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[Wormz]
20 Feb 2008, 21:51
theoretically?

[UFP]Ghost
21 Feb 2008, 03:04
basically if they could make a perfect 3D game, with perfect controls, user customizability, make the ninja rope what is was in 2d etc... just not by limited by the problems (well really any problem even if you don't think mine are) of making the game in 3d.

wormShot
17 Jun 2008, 20:35
I really don't understand why some people keep complaining about 3D in worms games. It's a natural evolution. For me it made worms so much funnier.

Why instead of criticise 2D or 3D we write the advantages and disadvantages of each one?

Squirminator2k
18 Jun 2008, 19:02
The problem is that at present the shift to 3D has caused Worms to lose much of its strategic elements. It's much more difficult to successfully land a bazooka on your target by curving in the wind, for example, meaning that luck replaces strategy 9 times out of 10.

Don't get me wrong, it's still a fun game. But I prefer 2D, personally.

Plasma
18 Jun 2008, 20:18
The problem is that at present the shift to 3D has caused Worms to lose much of its strategic elements. It's much more difficult to successfully land a bazooka on your target by curving in the wind, for example, meaning that luck replaces strategy 9 times out of 10.
I'd say the bigger problem is that most people have trouble visualising a projectile path in 3D altogether.

One thing I did really miss from the 3D games is the cutscenes. The 2D ones that did have them weren't nearly as good: half because it lacks a dimension, and half because while 3D animations simply alter the, er, skeleton of the worm, 2D animations have to be tailor-made and thus are muuch harder to do.

SupSuper
19 Jun 2008, 01:18
I'd say the bigger problem is that most people have trouble visualising a projectile path in 3D altogether.My problem is the depth of 3D, it's pretty easy to misjudge the distance between you and your target in first-person view when you have to take in account wind and gravity.

wormShot
20 Jun 2008, 18:29
The problem is that at present the shift to 3D has caused Worms to lose much of its strategic elements. It's much more difficult to successfully land a bazooka on your target by curving in the wind, for example, meaning that luck replaces strategy 9 times out of 10.

Don't get me wrong, it's still a fun game. But I prefer 2D, personally.

That's a valid argument. It requieres more practise but a direct hit with the zooka across a hole screen (top view) is a good reward. I think the most difficult part is do it with wind.

jsgnext
26 Jun 2008, 03:07
The problem is that at present the shift to 3D has caused Worms to lose much of its strategic elements. It's much more difficult to successfully land a bazooka on your target by curving in the wind, for example, meaning that luck replaces strategy 9 times out of 10.

agree...but not at all....i think worms 3d series lose much of its strategy because they have a very limited weapons arsenal....i mean where are the dark-side weapons....if team17 could solve the challenge of making the blowtorch and the drill in 3d,it will recover the original worms strategy.

d3rd3vil
24 Jul 2008, 18:53
I would suggest: make a new Worms like Worms Armageddon for example, with a sideview BUT with 3D explosions and worms....

Shadowmoon
24 Jul 2008, 19:45
I would suggest: make a new Worms like Worms Armageddon for example, with a sideview BUT with 3D explosions and worms....

No. Terrible idea.

super_frea
24 Jul 2008, 20:03
It probably will be done at some point though.

If you want it to be like WA, why not just play WA?

SupSuper
25 Jul 2008, 13:55
Because it's old, duh. :rolleyes:

WormHorse
1 Sep 2008, 16:45
Mabe more real weapons like; M4's, RPG Launcers, and Katanas
Just suggesting:D

but of course each could have its own ability
M4 - a bit weaker than the minigun
RPG - No gravity or wind effect
Katana - Like a mix of The baseball bat and fire punch:)

jsgnext
19 Sep 2008, 04:13
Mabe more real weapons like; M4's, RPG Launcers, and Katanas
Just suggesting:D

but of course each could have its own ability
M4 - a bit weaker than the minigun
RPG - No gravity or wind effect
Katana - Like a mix of The baseball bat and fire punch:)

I would like to see a katana or a sword tipe weapon on worms....but m4 and RPG...mmm....go and play CSS xD

Plasma
19 Sep 2008, 10:28
Mabe more real weapons like; M4's, RPG Launcers, and Katanas
You're suggesting that Worms, a cartoon game with a blatant disregard for how reality works, should have real-life weapons?

