Weapons In Reloaded [Archive] - Team17 Forum

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Draconis
4 Sep 2010, 16:22
Okay so I'm still grafting away on my review in which I intend to show every available weapon so I've done a count, recorded the footage but I'm obviously missing something. People keep saying there are 47 weapons and utilities in Worms Reloaded but I've only got 41 in my count so if someone could tell me what I'm missing I'd be grateful.
Regular: Bazooka, homing missile, grenade, cluster bomb, ninja rope, fire punch, dynamite, mine, jet pack, blowtorch, airstrike, baseball bat, sheep, pnematic drill, marked for death, napalm strike, shotgun, petrol bomb, parachute, dragon ball, girder, invisibility, poison strike, uzi, teleport, prod, mass teleport, gas pump, kamikaze, termites, ferrets, lightning, magnets, drone guns and earthquake. That's 35.
Special: Banana bomb, buffalo of lies, holy hand grenade, super sheep, concrete donkey and Armageddon. That's another 6 added to the 35 makes 41.
Let's say we add skip turn and surrender in there, that still makes only 43 so what am I forgetting?

Koenachtig
4 Sep 2010, 16:35
I am missing Steal.
Try a shooting range in training mode, all of the weapons should be there.

Draconis
4 Sep 2010, 16:42
Steal! Of course. Bridge construction kit was another one I forgot. So that's 45.

Lynx
4 Sep 2010, 17:27
http://worms.wikia.com/wiki/Worms:_Reloaded
I didn't count but I'm pretty sure it has every weapon in the game listed here.

Draconis
4 Sep 2010, 17:40
Thanks! So that's now 47 not including surrender and skip go. Can't believe I forgot the two bunker busters. The remaining two were the boomerang and the totem neither of which I've ever seen.

Koenachtig
4 Sep 2010, 17:46
There's no boomerang???

SilPho
4 Sep 2010, 17:48
I'm not aware of a Boomerang in the game.
Aren't Worship and Totem the same thing? (Genuine question, not sure myself)

Koenachtig
4 Sep 2010, 17:50
I'm not aware of a Boomerang in the game.
Aren't Worship and Totem the same thing? (Genuine question, not sure myself)
True. Those are the same.

bonz
4 Sep 2010, 18:28
Something I've made during the beta. Maybe you have some use for your review.
http://a.imageshack.us/img815/797/wormsreloadedweapons.th.png (http://img815.imageshack.us/i/wormsreloadedweapons.png/) clean
http://a.imageshack.us/img821/171/wormsreloadedweaponswit.th.png (http://img821.imageshack.us/i/wormsreloadedweaponswit.png/) white F-keys
http://a.imageshack.us/img830/171/wormsreloadedweaponswit.th.png (http://img830.imageshack.us/i/wormsreloadedweaponswit.png/) orange F-keys
There's no boomerang???
There are file remains in the Steam directory, hinting that the boomerang may have been left out of the game.

Thurbo
4 Sep 2010, 18:29
I'd like to know why because it's used in Battle Islands, still. What's wrong with the boomerang in Reloaded?

7h30n
4 Sep 2010, 20:48
Yeah ... And boomerang always seemed to me like a good replacement for Bow & Arrow :(

Akuryou13
5 Sep 2010, 04:28
I'd like to know why because it's used in Battle Islands, still. What's wrong with the boomerang in Reloaded?I've heard a lot of praise for the boomerang from the recent games, but what does the thing actually do?

Thurbo
5 Sep 2010, 05:24
I actually used it a lot in OW2, it was awesome. You could push Worms from a far distance (well the same a zook could do), but also collect crates. Additionally it stucked into the landscape so it sometimes saved my butt in a BnG mode when Sudden Death occured (Yes it was available in BnG!)
So in short, it's a three in one function: A mini-girder, a slightly more powerful prod and you could collect crates with it without leaving safe positions.
Also - that's why it's called boomerang - you could press the fire button again to make it return to your worm (a little tricky though). Means you could use the boomerang several times even if you only got a single one.
That multifunctional design is what made it really cool!

Akuryou13
5 Sep 2010, 05:27
I actually used it a lot in OW2, it was awesome. You could push Worms from a far distance (well the same a zook could do), but also collect crates. Additionally it stucked into the landscape so it sometimes saved my butt in a BnG mode when Sudden Death occured (Yes it was available in BnG!)
So in short, it's a three in one function: A mini-girder, a slightly more powerful prod and you could collect crates with it without leaving safe positions.
Also - that's why it's called boomerang - you could press the fire button again to make it return to your worm (a little tricky though). Means you could use the boomerang several times even if you only got a single one.
That multifunctional design is what made it really cool!oooooh! that sounds REALLY good! let's have THAT back!

Shadowmoon
8 Sep 2010, 23:33
Longbow > Boomerang. Nuff' said.

Pino
9 Sep 2010, 09:48
Longbow > Boomerang. Nuff' said.
Not having either of them < longbow > boomerang. Nuff' said?

Thurbo
9 Sep 2010, 11:54
You can't really compare boomerang to longbow since it's an almost entirely different weapon - nuff' said, now?

Shadowmoon
9 Sep 2010, 16:54
You can't really compare boomerang to longbow since it's an almost entirely different weapon - nuff' said, now?
Ha, its the same thing basically just with damage, and the fact that the boomerang comes back to you (ooooohh, how exciting)
You can make bridges with a boomerang, you can make bridges with a longbow. You can push worms with the Boomerang, and you can do the same with the longbow. The longbow was awesome.
Not having either of them < longbow > boomerang. Nuff' said?
I'm aware they aren't in Reloaded.

wfus
9 Sep 2010, 19:20
The longbow was a good weapon.

