Will there ever be a new 2D Worms for PC? [Archive] - Team17 Forum

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Tester1
6 Jan 2007, 13:23
Hi,
I realy like to play WWP :) but I want to know if there will be any new 2D worms game for the PC in the future?
(not 3D, because the 3D worms gameplay is very bad => no fun, no nice rope moves, nothing just nice looking)
I am waiting every month for a new worms game to come out but all new worms games are only 3D for PC or 2D for any other platform. :(
Since I bought WWP I haven't spend any money by T17 games so please let me spend some of my saved money for a brandnew 2D worms game for the PC. (maybe with this nice graphic of the new PS3 warfare one and some new funny weapons)
This would be so nice! :rolleyes:
Sincerely Tester1
PS: Are there any other players who think the same/similar way I do?

GrimOswald
6 Jan 2007, 23:10
[EnterPlasma/bonz]"It has been talked to death, blah blah blah, link to old threads covering this topic..."[/LeavePlasma/bonz]
Personally I'm quite happy with W:A. Of course that doesn't mean I wouldn't love to see a new 2D game for PC, but I can easily do without.
And I rather enjoyed the 3D games...

Pieboy337
7 Jan 2007, 00:52
Worms open warfare for the psp was good (dont bother with the ds version) and thats 2d. Also there is worms coming out for the xbox live arcade. Doubt another one will come out for pc though. Have you ever tried the 3d worms games? because although they arnt as good as the 2d ones, they are still pretty good.

bonz
7 Jan 2007, 10:14
Well, you could say that W:A v4.0 will be an almost new Worms game.

canofworms
7 Jan 2007, 11:03
Or just something similar to a Windows XP Service Pack.
I remember spadge saying something in a thread a while back, but I will need to spend a few hours with a big drink and my mouse to find it.

yilez
8 Jan 2007, 13:42
"I want a new 2D Worms for PC too, you really wanna let the PC-community play a game from 1998 for all time?"
"No.
2007 will be interesting."
Vague, but it could mean that team17 will release a 2d worms.

AndrewTaylor
8 Jan 2007, 14:49
Or that W:A will never run on Vista :p

Pieboy337
8 Jan 2007, 15:10
Or that W:A will never run on Vista :p
isnt vista pretty simular to xp, aside from the whole aeroglass desktop thing?

ohms
8 Jan 2007, 16:07
yes, there will be! (I'm guessing)
I think it will be an expanded fully featured version, of sorts, of what is coming out on XBLA soon.

canofworms
8 Jan 2007, 17:08
isnt vista pretty simular to xp, aside from the whole aeroglass desktop thing?
Well, not really, they have done a lot of work under the hood.

quakerworm
9 Jan 2007, 00:44
isnt vista pretty simular to xp, aside from the whole aeroglass desktop thing?
they keep cutting backwards compatibility. remember how some w95 software just stopped running with 2000 and me? some doesn't even run under xp with compatibility anymore. well, something similar is likely to happen with vista. i'm already having a feeling that i need a w98 on multiboot. now it looks like i'll have to have a copy of 98, xp, and vista. generally multiboot makes sense, but when you have to run three different os, and they are all windows, it's just ridiculous.

dgold
16 Jan 2007, 23:43
Well, you could say that W:A v4.0 will be an almost new Worms game.
I'm new here, and I like W:A
I'm starting to figure this out, from this forum, I think Bonz is referring to an update on W:A that is being made by the fans? This is cool.

bonz
16 Jan 2007, 23:56
I think Bonz is referring to an update on W:A that is being made by the fans?
By these 2 people actually:
Deadcode (http://forum.team17.co.uk/member.php?u=1703)
CyberShadow (http://forum.team17.co.uk/member.php?u=31591)
They both got the source code from Team17 and are officially working on the patch.

yuppy
17 Jan 2007, 02:16
gawd i hope so.

