Uses only 1 controller? [Worms 3D] [Archive] - Team17 Forum

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C-64
28 Nov 2006, 02:11
Hi, I have just recently bought Worms3D for xbox, and I have a question. I think this should be the right part of the forum, but: Can you only play using 1 controller? I played with my friends and it would only let us use 1 controller to play as all teams.
thanks.

bonz
28 Nov 2006, 09:29
AFAIK, yes.
But the game is turn-based, so you don't need more than 1 controller anyway.

Alien King
28 Nov 2006, 16:57
It is a one controller game. Extra controllers are pointless.

Muzer
28 Nov 2006, 17:23
Repeat, you are FORCED to play with one controler. You cannot play with 2+.

C-64
29 Nov 2006, 01:02
Ok, thank-you for the information :)

Lex
29 Nov 2006, 05:18
That's too bad. Super Mario World allowed the usage of two controllers, despite the players never playing simultaneously, so players don't have to pass their controller around all the time, but also allowed one controller for both players. It seems intuitive. I wonder why Team17 didn't pick up on that idea.

robowurmz
29 Nov 2006, 07:26
Well, they did in WFUS.

bonz
29 Nov 2006, 08:03
That's too bad. Super Mario World allowed the usage of two controllers, despite the players never playing simultaneously, so players don't have to pass their controller around all the time, but also allowed one controller for both players. It seems intuitive. I wonder why Team17 didn't pick up on that idea.
Team17 also didn't add support for 2 keyboards and 2 mouse devices on any of the PC versions.
And on the PC you can't just pass along the controller, you have to move yourself. :rolleyes:

Seita
29 Nov 2006, 10:05
Team17 also didn't add support for 2 keyboards and 2 mouse devices on any of the PC versions.
I made the test, and multiple keyboards and mice are supported by WWP.

bonz
29 Nov 2006, 13:59
I made the test, and multiple keyboards and mice are supported by WWP.
OH! :eek:
That could come in handy should sometime a real time multiplayer mode be implemented.
Nice to hear that. It should work with W:A too then, I guess.
Could you be bothered to verify that? I only have one mouse & keyboard.

KRD
29 Nov 2006, 14:32
I bet I could press enter on my keyboard during your turn and make you visit Davy Jones' locker.
Whole new multi-player mode ideas emerge, though... What good is real-time Worms when people get to fight over controlling one worm.

Seita
29 Nov 2006, 14:34
That could come in handy should sometime a real time multiplayer mode be implemented.
You'd need to have it know from which keyboard the key has been pressed.
As it is, if you press K, wherever it comes from doesn't matter at all. It's as if you had 2 'A' keys on the same NES controller.
So it just prevents having to pass the keyboard (and chips bag) at the end of each turn.

Muzer
29 Nov 2006, 17:24
*Gets other kb out. Can't get PC to recognise it for some reason. Gives up.*

franpa
30 Nov 2006, 01:37
you need one wacked out motherboard and/or computer case to use 2 at or ps2 keyboards at once xD or just use USB keyboards xD.

Seita
30 Nov 2006, 07:44
Just use USB keyboards.
Indeed. Or plug an USB keyboard on your Laptop, and realize it works too.

Muzer
30 Nov 2006, 17:12
I had 1 usb and 1 ps2. It didn't recognise the ps2. Couldn't be bothered to restart (as I connected the PS2 when it was on). Gave up.

CyberShadow
30 Nov 2006, 23:58
Connecting and disconnecting PS/2 devices while the computer is plugged in is not recommended and can damage your motherboard. PS/2 is NOT hot-pluggable (except for some certain notebooks).

bonz
1 Dec 2006, 01:43
Connecting and disconnecting PS/2 devices while the computer is plugged in is not recommended and can damage your motherboard. PS/2 is NOT hot-pluggable (except for some certain notebooks).
You just have to be fast enough while doing so. :D

franpa
1 Dec 2006, 06:21
i can plug and unplug my keyboard (ps2) and it gets detected everytime -.- same with my dads comp which we bought in 2001

CyberShadow
1 Dec 2006, 09:57
It doesn't get "detected". The computer always assumes a PS/2 device is there.
Vcc/Ground provide power to the keyboard/mouse. The keyboard or mouse should not draw more than 275 mA from the host and care must be taken to avoid transient surges. Such surges can be caused by "hot-plugging" a keyboard/mouse (ie, connect/disconnect the device while the computer's power is on.) Older motherboards had a surface-mounted fuse protecting the keyboard and mouse ports. When this fuse blew, the motherboard was useless to the consumer, and non-fixable to the average technician. Most newer motherboards use auto-reset "Poly" fuses that go a long way to remedy this problem. However, this is not a standard and there's still plenty of older motherboards in use. Therefore, I recommend against hot-plugging a PS/2 mouse or keyboard.

franpa
1 Dec 2006, 10:02
true but ive seen and used pc's which when you unplug a ps2 keybaoard and plug it in again it will not work till you reboot -.-' thus my assumption that it is detected each time on fairly new m/b's.

AndrewTaylor
1 Dec 2006, 11:48
i can plug and unplug my keyboard (ps2) and it gets detected everytime -.- same with my dads comp which we bought in 2001
Oh, it usually works, but it's not a good idea. You could fry someting, potentially. If you want to hot-swap then your best bet is to shell out the five bucks and get a USB keyboard.

Muzer
2 Dec 2006, 09:16
Well, come to think of it, I've always had troubles with hot plugging PS2 things (they never fried anything, but I could never get them to work like this). Such an example is our wireless mouse: sometimes the reciever would fall off and disconnect, and I had to restart with the keyboard. I remedied this by chucking the USB-PS2 adaptar we had connected to save USB ports, as our PC no longer required them (ie we got a USB hub).

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