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Pascal40
21 Sep 2007, 19:43
Here you go, my first Worms Comic, drawn in MS-Paint.
Comments anyone?

_Kilburn
21 Sep 2007, 20:29
It's simple, but I like it. :p
You should work a little more on the shape of the worms though. The worm on the left, in the first picture, looks like he is melting. Oh, and I think you should draw the heads a little larger and straigther.

Pascal40
21 Sep 2007, 20:38
Okay. Thanks for the useful hints! I'll try them for my next one.
Glad you liked it, though.

Pascal40
21 Sep 2007, 21:01
Okay, here's the second and last one for today.
Is that better?

Melon
21 Sep 2007, 22:36
Definately an improvement. I assume you've used the straight line tool because its neater than using the pencil tool?
Best way I think is to draw it on paper and scan it in as paint is quite difficult to use, but that's not always possible.
I'd advise you take a look around the art forum for other people and see how how they draw worms. You don't need to copy them, but you can still learn a few tricks.

Pascal40
21 Sep 2007, 22:43
Thanks!
That with the scanning is a little bit tricky, because... well... I don't own a scanner.
I'm drawing Nr. 4 now, and I've got a new method. I will post 3 and 4 tomorrow, so you can see which method fits better. Nr. 3 is still drawn with the straight-line tool.
Good night. It's almostly 00:00 here at Germany.

_Kilburn
22 Sep 2007, 01:39
2:30 in France. :p
Anyway, yes, your worms are much better now. You should try Flash, you can draw smooth lines with anti-aliasing, almost as good as hand drawing.

farazparsa
22 Sep 2007, 03:57
7:56 in Vancouver
http://img292.imageshack.us/img292/5551/drawingtutorialld6.png
Now, I'm not the best Worms artist in the world, but these are just a few tips.
PS: I recommened Flash as well. I normally almost never use Paint for stuff other than sprites.
As for why he has grey eyeballs, like I said, have fun with it!

MtlAngelus
22 Sep 2007, 07:47
Wow, faraz, you got the shading one so wrong. :p

farazparsa
22 Sep 2007, 08:30
MSPaint for the fail. :(

MtlAngelus
22 Sep 2007, 09:02
MSPaint for the fail. :(
Actually, I'm pretty certain in this case it's your lack of understanding of how shading should look that is wrong, judging by how wrong you got it. :p

Pascal40
22 Sep 2007, 11:40
Well, I've drawn many other comics in my life. And I never use shading or these 3rd Generation Eyes (or Eyeballs). I draw my comics all comic-y and wacky. So @farazparsa, big thanks, but that's "too real" for me. But thank's anyway!
I'm finishing the 4th now, then i'm posting it.
Edit:
@Kilburn
Thanks, I'll try out flash for my 5th one. :)
Edit:
Whoops, just found out that I don't own flash... (yes, i'm dumb :D)
@everyone
Enough for the drawings, what about the humor/ideas?

Pascal40
22 Sep 2007, 12:06
Here are the new-stlye comics (except the jetpack one.)

Pascal40
22 Sep 2007, 17:14
Here are comics 5 and 6.

_Kilburn
22 Sep 2007, 20:17
Yes, you new drawing style is much better. Try not to draw completely circular hands. You don't need to draw complete detailed hands (they don't fit with small worms), but just don't draw them completely circular.
Like this, for example. (lol I tried to imitate your style :p )

bonz
22 Sep 2007, 23:03
I like how you changed the worm substituting the O in the title.
You should do that for every new comic.

Pigbuster
23 Sep 2007, 04:42
Even though it really looks more like "Wirms" at the moment.

Pascal40
23 Sep 2007, 11:20
@Pigbuster
Wirms Irmigeddon? ^^
Well, here's number 7. Hope it looks more like an "o" now :)

Star Worms
23 Sep 2007, 11:55
Nice comics. I like the simple art, but saving images in paint as JPGs is a big no-no because it fuzzes things up. I would suggest saving it as a GIF, or even better, a PNG.

