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View Full Version : BUG: offline play scheme issue


franpa
31 May 2007, 12:35
i have no idea if this affects online...

start a skirmish and choose "intermediate" scheme (should be chosen by default) now play a game and note that you have a low gravity utility and a jetpack.

now start another skirmish and simply edit the intermediate scheme and add say, 1 extra cluster nade? then play the game... note that now you have no utilities at all.

i thought editing a scheme kept all the hidden stuff intact o,O

Melon
31 May 2007, 13:07
Nope. It never has. It only stays the same if you edit one of those "quick setting" buttons underneath the large weapon and option menu buttons.

If the settings are still the same, it should say [Intermediate]* (the * means that one of those base 6 settings has changed). If it says User Defined, then you'll lose the utilities and their delay settings.

franpa
31 May 2007, 13:12
kk, so this behacior is intended?

Melon
31 May 2007, 13:14
I believe it is. The only game it hasn't done it is Worms 4, if I remember correctly.

Etho
1 Jun 2007, 04:41
I don't think the behavior was intended. I just don't think they bothered to correct it. It would be nice if it was corrected.

This annoyance is especially annoying in wwp because you have even less control over the scheme options within the game.

franpa
1 Jun 2007, 05:48
if they do correct it then wouldnt that make a customized "full wormage" possible? they would need a special rule for that scheme.