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Akuryou13
13 Nov 2009, 16:25
This is what I'm saying. Different level of pleasure using a product impacts popularity. It also affects the level of knowledge the end user has on the product. "Yes I know Wii Sports, it's that Tennis game for the Nintendos" - this is ineffective popularityah. fair enough, then.

Vader
13 Nov 2009, 16:57
MW2 on Wii should have a waggle function which expands the enemies' heads. You frantically waggle the remote until their heads are massive, then as you try to aim their heads deflate.
It would be a brilliant mechanic introducing a balancing act between having the heads really big (and easy to shoot) and affording the time to shoot them.
It would allow casual players to ease themselves into this ilk of game, too. More experienced players won't need to waggle but newer ones will be waggling like crazy. As their experience grows, their waggling will diminish.
Plus it would add to the realism.

SupSuper
13 Nov 2009, 19:51
Looks like the PC version went the way of Spore! (http://au.pc.ign.com/articles/104/1044328p1.html)Sure rating down scores is easy, but I still haven't seen one single person who actually hasn't gotten MW2.

Alien King
13 Nov 2009, 22:01
Sure rating down scores is easy, but I still haven't seen one single person who actually hasn't gotten MW2.
Me. But there's someone on my floor who has it.
I've been borrowing MW1 off him.

Akuryou13
13 Nov 2009, 23:49
Sure rating down scores is easy, but I still haven't seen one single person who actually hasn't gotten MW2.me. I'm holding off until it's priced to be worth only 8 hours of single player.

Pyramid
14 Nov 2009, 00:18
me. I'm holding off until it's priced to be worth only 8 hours of single player.
Me too
I still need to play the first anyway, and I'm in no hurry

Vader
14 Nov 2009, 06:09
Sure rating down scores is easy, but I still haven't seen one single person who actually hasn't gotten MW2.
I haven't got MW2, nor will I be getting it.

Roboslob
14 Nov 2009, 06:18
Sure rating down scores is easy, but I still haven't seen one single person who actually hasn't gotten MW2.
Me, though I would have it, if I had my own place. My parents are pretty up tight about violence. My dad even brought up that Lego Star Wars is violent. Which it is, when you think about it. If I bought MW2, he would probably have a heart attack.

Akuryou13
14 Nov 2009, 06:33
Me, though I would have it, if I had my own place. My parents are pretty up tight about violence. My dad even brought up that Lego Star Wars is violent. Which it is, when you think about it. If I bought MW2, he would probably have a heart attack.......the call of duty series is a legitimate concern about violence from a parent's perspective. I give him that. I wouldn't want my kids playing the game until they were in their later teens, if I could avoid it (where I would let them play half life and similar far earlier).
lego star wars?! seriously?! ffs, is he one of those people who tried to get Looney Tunes banned for violence?!

franpa
14 Nov 2009, 09:43
Which it is, when you think about it. If I bought MW2, he would probably have a heart attack.
Allowing you to play without annoyance.

Pyramid
14 Nov 2009, 16:45
I would allow my kids to plays all sorts of things, once they've past 12 years old
Honestly, I think that forbiding only makes it worst, because the kid gets kind of obsessed with this stuff
Evryone has blood, and everyone bleeds if they're shot in the face. They'll know this through the news or movies anyway

Akuryou13
14 Nov 2009, 17:26
I would allow my kids to plays all sorts of things, once they've past 12 years old
Honestly, I think that forbiding only makes it worst, because the kid gets kind of obsessed with this stuff
Evryone has blood, and everyone bleeds if they're shot in the face. They'll know this through the news or movies anywayexactly. only reason I would hold off on Call of Duty is because it's so intense. it would do a great job of disturbing the hell out of a kid because of how graphic it is. hell, my 24 year old friends who own MW2 said one of the missions there was pretty disturbing for THEM :p

Alien King
14 Nov 2009, 20:46
exactly. only reason I would hold off on Call of Duty is because it's so intense. it would do a great job of disturbing the hell out of a kid because of how graphic it is. hell, my 24 year old friends who own MW2 said one of the missions there was pretty disturbing for THEM :p
Er...
Apart from the mass murder of civilians in one of the missions, I haven't seen anything I would regard as intense or disturbing.
And to be honest, the airport massacre just reminded me of what one can do in the GTA games.
Although I haven't played the game myself, I've only watched someone else play it.

philby4000
14 Nov 2009, 22:02
I plan on picking it up soner or later for hot online action.

Kelster23
14 Nov 2009, 22:11
Er...
Apart from the mass murder of civilians in one of the missions, I haven't seen anything I would regard as intense or disturbing.
And to be honest, the airport massacre just reminded me of what one can do in the GTA games.
Although I haven't played the game myself, I've only watched someone else play it.
But as far as I know, you're not 12.

Roboslob
14 Nov 2009, 23:25
lego star wars?! seriously?! ffs, is he one of those people who tried to get Looney Tunes banned for violence?!
Probably not, he came before Looney Tunes. I think he was just pointing out that the game revolves around killing your enemies.
That was a funny one though, since I had to call him on that one, since he is a fan of Star Wars itself. So its ok to watch people get shot, beheaded, and dismembered over and over again, but do not EVER recreate it with lego in a video game. Real lego is no problem though.... The whole point of video games is to experience a different life, with out every actually doing any of the things in it. If anything they show the danger of such actions, anyone over 15 should be able to see that. Though I agree that kids in there early teens still shouldn't play games like GTA.

Alien King
14 Nov 2009, 23:36
But as far as I know, you're not 12.
But I was when I first played GTA III.
My point was that I've not noticed anything that would make me think MW2 was anything special in the gore/sickening/disturbing departments.

The_Reapr
15 Nov 2009, 01:38
Airport level excepted (which is a mixed bag in itself, lacking much character-based emotional resonance due to the brevity of the run-up to it), it's nothing exceptional regarding extra special gore. I can understand the use of the word "intense", though - it doesn't pull punches. That said, the game has much bigger problems regarding the narrative and because of it the scenes in the airport raise suspicions of controversy-baiting.
One creepy thing with the airport level, though, is the lack of different textures used as male faces. I'm not sure whether it makes it better or worse to know the massacre that took place slaughtered dozens, if not hundreds, of dressed-slightly-differently clones.
And hello again to any old-timers.

Akuryou13
15 Nov 2009, 04:47
But I was when I first played GTA III.
My point was that I've not noticed anything that would make me think MW2 was anything special in the gore/sickening/disturbing departments.gore is irrelevant. I would let an 8 year old play Half Life 2. the worst that'll happen is a couple bad dreams, and that's on a particularly skittish child. gore makes no difference at all to development, and I wish more people would realize it. the only concern comes in when you start getting into games that are really heavy on the mental trauma. CoD 4, for instance, where you crawl out of the downed helicopter. that's a pretty seriously intense moment. or hell. driving around in the beginning of a game watching people lined up and executed. gore means nothing, but intense graphic violence or just intense themes are unsuitable for the average kid, and I'd wanna hold off on that, as a parent, until they were old enough to handle it (whenever that happens to be given the child's personal maturity level). the instance that I'm referring to in MW2 wsan't something I know anything about, not having played the game. I just know my friends said there was some point that made them feel kinda bad for completing the mission. that's the sort of thing I wouldn't want a kid to be exposed to until they were old enough for it. not the gore, just the negative moral decisions that get forced on a soldier in a time of war.
Airport level excepted (which is a mixed bag in itself, lacking much character-based emotional resonance due to the brevity of the run-up to it), it's nothing exceptional regarding extra special gore. I can understand the use of the word "intense", though - it doesn't pull punches. That said, the game has much bigger problems regarding the narrative and because of it the scenes in the airport raise suspicions of controversy-baiting.it's that lack of punch pulling that I was referring to. and JUST that. I didn't mean intense violence, per se, just an intense emotionally or mentally traumatic experience that an adult can handle but that could have repercussions on a child.
And hello again to any old-timers.here is where I say: HOLY TESTICLE TUESDAY! what one earth go you to drop back in after so long!?

Alien King
15 Nov 2009, 12:10
the only concern comes in when you start getting into games that are really heavy on the mental trauma. CoD 4, for instance, where you crawl out of the downed helicopter. that's a pretty seriously intense moment. or hell. driving around in the beginning of a game watching people lined up and executed.
I don't know a great deal about children and I'm not a parent, but;
I'm not sure how much a child would react to those two scenes in particular. The nuclear bomb aftermath bit, I'm not sure they'd appreciate what really happened. I would concede that they could find it upsetting.
As for the firing squads and execution bit at the start - again I'm not convinced they would fully understand it.
I'm more of the opinion that those scenes and any like them would have more impact on an adult. That is certainly what I think of the airport mission in MW2.
Perhaps I'm a little biased though. As I said I don't know children, but the two things you mentioned really didn't pull any strings with me (well, the downed helicopter did a bit).
What I found affected me the most was the entirety of the two Prypiat (http://en.wikipedia.org/wiki/Prypiat,_Ukraine) missions (and not just because that place is real).
But trying to project an 18 year old's reactions onto one 8 years younger isn't going to get anywhere.

Akuryou13
15 Nov 2009, 16:16
I don't know a great deal about children and I'm not a parent, but;
I'm not sure how much a child would react to those two scenes in particular. The nuclear bomb aftermath bit, I'm not sure they'd appreciate what really happened. I would concede that they could find it upsetting.
As for the firing squads and execution bit at the start - again I'm not convinced they would fully understand it.
I'm more of the opinion that those scenes and any like them would have more impact on an adult. That is certainly what I think of the airport mission in MW2.
Perhaps I'm a little biased though. As I said I don't know children, but the two things you mentioned really didn't pull any strings with me (well, the downed helicopter did a bit).
What I found affected me the most was the entirety of the two Prypiat (http://en.wikipedia.org/wiki/Prypiat,_Ukraine) missions (and not just because that place is real).
But trying to project an 18 year old's reactions onto one 8 years younger isn't going to get anywhere.you make a good point, though I'd still be wary of letting a young kid play CoD. there are enough intense moments that even if my examples weren't the greatest, I'm sure there are plenty of other examples that would work better.

Alien King
15 Nov 2009, 16:21
Am I the only one who thinks this would make a good investigation into human and child psychology?
Of course there are ethical issues which get in the way of such things...

Akuryou13
15 Nov 2009, 16:42
Am I the only one who thinks this would make a good investigation into human and child psychology?
Of course there are ethical issues which get in the way of such things...eh. screw it. I don't think exposing a kid to one single instance of trauma would do that much harm. let's do the investigation anyway! :p

Shadowmoon
15 Nov 2009, 21:50
Turns out care package rewards don't count towards your killstreak.
Also, in multiplayer I reccomend the TAR-21 when you unlock it, and the SPAS shotgun. The SPAS is deadly at close range, and it's really fast. The TAR is great for long range kills and close range kills, and does great damage.

Pyramid
15 Nov 2009, 22:06
Godamn shoties

super_frea
16 Nov 2009, 00:11
Pah! Shotguns are for noobs :p

MtlAngelus
16 Nov 2009, 06:40
http://www.youtube.com/watch?v=cudCajMNRM0
I rest my case.