_Kilburn
23 Sep 2007, 12:40
I don't think he has saved his drawings in JPG format. It's the file attachment system that makes large images look ugly.

MtlAngelus
23 Sep 2007, 12:42
It only does that when the image is bigger than 468*468 pixels, so it resizes it and saves it as jpeg.

Pascal40
23 Sep 2007, 14:41
Yup.
I save my pics in PNG, but the attachment system whips it to a JPG.
I'm gonna use Imageshack for my new ones.

bonz
23 Sep 2007, 14:47
You forgot the obligatory "Weeee!" in the third panel of your last comic. :)
I'm gonna use Imageshack for my new ones.
I just wanted to suggest that.
Make an account there and use this great tool from CyberShadow: http://uniupload.thecybershadow.net
It's faster than using the Imageshack toolbar for Firefox by enabling you to upload images directly from your desktop or even directly a screenshot from your clipboard.

Pascal40
23 Sep 2007, 14:49
Okay, thanks. I'll do that.
(And about the "Weee!", well, if i put in a "Weee!" it's not a comic without speech anymore. :D)

farazparsa
23 Sep 2007, 23:29
Many improvements from the original, nice work. ;)

DarkWorm95
6 Oct 2007, 21:58
Nice comic, better than mine.

Paul.Power
7 Oct 2007, 00:03
Yup.
I save my pics in PNG, but the attachment system whips it to a JPG.
I'm gonna use Imageshack for my new ones.I've never had a problem with attachment file conversions.
But then, I can remember the number "468".

Plasma
7 Oct 2007, 00:36
I've never had a problem with attachment file conversions.
But then, I can remember the number "468".
"468" is a problem in itself for me...

robowurmz
7 Oct 2007, 16:55
You know, these comics are great.
The change of style one reminds me of my style changing tendencies...
I had about...7 styles...XD

pieman280
7 Oct 2007, 22:55
WOW! these are great comics:D
you're good at them.
I don't see anything wrong with them being .JPG

Pascal40
18 Oct 2007, 13:54
Hey, glad you two like it. ;)
I had school-problems, so I couldn't draw any comics. I'll do a new one now. :)

Pascal40
18 Oct 2007, 14:25
Here it is:
http://img138.imageshack.us/img138/4630/worms9ar0.png

_Kilburn
18 Oct 2007, 14:56
Haha, didn't know water was corrosive for worms. :p

Pascal40
18 Oct 2007, 17:53
Another Comic. :)
http://img91.imageshack.us/img91/6949/worms10pn7.png

Kelster23
18 Oct 2007, 23:16
Great style.
Keep it up. :)

poninja
19 Oct 2007, 01:59
Here it is:
http://img138.imageshack.us/img138/4630/worms9ar0.png
funny :) kepp going

pieman280
19 Oct 2007, 21:53
hehe, nice job, I like the water one:D

Melon
19 Oct 2007, 23:13
I can see you're still improving. Keep it up, and even if you can't scan them in or anything, I still believe the best way is to draw them by hand. Get a sheet of paper and try to draw some worms in all sorts of poses. If you do this a couple of times you should imrove a bit more.
Comic-wise they're fine. Comics don't need good art provided it's all clear what's going on and the writing is good, and in that respect your comics are great.

Pascal40
25 Oct 2007, 03:48
I bought a scanner yesterday... let's see if I draw comics with hand and scan them. My hand-worms look a bit strange.

McMaster
27 Oct 2007, 17:12
I bought a scanner yesterday... let's see if I draw comics with hand and scan them. My hand-worms look a bit strange.
But sure better than mine, both in computer and paper.

Pascal40
15 Mar 2008, 15:05
Et vóila: A new comic.
Edit: Uh, i mean Copyright 2008 :)

Shadowmoon
15 Mar 2008, 15:09
Lol.
Nice comic. I'm glad that you posted another one.:)
Welcome back!