WormLover
17 Jan 2007, 17:14
Hi,
I realy like to play WWP :) but I want to know if there will be any new 2D worms game for the PC in the future?
(not 3D, because the 3D worms gameplay is very bad => no fun, no nice rope moves, nothing just nice looking)
I am waiting every month for a new worms game to come out but all new worms games are only 3D for PC or 2D for any other platform. :(
Since I bought WWP I haven't spend any money by T17 games so please let me spend some of my saved money for a brandnew 2D worms game for the PC. (maybe with this nice graphic of the new PS3 warfare one and some new funny weapons)
This would be so nice! :rolleyes:
Sincerely Tester1
PS: Are there any other players who think the same/similar way I do?
Why would they bother now that its in 3D:rolleyes: . 2D is old hat and this is a pointless post ;) .

thomasp
17 Jan 2007, 17:23
Why would they bother now that its in 3D:rolleyes: . 2D is old hat and this is a pointless post ;) .
Mainly because many of the fans prefer classic 2D worms to 3D worms

xxItachixx
18 Jan 2007, 10:41
I agree with the topic creator, i have played all the worms games and i didnt like the 3D versions, for some reason i find the 2D version more funny and entertaining. I have a CD around somewhere with WWP/WA & WB... love them!!!
And im really looking forward for the XBL version and maybe a full version for the 360?
Im talking bout something like WWP but for 360.... that be nice.

Chip
26 Feb 2007, 21:44
I realy love the 2D worms games hense the reason I'm still hanging around worms armageddon.
The beta patches for WA will do a lot for the game, in some ways making it seem like a totaly new game as it'll have more features and more stuff then WWP ever had in comparrison to the un modified WA.
If we did get a new 2D worms game I would like it to include something new which no other 2D worms game has - fully customizable worms!!!! as well as more worms and bigger maps (which is on its way to WA) Also a whole new single player mode called "conquer the world" which is basicaly a campaign like Warlords battlecry II's campaign and Dawn of War - Dark crusade's campaign. (I can't be bothered to describe it.)

Plasma
27 Feb 2007, 00:59
If we did get a new 2D worms game I would like it to include something new which no other 2D worms game has - fully customizable worms!!!! as well as more worms and bigger maps (which is on its way to WA) Also a whole new single player mode called "conquer the world" which is basicaly a campaign like Warlords battlecry II's campaign and Dawn of War - Dark crusade's campaign. (I can't be bothered to describe it.)
[EnterPlasma/bonz]"It has been talked to death, blah blah blah, link to old threads covering this topic..."[/LeavePlasma/bonz]

Vader
27 Feb 2007, 08:35
Also a whole new single player mode called "conquer the world" which is basicaly a campaign like Warlords battlecry II's campaign and Dawn of War - Dark crusade's campaign. (I can't be bothered to describe it.)
You mean like Risk but with worms?
Sounds ace.

Midnitte
14 Apr 2007, 18:41
Wonder if they could release Worms (xbla) on the pc and allow you to play people on xbox live =)

MrBunsy
14 Apr 2007, 20:30
With some of Microsoft's Games for Windows ideas that might even be possible. Vista-only, though.

kikumbob
15 Apr 2007, 00:06
You mean like Risk but with worms?
Sounds ace. When he said that, I was thinking more like the war of the ring mode in BFME. I've forgotten how to play risk. All i can remember is how much the pieces hurt when you step on them.
they keep cutting backwards compatibility. remember how some w95 software just stopped running with 2000 and me? Shoot me down if I'm wrong, but I thought that most of the compaitibility issues were because alot of 95 and 98 games ran using DOS. When they scrapped DOS from the operating system, the games just didn't work anymore. The XP to vista transition hasn't had anything like that happen, so this compatibility issues is because of a different change.

Midnitte
15 Apr 2007, 03:23
Its mostly because of directx differences and code error

Squirminator2k
15 Apr 2007, 15:29
Spadge did once post a comment on the forum which said something along the line of, "Who knows? Maybe we'll get around to making that ultimate 2D Worms for the PC..." but that's not a direct quote, and I can't seem to find it anywhere.
It would be nice, though. Oh-ho, yes.