Sgt.Molo
10 Sep 2010, 16:23
it's the weapon I miss the most :(

wfus
11 Sep 2010, 11:10
The weapons aren't really the problem. It's the new game engine that takes some getting use to. The camera and mouse cursor don't go where you actually think or want them to go (if you know what I mean), and the power meter when using a weapon such as a bazooka is different, and kinda annoying. But once I get used to these, I should be fine. ^^

DrMelon
11 Sep 2010, 11:19
Ha, its the same thing basically just with damage, and the fact that the boomerang comes back to you (ooooohh, how exciting)
You can make bridges with a boomerang, you can make bridges with a longbow. You can push worms with the Boomerang, and you can do the same with the longbow. The longbow was awesome.
I'm aware they aren't in Reloaded.
Can you collect crates with the longbow? Nope. So therefore the boomerang is superior in feature-count.
Perhaps not in style, but it does have the upper hand by two features.

Mister Y.T
11 Sep 2010, 13:54
Does anybody know how to get all the weapons on reloaded? When i start a new game, i only have a few weapons i can select? Is there an option for that? Can somebody tell me?

wfus
11 Sep 2010, 15:55
Does anybody know how to get all the weapons on reloaded? When i start a new game, i only have a few weapons i can select? Is there an option for that? Can somebody tell me?
You can buy some from the shop. Play the tutorials and campaign mode to earn coins, like in Worms 4, and then spend them in the shop.

MtlAngelus
12 Sep 2010, 02:39
Can you collect crates with the longbow? Nope. So therefore the boomerang is superior in feature-count.
Perhaps not in style, but it does have the upper hand by two features.
But the bow blows them up. And I ask you this: How is blowing something up not always the BEST option?
Exactly. (http://www.youtube.com/watch?v=H3tt9hE9sc4)

Thurbo
12 Sep 2010, 11:54
The weapons aren't really the problem. It's the new game engine that takes some getting use to. [...]and the power meter when using a weapon such as a bazooka is different, and kinda annoying. But once I get used to these, I should be fine. ^^
I assume everybody got that problem. If I played Worms 3D for a long time it's difficult to get back into Worms 4 physics :p
The camera and mouse cursor don't go where you actually think or want them to go (if you know what I mean)
...no...?

Psy-UK
12 Sep 2010, 13:44
You must be lucky then. For me, whenever I'm roping or using the jetpack and I move the mouse to see where I'm going, the camera never resets back too centre on my worm.

wfus
12 Sep 2010, 14:52
I assume everybody got that problem. If I played Worms 3D for a long time it's difficult to get back into Worms 4 physics :p
...no...?
Exactly. I've gotten used to how Armageddon and Worms 4 works. ^^
And, let's just say the mouse doesn't "act" like it does when you are normally using your computer. It feels like it has a slight delay in response time. Hard to explain. =/

Akuryou13
12 Sep 2010, 14:58
You must be lucky then. For me, whenever I'm roping or using the jetpack and I move the mouse to see where I'm going, the camera never resets back too centre on my worm.same for me. I have SO many camera issues..... the stupid thing does nothing but work against me.

leonvision
15 Sep 2010, 11:37
i dont even use the new power meter anymore, it's kinda....vague, i just use my mental timer now, time it with ur brain, lots easier imo.
the camera is indeed kinda stupid, it if u move ur camera around after firing weapon and b4 the damage shows up, it starts to move around as if u havent moved it yet.
eg if the worm is on top left of the screen, then u move the camera manually, it will still move the camera left-up instead of moving to the worm, it sets the direction of the camera movement instead of where the actual worm/event is.

Mr.Random
21 Sep 2010, 15:28
http://a.imageshack.us/img821/171/wormsreloadedweaponswit.th.png (http://img821.imageshack.us/i/wormsreloadedweaponswit.png/) white F-keys
How come there are no hotkey for jetpack

Akuryou13
21 Sep 2010, 21:24
http://a.imageshack.us/img821/171/wormsreloadedweaponswit.th.png (http://img821.imageshack.us/i/wormsreloadedweaponswit.png/) white F-keys
How come there are no hotkey for jetpackbecause the ONLY hotkeys are the ones assigned from armageddon and T17 lazily slapped them onto reloaded as well. none of the new weapons got keys and since there wasn't room for the utilities to get keys on armageddon, they didn't get them here either.

bonz
21 Sep 2010, 21:32
since there wasn't room for the utilities to get keys on armageddon, they didn't get them here either.
From the W:A beta update readme:
v3.5 Beta 1 Update (2002.08.09)
Select Utilities Tilde ( ~ )
v3.5 Beta 2 Update (2002.08.15)
•Utility selection key fixed for UK-layout keyboards. It is now the grave accent key (to the left of the 1 key) in both layouts.
:(:(:(

Akuryou13
21 Sep 2010, 22:38
ok, so team17 just suck then :p

bonz
22 Sep 2010, 09:00
ok, so team17 just suck then :p
You said that...
But yeah, one might think that the devs would have looked at all the beta updates during past 8 years.

Darkspark
22 Sep 2010, 23:29
I've heard a lot of praise for the boomerang from the recent games, but what does the thing actually do?
You can use it to climb as with the bow and arrow, but the return functionality is pretty useless. I would take the bow anyday.

Thurbo
23 Sep 2010, 11:35
You can use it to climb as with the bow and arrow, but the return functionality is pretty useless. I would take the bow anyday.
If I want to reach a crate far away from me in a "Metal" game (on-line scheme in OW2), I'm pretty happy the boomerang can return to my worm so I can still use it for the next crate.

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