_Kilburn
15 Mar 2008, 15:12
Oh, so you are still alive! Welcome back. :)
And nice one, hehe. :p

yauhui
15 Mar 2008, 15:18
A great way to revive your thread! Awesome comic.
I sniff JPEG compression.

Shadowmoon
15 Mar 2008, 15:19
A great way to revive your thread! Awesome comic.
I sniff JPEG compression.
Is the JPEG compression the smudges that are appearing on the comic?

_Kilburn
15 Mar 2008, 15:26
Yeah but that's because of the attachments system he used. Remember to use Imageshack next time. :p

Shadowmoon
15 Mar 2008, 15:27
Here's a link to imageshack.
http://www.imageshack.us/
You can host images on there.

_Kilburn
15 Mar 2008, 17:00
He already knows that, looks at his previous posts.

Shadowmoon
15 Mar 2008, 17:05
Well i didn't know that, i thought they were hosted on photobucket or something.

TeDdywoRm
17 Mar 2008, 10:08
Hmm... I think you should make the curves of the worm more rounder. Oh, and nice comic you got there anyway.:D

Paul.Power
17 Mar 2008, 15:36
Could someone please explain to me in what way that was supposed to a) make sense, b) be funny?
I mean, I suppose I get the joke, but it's so horribly contrived and random that this worm is prepared to shoot anything, with the single arbitrary exception of Donald Duck, that the punchline just isn't funny.

Shadowmoon
17 Mar 2008, 16:22
I agree, it wasn't very funny.
I like your style of drawing though.;)

super_frea
17 Mar 2008, 18:50
This makes me think of that episode of the Simpsons. Lisa the vegetarian I think it's called where Mr Burns goes "I think I'll donate a million dollars to charity... WHEN PIGS FLY!" And then Homer's spit roast pig comes hurtling past the window. That I found funny, even though you knew it was coming.
OMGOMG!!12SIMPSNOS REFRENCELOLLOL!!1!
This on the other hand, you know it's coming and it isn't particularly funny. :-/
I like the other comics though.

Plasma
18 Mar 2008, 12:31
That Simpsons joke was funny because there's a good explanation as to why there's a pig being shot like a projectile in it. His comic, there's no explanation at all, and it's just random nonsense.

Paul.Power
18 Mar 2008, 22:22
That Simpsons joke was funny because there's a good explanation as to why there's a pig being shot like a projectile in it. His comic, there's no explanation at all, and it's just random nonsense.
It also helps that "when pigs fly!" is a common phrase in idiomatic English, and you can imagine someone using it. "Except for Donald Duck!", less so.

shadowman
19 Mar 2008, 01:49
I actually agree with Paul.
I've read some unfunny comics, but this one takes the cake.
I mean, the art isn't even really that bad, it's the jokes that need work.
Oh, and Shadowmoon, jump off the bandwagon for once.
Create an opinion, don't just follow the latest one.

Metal Alex
19 Mar 2008, 02:13
It also helps that "when pigs fly!" is a common phrase in idiomatic English
It even is in spanish! And I actually found funny that this comic was just an excuse to draw Donald Duck.

Shadowmoon
19 Mar 2008, 06:57
I actually agree with Paul.
I've read some unfunny comics, but this one takes the cake.
I mean, the art isn't even really that bad, it's the jokes that need work.
Oh, and Shadowmoon, jump off the bandwagon for once.
Create an opinion, don't just follow the latest one.
my opinions are always laughed at.
besides, i have the same opinion as everybody else

Plasma
19 Mar 2008, 10:14
I've read some unfunny comics, but this one takes the cake.
Oh no, I've seen ones that genuinely weren't anywhere close to being funny! I mean, this one is sorta funny in the same way Picasso's art sorta looks like a real woman if you're drunk enough.
I still have nightmares about the pool of watches one...
besides, i have the same opinion as everybody else
Yes, but only after everyone else said it! Before the other comments, you said "Lol. Nice comic."

shadowman
19 Mar 2008, 10:50
pool of watches one...
Isn't that Salvador Dali?