Stranger
15 Apr 2007, 21:28
I have longed for a new 2D worms game since the days of WWP for PC. I am devoted to the series, but i dont think its worth buying a DS or PSP just to play 1 game. I was also thinking about something similar to what Chip said about customizable worms. Kind of like the Creature Creator in the game Spore (Due out late this year) but with the base design of a worm. The idea of a Conquer the World campaign would also be a great addition. But one thing I saw on another site, was the idea of being able to make and build your own weapons in the game. Assigning damage values and how the gun is affected by the wind and such.
Heres hoping that Team 17 isnt out of the 2D game forever.;)

AndrewTaylor
15 Apr 2007, 21:32
Heres hoping that Team 17 isnt out of the 2D game forever.;)
That's unlikely with WOW2 due in a few months.

Melon
15 Apr 2007, 21:56
I was also thinking about something similar to what Chip said about customizable worms. Kind of like the Creature Creator in the game Spore (Due out late this year) but with the base design of a worm.
....
But one thing I saw on another site, was the idea of being able to make and build your own weapons in the game. Assigning damage values and how the gun is affected by the wind and such.
You've never played Worms 4 : Mayhem have you?

arcticworm
21 Apr 2007, 13:43
Something like Worms Junior would be cool... Weapons would be: Inflatable Baseball Bat, Slingshot, Dartgun, Bubble Blower, Super Soaker, Water Balloon, Beach Ball, Wooden Sword, Rope, "Throw a stone", Tiny Dynamite, Shotgun, Antfarm, Shovel, Wooden Sword, Mop, Bow, Airsoft Pistol, Toy Missile, Inflatable Fork, Air Blower, Prod and Water Pipe. And the utilities would be like WWP. But thats never gonna be made. :(
I've been thinking of that for long

KRD
21 Apr 2007, 20:08
Something like Worms Junior would be cool... Weapons would be: Inflatable Baseball Bat, Slingshot, Dartgun, Bubble Blower, Super Soaker, Water Balloon, Beach Ball, Wooden Sword, Rope, "Throw a stone", Tiny Dynamite, Shotgun, Antfarm, Shovel, Wooden Sword, Mop, Bow, Airsoft Pistol, Toy Missile, Inflatable Fork, Air Blower, Prod and Water Pipe. And the utilities would be like WWP. But thats never gonna be made. :(
I've been thinking of that for long
Off to Worms Unlimited (http://wiki.thecybershadow.net/Worms_Unlimited) with you.

Siege88
22 Apr 2007, 01:37
Has there ever been any consideration of a 2d worms game using 3d graphics? I think that would be pretty cool with lighting effects and everything on the terrain from explosions and it would make animating the worms smoother and would make it easier to have a worm editor or something to design custom worms.

AndrewTaylor
22 Apr 2007, 16:05
And how would it handle terrain deformation?

Metal Alex
22 Apr 2007, 23:15
And how would it handle terrain deformation?
if only the terrain was on 2D... it could be made like the New Super Mario Bros for the DS... you know the rest :p

AndrewTaylor
22 Apr 2007, 23:23
Then the answer is "yes, what do you think the PSP and Xbox versions do?".

SupSuper
23 Apr 2007, 13:11
But this is the "Will there ever be a new 2D Worms for PC?" thread. So his point is perfectly valid.

AndrewTaylor
23 Apr 2007, 13:59
But this is the "Will there ever be a new 2D Worms for PC?" thread. So his point is perfectly valid.
You really think T17 would develop an XBLA game and two PSP games and not even consider sticking one of them on PC as well? Of course they've considered it. Apparently they decided not to bother.

arcticworm
23 Apr 2007, 16:31
Off to Worms Unlimited (http://wiki.thecybershadow.net/Worms_Unlimited) with you.
It would be cool to make your own weapons and tools, but it can't just be true. Even if it would contain hundreds and thousands of options someone just wouldn't get what he wanted.
And making your own Worms would not just be Worms, too buggy or too complicated.
:-/ :(

Siege88
24 Apr 2007, 03:48
Wow, somebody sure as hell likes to be a pessimist. A) Why would a 3d rendered landscape shown in a 2d view not be able to deform? It could also have 3d worms, but 2d landscape. 2) How exactly do the xbox and psp games already do that? And D) Just because a company has considered releasing a game on a particular platform and hasn't after only a few months certainly doesn't mean that it won't happen or even that it isn't already in development without being announced.

