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Luther
8 Feb 2007, 16:18
A couple of us here have been thinking about a simple Worms game, played with a standard deck of cards. I thought that some of you might like to see what we've come up with.

Players:

2-? players (4 or more requires two decks of cards)

Setup:

Deal each player three stacks of four cards, all face up, each stack arranged in a 'patience' style column so that the cards below the top can all be seen. Each stack represents a 'worm'. The rest of the deck is put aside face down.

Play:

Play proceeds to the left of the dealer. On his or her turn, each player can either attack or 'darkside' (worms terminology for hiding out where you're harder to hit)

To attack, the player plays the top card of one of his worms against an equal or lower top card of someone else's worm. Suits are not important. Both cards are removed and placed face up in a discard pile. In addition, any uninterrupted descending sequence of cards below the one he attacks are also removed and placed on the discard pile. The attacking player then draws a new card from the pack and puts it on the worm from which he played the card.

Example attack (player 1's turn):

Player 1 worms (right hand card is top):

[8 [2 [4 [K ]
[6 [6 [7 [4 ]
[9 [2 [9 [Q ]

Player 2 worms:

[4 [3 [7 [9 ]
[K [J [2 [8 ]
[J [A [4 [6 ]

Player 1 decides to attack, and plays his queen against Player 2's 9. The queen, 9, 7 and 3 are all removed, and a new card dealt onto the attacking worm:

Player 1 worms (right hand card is top):

[8 [2 [4 [K ]
[6 [6 [7 [4 ]
[9 [2 [9 [7 ] <<< queen played and replaced

Player 2 worms:

[4 ] <<< 3 7 and 9 removed
[K [J [2 [8 ]
[J [A [4 [6 ]

The 4 is not removed because it was higher than the card above.

Alternatively, or if a player finds he has no top cards high enough to attack his enemy, he can 'darkside'. To 'darkside', the player nominates a worm and deals a single card onto the top of it. Continuing the example above, player 2 decides to 'darkside' his first worm:

Player 2 worms:

[4 [9 ] <<< new card
[K [J [2 [8 ]
[J [A [4 [6 ]

Killing a worm:

A worm is dead when an attack removes all its remaining cards. Playing a one-card worm's card as an attack doesn't kill it; you still deal another to replace it after the attack.

Special Rule for Aces:

If an ace is on the top of a worm, it's a high card - only another ace can beat it. However, if it's anywhere below the top card, it counts as low. So on his second turn, player 1 can remove the 6, 4 and Ace from Player 2's third worm by playing his 7:

Player 1 worms (right hand card is top):

[8 [2 [4 [K ]
[6 [6 [7 [4 ]
[9 [2 [9 [J ] <--- 7 played and replaced

Player 2 worms:

[4 ]
[K [J [2 [8 ]
[J ] <---- 6 4 and A removed.

Special Rule for when a player has only one worm left:

If a player only has one worm left, he can choose not to draw another card after attacking. This allows him to expose more powerful attacking cards that his opponent might be unwilling to bring to the top.

Other rules:

If the deck is exhausted, flip over the discard pile, shuffle and re-use it.

Winning the game:

The last player with worms left wins!

Optional Rules:

Sudden Death: For a quicker end-game, when only two players remain with one worm each, the water starts to rise. Every round (2 turns), one card is removed from the bottom of each worm and put on the discard pile.

Hints and tips:

1. Don't darkside on top of aces. A worm with an ace on the top is very strong; a worm with an ace in the middle is very weak.
2. Think twice before darksiding on top of low cards: this tends to make vulnerable descending runs.
2. Worms with cards that get smaller towards the top aren't much use in attack, but they take a lot of killing. Think about using your attacks and darksides to construct a hard-to-kill worm - it'll come in handy.
3. If you're in a 3-way game, play devious! Use your attacks on the player to your right to expose tempting descending runs of cards, so that the player to your left will leave you alone.

There you go. Maybe some of you might like to give it a try and let us know what you think. Enjoy!

