New Hat ideas [Archive] - Team17 Forum

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yuki.
30 Oct 2012, 22:32
A hat that...
- ...gives us the ability to see the order of worms turns (for better strategies) - Clock Hat
- ...shows the trajectory of the last shot (like in the challenges) - Binoculars
- ...protects against damage (something very low, like -5 damage... maybe just ONCE in a match) - Helmet
- ...lessens the pushback force of weapons a little - Rubber Helmet
- ...amplifies the blast radius of death explosion - TNT hat
Does anyone have some thoughts on this/new ideas for hats? :D

Cassidy
30 Oct 2012, 23:18
Very Nice... hats like those should Almost put the noobs up to my level lol...

Towelie
31 Oct 2012, 22:31
lol yuki. nice one! I had similar idea in mind with hat that adds certain % of armor or weight that lowers the pushback like your rubber helmet, so have to say i love your ideas and would like to see some of those in the game :D

brunu
5 Nov 2012, 20:05
Liked your hats, yuki.. Here are some suggested by me:
Mario Hat - Allows user to execute higher/longer jumps.
Spike Hat - Hurts enemy that steps on the user's head.
Ballon Hat - Prevents damage from fall.
Angel Hat - User's weapon never cause damage on allies.
Straw Hat - Any rural animal weapon that is used will cause 50% more damage (for sheep and cows only once that pigeon and mole aren't rural)

ElBobbo
6 Nov 2012, 14:19
Love these ideas guys, keep them coming! Feel free to send us sketches too!

GalGhost
11 Nov 2012, 11:56
Love these ideas guys, keep them coming! Feel free to send us sketches too!
please add for changing positions for hats like in worms 4 mayehm or ultimate mayhem :)

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