Although I do like the idea of killing your enemies with HELLO WORLD and guy-with-huge-sword. But that probably wasn't what you had in mind there.

WormHorse
20 Sep 2008, 01:03
You're suggesting that Worms, a cartoon game with a blatant disregard for how reality works, should have real-life weapons?

Although I do like the idea of killing your enemies with HELLO WORLD and guy-with-huge-sword. But that probably wasn't what you had in mind there.

Well if thats the case I dont know what a Bazooka, Grenade, shotgun, uzi, nuclear bomb, handgun, minigun, battle axe, longbow, dynamite, mine, blow torch, pneumatic drill, baseball bat, parachute, flamethrower, petrol bomb, skipping rope, flag, or chainsaw is

The point is worms DOES have real weapons but they cartoon them up... you should remember that before posting somthing like that

However the funny weapons keep worms apart from other games (I agree with you there) but some of the real ones also do.

PS there is a chainsaw in the GBA version of WWP

WormHorse
21 Sep 2008, 04:51
rupees!

Magnet and boomerang but you get the point

StoneFrog
21 Sep 2008, 22:29
I'm thinking:

-2D gameplay.
-Original physics and weapons and all.
-Mission editing, multiplayer missions, WormPot, etc of WWP.
-Customization (hats etc) of W4.
-Perhaps some basic coding in maps, moving platforms etc.
-Possibly 3D backgrounds and stuff if Team 17 doesn't want to go full 2D.

That'd be awesome. :D

Buguletzu
29 Sep 2008, 23:16
3 simple requests:
- fix "the" bugs, jumping high in the air with the rope, making the worms invisible by pointing the rope to the crates etc.
- no more tweaking! I had it with all the noobs having a BFG that destroys all the map terrain
- customization of all inventory in "weapon factory" (including colors)

_Kilburn
2 Oct 2008, 18:44
- no more tweaking! I had it with all the noobs having a BFG that destroys all the map terrain

Please do keep tweaking, just make it online-proof or something like that. I just hate those retarded newbies who made "tweaking" such an awful word.

raffie
3 Oct 2008, 17:46
Please do keep tweaking, just make it online-proof or something like that. I just hate those retarded newbies who made "tweaking" such an awful word.

I love how Buguletzu talks about noobs while you"re trying to be politically correct talking about 'retarded newbies'

koolies54
6 Oct 2008, 10:14
I think the time has come for a new 3d game, i liked number 4, even though the story was short and rarely challenging. I also think that on PC the controls of it arnt really hard, plus if you dont like them, change them. :DAnyway I like the idea of a better weapons factory because the land damage is a bit low, i mean you cant have a good explosion unless it is full!:( I also wish there was more choice, because there really isn't enough stuff in there, and you should be able to choose your shell, but there should be limits because I think it is a stupid idea to have a trooper shoot out an easter island head.

Metaknight
22 Oct 2008, 15:34
I loved the WWP thing where you could choose your team's weapons for cash. It was awesome.

SAVE WORMS
18 Mar 2009, 19:08
dont you see what happening?!?!?!:mad:were discouraging worms and trying to make them give it up so they can say the crowd made them give it up! theyre testing our loyalty so i say we show them we care and encourage them to make the next an best of all greatest ever WORMS GAMES EVER!!!!!!!!!!!!!!!!:):):):)

MtlAngelus
18 Mar 2009, 23:01
dont you see what happening?!?!?!:mad:were discouraging worms and trying to make them give it up so they can say the crowd made them give it up! theyre testing our loyalty so i say we show them we care and encourage them to make the next an best of all greatest ever WORMS GAMES EVER!!!!!!!!!!!!!!!!:):):):)

Lay off the caffeine for a while dude.