Vader
8 Feb 2007, 16:40
This looks great!

I'll be playing this as soon as I find someone who's up for playing.


Hmm. Perhaps you could incorporate dice into it - say, every turn the player rolls 2 dice, if they roll a double they get a weapon (pick up a card off the deck and see if you want to play that instead of one of the top cards on one of your worms) or health (add a card from the deck to a worm).

I guess I should play it before suggesting things, though. ;)

bine
8 Feb 2007, 17:23
That is teh suxxor

Luther
8 Feb 2007, 17:24
Thank you Sam for your kind words of support.

WeXzuZ
8 Feb 2007, 19:54
Nice game there, looks interesting. (Y)
You should consider making a merchandise card deck with worms as queens kings etc xP

M3ntal
8 Feb 2007, 23:30
Excellent, Luther. I'll have to try this one out.

Plasma
8 Feb 2007, 23:36
Me likey!


*has an idea...*

Metal Alex
9 Feb 2007, 00:49
That is teh suxxor

I bet you get owned by luther ;)

bonz
9 Feb 2007, 01:38
I bet you get owned by luther
Don't stir them up, or the beer drinking contests are gonna last for days. http://www.nanacide.com/images/Emoticons/beer.png

Defcon
9 Feb 2007, 11:42
SO I was giving this a go and doing pretty well when all of a sudden I was dealth Mr Bun the Baker. Of course i had no idea what to make of this so can you suggest some strategies to deal with a card of such power?

AndrewTaylor
9 Feb 2007, 11:52
I tried playing this online against S2K, but it desynched after we shuffled the client deck. Do I need to forward some ports?

Luther
9 Feb 2007, 12:01
SO I was giving this a go and doing pretty well when all of a sudden I was dealth Mr Bun the Baker. Of course i had no idea what to make of this so can you suggest some strategies to deal with a card of such power?

Unless you are playing the Prague rule set you can assume Mr.Buns are wild.

Vader
9 Feb 2007, 13:22
I tried playing this online against S2K, but it desynched after we shuffled the client deck. Do I need to forward some ports?

Forward the following ports to your stomach:

http://www.casarosaflorists.co.uk/flowers/ACF1A29.gif
http://www.mitchellandson.com/catalog/images/grahams_lbv.jpg
http://www.liffordwineagency.com/featured/2005/03/images/qdn_98_lbv_port.jpg

AndrewTaylor
9 Feb 2007, 13:46
I fororororwed the pooorst, and it worksh great now! Thansk.

I think I'll have a little sleep now.

*thud*

Gardy Looo
9 Feb 2007, 16:57
When I saw the title, this came to mind:

Worms pictures on the cards. Spadge as the ace, Slick as the king and HK the queen (:p) Error as the jack and Psyke as the joker.



I saw it was completely different. :p

SuperBlob
9 Feb 2007, 18:10
When I saw the title, this came to mind:

Worms pictures on the cards. Spadge as the ace, Slick as the king and HK the queen (:p) Error as the jack and Psyke as the joker.



I saw it was completely different. :p

Come on, get your forum history right! I doubt either Psyke or Error would be in the pack at all, let alone the joker and jack :p

SupSuper
10 Feb 2007, 18:01
Me likey!


*has an idea...*You're gonna GameMake it aren't you? :p

Metal Alex
10 Feb 2007, 18:35
You're gonna GameMake it aren't you? :p

We all noticed :p

but if it's online, it has my seal of approve

MadEwokHerd
10 Feb 2007, 21:20
words

I'm so confused.

Plasma
11 Feb 2007, 00:29
You're gonna GameMake it aren't you? :p
No.




Well, I was; until I decided that I'd be better off making a valentine's gift for Kelsey instead!

MtlAngelus
11 Feb 2007, 10:30
wtf it's not W:A... NO HGG?? this gaem suks!!1! :mad:

Actually quite a nice idea, should definitely try it out.