Plasma
19 Mar 2008, 10:54
Isn't that Salvador Dali?
No, I mean a fancomic that was something about jumping into a pool of watches.
It was a lot less funnier than it sounds though. And it hardly sounds funny in the first place.

super_frea
20 Mar 2008, 16:20
my opinions are always laughed at.
besides, i have the same opinion as everybody else
contradiction?

Shadowmoon
20 Mar 2008, 18:12
its just how i am. meh.

_Kilburn
20 Mar 2008, 18:45
This is Shadowmoon. He is made of contradiction and nonsense, you can't change him. :p

Shadowmoon
20 Mar 2008, 18:56
Get this back on topic fast, before it turns into another flame war thread.
Can't you just accept that i am who i am?:(
Most people in this forum are just so unusual.

super_frea
20 Mar 2008, 20:48
I have made my fair share of dodgy posts. I mean go onto my profile and look at my first ever comment. It's pretty embarrassing. I was alot worse than you when I first arrived, but I have learnt not to abbreviate words, not to talk out my a** (yes granted I still do that sometimes) and I have learnt to read my posts through and check spellings and punctuation before posting, because of people pointing out my mistakes, correcting me and generally taking the p***. It may sound harsh, but it worked for me. Who’s to say… maybe it will work for you too?
ANYWAY BACK ON TOPIC TIME!
Pascal40 make another comic… I actually enjoyed some of the first ones.

Pascal40
20 Mar 2008, 23:30
http://img245.imageshack.us/img245/5747/worms13og7.png
New one.
I know, could've been better, but my brain doesn't want to give me good ideas at the moment.

Plasma
20 Mar 2008, 23:50
Nearly funny, except that to poop isn't the same as to fart.
Nice try though.

Shadowmoon
21 Mar 2008, 08:19
True. To poop, we would see some brown gooey stuff.:p
Nice comic, but not funny. Your style of how you draw worms is great, just work on the jokes, and everything will be fine.:)

Pascal40
21 Mar 2008, 11:15
Oh, my mistake. Heh, in german, there is a word "pupsen", which means the same as to fart. And then, i connected "pupsen" and "poop"...

Pascal40
21 Mar 2008, 12:06
http://img230.imageshack.us/img230/2418/worms14vn0.png
New one.
I think this one's better... my brain worked again for a couple of seconds.

yauhui
21 Mar 2008, 14:20
Nice, but are you using only the line tool to draw the worm?
And is this made in MSPaint?

.JeT
21 Mar 2008, 14:28
Oh wow yauhui. I really don't know. Maybe he doesn't wanna use pencil tool and he doesn't have anything other than paint? Gee, i wonder.
:p

yauhui
21 Mar 2008, 14:37
Well, for your first phrase containing the first italiced text, I have absolutely no problem with it, and the way he's using it is kinda nice.
For your second, that would be probable if he uses a Mac. Or Linux.
I was just asking btw, and I think I interpreted your post wrongly.

.JeT
21 Mar 2008, 14:42
Oh, sorry though. I meant "Maybe he doesn't have anything other than paint?"
Fix'd.

Plasma
21 Mar 2008, 15:11
Much better! Now you're getting the hang of it.
Nice, but are you using only the line tool to draw the worm?
Honestly, I'd prefer if he stuck to using the line tool. His comics seem to follow Paul's principal of "it's the humour that counts, not the art".

yauhui
21 Mar 2008, 15:14
I'm agreeing, although my previous post seems otherwise.
Finally, I found out a new use of the line tool.

Pigbuster
21 Mar 2008, 15:42
It's kinda confusing to change a character's position in a comic like in the 4th panel, ESPECIALLY with characters that look exactly the same.
In the 3rd panel, he's on the left, but he's on the right in the last one, with a different worm on the left.
Especially since he threw the grenade to the right, and it doesn't make sense for someone to come up behind him, really.

.JeT
21 Mar 2008, 15:46
Hey, it's the 2d world. He throws it one way, it appears on another.