SAVE WORMS
19 Mar 2009, 12:28
Lay off the caffeine for a while dude.

ok fine....if u just save worms

MtlAngelus
20 Mar 2009, 01:47
ok fine....if u just save worms

I'll save them alright. Just wait in there for the men in white coats. They are friends of mine, they only want to help you.

gloworm
11 May 2009, 16:58
If im gonna make worms 5 i'll just probably use the source engine
Reason?
benefits:
easy to use
physics are tweakable like valve did to portal
online multiplaying is easy
smooth particles are now available (they are demonstrated in team fortress 2)
turrets guns already pressent

disbenefits:
its up to the developer to make the gameplay (its up to team17 on how to pressent turn based gameplay at the souce enigne)
weapon scripts also the same thing as being (i know some ideas for easy scripting for some of the weapon physics)
destructible maps and arenas are not yet pressent at the source engine(needs the game developers to tweak the source engine heavily [you can review the frost bite engine fo some reference])


other ideas: i would make also a ps3 version because its sixaxis can help on some weapons that features control (super sheep parachute jetpack)

robowurmz
15 May 2009, 12:54
If im gonna make worms 5 i'll just probably use the source engine
Reason?
benefits:
easy to use
physics are tweakable like valve did to portal
online multiplaying is easy
smooth particles are now available (they are demonstrated in team fortress 2)
turrets guns already pressent

disbenefits:
its up to the developer to make the gameplay (its up to team17 on how to pressent turn based gameplay at the souce enigne)
weapon scripts also the same thing as being (i know some ideas for easy scripting for some of the weapon physics)
destructible maps and arenas are not yet pressent at the source engine(needs the game developers to tweak the source engine heavily [you can review the frost bite engine fo some reference])


other ideas: i would make also a ps3 version because its sixaxis can help on some weapons that features control (super sheep parachute jetpack)

The problem with the Source engine is that you are forced to sell your products via Valve.

gloworm
15 May 2009, 16:32
The problem with the Source engine is that you are forced to sell your products via Valve.

as you can see
team 17 will be making worms 2 armageddon available on steam
is it will sell via steam or another type of distribution
garry's mod is sold at steam not via valve
and another good idea to sell it is to change the engine heavily and rename it
did you know the source engine is actually a heavily tweaked havok engine
and the havok is use in many various games resistance 2 is one of them

SupSuper
15 May 2009, 20:29
garry's mod is sold at steam not via valveAnd Steam is run by Valve.
and another good idea to sell it is to change the engine heavily and rename itI'm not sure that's even legal.
did you know the source engine is actually a heavily tweaked havok engine
and the havok is use in many various games resistance 2 is one of themSource uses a heavily tweaked Havok engine. Havok is just a physics engine, it can't handle a whole game on its own.
Source goes all the way back to the Quake engine.

gloworm
16 May 2009, 05:46
And Steam is run by Valve.
I'm not sure that's even legal.
Source uses a heavily tweaked Havok engine. Havok is just a physics engine, it can't handle a whole game on its own.
Source goes all the way back to the Quake engine.

valve allowed even their own product to be sold at another publisher
orange box for ps3 is sold by EA
and if i mean to tweak the source engine heavily i mean change everyting in it using ony sone of the scripts for guide lines
and besides its gonna be way different than source because its turbased gameplay while source is fps

robowurmz
16 May 2009, 11:16
For your information, Gloworm, Garry's Mod was only sold via Steam once Valve liked the idea that Garry had with the previous versions of GMod.

and besides its gonna be way different than source because its turbased gameplay while source is fps
So it won't actually use the source engine at all then? So you basically negate what you just said?

Here's a tip: shut up.

Shadowmoon
16 May 2009, 13:20
Using the source engine isn't going to make the next 3D game great. And until we get a couple of great 2D games and perhaps a new WA, I personally don't want to see a Worms 5.

Plasma
16 May 2009, 18:26
and if i mean to tweak the source engine heavily i mean change everyting in it using ony sone of the scripts for guide lines
So... in other words, you're suggesting:
1: use the source engine
2: delete every part of the source engine except a base few scripts
3: delete the base few scripts too, you're only using them as a guideline
4: build an engine

Muzer
17 May 2009, 12:13
Not to mention rewriting it in order to implement deformable terrain.

gloworm
17 May 2009, 12:20
For your information, Gloworm, Garry's Mod was only sold via Steam once Valve liked the idea that Garry had with the previous versions of GMod.