AndrewTaylor
24 Apr 2007, 22:59
A) Why would a 3d rendered landscape shown in a 2d view not be able to deform? It could also have 3d worms, but 2d landscape.
Come on. We've all played the 3D games. The landscape just doesn't deform as nicely, but we accept it because there's no practical alternative in 3D. To stick a 3D landscape in a 2D game would be madness, surely? I'm sure it could deform, but it'd be a hundred times harder to code than a 2D landscape and it would make the game worse. That seems to me like wasted effort.
2) How exactly do the xbox and psp games already do that?
2? You mean, B?
The XBLA and PSP versions of Worms have little polygon models sitting on a 2D bitmap landscape (I think), and they do it well. That's what Alex was suggesting, isn't it?
And D) Just because a company has considered releasing a game on a particular platform and hasn't after only a few months certainly doesn't mean that it won't happen or even that it isn't already in development without being announced.
Hold up, what happened to C?
Anyhow, all I said was that it had (presumably) been considered and had, apparently not been implemented. And since they haven't mentioned it, that's true. That's what "apparently" means. I didn't mean to sound massively pessimistic. But the whole "2.5D" thing is a pet hate of mine.

Siege88
25 Apr 2007, 01:12
Ok, you're probably right about the 3d landscape not really being worth it in a 3d game. But I still think 3d modelled worms would work well. The only real advantage I could see with 3d landscape though would be that you could probably zoom in and out better without pixellation. I think graphics have come along since the 3d Worms games came out, and they weren't exactly cutting edge in that regard to begin with.
The PSP and XBLA Worms games use 2d Worms and a 2d landscape. The only thing that's 3d is parts of the background, but I'm not sure whether that's pre-rendered or not.
And the numbering/lettering thing was a (admittedly poor) joke.

Spadge
25 Apr 2007, 08:05
The whole scene in Worms XBLA is actually 3d. The worms are rendered akin to paper mario (flat poly segments) and the background scene is 3d. The only issue with using say Worms as in Worms Mayhem would be how they sat on a flatter plane (i.e. in 2d). We approached it a different way when we began developing WOW a couple of years ago.

Luther
26 Apr 2007, 15:37
I think graphics have come along since the 3d Worms games came out, and they weren't exactly cutting edge in that regard to begin with.
Worms Mayhem was, IMHO, a technical marvel. The terrain deformation and the character animation system were way ahead of their time. Unfortunately a lot of it was hard for the viewer to appreciate.
If you look at the worm you'll see he is, at any time, able to interact with different moving targets with each hand, plus look at the hand targets and the camera and play keyed animation while deforming his body to the land. He interacts with any number of other worms according to who is around. He will assess and react to various threats on the fly. He will blend facial emotions, lip syching and acting while moving. He'll blend keyed animations into each other while adding in procedural modifiers for head, hand and eye direction.
He will give priority to eye movement over head movement and turn his whole body if he need to see something out of head turn range. He'll modify his facial expressions according to his head angle.
In the end, because it doesn't use next gen pixel shaders people just assume its simple. I invite you to name any other game from that time that could do the things I mentioned above. I know they can mostly be done now by the Unreal 3 engine, but that wasn't available in early 2005.

OldSkool
26 Apr 2007, 17:22
Well said Luther. I hate when people take things for granted just because they don't look like the newest shader & eye candy loaded crap on the market.

Paul.Power
26 Apr 2007, 22:49
Worms Mayhem was, IMHO, a technical marvel. The terrain deformation and the character animation system were way ahead of their time. Unfortunately a lot of it was hard for the viewer to appreciate.
If you look at the worm you'll see he is, at any time, able to interact with different moving targets with each hand, plus look at the hand targets and the camera and play keyed animation while deforming his body to the land. He interacts with any number of other worms according to who is around. He will assess and react to various threats on the fly. He will blend facial emotions, lip syching and acting while moving. He'll blend keyed animations into each other while adding in procedural modifiers for head, hand and eye direction.
He will give priority to eye movement over head movement and turn his whole body if he need to see something out of head turn range. He'll modify his facial expressions according to his head angle.
In the end, because it doesn't use next gen pixel shaders people just assume its simple. I invite you to name any other game from that time that could do the things I mentioned above. I know they can mostly be done now by the Unreal 3 engine, but that wasn't available in early 2005.
Actually, that's a fair point. I thought it was nifty how the worms interacted with each other, but I never thought about the effort that went in.
I kinda feel sorry for W4M, it seemed to get some unfair stick from the critics in particular. It's not WA, but it could be called the WA of the 3D Worms era. I'd still be playing it now if I could remember for the life of me where I put the bloody Starforce code.

