will obviously like it and want to buy it, and people who didn't play W:A would never have heard of it and think it is new. There is no reason to think people wouldn't buy it. I reckon getting the lisence and actually porting it would probably be the hardest thing. But, even harder than that, would be finding a publisher...
In fact, IMHO the visuals in the current-gen and previous-gen worms games (well, depending on what you count of a gen, I'm counting WOW and WXBLA being 4th Gen and WOW2 and WASO being 5th gen) don't suit worms very well, I much prefer the look of the other games.
In conclusion, if a publisher is found and permission is gained, there is no reason not to port W:A (unless someone else can find another persuasive argument...)
Squirminator2k
3 Sep 2008, 18:19
Maybe the reason it hasn't been ported is because Team 17 are trying to look forward, not backward. upward, not forward. And always twirling, twirling, twirling towards freedom.
Shadowmoon
3 Sep 2008, 18:42
Or, maybe WA for GBA didn't sell much (which i'm surprised no-one mentioned about this)
It got ported to the GBA in October 2002, and looking at the graphics, they don't look good at all, therefore i wouldn't be surprised if it didn't sell much when it was released.
I can't find information about the sales figures, so i honestly don't know, and this is just a guess.
Or, maybe WA for GBA didn't sell much (which i'm surprised no-one mentioned about this)
It got ported to the GBA in October 2002, and looking at the graphics, they don't look good at all, therefore i wouldn't be surprised if it didn't sell much when it was released.
I can't find information about the sales figures, so i honestly don't know, and this is just a guess.
W:A was never released on the GBA. W:A was released on the GBC, and WWP was released on the GBA.
And both are not very good, I'm sure they could be ported if:
Much more time is spent on them
They are done by Team17, not some crappy third party
Shadowmoon
3 Sep 2008, 18:55
W:A was never released on the GBA. W:A was released on the GBC, and WWP was released on the GBA.
And both are not very good, I'm sure they could be ported if:
Much more time is spent on them
They are done by Team17, not some crappy third party
I always get WA mixed up with WWP, but yes i did mean WWP.
It was ported, though.
It was published by ubisoft, and developed by Team 17, and i would say none of them are third party companies.
Maybe there were some third party companies involved in other ports of worms, though.
It was published by ubisoft, and developed by Team 17, and i would say none of them are third party companies.
Neither W:A nor WWP were ported to Gameboy platforms by Team17. One was ported by East Point software, and the other by someone else, can't be bothered to get my copy out to check...
MtlAngelus
3 Sep 2008, 22:11
Maybe the reason it hasn't been ported is because Team 17 are trying to look forward, not backward. upward, not forward. And always twirling, twirling, twirling towards freedom.
And that is why they are releasing a new Alien Breed. (which is suspected to be a port/updated port, even. :rolleyes:)
I think everyone would agree here that porting W:A, or making a new worms game that is not stripped down for dummies would be an overall good idea. The argument of "trying to look forward not backwards" is a stupid response to that. If T17 wants to position themselves in the top of the industry again, they should please the gamers. Instead, they appear* to just be cashing in some easy money by targeting "casual gamers"(i.e. the mentally retarded). That doesn't constitute looking forward, that constitutes trying to set a foothold and avoid taking risks.
*so far at least, I'm interested in whatever it is they are keeping in wraps right now, but I must admit I'm not holding my breath.
b1llygo4t
18 Sep 2008, 07:01
http://www.youtube.com/watch?v=Iok2jkQGWgU
port it your self
Shadowmoon
18 Sep 2008, 16:33
http://www.youtube.com/watch?v=Iok2jkQGWgU
port it your self
Do you not think that would be pretty hard?
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