View Full Version : An idea for a WK module
One that when you double click wk.exe, it says; load replay? (yes or no) and if yes is pressed, it has the standard windows open box defaulted to current path\user\games dir, and when you select a wormkit enabled replay it loads the replay with wk enabled. Much easier than doing strange command-line things.
CyberShadow
9 Sep 2006, 19:46
FINE.
I've updated WormKit, just for you. Re-download it from its homepage at http://maplecenter.net/wormkit/. Now you can just drag-and-drop replays over WormKit.exe.
[UFP]Ghost
9 Sep 2006, 22:18
thanx m8 :)
Thanks a lot! *downloads*
Huh? MadHooklib and MadCHook.dll are pwded?
I didn't think this was worth starting a thread about, so cyber, shouldn't you add G-Lite to the credits page?
CyberShadow
10 Sep 2006, 13:24
Huh? MadHooklib and MadCHook.dll are pwded?
What do you mean?
I didn't think this was worth starting a thread about, so cyber, shouldn't you add G-Lite to the credits page?
I don't distribute any of his work with WormKit. I linked to his ReplayShark module on the front page, and noted who wrote it.
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