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Mr.Bad
22 Apr 2008, 21:54
I have found a bug.
when at least 3 worms die in pile and one of the pile has some health the axplosion of the first dying worm will reduce health from the worm who has 0 health.
I don't know how to explain more clearly because of my english, so I attached two replays with a bug and without so you can compare.

Devoluti0n
23 Apr 2008, 09:49
I might be blind, I don't see any bug here :S.

Edit:
Oh you mean that we can see how many hp the worm has lost, even if his total hp is < to the lost points...
I don't think it's a bug.

Run
23 Apr 2008, 10:17
I guess it's a graphical glitch more than anything since it doesn't actually affect gameplay

But certainly nothing serious

Especially when you consider that a worm will often show health losses much more than the health it actually has when you hit it with a banana or something

bonz
23 Apr 2008, 11:52
That's no bug at all!
In W2 you didn't see how many HP a worm lost once it reached zero.
Since WA you do, which is more like a feature so you can see how good your shot was.
E.g. to see if you got the maximum possible damage with a weapon.

Edit:
I've watched the replays now, and my previous comment doesn't quite relate.

In your case obviously the death explosion doesn't HPs as long as one worm still has energy.
If all worms die with the first death explosion, no HPs are shown.

As Run said, really a minor glitch, which probably wouldn't take much time if someone wanted it fixed.

franpa
23 Apr 2008, 15:29
In worms 2 you see damage dealt to worms after there health reaches 0 but this is disabled for online play iirc and iirc it never shows damage to worms with 0 health (except in this instance) in W:A.

Regulator
27 Apr 2008, 16:39
In worms 2 you see damage dealt to worms after there health reaches 0 but this is disabled for online play iirc ydnrc

That is not true.

franpa
28 Apr 2008, 01:32
I'm pretty sure it is, and Des added a patch to his patcher that re-enables it for online play but it can cause desyncs if all players dont have it applied.

Regulator
28 Apr 2008, 09:17
Again, that is not true.

S*natch/Des patch enables this option, but it causes de-syncs in online play.

It has never been officially possible.

Muzer
28 Apr 2008, 18:14
Franpa, he plays W2. Don't bother trying to argue. And BTW, I used to play it all the time and from what I remember Reg is right.