Melon
21 Mar 2008, 15:49
That comic actually made me laugh. Good stuff.
The art isn't really that great, but it's clear enough to show what's going on, and the worms are actually a reasonable skin colour rather than a horrible shade of magenta, so I guess that's got to be worth something too.

Plasma
21 Mar 2008, 16:06
Especially since he threw the grenade to the right, and it doesn't make sense for someone to come up behind him, really.
Looks to me like its on an RPG world.
Y'know, if something falls off the edge of the world, it comes back on the other edge instead!

.JeT
21 Mar 2008, 17:08
Hey, can you request here? I'd like it :P

Pigbuster
28 Mar 2008, 06:15
Hey, it's the 2d world. He throws it one way, it appears on another.
I believe you are thinking of pac-man.

Paul.Power
28 Mar 2008, 10:02
I believe you are thinking of pac-man.Now that would be a pretty cool option for a WA patch.
On a Cavern map, have an extra setting so that anything that falls out of one side falls back in on the other side. Weapons, Worms, Mines, whatever.
But yeah. That's a better joke, but it needs a bit of fine tuning, as Pigbuster said.

shadowman
2 Apr 2008, 12:09
True. To poop, we would see some brown gooey stuff
WHAT ARE YOU EATING MAN!?
On an on topic note, those were almost funny. If you're going to make a comic, remember to focus on the joke before working on the art. Try reading a draft to someone and seeing if it's any good to him.

robowurmz
2 Apr 2008, 17:49
On a Cavern map, have an extra setting so that anything that falls out of one side falls back in on the other side. Weapons, Worms, Mines, whatever.
That should be on the wishlist. Or somebody could make a Wormkit module.

Paul.Power
2 Apr 2008, 22:59
There are one or two issues with it, mind. What if the other side is solid land? Then I guess it'd just bounce back into your side, or explode and make a crater if it's a contact weapon like the bazooka. Hehe, you could have a grenade that bounced back and forth between the two sides of the map, that'd screw with the camera...

Plasma
2 Apr 2008, 23:09
There are one or two issues with it, mind. What if the other side is solid land? Then I guess it'd just bounce back into your side, or explode and make a crater if it's a contact weapon like the bazooka. Hehe, you could have a grenade that bounced back and forth between the two sides of the map, that'd screw with the camera...
I presume any objects would check to see if the spot on the other side of the map is free. If it isn't, it would act the same way as hitting the edge of a cavern map, and wouldn't effect the other side. Of course, you could automatically make a column of air at both sides so that the problem doesn't occur in the first place.
A better idea would be to have a repeatedly scrolling screen instead, where if you keep going one way you'd end up at the origional spot you were in, and wouldn't notice any screen changes. Which should actually be very easy to do, if the game is capable of multiple views at once, like a regular split-screen multiplayer game.

Paul.Power
2 Apr 2008, 23:49
A better idea would be to have a repeatedly scrolling screen instead, where if you keep going one way you'd end up at the origional spot you were in, and wouldn't notice any screen changes. Which should actually be very easy to do, if the game is capable of multiple views at once, like a regular split-screen multiplayer game.
Lemmings: Revolution, anyone?

Melon
3 Apr 2008, 10:10
Don't worry guys, you're only a few years late with this suggestion.
http://worms2d.info/Map_Editor#Wrapped_Map
It's an interesting idea, I'd be all for it. The article above doesn't quite understand how games handle these sorts of things, so I can't say it's the most accurate read. In my opinion, the best way to handle it would be as Plasma's repeatedly scrolling screen suggestion. When things fall off one edge, they get "teleported" to the other, and the camera is seemlessly "split" between both sides so you'd never notice. Ignoring camera issues that would undoubtedly happen at first, the major problems that I can see would be:
a) making sure things don't behave as they usualy do when they fall off the map (worms screaming and jetpacks disengaging, that sort of thing), but that shouldn't be too hard. The rope might need some tweaking for when it spreads across a map.
b) making the land texture properly match up (maps would be limited to specific sizes so the texture doesn't mis-match)
c) dealing with explosions that spread across the map edge (working out the holes shouldn't be so bad, but calculating how an explosion will push objects might be harder, because the explosion actually occured on the other side of the screen)
It would be a lot of effort, and the end result might be great fun, but I can't really see it happening.