Shadowmoon
16 Nov 2009, 07:15
I've seen that. Amazing kill.
Pah! Shotguns are for noobs
Shotguns are fun to use though, and its still hard to get to close range with them on about 6 maps. And with the grip attachment you can almost never miss at close range. Shotties ftw as your secondary weapon. Most people use them.
Also, i'm at Level 39 on online..... and i've seen, nor got no tactical nuke. Played about 100 games at least, no tactical nuke in any. I've recieved about 60 care packages, yet no tactical nuke.
So the tactical nuke is very rare by the looks of it.

franpa
16 Nov 2009, 08:27
Or the hosts simply don't choose a kill streak package that features it.

yakuza
16 Nov 2009, 08:48
If your children becomes a terrorist or a murderer because of the videogames you play then you're a **** parent and he will become one videogames or not

Paul.Power
16 Nov 2009, 10:53
Pah! Shotguns are for noobs :pBut you get two shots! How can you resist the added strategy of having two shots?

Akuryou13
16 Nov 2009, 15:04
If your children becomes a terrorist or a murderer because of the videogames you play then you're a **** parent and he will become one videogames or notI assume that's directed towards me? lol, I realize that, I was just saying I'd avoid the more intense ones until they're a bit older. obviously the rest of the parenting job is what determines how messed up the kid will be, but no point adding more fuel to the fire, IMO.

super_frea
16 Nov 2009, 15:07
Or the hosts simply don't choose a kill streak package that features it.
The game doesn't work like that. Everybody gets to choose 3 of their own killstreaks. Nobody chooses the Tactical Nuke because you have to get 25 consecutive kills without dying. Which is almost impossible. I've never seen it. I've never seen the stealth bomber either, but maybe that's because it's STEALTHY :cool:

franpa
16 Nov 2009, 16:12
Oh, each player chooses there own package, I was thinking it was a global setting that affected all players.

super_frea
16 Nov 2009, 16:48
No because then that would make the game fair. :p
This is Call of Duty we're talking about here...

*Splinter*
16 Nov 2009, 19:00
No because then that would make the game fair. :p
This is Call of Duty we're talking about here...
zing .

Shadowmoon
17 Nov 2009, 22:33
Or the hosts simply don't choose a kill streak package that features it.
Please search for info on the subject before assuming something that's wrong.
Stealth Bomber is named that because it doesn't show up on your enemies radar.... If you put it in the right place, it's great.
By far the best killstreak is Chopper Gunner though.

super_frea
18 Nov 2009, 00:01
By far the best killstreak is Chopper Gunner though.
It's also rediculously overpowered.

Akuryou13
18 Nov 2009, 00:51
my cousin was just telling me yesterday how he got a crate for the chopper and tried it out. he said he actually felt bad for using it because it was so stupidly cheap.....seriously, anything that causes THAT reaction shouldn't even make it past the idea table.

Pyramid
18 Nov 2009, 06:36
Am I the only one feeling such a great urge to punch Shadowmoon right now?

Shadowmoon
18 Nov 2009, 07:06
It's also rediculously overpowered.
Ridiculously.
Also, I know its overpowered. Just simply saying that its the best one.
Pyramid, are you trying to provoke me or something? it won't work.
my cousin was just telling me yesterday how he got a crate for the chopper and tried it out. he said he actually felt bad for using it because it was so stupidly cheap.....seriously, anything that causes THAT reaction shouldn't even make it past the idea table.
You can still shoot it down with a rocket launcher, such as the gorgeous Javelin. Still I agree the damage should be toned down a lot.
In any case, by next month/next year I doubt any person who has brought in a flying vehicle will survive driving it for even a few seconds, more helicopters/planes are shot down now.

Pyramid
18 Nov 2009, 07:17
Pyramid, are you trying to provoke me or something? it won't work.
No, I'm just sayin' It'd be pleasant to punch you. But then, I feel this way about most living people, so don't feel special or anything

yakuza
18 Nov 2009, 08:33
No, I'm just sayin' It'd be pleasant to punch you. But then, I feel this way about most living people, so don't feel special or anything
Do you sometimes feel the urge to slit your writs?

Plasma
18 Nov 2009, 09:32
Do you sometimes feel the urge to slit your writs?
Yes, but only to make sure that his hunting knives are sharp enough!

*Splinter*
18 Nov 2009, 10:35
Ridiculously.
Also, I know its overpowered. Just simply saying that its the best one.
Pyramid, are you trying to provoke me or something? it won't work.
You can still shoot it down with a rocket launcher, such as the gorgeous Javelin. Still I agree the damage should be toned down a lot.
In any case, by next month/next year I doubt any person who has brought in a flying vehicle will survive driving it for even a few seconds, more helicopters/planes are shot down now.
This post is hilarious
Pyramid you are not alone, I think the only one who doesnt want to punch shadowmoon is shadowmoon himself, unless even he is sub-sonciously aware of what a tit he's being

FutureWorm
18 Nov 2009, 11:39
Think about this: an entire crate of MW2 was stolen and they were sold online. Soon after torrents pop up, and a completly unknown number of people downloaded it. Each esencialy recieving stolen goods. Not one of the people who have MW2 paid one cent, and the company has lost no doubt thousands of dollars. How many of those people who downloaded it, will buy it?
sorry, no crocodile tears for activision

Akuryou13
18 Nov 2009, 15:57
You can still shoot it down with a rocket launcher,yes, and if a tank crashes through my wall I could ALSO take it out with a rocket launcher, but that doesn't mean the experience would be fun.

Shadowmoon
18 Nov 2009, 16:13
This post is hilarious
And your calling your posts "perfect" then eh? most of your posts just have trolling in them, yeah really great content i've got to say.
unless even he is sub-sonciously aware of what a tit he's being
What the ****? how in the **** am I even close to being a tit? I'm stating that more people are starting to get angry with the planes/Helicopters whatever in COD, from what i've heard on LIVE.
I'm also stating that the Javelin, is an absolutely gorgeous weapon to use to guarantee the planes/helicopters whatever are shot down.
And again, i'm simply stating its the best damn killstreak to get by far. Yes, i'm pretty much aware that its overpowered.
The only thing I can think of that is bad is this:
Pyramid, are you trying to provoke me or something? it won't work.
But is it even as bad as this:
Britain is suffering knife crime all the time. Its unbelievable how nothing has been done about it.
They are actually thinking of softer sentences. Hilarious.
And also saying knife crime isn't serious. Hilarious.
And also saying we shouldn't waste food. Hilarious.
So now kindly tell me what i'm doing thats wrong, or just stop pulling stuff out your ass.

Plasma
18 Nov 2009, 16:22
Well a lot of it has to do with the fact that you come off as constantly trying to defend the plainly bad points about the game. It might not seem like that way to you, and that you're giving a more than fair agreement with just a little 'its not really that bad', but the fact of the matter is that, no matter how much you might say such-and-such a trait sucks, it still looks like you're saying it's hardly bad at all when you end with something like
In any case, by next month/next year I doubt any person who has brought in a flying vehicle will survive driving it for even a few seconds, more helicopters/planes are shot down now.

MrBunsy
18 Nov 2009, 16:32
yeah really great content i've got to say.
When you start thinking of your own words, in what is essentially a conversation, as content something has broken.

Roboslob
18 Nov 2009, 18:26
sorry, no crocodile tears for activision
I wasn't asking anyone to feel sorry for activision, I was proving that downloading the game is stealing.

Paul.Power
18 Nov 2009, 18:32
sorry, no crocodile tears for activision
Well except for the bit where the only way we can break out of the "reduced effort for PC version --> more piracy --> reduced effort for PC version --> more piracy -->" vicious circle is for someone to be the bigger man here.

Shadowmoon
18 Nov 2009, 18:36
I'm saying that to the people who are getting annoyed with the enemies helicopters and planes. Soon, most won't last a second.
Plasma, when you said "at 8 killstreaks you get to drop 4 random killstreak rewards" I think I should say that its very common that 3 crates are either ammo or resupply drops, with 1 being the killstreak. Its rare that all 4 crates are killstreaks.
I will also state again that care package rewards obtained DO NOT count towards your killstreak.
The campaign. It is short, fine. If you were dissapointed with the length, try the game on veteran which can take 8-12 hours for the average COD player, maybe even more. However, i'm fully in agreement with those who say it is short. Because it is. I'm half wanting Modern Warfare 3 already as the ending was a cliffhanger, and I want more missions because most were so good. The campaign was definitely better than COD 4, its just a shame its short.
Also, in Care Packages you are most likely just going to get resupply or ammo, or UAV, or counter UAV. Occasionally, you'll get a predator missiles, and sometimes, harrier strike/stealth bomber/attack helicopter/Pave Low rarely, an AC130 or Chopper gunner, or super rarely, a Tactical nuke.
I think they've made the chance of killstreaks balanced, although the Chopper gunner still is overpowered.
Honest to god though, your gonna get UAV, Counter UAV, Ammo and resupply most of the time. You won't get super killstreaks much at all.
Also, you must unlock the killstreaks first. I think its every 5-8 levels or so you unlock another killstreak. Maybe even more. I don't think you can unlock all the killstreaks. Even if you prestige, its possible you may just have to start again unlocking them all again. Either way, you don't unlock them all at the start.
Apart from the awesome but overpowered Chopper Gunner, the multiplayer is very polished and balanced. I love it. The multiplayer definitely deserves at least a 9.5 at least. Campaign an 8.5.
If you disagree with me super_frea, fine. You have the game and will have different gaming preferences than me.
As for party chat disabled, tis' only for Team Deathmatches. As a matter of fact, you can chat to your friend in game chat in TDM, just not party chat. Just get all of you to switch to game chat, and there you go.
Yeah, I was being a dick before, just assuming things and defending the game when I hadn't got it. However, now I do have the game. And if people are going to say "that features in, it sucks" or something like that, then I will defend the game because if you think it sucks, you haven't played it enough, or you haven't got the game.

Akuryou13
18 Nov 2009, 19:03
I'm saying that to the people who are getting annoyed with the enemies helicopters and planes. Soon, most won't last a second.doesnt' matter. the fact that it CAN last more than a second is where the issue comes in. it shuoldnt' exist at all in such an OP state.
Plasma, when you said "at 8 killstreaks you get to drop 4 random killstreak rewards" I think I should say that its very common that 3 crates are either ammo or resupply drops, with 1 being the killstreak. Its rare that all 4 crates are killstreaks.but I imagine it's equally rare that NONE of them contain the killstreak reward. that's the issue.
I will also state again that care package rewards obtained DO NOT count towards your killstreak.well thank god SOMEONE in IW has a brain. if killstreak rewards counted towards the killstreak itsself it would just be insane. rewarding a player who's ALREADY better than everyone else with a way to be even BETTER is just ridiculous.
Occasionally, you'll get a predator missiles, and sometimes, harrier strike/stealth bomber/attack helicopter/Pave Low rarely, an AC130 or Chopper gunner, or super rarely, a Tactical nuke.the whole system is like the items in Smash Bros. the Smash Balls are neat to see a few times, but if you're playing a serious game you don't want them around. they ruin the skill-based experience. in MW1 it wasn't too bad because you had to have a fair number of kills to get them and they really weren't that overpowered at all because it wasn't anything you had any degree of serious control over. now they've added in the ability to directly control the guns being used, as well as tossed in a mechanic where any random player can get the rewards. Call of Duty should NOT play like a nintendo party game.
and before you go all fanboy on me again: I'm NOT saying the multiplayer is bad. I wouldn't know. hell, from what my friend tells me it's pretty good. I'm just saying that the killstreaks were horribly designed and should be fixed and/or removed.

