how to get 100% [Archive] - Team17 Forum

PDA

View Full Version : how to get 100%

morf07
20 Mar 2007, 17:01
I have had all mission on gold medal, 3 trenings on gold and 3 on bronze medal, in deathmatch - elite(but I dont fight as elite) - what I have to doing - becouse i have only 86 %:(

DerTo
20 Mar 2007, 17:29
Maybe everywhere gold...??

morf07
20 Mar 2007, 17:43
Maybe everywhere gold...??
I know but 1 gold medal - it is 3 % 1 silver - 2 % 1 bronze - 1% - if i have all gold i will have 94% - what with rest??

SilPho
20 Mar 2007, 20:15
I too have wondered about this, with golds everywhere and an Elite ranking I fail to see how I can surpass 86%. (I think that's where it stopped).
3% for a gold medal, since there are 33 missions, would leave a 99% completion, so I don't think that's right.

KRD
20 Mar 2007, 20:20
Ahem. Not to ruin anyone's fun, but have you guys lost any worms in the Deathmatch games? That'll be where the %'s got lost!

SilPho
20 Mar 2007, 20:28
Really? Do you mean matches or actual individual worms? Shame if it is actually the worms since that's impossible to undo without editing the team file, but at least it explains it.

morf07
20 Mar 2007, 20:37
It is my stats:
Mission
32 - gold medal
1 - silver
Training
3 - gold medal
3 - bronze medal
Deathmatch rank
Lose games - 1
Dead on deathmatch - 61
Elite
Win game - 51
Kill - 591
Dead-121
Point - 1704
it is 84 %

Distrance
21 Mar 2007, 08:18
As he said, you cant get 100% because you lost worms on Deatmatch games, too bad :p, thats actually stupid...think of the last match like elite without losing worms then lose 1 worm and poof 99% >_<

morf07
21 Mar 2007, 10:34
Really??So bad:( - How can i "repair" it??

GoDxWyvern
21 Mar 2007, 11:02
I'm personally having the biggest trouble not to lose a worm in the first matches. You have eight worms packed together in a mostly quite open map, and if the CPU starts off (which it does every second game), the likeliness to lose a worm or two in the first turn is extremely high. It would be kind of brutal to really base the percentage on that. Then again, I have no clue where else your missing percentage points might have gone.

Lex
21 Mar 2007, 19:21
I believe Dando had the clever idea to ctrl+alt+del and kill WA if one of his worms died during a Deathmatch. He was the biggest 100%-WA enthusiast around here. I don't see the big deal about it though.

Distrance
21 Mar 2007, 22:12
Really??So bad:( - How can i "repair" it??
I Just said, you can NOT. If u want to get gold, start from over again with different team :p

SilPho
21 Mar 2007, 23:49
How sure are we of this? In changing the hex values so that my team had lost 0 matches all together and lost no worms at all, my completion remained stuck at 85%.
However, I located the hex value for the percentage, it doesn't add up though. Setting the hex value to the denary value of 81 gave 100%, but a hex value of 5A (90 in denary) gives 102%.
I guess the game must use rounded figures or something in there, but what has really struck me as being odd is how that figure does not seem related to any other stats, but it is recorded into the team file. You'd think it would be recalcuated, I will have to test it out some more tomorrow.

bonz
22 Mar 2007, 11:14
Perhaps it uses other values for the calculation too.
The team points for example. Or accuracy and post game awards.

Dando
22 Mar 2007, 12:03
deadcode needs to look into this, clearly noone has a clue how it works

SilPho
22 Mar 2007, 13:09
I think what I stumbled accross was linked to deathmatches in some way, something to do with the ranking I think. Whatever the calculation is based on it does seem to be a little off, or at the very least it doesn't work when you just edit values.
Perhaps starting from scratch and working it that way will turn up what you need.

Lex
22 Mar 2007, 13:29
deadcode needs to look into this, clearly noone has a clue how it worksBeta release first, then things like this.

vBulletin® v3.8.6, Copyright ©2000-2013, Jelsoft Enterprises Ltd.