Paul.Power
3 Apr 2008, 10:27
Don't worry guys, you're only a few years late with this suggestion.
http://worms2d.info/Map_Editor#Wrapped_Map
It's an interesting idea, I'd be all for it. The article above doesn't quite understand how games handle these sorts of things, so I can't say it's the most accurate read. In my opinion, the best way to handle it would be as Plasma's repeatedly scrolling screen suggestion. When things fall off one edge, they get "teleported" to the other, and the camera is seemlessly "split" between both sides so you'd never notice. Ignoring camera issues that would undoubtedly happen at first, the major problems that I can see would be:
a) making sure things don't behave as they usualy do when they fall off the map (worms screaming and jetpacks disengaging, that sort of thing), but that shouldn't be too hard. The rope might need some tweaking for when it spreads across a map.
b) making the land texture properly match up (maps would be limited to specific sizes so the texture doesn't mis-match)
c) dealing with explosions that spread across the map edge (working out the holes shouldn't be so bad, but calculating how an explosion will push objects might be harder, because the explosion actually occured on the other side of the screen)
It would be a lot of effort, and the end result might be great fun, but I can't really see it happening.
Irony is, I probably did read about that at some point. Probably while the site was still WormTech, though.

Plasma
3 Apr 2008, 20:28
b) making the land texture properly match up (maps would be limited to specific sizes so the texture doesn't mis-match)
The random-generated maps are islands at the moment anyway, and the user-made levels can be made for screen-wrapping, so I don't see a problem there.
c) dealing with explosions that spread across the map edge (working out the holes shouldn't be so bad, but calculating how an explosion will push objects might be harder, because the explosion actually occured on the other side of the screen)
Have a double-explosion. One at one side of the map, one at the other. Really, the only way you can have screen-wrapping in the first place in my way is to have objects double, for each end of the screen, when they're at the edge of the map. Otherwise for example, the worm will suddenly lose it's head at one point while flying across, because the view at the other side of the map won't show a head.

Melon
3 Apr 2008, 23:14
The random-generated maps are islands at the moment anyway
What? You mean you've never seen a randomly generated cavern landscape? Have you even played the game? Believe it or not, all random cavern maps touch the edges at the same y value, so the shape would wrap perfectly as it is. (wait, you are talking about WA, right?)
Have a double-explosion. One at one side of the map, one at the other. Really, the only way you can have screen-wrapping in the first place in my way is to have objects double, for each end of the screen, when they're at the edge of the map. Otherwise for example, the worm will suddenly lose it's head at one point while flying across, because the view at the other side of the map won't show a head.
Creating extra worms on the fly would be a bad idea, the potentail bugs I could imagine it vreating might be a bad idea. It's possible to draw the objects and the landscape seperately. It might take some effort depending on how it's currently handled, but it's certainly possible. You only need to take the collision masks of the landscape and the objects into account, and I don't think it would be to bad splitting the object collision masks in half when they wrap across the screen, and then draw the landscape and draw the sprites on top of that.
It's even possible to have perfectly wrapping rooms in Game Maker without having to resort to doubling-up items, or even alternative views, so it should definately be possible for WA. How processor heavy it would be is another matter entirely.

Plasma
4 Apr 2008, 20:08
What? You mean you've never seen a randomly generated cavern landscape? Have you even played the game?
Phrased that badly. I meant something along the lines of 'only islands should be used'.
Believe it or not, all random cavern maps touch the edges at the same y value, so the shape would wrap perfectly as it is. (wait, you are talking about WA, right?)
Really? I never noticed.
Creating extra worms on the fly would be a bad idea, the potentail bugs I could imagine it vreating might be a bad idea.
Not extra worms, just extra worm sprites.