Shadowmoon
18 Nov 2009, 20:10
but I imagine it's equally rare that NONE of them contain the killstreak reward. that's the issue.
Ammo is nothing special.
Resupply's aren't really that either. If you get killed, you'll get resupplied. Same with ammo.
If you get 4 ammo's in an emergency airdrop (4 care package drops) you could say that its not a killstreak reward. Ammo's/resupplies are not that helpful at all. They are just a tad better than getting nothing, in fact its a bit like getting nothing.
Most killstreaks aren't that bad to be honest.
Only killstreak I could call overpowered is the Chopper Gunner. All of the others are ok though.
You can just run to the nearest cover to simply avoid them, excluding Stealth Bomber, which isn't actually overpowered that much either.
It really isn't that bad or irritating as you think it is.

super_frea
18 Nov 2009, 21:09
Ok a few things here: playing the campaign again on veteran is not fun, I seem to spend most of my time trying to work out where I am being shot from dying, trying again, dying, trying again, dying, trying again, dying, trying again, dying, trying again and then managing to get to the next checkpoint and the cycle repeats. The campaign itself is very fun to play the first time around. The cutscenes the cinematography are all on par with COD4. Albeit my brain subconsciously tuned off whenever the game attempted to tell a story, just because well... you know... the story? it's a bit daft let's be honest. This meant that half the time I had no idea what the hell was going on, but hell most of the time your objective is just to shoot terrorists anyway.
Again the online is often very fun. But it is terribly unbalanced. I've managed to get relatively good now, which means I get to take advantage of some of the more ridiculous kill streaks and weapons. But gosh golly this game makes me angry sometimes. I'VE JUST SPAWNED... OH DAMN A PREDATOR MISSILE HIT ME IN THE FACE. I'VE JUST SPAWNED AGAIN OH TEH NOEZ THAT SAME PERSON NOW HAS AN ATTACK HELICOPTER THAT IS KILLING ME EVERY TIME I LEAVE A BUILDING. OH LOOK SOMEBODY KILLED ME WITH AN INCREDIBLY FLUKEY GRENADE THAT HE LOBBED HALF WAY ACROSS THE ENTIRE MAP, OH LOOK SOMEONE IS MANNING THE CHOPPER GUNNER NOW AND IS KILLING MY ENTIRE TEAM TWICE OVER... screw this game I'm going to play Uncharted 2.
The killstreaks often do get that ridiculous. Hilarious if they're your killstreaks, controller smashingly frustrating when you're on the receiving end.

Shadowmoon
18 Nov 2009, 21:58
Ok a few things here: playing the campaign again on veteran is not fun, I seem to spend most of my time trying to work out where I am being shot from dying, trying again, dying, trying again, dying, trying again, dying, trying again, dying, trying again and then managing to get to the next checkpoint and the cycle repeats.
Yes, it isn't fun, super frustrating some times, finding it all right so far though, trying that Exodus mission at the moment which isn't that hard.
Contingency was super frustrating though.
But gosh golly this game makes me angry sometimes.
I get angry with it sometimes, such as when your enemy is on a turret and just standing there shooting everyone like hell. And sometimes it does get a bit irritating, such as the fact there was an enemy harrier and an enemy helicopter in my game today.
I also hate tactical respawns (throw something to decide where you respawn if you die)
Today, I was on the map highrise. If you don't know, there's a glitch to get onto the top of one of the buildings.
An enemy went there, getting 30 kills and 3 deaths. When he did die, his damn tactical insertion respawned him, and he simply placed another one so he'd respawn again.
Nobody knew the glitch, I tried to get up there and kill him but was killed constantly. Nobody could really approach the building because he could practically see the whole map from his position.
Tactical Insertions= Fail. Take them out IW.
And yeah the story was decent at best. I still want to know why I was in America in the first place.

Akuryou13
18 Nov 2009, 22:09
Ammo is nothing special.
Resupply's aren't really that either. If you get killed, you'll get resupplied. Same with ammo.
If you get 4 ammo's in an emergency airdrop (4 care package drops) you could say that its not a killstreak reward. Ammo's/resupplies are not that helpful at all. They are just a tad better than getting nothing, in fact its a bit like getting nothing.
Most killstreaks aren't that bad to be honest.
Only killstreak I could call overpowered is the Chopper Gunner. All of the others are ok though.
You can just run to the nearest cover to simply avoid them, excluding Stealth Bomber, which isn't actually overpowered that much either.
It really isn't that bad or irritating as you think it is.you've completely missed the point. the reason it's bad is because it's possible to get those overpowered weapons AT ALL. it doesn't matter how common they are, if you play for a decently long session you are highly likely to be frustrated at least once by the situation super_frea's just described.
it doesn't matter that most of them are fine. the fact of the matter is that SOME of them aren't. I've been gaming with my cousin Taddar for most of my life. I know exactly how to take criticism of a game from him as well as how to take praise. from what he's told me of the multiplayer, it IS fun and it's not all that bad most of the time, but if what super_frea's described is possible in a game AT ALL (and taddar's described similar situations as well, so I know it's not an exaggeration), it needs to be fixed. immediately.
no one's saying the multiplayer isn't fun. simply that it's broken. pretty much every comment I've seen online about it thus far has said exactly that as well. now, stop being a fan boy. we're not saying the game is crap, just that it needs work. I mean, really. there isn't even an argument here at all to be having. you're just over-defending the bad points of a perfectly decent game. I don't think anyone here's even said the game is crap, just that it has issues. why are you acting like someone's just knifed your entire family?

Shadowmoon
18 Nov 2009, 22:23
Ok, it is retarded that you can even get a nuke or anything else in a care package, and yes, I DO get frustrated quite a bit with it. I'd at least appreciate it if the nuke, and Chopper gunner would be unobtainable by care packages.
Still for what the multiplayer is I love it, the chopper gun and tactical insertion, I want fixed though. Or at least make the tactical insertion a killstreak reward at 6 kills and not something you can use constantly.

Akuryou13
18 Nov 2009, 22:50
Or at least make the tactical insertion a killstreak reward at 6 kills and not something you can use constantly.O_o that's just an item!? jesus christ that's as ridiculous as the helicopter. I'd assumed it WAS a killstreak reward.

Shadowmoon
18 Nov 2009, 23:00
You can destroy it though, thank goodness.
But this has now encouraged people to hide a lot more, I got particular annoyed with this in CoD 4.
Now campers are back, and worse than ever.

Akuryou13
18 Nov 2009, 23:47
You can destroy it though, thank goodness.ha! I think we've all played enough games to know how many little jagged bits of walls people find to use to climb to inaccessible places.

Pyramid
19 Nov 2009, 00:46
Do you sometimes feel the urge to slit your writs?
No. But only because sliting wrists is for rookies

*Splinter*
19 Nov 2009, 00:47
The campaign. It is short, fine. If you were dissapointed with the length, try the game on veteran which can take 8-12 hours for the average COD player, maybe even more.
Err... I disagree with this bit, first playthrough on hardened took me 6 hours, veteran took even less. That's ridiculously short even for a first person shooter.
I agree with pretty much everything else you said though
The killstreaks often do get that ridiculous.
'Often'?? I played about 8 hours today and didn't see anything close to what you described, in fact nothing remotely unfair happened at all. The only time I've seen anything unfair was when I got a chopper gunner in my first ever care package and killed everyone twice... I'm not saying it doesn't happen, but saying it happens 'often' is painting a very misleading picture.
Nobody knew the glitch, I tried to get up there and kill him but was killed constantly. Nobody could really approach the building because he could practically see the whole map from his position.And yeah the story was decent at best. I still want to know why I was in America in the first place.
For places to climb up in maps, try youtube? (http://www.youtube.com/watch?v=urSz5qSEooI) Also it's clearly not a glitch, just a secret/easter egg. I've been up there a few times and it really isn't as useful as you described, although I admit sub machineguns aren't the best weapon for it :p
America was being invaded in response to the massacre in the airport bit, although I agree the story became a little hazy around the 'shepherd goes mental' bit.
In MW1 it wasn't too bad because you had to have a fair number of kills to get them and they really weren't that overpowered at all because it wasn't anything you had any degree of serious control over. now they've added in the ability to directly control the guns being used, as well as tossed in a mechanic where any random player can get the rewards.
Personally I've found this to be much more balanced than MW1 actually. In MW1 you only needed 7 kills and then you get a helicopter, meaning the entire enemy team basically has to sit in doors for the next minute or so, which on most maps meant you were basically out of the game until the chopper leaves. In this one the really good rewards are much harder to get* and much easier to get rid of, since there is usually at least one player on a team with a stinger/at4/whatever.
*A lot of people moan about the 4x care package at 8 kills: how often do you get an 8 killstreak in a game?? and like shadow said, the care packages are pretty useless and (imho) one of the weaker killstreak awards available, especially at 8 kills (8 kills! for extra ammo! seriously?!)

super_frea
19 Nov 2009, 00:59
'Often'?? I played about 8 hours today and didn't anything close to what you described, in fact nothing remotely unfair at all. In fact the only time I've seen anything unfair was when I got a chopper gunner in my first ever care package and killed everyone twice... I'm not saying it doesn't happen, but saying it happens 'often' is painting a very misleading picture.
If I play for several hours odds are I'm going to find at least 1 game where a similar experience to the one I described occurs. Yes that was an extreme example and most of the time these things do not all happen at once, but I have played several games where everything just went balls out crazy. It tends to be when several people go on a killing spree and get several killstreaks at the same time.
But don't get me wrong most of the time the online is very enjoyable.

*Splinter*
19 Nov 2009, 01:02
If I play for several hours odds are I'm going to find at least 1 game where a similar experience to the one I described occurs. Yes that was an extreme example and most of the time these things do not all happen at once, but I have played several games where everything just went balls out crazy. It tends to be when several people go on a killing spree and get several killstreaks at the same time.
But don't get me wrong most of the time the online is very enjoyable.
If several people on the same team all get high killstreaks at the same time...
They've won the game anyway. Or at the very least deserve to.

super_frea
19 Nov 2009, 01:06
You can get any Killstreak at 4 kills thanks to the care package... even the high level ones.
And 4 Kills is relatively easy to get.

Kelster23
19 Nov 2009, 01:20
Am I the only one feeling such a great urge to punch Shadowmoon right now?
No.
So I played through to God of War III demo... epic stuff.

