BlueScope
7 Feb 2007, 16:57
The one and only thing I'd ever missed in WA was the weapon modification panel from Worms 2, where you could set several things like explosion radius, damage, ... I think that it'd be a nice addition for WA if you'd do this, and it'd be even better if one could save these within the schemes, along with several other things... Some things I'd like to see:
Modified damage settings - Instead of the one to five stars, you'd have a bar that sets the damage from 25% to 200%.
Radius settings - sets the radius of terrain destroyed with a projectile from 50% to 200%.
Ammo Settings - Sets the ammount of used bullets per shot from 50% (100% if there's just one bullet used) to 300 % (Shouldn't be allowed for things like the MB Bomb or the Concrete Donkey).
Modified crate settings - Instead of the zero to five stars, a bar from 0% to 100% would control the chance of that weapon being found in a crate.
Please tell me if this'd be possible, and please tell me you're going to do it :P
Modified damage settings - Instead of the one to five stars, you'd have a bar that sets the damage from 25% to 200%.
Radius settings - sets the radius of terrain destroyed with a projectile from 50% to 200%.
Ammo Settings - Sets the ammount of used bullets per shot from 50% (100% if there's just one bullet used) to 300 % (Shouldn't be allowed for things like the MB Bomb or the Concrete Donkey).
Modified crate settings - Instead of the zero to five stars, a bar from 0% to 100% would control the chance of that weapon being found in a crate.
Please tell me if this'd be possible, and please tell me you're going to do it :P