Pascal40
22 Jun 2008, 22:49
Hey... i'm back... again.
I tried to draw in flash. Well, I don't really know if you like it, but, here is my first Flash Comic.
http://img58.imageshack.us/img58/6765/worms151dg0.png
http://img58.imageshack.us/img58/8122/worms152xs6.png
http://img242.imageshack.us/img242/6103/worms153hp3.png
Comment please.
Edit: Whoops, something happened with transparency...! Those people who use the retro purple skin might have some problems with the comic transparency. Just switch to the Team 17 skin and everything will be okay again.

poninja
22 Jun 2008, 22:53
Nice :) but the black outlines are FAT

Pascal40
22 Jun 2008, 23:57
One day - two comics. Here's number two in the bunch:
http://img398.imageshack.us/img398/4203/worms16op2.png

Plasma
23 Jun 2008, 00:11
That last one made me laugh!
Someone here who uses Flash should be able to show you how to smoothen your lines, because they really need to be.

Plainplane
23 Jun 2008, 04:57
Those are quite funny comics!

poninja
23 Jun 2008, 16:08
you have a Great Humor

Kelster23
23 Jun 2008, 19:02
That last one was WIN.

McMaster
26 Jun 2008, 19:51
Great Pascal40, you have improved a lot using Flash.
Also try in every panel to make the worms' shape the same. ;)
In your first Flash comic, what is that on the 11th panel? :confused:

Shadowmoon
26 Jun 2008, 19:53
In your first Flash comic, what is that on the 11th panel?
An eraser.
Pascal, that last comic really made me laugh. Good stuff. Keep it up.

McMaster
26 Jun 2008, 19:58
An eraser.
Oh, it was pixelated and I couldn't see it properly.

shadowman
26 Jun 2008, 21:48
Apparently it's the eraser tool from flash.
If he had drawn it it would've taken away from the joke.

Pascal40
26 Jun 2008, 22:48
http://img341.imageshack.us/img341/4397/worms17jv5.png
Comments please.

Shadowmoon
26 Jun 2008, 22:51
That made me laugh too.
Great Comic!

poninja
26 Jun 2008, 23:26
:D the awesomeest

McMaster
27 Jun 2008, 12:57
Awesome comic Pascal40, keep up the great work. ;)

Plainplane
27 Jun 2008, 21:05
These are awesome comics!

Pascal40
29 Jun 2008, 18:43
Tadaaaaaaahh - Here is "WORMS - Create your own Comic Nr. 1"!
I'll show you a comic with empty bubbles, and you just simply put in your text and tell it to us. It has to fit to the situation, though. (ORLY? xD)
http://img105.imageshack.us/img105/5422/worms18qi9.png
Here you go. Have fun ^^

poninja
29 Jun 2008, 19:29
We Can edit it? THIS AWESUM GAME NEEDS A NEW THREAD
But is alrredy one :(
EDIT: if you are in Retro Purple theme the eyes look strange

SgtFusion
30 Jun 2008, 01:20
I think he already knows that. He said that above.

Plainplane
30 Jun 2008, 19:12
"THE SUN CAME UP AND THE WORLD GOT BORED" | "Happy day!" "Yeah right..."
"Want to play a game?" "Hmmm, lets play catch!" | "Yeah, it's coming, heh heh heh..." "Ready?"

McMaster
2 Jul 2008, 10:15
Also why are the eyeballs grey? :confused: Is that you Pascal40, or a problem with your pictures?

Plasma
2 Jul 2008, 10:42
Also why are the eyeballs grey?
They're not grey, they're transparent. For some reason.

McMaster
2 Jul 2008, 10:57
They're not grey, they're transparent. For some reason.
And why they show as grey? :confused:

Shadowmoon
2 Jul 2008, 11:51
*sigh*
Plasma just told you.