*Splinter*
19 Nov 2009, 01:32
You can get any Killstreak at 4 kills thanks to the care package... even the high level ones.
And 4 Kills is relatively easy to get.
So? It's rare enough that it's hardly game-breaking. Besides, the most effective way to use care packages is to set up a trap by placing them in an open area and camping it. You can get far more kills that way than you can with ANOTHER uav radar or even sentry gun (anyone who dies more than once to the same sentry gun is a stupid, even once is unlucky)
Personally I use Predator drone missile (the one you can control) at 5 kills, attack helicopter (same as MW1) at 7 kills and AC130 gunship at 11 kills.
5 kills isnt easy to do without radar, but when you get there the predator is an almost guaranteed kill, maybe more than one if you get a group of enemies who decide to NOT run away from each other... Attack helicopter always got quite a few kills in MW1, although as I said before it's much easier to shoot down now so isn't quite as effective. I'm yet to reach an 11 killstreak, but they happen occasionally enough for it to be worth including, especially as chopper should get me up to 9 or 10 at least.

super_frea
19 Nov 2009, 02:09
Besides, the most effective way to use care packages is to set up a trap by placing them in an open area and camping it.
Best idea ever. I'm going to try that.
anyone who dies more than once to the same sentry gun is a stupid, even once is unlucky
Well you see smart people pick the sentry gun up again and move it around. So it is possible to get killed multiple time by it.

Akuryou13
19 Nov 2009, 04:26
Personally I've found this to be much more balanced than MW1 actually. In MW1 you only needed 7 kills and then you get a helicopter, meaning the entire enemy team basically has to sit in doors for the next minute or so, which on most maps meant you were basically out of the game until the chopper leaves. In this one the really good rewards are much harder to get* and much easier to get rid of, since there is usually at least one player on a team with a stinger/at4/whatever.never had much problem taking out a chopper on MW1, but then I ran with a SAW equipped for accuracy, so I basically sniped with the thing :p
and wait. the care packages are actually a kill-streak reward you have to choose specifically? if so, that's not so bad. granted, the OP rewards still annoy me for their very existence, but I was under the impression the packages were given to you on top of your other streak rewards.

Shadowmoon
19 Nov 2009, 07:15
So? It's rare enough that it's hardly game-breaking. Besides, the most effective way to use care packages is to set up a trap by placing them in an open area and camping it. You can get far more kills that way than you can with ANOTHER uav radar or even sentry gun (anyone who dies more than once to the same sentry gun is a stupid, even once is unlucky)
So you mean, planting them in the middle of the battlefield?
I'm gonna try that and see the best modes for the strategy, if it is ammo or resupply or UAV, they are pretty useless so might as well try what you said.

*Splinter*
19 Nov 2009, 09:50
I'm gonna try that and see the best modes for the strategy, if it is ammo or resupply or UAV, they are pretty useless so might as well try what you said.
It actually works best if it's a decent killstreak reward, as people will try harder to get it and therefore pay less attention to you. Your teammates will probably get it eventually which is slightly annoying, but at least then the killstreak still goes to your team.
Also, on underpass I once dropped the carepackage on the overpass... doh!
never had much problem taking out a chopper on MW1, but then I ran with a SAW equipped for accuracy, so I basically sniped with the thing :p
Well it wasn't too bad if you ran with a light machinegun, and possible with an RPG, but otherwise you were pretty screwed...
and wait. the care packages are actually a kill-streak reward you have to choose specifically? if so, that's not so bad. granted, the OP rewards still annoy me for their very existence, but I was under the impression the packages were given to you on top of your other streak rewards.
Yeah they count as one of your three choices, so are a bit of a wasted slot imo. and the OP rewards (nuke, AC130) are generally a wasted slot as well as you so rarely get such high kill streaks (25!!!) so most people don't pick those either
Does anyone know exactly what the EMP thing does? It says it takes out enemy devices for a short time or something, but that doesn't seem like much help for a 15 killstreak reward?

Shadowmoon
19 Nov 2009, 16:21
The EMP makes the map go fuzzy. The HUD dissapears, your radar is gone, helicopters and other killstreaks are banned, and some of your attachments won't work properly. Its only temporary though, but I wouldn't call that a deserved reward for 15 kills. 8, maybe, 15, no.

Paul.Power
19 Nov 2009, 19:55
never had much problem taking out a chopper on MW1, but then I ran with a SAW equipped for accuracy, so I basically sniped with the thing :p
This is fantastic taken out of context. Hacksaw, bonesaw or circular saw?

*Splinter*
19 Nov 2009, 20:08
omg the marksman challenges go on forever, just got to 500 kills (Marksman VI) with my first gun and now the INTERNET tells me it doesn't end till 1000 kills at Marksman VIII :(
Also figured out you can actually shoot down enemy UAV drones. There like tiny planes high up in the sky and usually go down after one AT4 hit
Also had an amazing game, FINALLY reached my AC130 killstreak and ended the game with 25 kills, 0 deaths :D

Akuryou13
19 Nov 2009, 22:21
This is fantastic taken out of context. Hacksaw, bonesaw or circular saw?circular saw, of course. how else are you going to get that kind of distance? :cool:

The_Reapr
19 Nov 2009, 23:15
here is where I say: HOLY TESTICLE TUESDAY! what one earth go you to drop back in after so long!?
I was doing an essay on the history of the internet and I decided to keep it real and come back to mah homies.
COD single-player is a horridly backwards experience straight out of 2002. Hell, I'm fairly sure the first one was better for its antiquated methods of progression (they've taken out respawning enemies by technicality in MW2, if it all), but that may be nostalgia. The only reason it gets away with it is because of what at least is an attempt at a story, flawed as it may be, and the multiplayer focus/quality "don't play it then" argument.
Multiplayer, on the other hand, is infuriating and liable to bring out the worst in people. Bad spawning with frequency, overpowered killstreaks and equipment and general chicanery of that sort, all culminates in a experience likely to give you a coronary before your 30 and cause to you demand vengeance upon your every enemy (and their extended family).
This, of course, is why it's so successful.

Shadowmoon
19 Nov 2009, 23:47
Woot, got an EMP from an enemies care package. First ever EMP I've had, used it and we started winning by a mile.
Can Pave Lows be shot down easily? Considering replacing Attack Helicopter because it's shot down so easily.

Pyramid
20 Nov 2009, 07:11
I was doing an essay on the history of the internet and I decided to keep it real and come back to mah homies.
COD single-player is a horridly backwards experience straight out of 2002. Hell, I'm fairly sure the first one was better for its antiquated methods of progression (they've taken out respawning enemies by technicality in MW2, if it all), but that may be nostalgia. The only reason it gets away with it is because of what at least is an attempt at a story, flawed as it may be, and the multiplayer focus/quality "don't play it then" argument.
Multiplayer, on the other hand, is infuriating and liable to bring out the worst in people. Bad spawning with frequency, overpowered killstreaks and equipment and general chicanery of that sort, all culminates in a experience likely to give you a coronary before your 30 and cause to you demand vengeance upon your every enemy (and their extended family).
This, of course, is why it's so successful.
Finally a really different opinion about this game

Paul.Power
20 Nov 2009, 09:17
I was doing an essay on the history of the internet and I decided to keep it real and come back to mah homies.
This is one of the most brain-jarring pair of clauses I've ever read.

*Splinter*
20 Nov 2009, 10:55
Got a killstreak of 18 using nothing but my knife and killstreak awards :D Won almost every game where I tried doing this (was using marathon, lightweight and ninja pro to get around quickly and without being troubled too much by enemy killstreaks)
Can Pave Lows be shot down easily? Considering replacing Attack Helicopter because it's shot down so easily.
I think a couple of stingers can do it, I wouldn't bother personally as it requires an extra two kills to get and they don't usually get that many more kills than helicopters
(they've taken out respawning enemies by technicality in MW2, if it all)
What does this mean? Enemies don't respawn, how is that a technicality?

Shadowmoon
20 Nov 2009, 16:06
What gun do you use out of curiosity?
I use P90/Tar-21/M16. I still have yet to try out the LMG's.
EDIT: L4D 2 out today! undoubtedly quite a few forumers are probably already gleefully playing it as I speak, soo whats it like?

MrBunsy
20 Nov 2009, 19:02
EDIT: L4D 2 out today! undoubtedly quite a few forumers are probably already gleefully playing it as I speak, soo whats it like?
Was out a few days ago if you pre-ordered :p
Not played it for more than a few minutes yet, but the chainsaw, grenade launcher and axe are awesome. Verses is also a lot more fun with all the new infected.

The_Reapr
20 Nov 2009, 19:27
What does this mean? Enemies don't respawn, how is that a technicality?
But they do, essentially. Maybe not quite as much. Certainly, they haven't redefined the COD single-player dynamic as implied by the marketing. Even if the respawning isn't infinite, if you dare to even consider approaching the situation from a different angle (instead of charging into a hail of gunfire) they'll be well reinforced before you can realise the futility.
And it's still painfully linear (eww corridors).

*Splinter*
21 Nov 2009, 03:20
What gun do you use out of curiosity?
I use P90/Tar-21/M16. I still have yet to try out the LMG's.
Up till now I've been using the first smg (MP5K) but I FINALLY mastered it last night (1000 kills :(), so I've moved on to the (infinitely better) P90. Sidearm is a stinger, can't be used on enemies but it has two shots (rather than the AT4 which has one) and is powerful enough to kill most aircraft.
But they do, essentially. Maybe not quite as much. Certainly, they haven't redefined the COD single-player dynamic as implied by the marketing. Even if the respawning isn't infinite, if you dare to even consider approaching the situation from a different angle (instead of charging into a hail of gunfire) they'll be well reinforced before you can realise the futility.
And it's still painfully linear (eww corridors).
I still don't think I understand... you can kill enemies in one area to flank or even bypass enemies elsewhere... and if you really get stuck you can just dig in until you've killed everyone... that's completely different to the first one.
And yes it is fairly linear, but it's a story driven single player game, some amount of linearity is required. Besides even then its not AS linear as the first, as many sections (a good example being the favela) are essentially a large area with multiple routes through, which can't reasonably be described as a corridor

Shadowmoon
21 Nov 2009, 08:17
Up till now I've been using the first smg (MP5K) but I FINALLY mastered it last night (1000 kills ), so I've moved on to the (infinitely better) P90. Sidearm is a stinger, can't be used on enemies but it has two shots (rather than the AT4 which has one) and is powerful enough to kill most aircraft.
My main weapon is the SCAR now, just tried it last night and it is easily one of the best guns in the game.... I had a lot of good matches, including one where I had 30 kills, 4 deaths.
Then i've got the M93 Raffica, which is pretty good at close range.
Also, I think there's more to it than just getting a random thing from a care package. It may depend on your K/D ratio, weapon that your using, etc.
Because today, I got 3 flying vehicles from care packages while my attack heli was in the 2 attack heli's and one Pavelow.
There was one game where I had 4 attack heli's, that was the game where I had 30 kills, 4 deaths.

super_frea
21 Nov 2009, 10:27
Left 4 Dead 2 is actually amazing. I've played through the entire campaign from start to finish on normal and it is much , much better than the first. The spitter is the most horrendous looking special infected yet, but also incredibly easy to kill. they should have made her slightly stronger IMO.
Also destroying a witch with a well placed chainsaw to the back is brilliant.

GrimOswald
21 Nov 2009, 23:46
Left 4 Dead 2 is actually amazing. I've played through the entire campaign from start to finish on normal and it is much , much better than the first. The spitter is the most horrendous looking special infected yet, but also incredibly easy to kill. they should have made her slightly stronger IMO.
Also destroying a witch with a well placed chainsaw to the back is brilliant.
I love the Spitter, it's one of my favourites. I think it's really in its element in Versus mode; in the right hands it is absolutely deadly there. Those right hands being mine, naturally. :p
L4D2 is indeed a lot of fun, though I never played the first one. I've mostly just played Versus so far...who needs silly old Campaign mode when you can be THE TANK! :cool: Swamp Fever is my initial favourite of the maps, but still early days of course, so that's subject to change.

