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View Full Version : 3.6.29.0 CRASH at try to play replay of turn....


KMZ
30 Jul 2008, 03:15
W:A Beta Version: 3.6.29.0
Operating System: Windows Vista Ultimate amd64 SP1
CPU: Intel(R) Core(TM)2 Duo CPU T7500 @ 2.20GHz
Motherboard: Dell Vostro 1700
System Memory: 2048mb
Video Card / Driver Revision: NVIDIA GeForce 8600M GT (256Mb DDR2, PCIe 1.00 x16, SM 4.0) / 7.15.11.7770 11.07.2008
Sound Card / Driver Revision: SigmaTel HDA Codec / 6.10.0.5614 13.09.2007
DirectX Revision: DX10 June2008
Nature of the problem: Game crashes when play "online" game with only one player (but any number of teams) (for example for training or offline game with teststuff enabled) at try to play replay of a turn.
Steps to recreate: Create game via DirectIP, with only 1 player (Some commands are possible), and play well expecting game's tries of play replay of turn...
ERRORLOG.txt attached.
P.S.: In the 3.6.28.0 version such bug was not!..

CyberShadow
30 Jul 2008, 05:47
I can't reproduce this. Please upload a replay from a game that crashed and the file CRASH.DMP, or provide more detailed instructions on how to reproduce (scheme settings, etc.)

KMZ
30 Jul 2008, 16:52
I have tested on different schemes with different modes. It occurs only when teststuff is enabled.... Later I can give a dump and replay.

KMZ
2 Aug 2008, 08:09
Here replays which I promised.

Deadcode
23 Dec 2008, 22:06
I've resolved this bug and the fix will be in the next beta.

The problem was that 3.6.29.0 changed the behavior of crates but did not properly restore their state from a replay when emulating earlier versions. And 3.6.29.0 did not have its own TestStuff, so it had to emulate 3.6.28.0 to enable this. Put these together, and you have an instant replay crash that happens only if there are crates present at the beginning of the instant replay.