ngg
30 Jun 2007, 00:03
hello,
will unlocking that wooden door in weapons options, for when you're making a new scheme, allow you to decide crate probablities for super weapons?
i currently use schemeworks for my custom normal/deathmatch game scheme, in which i have it so that only super weapons can appear in crates, but it doesn't work. i instead just get things like cows, old lady, pidgeon, etc.
but will unlocking that wooden door (by getting Elite status in Deathmatch and Gold in the all the Training games) fix the problem, and let schemes i create in-game (instead of with schemeworks) actually listen to when you decide crate possibilities in regards to superweapons?
or is there no way to decide stuff about superweapons appearing in crates, other than making sure 'allow superweapons' is on? (it's on, but still doesn't make superweapons appear. and the superweapon's crate chances don't seem to affect it either, whether i have it on 1 or 10 for each superweapon)
thanks
will unlocking that wooden door in weapons options, for when you're making a new scheme, allow you to decide crate probablities for super weapons?
i currently use schemeworks for my custom normal/deathmatch game scheme, in which i have it so that only super weapons can appear in crates, but it doesn't work. i instead just get things like cows, old lady, pidgeon, etc.
but will unlocking that wooden door (by getting Elite status in Deathmatch and Gold in the all the Training games) fix the problem, and let schemes i create in-game (instead of with schemeworks) actually listen to when you decide crate possibilities in regards to superweapons?
or is there no way to decide stuff about superweapons appearing in crates, other than making sure 'allow superweapons' is on? (it's on, but still doesn't make superweapons appear. and the superweapon's crate chances don't seem to affect it either, whether i have it on 1 or 10 for each superweapon)
thanks