MtlAngelus
22 Nov 2009, 01:02
I got New Super Mario Bros. Wii. It's great fun, but there are a few things that bother me.
You can't toss koopa shells upwards like you could in SMB3/SMW, Mario's movement is kinda slow and sluggish, Yoshi can no longer swallow things trough walls/pipes and you don't get to keep him after finishing a level(and he's only available in a few levels), mid-world castles don't get destroyed after you finish them like in SMB3(now you can re-play them tho), waggle seems to be obligatory(no classic controller/gamecube controller support), the levels so far seem rather short(I'm up to world 3 now), bosses are still easy as pie(so far), and I can't seem to be able to choose another character(read:Luigi) when playing single player. :(
Basically, it's a fantastic platformer as expected, but still doesn't top SMB3/SMW from what I've seen so far. Hopefully there's better stuff ahead?

franpa
22 Nov 2009, 08:15
Yes, world 5 onwards are where the challenges are. If mini fortresses/castles got destroyed, they would need to move secret exits to other levels and not have big coins in the mini fortresses/castles.
The game is most fun when played with multiple people. The chaos involved is just hilarious.

Shadowmoon
22 Nov 2009, 14:20
Completed Modern Warfare 2 on veteran. Only level I struggled with was Takedown.
Also, if there's one thing I get angry with in the game, its the fact that in multiplayer you get dodgy respawns a lot.
Like, you may respawn in front/behind an enemy.
I'll probably pick up Super Mario Bros wii at some point, I played and completed the DS version and really liked it.

Akuryou13
22 Nov 2009, 15:43
Also, if there's one thing I get angry with in the game, its the fact that in multiplayer you get dodgy respawns a lot.
Like, you may respawn in front/behind an enemy.good to see some things are consistent with the first game....

super_frea
22 Nov 2009, 19:44
I wish they had given you a better choice of characters rather than just Mario, Luigi and 2 generic different coloured toad characters.
Edit: Also MW2 often fails at balancing teams. Like fails horrendously

Plasma
22 Nov 2009, 20:54
I wish they had given you a better choice of characters rather than just Mario, Luigi and 2 generic different coloured toad characters.
It's worth noting that very few people actually buy more than two controllers for the Wii, let alone having four people playing at once. Chances are the developers just thought it wasn't nearly worth making another entire main character model when it's very rarely going to be actually used.

Roboslob
22 Nov 2009, 21:11
It's worth noting that very few people actually buy more than two controllers for the Wii, let alone having four people playing at once. Chances are the developers just thought it wasn't nearly worth making another entire main character model when it's very rarely going to be actually used.
That didn't stop them from making 4 characters for Super Mario Bros. 2. Each behaving slighty different(Aside from Toad and Mario, never did notice a difference.) Also, they provided four characters, when only one was necessary.

franpa
22 Nov 2009, 22:17
toad jumps notably shorter then mario and picks stuff up notably quicker... Each character had different stats (Luigi's physics are probably the closest to what you'll experience in NSMBW) allowing for a different experience depending on your character. In NSMBW everyone acts the same and you can only have up to 4 players at once so, no point in having characters in excess...

Plasma
23 Nov 2009, 00:22
That didn't stop them from making 4 characters for Super Mario Bros. 2. Each behaving slighty different(Aside from Toad and Mario, never did notice a difference.) Also, they provided four characters, when only one was necessary.
Aside from being a 2D game, making it far easier to have multiple characters, that game was heavily based on a non-Mario game. All the other Mario games didn't have a character select, simply because they really didn't need one; having varying character attributes tended to really screw up the level design.
Not counting Mario Galaxy's 'Game Plus' thing.

Roboslob
23 Nov 2009, 02:22
Aside from being a 2D game, making it far easier to have multiple characters, that game was heavily based on a non-Mario game. All the other Mario games didn't have a character select, simply because they really didn't need one; having varying character attributes tended to really screw up the level design.
Still, its not these characters are super hi-poly, or incredibly detailed. Also, heavily based? I thought it was the same game, with Mario graphics slapped all over it. My point was merely that you don't really need to make excuses for game developers, who seem to be getting more and more lazy. Take the game IL-2 Sturmovik on the consoles:
IL-2 Sturmovik: 1946, released years before, had a much larger selection of planes(over 300 total), quick updates, and featured incredibly accurate cockpit detailing, and has been receiving graphical updates. Although the ground was very non-detailed, the gameplay was solid.
Enter IL-Sturmovik: Birds of Prey for the consoles. Grand total of 42 planes. Only a few of the planes actualy have cockpits rendered, and several of which have re-used innacurate cockpits. You may think, so what, no big deal, but when playing the game on simulation it seriously hampers your visibility, making it harder to find your targets.
I'm sure there are many more examples.

franpa
23 Nov 2009, 04:06
They added running to Doki Doki Panic and all the mario graphics...

yakuza
23 Nov 2009, 08:13
Yeah, game devs are lazy. It's not like it was probably a decision based on the dozens of daily problems design teams face, it was just lazyness.

Roboslob
23 Nov 2009, 18:19
Actually, the devs said on the official forum that it was simply easier to not make cockpits for the planes that were used in the campaign (12 total) and the planes used in multiplayer or single missions didn't matter. To make it worse, the devs posted repeatedly a few months before the game was released that every plane had detailed cockpits, but after a reviewer complained that no German planes had cockpits, the devs said nothing for about a month, then "clarified" that when the said all they meant all campaign planes. Also, these extra cockpits would not have taken a lot of work to make, seeing as each one had been made by the same dev team a few years before, fully 3-d modeled. All they would have had to do is update the textures and tweak the models, and not fully research them again. Over all, the long time aviation fans, especially those of IL-2, were not pleased.

super_frea
25 Nov 2009, 00:48
Anyone played Assassins Creed 2?

Shadowmoon
25 Nov 2009, 07:07
My friend has it and says its brilliant.
Anyway I got Left 4 Dead 2. I Completed the first 3 campaigns, then almost got an achievement where you had to take a gnome toy out of the carnival by first winning it in a game, then getting to the rescue vehicle. Well I almost got it, but one of my team-mates were getting killed by a tank while the rest of us were in the vehicle so I thought I'd help him, pressed Y to drop the gnome, so I could switch to my weapon and the vehicle took off without it. So sad face now. :(

super_frea
25 Nov 2009, 13:33
There's way more special infected this time around. I played one map with about 5 witches... and this was a daytime map meaning the witches were walking around D:
Good thing I had a chainsaw :cool:

MtlAngelus
25 Nov 2009, 22:12
Had a chance to play NSMBWii multiplayer with 2 other people, and I have to say it's considerably more fun that way. Even if it's just a mess of characters bumping each other, causing a myriad accidental deaths in the process. :P
I can't say it's that much harder, I managed to clock about 30 lives up to world 3, but my brother and the other dude used 2 and 6 continues respectively. But I can attest that was merely because they suck big time. :p

Shadowmoon
25 Nov 2009, 22:19
Yeah, in Chapter 2 of 'hard rain' I spotted at least 8 witches walking about O_O

Shadowmoon
28 Nov 2009, 13:02
So the first tactical nuke ended my game today.
Guy got chopper gunner with a TAR 21, then considering the map was sub base, he got 14 more kills resulting in the nuke.

*Splinter*
28 Nov 2009, 13:26
So the first tactical nuke ended my game today.
Guy got chopper gunner with a TAR 21, then considering the map was sub base, he got 14 more kills resulting in the nuke.
That sounds pretty stupid. I mean, sub base has loads of indoor bits you could have stayed. Assuming noone could shoot him down for some reason

Plasma
28 Nov 2009, 14:35
That sounds pretty stupid. I mean, sub base has loads of indoor bits you could have stayed. Assuming noone could shoot him down for some reason
You overestimate the average MW player's patience!

*Splinter*
28 Nov 2009, 16:10
You overestimate the average MW player's patience!
shoot him down
shoot him down
shoot him down
I honestly don't understand why noone could shoot him down

robowurmz
28 Nov 2009, 20:40
In non-MW2-related game news, LittleBigPlanet is finally getting the ability to Create over the Internet, so now you can build levels with friends without having to sit in the same room.
It will be available on Monday.
Also included in the patch is location-checking: it will prioritise joining low-latency games instead of just randomly connecting you to people all over the place.
And, additionally, you can now store more items in the Popit, and Save-Games have been remade. You can also now back up individual levels to storage.
http://kotaku.com/5413849/littlebigplanet-online-create-coming-monday
http://www.littlebigplanet.com/en-gb/news/article/online_create_and_more_leerdammer_is_upon_us
Other tweaks:
* If you play a level but do not complete it, a silver Sackboy medal will be displayed on the badge, to get a gold medal you must complete the level.
* We made the LittleBigStore a bit easier to navigate and also to download things after purchase.
* There is now an option to ‘Auto-Reject’ invitations from other players. The option is in ‘Profile Settings’. If you have this set to ‘On, no one will be able to join you unless you choose to ‘Play Online’. This setting is not saved to your profile and needs to be set every time you play.
* Sticker switches have been made more noticeable and give better feedback to the player when attempting to place stickers on them.
* Checkpoints can now be activated using switches.
* Race Gates can be made thin again!
* You can now use the Sticker and Decoration tool and turn Sackboy around while in Customisation mode.
* Added the QWERTY keyboard layout to the text chat menu.
* Play, Create, Share scores have been removed – we thought these scores were a good idea but they never worked in the way we wanted them to. They may return one day. Maybe.
* If you collect a key whilst playing a community level, you will now see the level unlocking for you once the level you are playing has been completed. You can also search for linked levels in the search menu.
* Pressing L2 and R2 while browsing community levels can now show you the name or the author of each level on the earth as well as the Heart Count and Rating.

super_frea
28 Nov 2009, 21:43
Is there any indication as to when the water patch is going to be released?

robowurmz
29 Nov 2009, 10:12
Is there any indication as to when the water patch is going to be released?
Sadly, it's still in beta testing - no definite date of release as yet.

Kelster23
30 Nov 2009, 00:59
That auto-reject invitations thing might come in useful for me and my laggy internet connection...

Shadowmoon
30 Nov 2009, 16:29
That sounds pretty stupid. I mean, sub base has loads of indoor bits you could have stayed. Assuming noone could shoot him down for some reason
When I joined the game he had about 22 kills, and when he killed me he appeared to be in a building. I saw he had 2 of the silent perks on, which can actually help if your getting a nuke.
Anyway, undoubtedly some people will disagree with this, but i'm just stating my opinion:
Left 4 Dead 2 is good, sure, but its far from amazing. You can now use melee weapons which is great, and there are other stuff like Adrenaline and Defibrilator and Explosive/Incendiary ammo, but the gameplay is still the same. You still have to fight through hordes of zombies+ special infected to get to the safe room, and in the final chapter of a campaign, you still have to hold out until the rescue vehicle comes. The campaigns are decent, with Hard Rain been my favourite. This campaign includes a huge flood, and lots of rain.
The online is so far decent from what i've played, which is all the online modes. It doesn't draw me in though, and it gets boring
And the plot is "we are survivors, we must fight loads of zombies to survive" once again
Hopefully in Left 4 Dead 3 we can do more interesting stuff. Like drive a jeep down a hill and decapitate loads of zombies.