You know it would be fun if someone took some time to desing a Worms related deck.

wormthingy
11 Feb 2007, 15:12
You know it would be fun if someone took some time to desing a Worms related deck.

mmm.. I've made a deck before..
*gives it a try*

Shockdude
11 Feb 2007, 17:47
Well, I was; until I decided that I'd be better off making a valentine's gift for Kelsey instead!oh, dear...

anyways... i don't get the game:p

Luther
12 Feb 2007, 11:05
anyways... i don't get the game:p

Its a lot more simple than the description makes it look. Try it and you'll see. My 8 year old son understood it after playing one game.

It's work in progress too. We've still thinking about some small changes to help the 2 player end game..

AndrewTaylor
12 Feb 2007, 14:01
No.




Well, I was; until I decided that I'd be better off making a valentine's gift for Kelsey instead!
...Not using Game Maker, though, right?

Geckogirl
12 Feb 2007, 20:57
A Worms card game???
I had that idea too!
It looks like Luther read my mind! :eek:

MadEwokHerd
12 Feb 2007, 23:28
Its a lot more simple than the description makes it look. Try it and you'll see. My 8 year old son understood it after playing one game.

But don't I have to understand the rules first to be able to do that?

Vader
13 Feb 2007, 00:41
But don't I have to understand the rules first to be able to do that?

Lay the cards out in front of you and follow the instructions in the first post. It will soon become apparent what you have to do.

bonz
13 Feb 2007, 06:15
All you have to do is convince Jjar (http://forum.team17.co.uk/member.php?u=19986) to create the artwork for a 52-card deck (+3 jokers).
Then you can print them, laminate them or and use those protective card sleeves to make your deck.

Jjar made these, shouldn't you know:
http://www.d1s.net.tf/jjar

Plasma
14 Feb 2007, 19:24
...Not using Game Maker, though, right?
No, no.





But it was made in MSpaint! :o
Now, what did we learn in relation to asking me questions about my business?
Oh, and for anyone that cares about that pic, [link] (http://www.deviantart.com/deviation/48784042/).

Luther
15 Feb 2007, 09:56
Nice pic Plasma.

Vader
15 Feb 2007, 13:52
Now, what did we learn in relation to asking me questions about my business?

I learnt that if you announce something on an Internet forum it becomes the world's business.

Back on topic: I can't find any of my decks of cards! I guess I'll have to take a quid to the shop... again. I must have about 5 decks by now, all complete but hidden away somewhere. :(

[Wormz]
20 Feb 2008, 23:48
You know what'd be interesting? Worms Action figures! or "Worms: The Trading Card Game" seriously, i can imagine both in my head. Plastic little worms figure, with hats that you can slide on and off

Melon
20 Feb 2008, 23:56
http://wa.team17.com/images/hiband/hiband_29.jpg

[Wormz]
20 Feb 2008, 23:59
http://www.sheepie26.com/forum/images/smilies/smiley10jp0.png yeah, but i mean just a normal worm, with a Bazooka or somefin', grenade, air stike, if there's any like that i'd buy some

Melon
21 Feb 2008, 00:03
Actually, that worm model you see above was only an April Fools joke they did one year. It doesn't ACTUALLY exist.

yauhui
23 Feb 2008, 04:26
...Err, what?

x_X Why does the 9, 7 and 3 get removed if player 1 uses Q, but the 4 doesnt get removed because its higher than the card above... Wait, I dont understand a single crap I'm typing right now.

Plasma
25 Feb 2008, 18:20
...Err, what?

x_X Why does the 9, 7 and 3 get removed if player 1 uses Q, but the 4 doesnt get removed because its higher than the card above... Wait, I dont understand a single crap I'm typing right now.
The 4 was higher than the last card that was taken, which was the 3.
Simply put, when a worm is attacked and the first card is removed, you only remove the card behind it if it's lower than the card just removed. And if it is, you do the same for the card behind that.

yauhui
29 Feb 2008, 10:01
Oh! I understand now... lol

martins
16 Mar 2010, 17:38
will have to teach someone this before I play with them and it's a little bit complicated.