I have to be truthful
ever since worms psn
i think they should change publishers
the worms psn show that the pulisher never reviewed nor tested the game
i hope steam does the hing that prevents the game to suck

So it won't actually use the source engine at all then? So you basically negate what you just said?

no im not negating what i said
if you dont understand tweaking the source code
to the gameplay strategy go to game developing school (go to full sail university if you can)
using some scripts and code of the source engine is what i suggest
its fast easy to use but i jus said that its up to the developer to make the actual gameplay code (or i worms its turnbased gameplay)

Here's a tip: shut up.
if i was you i wouldnt start a flame war now would i?

Plasma
17 May 2009, 14:59
i think they should change publishers
the worms psn show that the pulisher never reviewed nor tested the game
Ah yes, nothing quite like insulting Team17 to get your point across.

i hope steam does the hing that prevents the game to suck
Yes. That thing. That they do. That makes games not suck.

if i was you i wouldnt start a flame war now would i?
That being said, its a very good tip.

gloworm
18 May 2009, 01:34
please....... how old are you plasma?
a very good tip? you taking the tip s alot better

Shadowmoon
18 May 2009, 08:21
Why can't you admit your suggestion is pointless?

Using the source engine, deleting some parts of it, rewriting it to implement deformable terrain, and then build a turn based engine.

Waste of programming time? yes. Pointless? yes.

This is why not much people have suggested this: You can't use the source engine for worms, which is a turn based strategy, not an FPS.

gloworm
18 May 2009, 11:50
you can still change that ya knw
cant anyone reply to me more nicely?
i see most of you include yoou replys with offensive material

robo worms:shut up
Gloworm: no you just dont understand
plasma:yes i encourage such offensiv material and you should just do it because no body cares f your post


some of you are even taking or reading what i just said about team17 and steam
no i dont insult team17 by their (im sorry if i did) but i had a reason for saying that and that reason is true
but i get replies provoking flamewars
im just suggesting but im not forcing it
your i just corrected you replies
i would just happy if you just said

its something but its not good enough

but you replied

yeahyeeahyeah you suggest them to change bcause you say they suck
eh shadap you just should because your post is pointless

a cleaner reply would be good
but you just bullying me online

Plasma
18 May 2009, 12:11
cant anyone reply to me more nicely?
No, we genuinely can't! There's no way to say that your points here are fundamentally completely wrong without coming off as offensive! All you can do is stop taking things to heart.

SupSuper
18 May 2009, 13:33
valve allowed even their own product to be sold at another publisher
orange box for ps3 is sold by EAYes but we're talking about selling through Steam, which is run by Valve. Obviously any other distribution methods aren't.

Why can't you admit your suggestion is pointless?

Using the source engine, deleting some parts of it, rewriting it to implement deformable terrain, and then build a turn based engine.

Waste of programming time? yes. Pointless? yes.

This is why not much people have suggested this: You can't use the source engine for worms, which is a turn based strategy, not an FPS.It's not completely unreasonable, engines are never bogged down to a particular genre.

It's just gloworm's points that are completely unreasonable. Programmers use engines as foundations and then extend it for whatever their game needs that isn't covered. They do not go and "change the engine heavily and rename it" (unless they're in charge of the engine and actively developing it).

robowurmz
18 May 2009, 16:16
Gloworm, please use correct grammar. It makes your posts easier to read. :)

Here's what it boils down to: the Source engine simply isn't right for what is required for a Worms game anyway; it would require such modification you'd be better off starting a completely new engine in the first place.

MtlAngelus
19 May 2009, 03:27
Gloworm, here's what it boils down to: Do not talk about things you know _nothing_ about because you end up looking like an idiot and people will mock you.

biyanboyz
21 May 2009, 04:51
I think they should make new Worms that has updatable features. You can update it and have a new guns and features (similar to Service Packs, but not only fixes). Worms is not designed to have lot of sequel but still in same gameplay.

bonz
21 May 2009, 10:39
I think they should make new Worms that has updatable features. You can update it and have a new guns and features (similar to Service Packs, but not only fixes). Worms is not designed to have lot of sequel but still in same gameplay.
Well, since the next Worms game for PC will be released via Steam, this will make patches and updates rather easy for T17.

I would even like to see mini booster packs with micro payment, like they did with the first XBLA version.
Some stuff free, some stuff paid.