Alien King
30 Nov 2009, 17:54
Like drive a jeep down a hill and decapitate loads of zombies.
Am I the only one that is more inclined to like games without vehicle sections?
Particularly forced ones.

Akuryou13
30 Nov 2009, 18:10
Am I the only one that is more inclined to like games without vehicle sections?
Particularly forced ones.god no. I would be ****ED at a jeep driving thing in L4D, myself.
though I definitely agree with his point that some new stuff would've been nice.

MrBunsy
30 Nov 2009, 19:20
Yeah, it does feel more like what l4d should have been rather than a brand new game.
That said, it's still really good fun - the new specials do keep you on your toes and some of the maps try out some quite interesting ideas.

yakuza
1 Dec 2009, 07:52
I think L4D3 modern warfare should have vehicule sections. It should have, in my opinion, of course, how else, jeeps, tanks and helicopters.
I am tired of survivors, it would be better of with marines or something. Perhaps maybe in a war against Zombies? Zombie terrorists vs human marines.

robowurmz
1 Dec 2009, 16:58
I think L4D3 modern warfare should have vehicule sections. It should have, in my opinion, of course, how else, jeeps, tanks and helicopters.
I am tired of survivors, it would be better of with marines or something. Perhaps maybe in a war against Zombies? Zombie terrorists vs human marines.
wher can i buy it it sounds gud
you hav best idea evr

Kelster23
1 Dec 2009, 17:03
wher can i buy it it sounds gud
you hav best idea evr
That about sums up what I was thinking.

MtlAngelus
1 Dec 2009, 17:16
Needs more cowbell.

Shadowmoon
1 Dec 2009, 22:30
I think L4D3 modern warfare should have vehicule sections. It should have, in my opinion, of course, how else, jeeps, tanks and helicopters.
I am tired of survivors, it would be better of with marines or something. Perhaps maybe in a war against Zombies? Zombie terrorists vs human marines.
Yeah, shut the hell up. The vehicle driving thing was just a suggestion, I don't actually really want it in the game (would be nice, but not bothered that there aren't any of said sections) you've also misunderstood my point about the storyline. There is no storyline, really.
Not saying that the characters should be changed, either. I'm saying that the storyline could be, an actual storyline.

super_frea
1 Dec 2009, 23:16
Yeah I finally saw a nuke. It's pretty pants really, everything goes like whitey sepia colour and everyone falls over.
Worst. Nuke. Ever.

Alien King
1 Dec 2009, 23:35
There is no storyline, really.
I kind of like that too...
Most games that try a story line just... fall over it.

Akuryou13
2 Dec 2009, 04:33
I kind of like that too...
Most games that try a story line just... fall over it.I agree. the game is best left to be fairly generic. we don't need an in-depth reason WHY there's been a zombie apocalypse. just pretend the survivors are in the middle of your favorite zombie flick. there's really not much excluding the possibility that it's true.
Mario didn't need a story, TF2 doesn't need a story, neither does L4D :p

Pyramid
2 Dec 2009, 05:18
What I always liked about L4D was the lack of background about the characters and that you barely know about the story
That gives you the feeling that you're just a poor ******* caught in the middle of a Zombie Apocalipse and just needs to survive, nothing more
No romances, no traitors, no conspirations or anything
Just people tryiing not to be eaten

Shadowmoon
2 Dec 2009, 06:53
Eh, maybe I am being too picky :P
I'm just kinda dissapointed that this was £40, not enough improvements IMO to deserve that price.

yakuza
2 Dec 2009, 07:31
Yeah, shut the hell up. The vehicle driving thing was just a suggestion, I don't actually really want it in the game (would be nice, but not bothered that there aren't any of said sections) you've also misunderstood my point about the storyline. There is no storyline, really.
Not saying that the characters should be changed, either. I'm saying that the storyline could be, an actual storyline.
Do you think that putting comas in random places makes you look smarter?

MrBunsy
2 Dec 2009, 08:50
Eh, maybe I am being too picky :P
I'm just kinda dissapointed that this was £40, not enough improvements IMO to deserve that price.
£40? Definitely not worth it at that, but if you preordered with 4 people it was £20 which was definitely worth it :P

yakuza
2 Dec 2009, 09:05
I'm really curious about your ruler for worthyness. Are you one of those guys that thinks that everything is expensive regardless of what?

robowurmz
2 Dec 2009, 10:33
Do you think that putting comas in random places makes you look smarter?
Comas are dangerous things just to sling around. You could cause an accident, throwing all those long-term-unconscious-sleep-cycles around.
Also, everyone has their own measure for evalutating a game's worth. It's pretty pointless to bicker or poke at it, since you won't understand their point of view, and they won't understand yours.

SupSuper
2 Dec 2009, 11:43
Am I the only one that is more inclined to like games without vehicle sections?
Particularly forced ones.Am I the only one that likes vehicles? :p

franpa
2 Dec 2009, 11:44
Yes, it's a poor excuse for making huge barren open landscapes.

Alien King
2 Dec 2009, 12:18
Am I the only one that likes vehicles? :p
It's fine when it's a core point of the game.
But it's not fine when they only exist as a selling point and because everybody else is doing them.

yakuza
2 Dec 2009, 12:53
Vehicles in game with character progression tend to mess up with player's simple minded brains.
It annoys them subconsciously. They have their dude, and this dude has collected weapons and abilities, or armors based on choice, the player has crafted a set of strategies, shooting patterns, an effective way of moving his guy and he is attached to his evolution.
Then he jumps on a vehicle and wtf new abilities this ****ing sucks aaah
that's essentially how it works

MrBunsy
2 Dec 2009, 13:07
I'm really curious about your ruler for worthyness. Are you one of those guys that thinks that everything is expensive regardless of what?
I tend to rank things on the bacon butty/pint scale. If I can get more time enjoying the game than I can get time enjoying bacon butties for lunch and evenings in the pub it's probably worth getting. If not, bacon and the pub gets my money :P

yakuza
2 Dec 2009, 13:14
I tend to rank things on the bacon butty/pint scale. If I can get more time enjoying the game than I can get time enjoying bacon butties for lunch and evenings in the pub it's probably worth getting. If not, bacon and the pub gets my money :P
This is the kind of common sense I would find myself agreeing with if it wasn't for the fact bacon butts are disgusting

robowurmz
2 Dec 2009, 15:32
bacon butts are disgusting
What's wrong with slices of bacon in a bread roll/between two slices of bread?

*Splinter*
2 Dec 2009, 19:42
Got a nuke :cool:

Pyramid
2 Dec 2009, 21:49
Just asking for those who played Uncharted 2 and MW2 and aren't fanboys:
IYO wich one is the better?

Shadowmoon
2 Dec 2009, 22:32
Got a nuke :cool:
Nice, on what map?
I personally never use them as a killstreak reward, but I might try soon with the ammount of people telling me it's not that hard.
@yakuza: I can't put COMAS in random places.

super_frea
2 Dec 2009, 23:15
I've never got over 18 kills D:
Edit: In a row I mean.

*Splinter*
3 Dec 2009, 01:24
Just asking for those who played Uncharted 2 and MW2 and aren't fanboys:
IYO wich one is the better?
They're both completely different kinds of games? Modern Warfare 2 has definately lasted me longer but both are excellent examples of their genre.
Nice, on what map?
I personally never use them as a killstreak reward, but I might try soon with the ammount of people telling me it's not that hard.
Well I've only gotten a 25 killstreak twice, so I wouldn't say its easy, but I put the nuke on today just for a laugh and about 3 games later i got a 25 killstreak on skidrow. I cant remember what other killstreak i had... probably predator drone and chopper gunner, although its all in buildings so chopper gunner only got me about 5-6 kills :(

SupSuper
3 Dec 2009, 11:55
Yes, it's a poor excuse for making huge barren open landscapes.Beats having huge barren open landscapes that you have to go through at snail-speed. :p

robowurmz
3 Dec 2009, 13:12
I think franpa means that they're being lazy with their content creation - they are like "WELL WE ARE HAVING PROBLEMS FLESHING IT OUT SHOULD WE MAKE SOME MORE DETAILED, WELL-MADE MAPS? NO ACTUALLY MAKE A BIG FLAT PLAIN AND STICK A USELESS VEHICLE IN. GREAT IDEA" sort of thing.

MtlAngelus
3 Dec 2009, 14:16
Beats having huge barren open landscapes that you have to go through at snail-speed. :p
Could have used a bike in Fallout 3, yes. :p

franpa
3 Dec 2009, 14:46
I think franpa means that they're being lazy with their content creation - they are like "WELL WE ARE HAVING PROBLEMS FLESHING IT OUT SHOULD WE MAKE SOME MORE DETAILED, WELL-MADE MAPS? NO ACTUALLY MAKE A BIG FLAT PLAIN AND STICK A USELESS VEHICLE IN. GREAT IDEA" sort of thing.
Pretty much yes, as it is hard to make a vehicle area that doesn't just consist of smooth hills and cliffs. Well, unless you want an area where the vehicle is hopless in.

Pyramid
3 Dec 2009, 20:13
Could have used a bike in Fallout 3, yes. :p
I'd prefer a 6 paw horse

Akuryou13
4 Dec 2009, 05:05
Could have used a bike in Fallout 3, yes. :pone of the few games I'd definitely agree a vehicle section would be good.

MtlAngelus
4 Dec 2009, 05:20
I'd prefer a 6 paw horse
That would just add more fuel to the whole "OBLIVION WITH GUNS" thing. :p

Akuryou13
4 Dec 2009, 05:28
everyone go play this (http://jayisgames.com/cgdc6/?gameID=9). right now.

Pyramid
4 Dec 2009, 06:40
Maybe, but I can't imagine how a bike or car could work in the terrains of the Wasteland

Pyramid
4 Dec 2009, 07:18
everyone go play this (http://jayisgames.com/cgdc6/?gameID=9). right now.
Interesting
It gets really impressive as the view goes further away

robowurmz
4 Dec 2009, 09:25
It's interesting how all the small worlds seem so nice, until you explore enough to find out how there is something wrong in each one.

Plasma
4 Dec 2009, 10:59
everyone go play this (http://jayisgames.com/cgdc6/?gameID=9). right now.
I did.
I give it a big 'meh'. It's really not anything special.

Pyramid
4 Dec 2009, 14:46
I did.
I give it a big 'meh'. It's really not anything special.
That's what casual gaming is all about

yakuza
4 Dec 2009, 19:58
That's what casual gaming is all about
http://www.google.es/search?sourceid=navclient&hl=es&ie=UTF-8&rlz=1T4GGLL_esES338ES339&q=the+company+of+myself

GrimOswald
5 Dec 2009, 01:05
everyone go play this (http://jayisgames.com/cgdc6/?gameID=9). right now.
Very nice. I like it when games really take advantage of the medium to tell the story. Love the feel.
On the subject of small flash games with dark atmospheres, I always thought Coil (http://www.newgrounds.com/portal/view/422918) was pretty neat.

