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View Full Version : Rope on XBLA


xRazEx
5 Mar 2007, 10:25
I am having a very hard time deciding between a ps3 and an xbox 360. I want the ps3 more, but I'm willing to buy xbox just because of worms.

Now my questions are:
Will there be posibilities to make schemes? More specifically, roping schemes? Does the gravity when roping feel the same (when looking at grenades and bazookas being fired in clips I've seen, the gravity seemed large and the grenade/missle would fall much faster than in the PC games now)
Will we be able to set a "maximum power" for rope to be able to shoot it multiple times and also turn on the indestructable border on maps? (eg. roper scheme)

What I basically want to know, is if there be professional roping on the xbox or not.

(sorry if some questions were answered in previous posts I searched "rope" and found no answers)

Vercetti
5 Mar 2007, 10:47
Worms XBLA is very similar to Worms Open Warfare PSP. On PSP, if you set rope to infinite then you also get infinite swings. On PSP you can't make crates appear every turn, they are stuck on random. There is no indestructible terrian or border option, the best you can do is choose a random cavern map. You can easily swing across a cavern map but getting the rope to flip over a small hill is much harder than with a keyboard. It will be funny watching players waste their turn time trying to get over some land with the rope. The 360 analog stick should handle better than the PSP controls but it's no keyboard.

There is a chance some of this has been changed for the 360 version but I think they spent most time adding xbox live features, we'll see in a few days. It's still a bargain for $10 USD.

Boggy_B
5 Mar 2007, 15:37
In the video's the worms also look heavier than in WWP, where they would really fly away after being blown bij a grenade. Now they don't fly so far.

And yes, you can make schemes.

GhostySpad
5 Mar 2007, 18:45
In the video's the worms also look heavier than in WWP, where they would really fly away after being blown bij a grenade. Now they don't fly so far.

And yes, you can make schemes.

I thought that it was only possible to generate schemes:confused:

dejay
5 Mar 2007, 21:12
I wouldn't get a 360 just because of worms - there are plenty of other good reasons to get a 360 though. If you were going to decide because of worms, give it a week or two and then you can read lots of impressions from people playing the game.