Also, a full blown expansion pack would be good too.

MtlAngelus
22 May 2009, 07:14
Free updates ala TF2 could be cool, but that'd be unlikely.

SShadow777
23 Jun 2009, 11:51
i loved worms 4, was really fun, and it would be soo much more fun online on ps3, the graphic could be so much better and customisation would be unbelievable, the only way they will make it is if public demand is high enough, i see what some are saying about not wanting to tie them to a sepcific series or game genre like worms, but they have yet to release a full 3d game for the ps3

Plasma
23 Jun 2009, 18:20
the graphic could be so much better and customisation would be unbelievable
Sorry, what? Did you just say the graphics would be better and it'd have more customisation options... by being on the PS3?

MtlAngelus
23 Jun 2009, 19:55
Sorry, what? Did you just say the graphics would be better and it'd have more customisation options... by being on the PS3?
And is that not plausible? If T17 did a new 3d worms game on either the PS3 or 360, or for PC's with current hardware, it would most definitely look a lot better than W4D. Granted, the amount of customization is up to T17, but it is not wrong to expect more content.

Plasma
23 Jun 2009, 23:44
Keyword: new. He didn't say a new one, he said Worms4. The only reason a new one would have better graphics and such is because it'd HAVE to to be considered anything other than shovelware. Unless it was a Wiiware/XBLA/PSstore game, of course, in which case it would be rather likely to be less than W4 in all aspects.



Edit: hm, whoops. Looking back, he said 'could', not 'would'. Yeah, it could be better without having to make it equal for the PS2 and such. Wasn't that the reason they left out Armageddon, it caused too much lag for that console?

MtlAngelus
24 Jun 2009, 11:43
I think it's obvious that even though he didn't say "new" he was referring to a new 3d worms game being made for the PS3.

Reven857
11 Oct 2009, 10:51
Well i know this would probably demand quite a bit of cpu power and physics from the graphics card but maybe when you shoot like a tree stump or somthing the part of the tree in the air could fall to the floor to make it seem more realistic. It may be a stupid idea but it would be quite cool in my opinion
:cool:

NewAlpha
24 Oct 2009, 08:24
Well i know this would probably demand quite a bit of cpu power and physics from the graphics card but maybe when you shoot like a tree stump or somthing the part of the tree in the air could fall to the floor to make it seem more realistic. It may be a stupid idea but it would be quite cool in my opinion
:cool:

Well sortof but then it wouldnt really be worms anymore...:(

humodz
20 Dec 2009, 22:09
I really want a worms 5, but as most people there says, if they make another one, 3d or not, it will be the same as an expansion pack, nome new maps, some weapons, hats and that is it. Worms 4 should have some gameplay variations, I think. RTS? Racing? "Worms Kart"? FPS? No turns? Dunno, I just hope they make a new one...

Is there a topic here about worms 5 weapons/clothes/maps/story/tools/etc suggestions somewhere?

NewAlpha
15 Jan 2010, 19:14
Are they making...Worms 5? :D

WORMOPEDIA
8 Feb 2010, 21:51
i really want a worms 5, but as most people there says, if they make another one, 3d or not, it will be the same as an expansion pack, nome new maps, some weapons, hats and that is it. Worms 4 should have some gameplay variations, i think. Rts? Racing? "worms kart"? Fps? No turns? Dunno, i just hope they make a new one...

Is there a topic here about worms 5 weapons/clothes/maps/story/tools/etc suggestions somewhere?

nonononono

Shadowmoon
9 Feb 2010, 00:03
Are they making...Worms 5? :D

Not from what i've heard. They seem to be focusing on the 2D worms games at the moment, sorry.

fogshore
9 Feb 2010, 19:27
Lol, maybe they are really making. But what the hell? I think they should just make another game.

JIExarus
19 May 2010, 02:27
Lol, maybe they are really making. But what the hell? I think they should just make another game.
Can be. But in Russia know that there will be no worms 5

jin_uk
1 Dec 2010, 17:55
They seemed to be making real progress with Worms 4 Mayhem and the use of 3D, but unfortunately went back 2D games and add-ons. Hopefully they'll make a new 3D game or maybe even some add-ons for Mayhem