Pyramid
5 Dec 2009, 02:45
Very nice. I like it when games really take advantage of the medium to tell the story. Love the feel.
On the subject of small flash games with dark atmospheres, I always thought Coil (http://www.newgrounds.com/portal/view/422918) was pretty neat.
Coil is great. I'm big fan Edmund McMillen's work
I also like Aether (http://www.newgrounds.com/portal/view/459147)

Akuryou13
5 Dec 2009, 04:53
Very nice. I like it when games really take advantage of the medium to tell the story. Love the feel.
On the subject of small flash games with dark atmospheres, I always thought Coil (http://www.newgrounds.com/portal/view/422918) was pretty neat.coil is extremely annoyingly programmed. the text pops up and doesn't go away until you do something completely random and unexplained. I've clicked and double clicked and moved my mouse in various patterns and no matter what I do the story only seems to go away when it damn well feels like it.
it seems nice, but the controls are just so screwed up it kills the experience. some basic level of explanation would've been good.

GrimOswald
5 Dec 2009, 05:23
coil is extremely annoyingly programmed. the text pops up and doesn't go away until you do something completely random and unexplained. I've clicked and double clicked and moved my mouse in various patterns and no matter what I do the story only seems to go away when it damn well feels like it.
it seems nice, but the controls are just so screwed up it kills the experience. some basic level of explanation would've been good.
Haha, it's definitely not random; pay close attention to the screen. :p

Akuryou13
5 Dec 2009, 05:25
Haha, it's definitely not random; pay close attention to the screen. :p....I'm a fan of puzzles and all, but it doesn't even look like there IS a puzzle on that one....that's a little overkill...and I say that while I play Demon's Souls :p

franpa
5 Dec 2009, 09:35
move in a coil shape... like the outside of the text?

Paul.Power
5 Dec 2009, 09:46
everyone go play this (http://jayisgames.com/cgdc6/?gameID=9). right now.
I liked the whole "fog of war"/environment scales as you explore thing.
No idea what the story was supposed to be though :p

Akuryou13
5 Dec 2009, 15:59
move in a coil shape... like the outside of the text?obvious :p I tried that as one of the first things. I also went through and clicked on every word of text and a couple other things.

MtlAngelus
5 Dec 2009, 23:50
obvious :p I tried that as one of the first things. I also went through and clicked on every word of text and a couple other things.
moving the mouse in circles in the direction of the arrows seems to work just fine. :p

Akuryou13
6 Dec 2009, 04:41
moving the mouse in circles in the direction of the arrows seems to work just fine. :pfor you, perhaps. I tried it many many times with no result.

MtlAngelus
6 Dec 2009, 06:32
for you, perhaps. I tried it many many times with no result.
Then you LIE.
FILTHY LIES.

Plasma
6 Dec 2009, 13:35
By the way, guys,
WHY DID NOBODY TELL ME THAT EARTHWORM JIM 2 CAME OUT ON THE VIRTUAL CONSOLE?! Ah, you all suck!
Oh yeah, Europe only.

Akuryou13
6 Dec 2009, 15:34
Then you LIE.
FILTHY LIES.lol, no really. one of the last things I tried was just mimicing the movements of the arrows. I actually just placed my cursor on one of the arrows, and tracked it through a few revolutions. didn't do anything.

Pyramid
6 Dec 2009, 18:14
lol, no really. one of the last things I tried was just mimicing the movements of the arrows. I actually just placed my cursor on one of the arrows, and tracked it through a few revolutions. didn't do anything.
Then try again

Akuryou13
6 Dec 2009, 18:22
Then try againwait. so that's ACTUALLY what I was supposed to do!? what the hell. I spun the cursor around for like 30 seconds.....
well I further condemn the game now for being glitchy, then. :p

Pyramid
6 Dec 2009, 18:49
wait. so that's ACTUALLY what I was supposed to do!? what the hell. I spun the cursor around for like 30 seconds.....
well I further condemn the game now for being glitchy, then. :p
It's not you're supposed to do. I'm just assuming you did it wrong

Dbuhos
6 Dec 2009, 19:04
Playing Robot arena 2 (Very fun game, as you can make your own robots and when you heat a enemy robot it deforms ! :D)
I suggest you to get the game.

Plasma
6 Dec 2009, 20:57
Playing Robot arena 2 (Very fun game, as you can make your own robots and when you heat a enemy robot it deforms ! :D)
I suggest you to get the game.
I heard of that game!
More specifically, I heard about how it sucks! Not so much the actual game itself, but more of the huge amounts of glitches it has!

Metal Alex
6 Dec 2009, 22:07
wait. so that's ACTUALLY what I was supposed to do!? what the hell. I spun the cursor around for like 30 seconds.....
well I further condemn the game now for being glitchy, then. :p
HINT. If you loose focus of the flash itself, it won't catch any cursor movements. Click in it to recover the focus.
Most likely what happened :p

Akuryou13
7 Dec 2009, 04:08
HINT. If you loose focus of the flash itself, it won't catch any cursor movements. Click in it to recover the focus.
Most likely what happened :pmost likely scenario, yes. I tend to switch tabs back and forth and I was clicking rather frantically trying to get the stupid thing to do something :p

Shadowmoon
8 Dec 2009, 07:16
Screw tactical insertions in MW2. Thanks to those stupid devices that let you respawn, we get nuke boosters in most games. Yeah, most people are now boosting for a nuke, I found a pair boosting for it yesterday.

Akuryou13
8 Dec 2009, 13:15
Screw tactical insertions in MW2. Thanks to those stupid devices that let you respawn, we get nuke boosters in most games. Yeah, most people are now boosting for a nuke, I found a pair boosting for it yesterday.wow. that sucks. if only it were something obviously wrong with the game that could be fixed quickly and easily.

franpa
8 Dec 2009, 13:30
What do the tactical insertion devices do? Are they like the things in UT (original) but control where you respawn after dying?

Plasma
8 Dec 2009, 14:06
wow. that sucks. if only it were something obviously wrong with the game that could be fixed quickly and easily.
Speaking of which, at least they're finally doing something about the Javelin glitch for the 360 version!
Y'know, the one where if you have a grenade in hand but switch to the Javelin Rocket Launcher, and keep it out, then whenever you die you make a MASSIVE explosion? That had a tendency to dominate Deathmatch games because it meant you could start killing everyone with a knife and not worry about dying, because you're more than likely to kill someone with your explosion? Yeah.
Remember when Modern Warfare used to be about guns?

*Splinter*
8 Dec 2009, 17:04
wow. that sucks. if only it were something obviously wrong with the game that could be fixed quickly and easily.
Idiots can be fixed quickly and easily? Wow, shouldn't you get some sort of award for fixing that?
If two people on opposite teams decide to cheat to boost their stats, there's really no way to stop them other than ban them from all games ever.
Remember when Modern Warfare used to be about guns?
You're so witty <3

super_frea
8 Dec 2009, 17:31
Pretty much nobody uses using a tactical insertion on PS3. I tried it once and it was rubbish because people instantly know where you are going to spawn and can easily just kill you when you spawn, if they see the flare.

Plasma
8 Dec 2009, 18:04
Pretty much nobody uses using a tactical insertion on PS3. I tried it once and it was rubbish because people instantly know where you are going to spawn and can easily just kill you when you spawn, if they see the flare.
They're used for those REALLY hard to get, hard to shoot at places! And it's too easy to just crouch down when you spawn to avoid anyone trying to spawn-kill you.
Well, I mean, in general. In this case, they're used entirely so that the guy you're teaming with can kill you instantly. Hence, nuke boosting: getting to 25 kills by having a puppet player let you kill them 25 times.

Kelster23
8 Dec 2009, 20:53
Anyone ever played the flash game Contrast Cannon?
clicky (http://www.gamesforwork.com/games/play-11451-Contrast_Cannon-Flash_Game)

Akuryou13
9 Dec 2009, 00:03
If two people on opposite teams decide to cheat to boost their stats, there's really no way to stop them other than ban them from all games ever.yes, because taking the item causing the issue out of the game is completely absurd. why the heck would anyone want to do that?!

MtlAngelus
9 Dec 2009, 06:29
Cavestory on the wii is looking more and more like vaporware. :(

Shadowmoon
9 Dec 2009, 07:21
Normally they find somewhere right at the back of the map, and just use tactical insertions to keep killing each other. Tactical insertions are the worst idea in this game. It is the key to boosting, why the hell did they put them in........
I suppose it'll be fixed soon. People will moan about it, and hopefully we'll see the removal of the stupid tactical insertions. Its caused me to rarely play free for all though (the only mode where i've seen it happen)
Only 2 people from what i've seen have obtained the nuke the legit way.

*Splinter*
9 Dec 2009, 14:27
yes, because taking the item causing the issue out of the game is completely absurd. why the heck would anyone want to do that?!
Or take out all the weapons, that would work.
I like tactical insertions, they're tactical, you all smell

Paul.Power
9 Dec 2009, 23:09
Mind = Blown (http://www.teamfortress.com/war/administrator/index.htm)

GrimOswald
10 Dec 2009, 00:40
Mind = Blown (http://www.teamfortress.com/war/administrator/index.htm)
Awesome overload. "Eye Museum" made me chuckle heartily. Damn Valve and their ability to get people excited.
I wonder if Miss Pauling's first name happens to start with an A...

MtlAngelus
10 Dec 2009, 05:18
Deja Vu...
Anyway, I'm currently playing through Call of Duty Classic, and also tried the Bayonetta demo, which is fantastic.

Paul.Power
11 Dec 2009, 09:39
And now we know how this is going to work. (http://www.teamfortress.com/post.php?id=3225)
Hmm. Better get working on my airblast skills :p

Melon
11 Dec 2009, 11:37
Just an FYI, annyone here caught helping out the Demomen gets a virtual slap around the face.
Soldier 4 lyfe!

Plasma
11 Dec 2009, 12:16
Demoman R Us!
Also, Engie is the last one to get an update! I CALLED IT!
...although it wasn't hard to guess, since he already got a mini-update with Dispenser and Teleport levels, and already has a bunch of stuff in the first place.

robowurmz
11 Dec 2009, 13:18
Demoman Here!
That's two versus one on this forum. I'll gut ye!

Melon
11 Dec 2009, 14:39
A vote for Demoman is a vote for terrorists.
Don't let the terrorists win.
Help the Soldiers.

Akuryou13
11 Dec 2009, 16:55
gotta say, melon. I don't like either class, but if I'm choosing, the demoman is definitely the more interesting.

Alien King
11 Dec 2009, 16:58
I hate Demomen.
In the hands of a skilled player they can rip things apart all too well.

Plasma
11 Dec 2009, 17:01
Soldier 4 lyfe!
I'd like to point out about now that I've seen your aiming! I take refuge in knowing that if you try and play soldier, you'll be adding to the Demoman's score instead!
I mean, aside from that that's gonna be the case with nearly all soldiers! As if THEY could do anything!

robowurmz
11 Dec 2009, 19:30
I mean, aside from that that's gonna be the case with nearly all soldiers! As if THEY could do anything!
My kill/death ratio with demoman did not look good this morning... but then I picked it up again, and got away with 35 kills as my contribution to the war thus far.

Plasma
11 Dec 2009, 20:34
35 kills as my contribution
You did remember that only kills made against soldiers count, and not total kills altogether, right?

