View Full Version : 2nd pc on network
ok so i got it all working and i can host games ok
my question is my 2nd pc's ip is the same as mine how can i get his pc to connect to my server everyone can join my server except the guy on the same network as me?
AndrewTaylor
30 Nov 2006, 11:08
ok so i got it all working and i can host games ok
my question is my 2nd pc's ip is the same as mine how can i get his pc to connect to my server everyone can join my server except the guy on the same network as me?
Well, you can't forward the same port to two computers, so I'm not convinced it's possible. But here's an idea:
Why don't you both play on the same PC? Just sit together, and put two teams in.
It's not a problem of port forwarding, but a problem of IP address.
If there were a possibility to play direct IP games, he would just need to enter LAN IP of host computer. But if he tries to join via WormNet, he has to try another IP.
we want to all 3 play with others online i can host and we 3 can play over lan but not with our other friends online i dont think its gonna be possible im gonna try a ip changer and see if it worx ill keep u informed.
If it doesn't, just get WA.
AndrewTaylor
1 Dec 2006, 11:50
Sit around the same pc. Really. You can do that.
How uch do I have to wave my arms and shout before people realise that it's possible for two pleople to play a game without owning two computers?
Sit around the same pc. Really. You can do that.
How uch do I have to wave my arms and shout before people realise that it's possible for two pleople to play a game without owning two computers?
The only drawback is that you can't use the invisibility utility in non-network games.
AndrewTaylor
1 Dec 2006, 14:38
Actually, I can think of three other drawbacks: everyone knows what everyone else picks up in crates (this can also be considered an advantage), you have to do a lot of swapping, and team chatter and whispers don't work anything like as well. But for a casual game I'd still prefer to have my opponents in the room, and it's infinitely easier to set up.
And I think you actually could use invisibility, because I'm opnly suggesting that some of the combatants share a computer. The others can play online.
Provided the two people using the same computer are on the same team, all those drawbacks are taken care of. And then some.
An advantage would be that you can cancel your opponents hotseat time, fire your enemy's weapons or even beat your opponent if playing on the same machine. :D
Provided the two people using the same computer are on the same team, all those drawbacks are taken care of.
Indeed.
Two players with a team each on the same machine in an online game can see eachothers invisible worms.
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