TeDdywoRm
2 Jul 2008, 12:44
Plasma said it's transparent. For some reason.

super_frea
2 Jul 2008, 13:02
And why they show as grey? :confused:
Because he uses the Retro Purple skin meaning the background will be grey. As do most of us. In order to fix this problem you simply have to make sure you fill in his eyes and everything white. Also use the Retro Purple skin to check it to see if you've missed anything when you post it.

Kelster23
2 Jul 2008, 20:35
Because he uses the Retro Purple skin meaning the background will be grey. As do most of us. In order to fix this problem you simply have to make sure you fill in his eyes and everything white. Also use the Retro Purple skin to check it to see if you've missed anything when you post it.
Or, just change the document's background color before you even think about posting it. Change it to red or blue or something. That's how I check for transparencies.

Squirminator2k
2 Jul 2008, 21:03
Aren't comics supposed to be...
...y'know...
...funny?
And well-drawn?

Shadowmoon
2 Jul 2008, 21:11
...funny?
Yes.
And i think most of his comics are funny.
And well-drawn?
Well if the comic is funny and the art isn't great, nahhhhhhh. Paul manages to get away with it.

Squirminator2k
2 Jul 2008, 21:12
And i think most of his comics are funny.
I respectfully disagree.

shadowman
3 Jul 2008, 03:52
Well if the comic is funny and the art isn't great, nahhhhhhh. Paul manages to get away with it.
There's a different between what you are calling 'good art' and 'gets the job done' art.
'Gets the job done' art is the art that paul uses, which makes it good on its own. Pascal's art is messy, and doesn't get much across.

Paul.Power
3 Jul 2008, 09:49
Somewhat surreal, but considering the material I was given to work with...
http://img356.imageshack.us/img356/2356/captionthingytomockdn2.png (http://g.imageshack.us/g.php?h=356&i=captionthingytomockdn2.png)

Pascal40
3 Jul 2008, 13:36
@all of you guys
You could tell me what could I make better instead of permanently kicking me into my face, eh?

McMaster
3 Jul 2008, 17:17
I respectfully disagree.
S2K, we have told you many times. You don't have the same sense of humor we have.
Read the other posts. Everyone except you find them funny.
Also as Plasma said, drawing great worms on comics is more difficult.

Squirminator2k
3 Jul 2008, 17:30
S2K, we have told you many times. You don't have the same sense of humor we have.
Read the other posts. Everyone except you find them funny.
The main difference here, McMaster, is that I appear to actually have a sense of humour, whereas you'll laugh at any drawing with a speech bubble in it with dialogue written in Comic Sans. Because it's Comic Sans, you see, so it must be funny!
Also as Plasma said, drawing great worms on comics is more difficult.
Yes, well, that's rubbish for a start.

Shadowmoon
3 Jul 2008, 17:42
@all of you guys
You could tell me what could I make better instead of permanently kicking me into my face, eh?
1. Better Jokes
2. Better Art.
your comics aren't "hilarious" they are kinda funny, but the art could be better.

Pascal40
3 Jul 2008, 19:51
@Squirminator
Thanks for all the constructive critism. -.-"
BTW, it's not comic sans. Try using your eyes next time.
@Shadowmoon
Hmm. I don't really know how to draw the worms to make them better. I think I'll try some variants in a test flash file.
PS: If I look at the first pages, I notice that this forum was much better in the past. Then, they told me what to do and what not to do to draw better comics.
Now some Users come, say "your art and jokes suck" and get out of the thread with no single sign of hints and/or improvement suggestions.

Metal Alex
4 Jul 2008, 05:20
They have their charm. They are not fantastic (or good, by the way), but they can get you a chuckle. They are VERY badly drawn, but I get it as part of the deal.
Also, Paul, that was fantastic.

pieman280
5 Jul 2008, 21:12
I like the comics. they're something to look foward to seeing, and give you a laugh. they feel like they have a good cartoon style in them. The drawing is okay. it could be improved.

Plainplane
25 Jul 2008, 19:37
Are you planning any more episodes?

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