Melon
11 Dec 2009, 21:48
You did remember that only kills made against soldiers count, and not total kills altogether, right?
Considering the humongous Soldier kill counter in the corner of the screen when you play as Demo (and vice versa), I'm pretty sure he means Soldier kills.

robowurmz
11 Dec 2009, 22:01
Considering the humongous Soldier kill counter in the corner of the screen when you play as Demo (and vice versa), I'm pretty sure he means Soldier kills.
^
|
|
This.

Paul.Power
11 Dec 2009, 22:08
Well, so far the sollys are winning. (http://www.teamfortress.com/post.php?id=3230)

GrimOswald
11 Dec 2009, 22:36
Well, so far the sollys are winning. (http://www.teamfortress.com/post.php?id=3230)
Not surprising, though it's actually reasonably close. I'll be lending a hand to whichever class is on the bottom. At least, whenever I'm not aiding the cause of the righteous TEAM HEAVY!
I didn't expect that many total kills though, I must say. In hindsight I guess it makes sense, but still. It sure seems like a lot.

SupSuper
11 Dec 2009, 22:37
Soldiers are your friends! They don't sticky camp you out of nowhere for the bazillionth time with no repercussions. Support the Soldiers!

Plasma
12 Dec 2009, 01:29
And now the soldiers are winning by 100,000 kills!
Sorta puts things in perspective. I mean, how little your contributions are...
Especially yours, Melon!

Paul.Power
12 Dec 2009, 10:56
The weird thing about this update is that it's the first class update that actually feels like you're playing a normal, proper game of TF2 (chiefly because Soldier and Demoman are both important classes anyway).
Saying that, it sure is a lot of fun to be a Pyro right now. When all the soldiers and demomen are focusing on taking each other out, it's pretty easy to sneak around the side of them while they're distracted.

robowurmz
12 Dec 2009, 11:53
I'm going to enter the Propoganda competition. After all, when there's a chance to get your very own, completely unique item given only to you and NAMED AFTER YOU, it's a chance worth taking.

Akuryou13
12 Dec 2009, 17:02
I'm going to enter the Propoganda competition. After all, when there's a chance to get your very own, completely unique item given only to you and NAMED AFTER YOU, it's a chance worth taking.wait WHAT?!

Plasma
12 Dec 2009, 17:19
wait WHAT?!
And they'll even engrave your name in it too! They're that caring!
Yeah, it's a hat by the way.

Akuryou13
12 Dec 2009, 17:40
And they'll even engrave your name in it too! They're that caring!
Yeah, it's a hat by the way.who cares? that's still awesome!

Shadowmoon
12 Dec 2009, 20:08
Deja Vu...
Anyway, I'm currently playing through Call of Duty Classic, and also tried the Bayonetta demo, which is fantastic.
I played the demo and I thought it was ok..... I don't think its worth the 1200 points though.
I'm getting Fallout 3 and Borderlands, not looked at videos of them yet and don't plan to, but I've got a question, are they really that good? (Borderlands and Fallout 3 are in the top 10 games list on Xbox360)

Melon
12 Dec 2009, 21:08
And now the soldiers are winning by 100,000 kills!
Sorta puts things in perspective. I mean, how little your contributions are...
Especially yours, Melon!
Hey now my 8 kills may not be a significant contribution, but they help none the less. Well, OK, maybe I died to demos about 14 times during my collecting of those points but it's the thought that counts.
Anyway, Medic is a lot more fun now there's all these heavy combat classes playing so I've changed my strategy to healing Soldiers. The Demos can't kill them when I'm around :cool::cool::cool:

GrimOswald
12 Dec 2009, 23:17
Damn, I want to enter that propaganda competition, but I don't want to add to the pile of MS Paint entries. :p
Good luck robowurmz though. Akuryou should totally enter too. In fact, everyone should enter. :cool:

Paul.Power
12 Dec 2009, 23:26
Here's a preview of what I've got so far for mine:
32725
The hard part'll be drawing the soldier and demo, naturally :p

Akuryou13
13 Dec 2009, 04:43
Akuryou should totally enter too.already doing so. I've got past experience with propaganda posters, so I can hopefully churn out something worth one of the 25 secondary prizes.

robowurmz
13 Dec 2009, 11:24
TF2 is getting Crafting - a use for all those duplicate weapons. You can melt them down, and forge new weapons yourself with blueprints.
Also, it's speculated that you will be able to engineer your own stat boosts and disadvantages - so that you can make a unique twist on a weapon to suit your play style.
For example, you may be able to create a Scattergun that has a 20% faster firing rate, but decreased damage. This would make sense for the trading system which is apparently coming soon.

Plasma
13 Dec 2009, 11:30
Ehh... the problem with that is that it really goes against the old Distinctive Weapons thing that they were going for since the very beginning.

robowurmz
13 Dec 2009, 13:12
We'll just have to wait and see, I suppose.
http://www.kalleload.net/uploads/akzppm/utplxndpcvto.png

Metal Alex
13 Dec 2009, 14:01
We'll just have to wait and see, I suppose.
http://www.kalleload.net/uploads/akzppm/utplxndpcvto.png
At its curent state, it looks like a freak of nature holding his CANNON coming from betwen his legs...
So wrong at so many levels. Please finish it already D:

Paul.Power
13 Dec 2009, 14:54
At its curent state, it looks like a freak of nature holding his CANNON coming from betwen his legs...
So wrong at so many levels. Please finish it already D:
I thought it was some kind of cyborg walker CANNON ON LEGS thing.

ShadowLord
13 Dec 2009, 16:40
I'm getting Fallout 3 and Borderlands, not looked at videos of them yet and don't plan to, but I've got a question, are they really that good? (Borderlands and Fallout 3 are in the top 10 games list on Xbox360)
Fallout 3 is good, but get it for PC instead, so you can mod it. I've never played Borderlands.
Also, I'm staying away from the soldier and demoman classes until this is over. I wish I was more artistic, then maybe I could have participated in the contest. :(

robowurmz
13 Dec 2009, 16:44
I thought it was some kind of cyborg walker CANNON ON LEGS thing.
That is what it is.
It is a Demoman Cannon On Legs.

Akuryou13
13 Dec 2009, 16:49
Ehh... the problem with that is that it really goes against the old Distinctive Weapons thing that they were going for since the very beginning.not at all. the weapons will still be just as distinctive, we'll just be able to edit their stats. the heavy will still use the only minigun in the game, the pyro will still have the same flamethrower, but now we can set those weapons to do more damage, faster damage, more spread out damage, damage over time, or whatever. there is a TON they can do with the system without ruining a thing. and ffs it's valve. if you honestly think they can't pull it off, you've not been paying attention to the game's patching.

SupSuper
13 Dec 2009, 16:54
TF2 is getting Crafting - a use for all those duplicate weapons. You can melt them down, and forge new weapons yourself with blueprints.
Also, it's speculated that you will be able to engineer your own stat boosts and disadvantages - so that you can make a unique twist on a weapon to suit your play style.
For example, you may be able to create a Scattergun that has a 20% faster firing rate, but decreased damage. This would make sense for the trading system which is apparently coming soon.I really don't know why people keep looking at TF2 as an RPG when there's absolutely no hints of it, aside from the parodies.

robowurmz
13 Dec 2009, 17:54
I really don't know why people keep looking at TF2 as an RPG when there's absolutely no hints of it, aside from the parodies.
I said speculated. You see? It means, "not confirmed - just a thought".

SupSuper
13 Dec 2009, 21:16
I said speculated. You see? It means, "not confirmed - just a thought".Yeah but that thought has been going on since unlockables first showed up, something must keep them going. :p

philby4000
14 Dec 2009, 01:21
blah never mind.

Kelster23
14 Dec 2009, 05:25
Dante's Inferno is looking pretty sweet.

MtlAngelus
14 Dec 2009, 10:44
Joe and Mac remake. (http://golgothstudio.com/devblog/category/joe-mac/)
This is the second best thing ever.
I don't know what platform it'll be for but some people have said XBLA.

Akuryou13
15 Dec 2009, 13:20
http://tinyurl.com/y9kdsdu
I was REALLY not expecting quite that high of a quality-level with these posters! they are RIDICULOUS! and mine stands NO CHANCE!

SupSuper
15 Dec 2009, 14:00
Yeah there's a lot of awesome entries if you check the right places... and plenty of terrible ones to make you feel better about yourself if you check the wrong places (eg. Steam forums), so I'd say it's balanced. :p

Akuryou13
17 Dec 2009, 04:51
....and the winner is!
http://kotaku.com/5428402/tf2s-propaganda-contest-winners-will-delight--amaze/gallery/

Pyramid
17 Dec 2009, 05:40
Liked the second and third
Really beyond awesome

Plasma
17 Dec 2009, 10:44
So any guesses as to what the secret item is? My guess: grenades! As in regular, non-grenade-launcher grenades!

robowurmz
17 Dec 2009, 13:41
So any guesses as to what the secret item is? My guess: grenades! As in regular, non-grenade-launcher grenades!
Valve have already said they will not be using ordinary grenades ever again in TF2, due to the fact that they were responsible for a major problem in TFC.
And the grenade kill on the soldier achievements is related to his killtaunt with the Pickaxe, so no latching onto that fact there.

Roboslob
18 Dec 2009, 23:22
Awesome, I just got in the Modnation Racers beta, (Mariokart/Lego racers clone) can't wait for the download to finish!

super_frea
19 Dec 2009, 04:42
Do please report back as to how good it is.
Edit: Or indeed if it is in fact any good at all.

Akuryou13
19 Dec 2009, 04:50
I'm not overly interested in beta-ing the game (modnation racers), but if anyone else would like to, I can provide a key for you.

super_frea
19 Dec 2009, 04:52
That would be delightful! :D

Akuryou13
19 Dec 2009, 04:56
That would be delightful! :Din your PM box. enjoy.

Roboslob
19 Dec 2009, 06:17
So far its been pretty good. Some weird stuff, ie the road disappeared while I was driving, connecting to games is hit and miss, and for some reason after every Ranked single race it says: "Returning to Gameroom" but actually dumps you in the fully drivable menu. After a while things started to smooth out, though l did get disconected often. Some othere minor problems but good overall, didn't spend much time making tracks, about 10 min, the rest was spent making my Mod and Kart then racing.(at least trying to anyway)
The most annoying thing was learning the controls by "Did you know" loading screens, which are painfully long.

Pyramid
19 Dec 2009, 06:52
I'm not overly interested in beta-ing the game (modnation racers), but if anyone else would like to, I can provide a key for you.
I was interested in this game alot... I'm a big customization fan
My friend got a key but it simply didn't worked. I have no idea of why

Akuryou13
19 Dec 2009, 07:04
I was interested in this game alot... I'm a big customization fan
My friend got a key but it simply didn't worked. I have no idea of whysorry. super claimed it first :p only had the one key.

Pyramid
19 Dec 2009, 07:16
sorry. super claimed it first :p only had the one key.
Yes lol
I saw that
I'm just pointin' that the key is buged

Roboslob
19 Dec 2009, 07:40
Yes lol
I saw that
I'm just pointin' that the key is buged
What region is your friend from, since the codes may be region specific, since the beta email opt in was north america only.

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