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View Full Version : An idea for a WK module


Muzer
9 Sep 2006, 19:33
One that when you double click wk.exe, it says; load replay? (yes or no) and if yes is pressed, it has the standard windows open box defaulted to current path\user\games dir, and when you select a wormkit enabled replay it loads the replay with wk enabled. Much easier than doing strange command-line things.

CyberShadow
9 Sep 2006, 19:46
FINE.

I've updated WormKit, just for you. Re-download it from its homepage at http://maplecenter.net/wormkit/. Now you can just drag-and-drop replays over WormKit.exe.

[UFP]Ghost
9 Sep 2006, 22:18
thanx m8 :)

Muzer
10 Sep 2006, 07:59
Thanks a lot! *downloads*

Muzer
10 Sep 2006, 08:03
Huh? MadHooklib and MadCHook.dll are pwded?

Muzer
10 Sep 2006, 08:21
I didn't think this was worth starting a thread about, so cyber, shouldn't you add G-Lite to the credits page?

CyberShadow
10 Sep 2006, 13:24
Huh? MadHooklib and MadCHook.dll are pwded?

What do you mean?

I didn't think this was worth starting a thread about, so cyber, shouldn't you add G-Lite to the credits page?

I don't distribute any of his work with WormKit. I linked to his ReplayShark module on the front page, and noted who wrote it.