Peeling
27 Apr 2007, 12:27
I think the W4 worm animation is one of those things that you don't notice because it just works. We're all very used to the idea of cartoons, and watching nicely animated characters interacting - even to the point of taking the skill of the animator for granted. What we don't necessarily appreciate is the huge step up in complexity - both for the animator and the programmer - in trying to recreate that 'hand-animated look' in a dynamic situation, where the relative positions and orientations of the actors is not part of the script or known in advance.
For example, take something as simple as turning to look at an object. In order for it to look right, the character has to execute that move in just the same way as he does other, hand-animated clips: the same organic acceleration and deceleration, the same sense of weight and 'tautness', the correct ratio - and order - of eye, head and body movements to convey the desired emotional quality. If the degree of turn is great enough, you might want to introduce a blink along the way. One of our challenges was to come up with a system where the animator was still able to control the 'feel' of such events, despite not knowing the relative positions of the actors.
Pointing or otherwise gesturing towards an object is, on its own, pretty straightforward, especially with the worm's floating hands - but that's only the start. Imagine a sequence where the worm looks at something, rubs his eyes in disbelief, looks again, then looks and waves at the camera while pointing at whatever he's seen. To script that sequence seamlessly the animator has to be able to smoothly control and change what the hands and head are animating relative to throughout the clip: hands relative to worm body at start, head looking at object, then head partially returning to body orientation and being met by the hands to rub his eyes, then back to looking, then pointing relative to the object with one hand while looking and waving relative to the camera with the other.
To pile insult atop injury for the animator, the worm is, in my opinion, one of the hardest models ever to construct and animate procedurally without looking 'broken' or having geometry push through itself. He has no natural joints; he has no chin; his mouth is relatively huge, highly mobile and expressive. Again, this is not a problem in FMV sequences where each frame can be hand-tweaked, but it was a nightmare trying to create an in-game model with a practical number of bones and polygons, such that a PS2 could render sixteen of them along with upwards of 200,000 landscape polygons, that could nevertheless talk and act in any direction on demand.
And on top of all that we needed a layer of incidental 'AI' that could dymanically identify opportunities for interaction, as well as understanding and responding to extremely fluid in-game events. Ever aimed at a worm with the sniper rifle and had him shake his head and point to one nearby? That's just one scenario out of hundreds, yet it required bespoke code to identify the situation when it occurred.

Luther
27 Apr 2007, 16:09
Can you tell that Peeling and I both have the same nervous twitch in the right eye since making W4:M?

AndrewTaylor
27 Apr 2007, 16:30
Can you tell that Peeling and I both have the same nervous twitch in the right eye since making W4:M?
I wonder how long it will be before Kel appears to ask if that's why you can't shoot straight or something.

SOLDIER
29 Apr 2007, 20:41
Personally, I prefer the 2D worms games, I still enjoy the 3D ones tho!
The worms for PSP, is that online?

NeoDement
2 May 2007, 21:56
A 2D worms game with 3D accelerated graphics and easy to add/remove/edit weapon modules, now that would be good. Especially if you could use your own models and animations.
I'm a dreamer :o

Jonnyw2k
27 Jun 2007, 02:32
am i the only person to every use the fiddler most weapon mods can be perfromed in WA with the fiddler that was good fun back in 2001ish lol. Oh and what can i do about my lost Worms4 DVD Key i think its out in the shed somewhere coz it aint on the back fo the manual which confused me
PS
IMHO i think team17 would be laughin if they could make another worms game in 2d as good as they made WA (i mean time relative as WA was good in its day but a bit outdated now although i still play it (alot)) and i think it will happen its just having the patients to sit it out and wait, good things come to those who wait. What would u rather T17 gettin preassured into an early relase of a new game or taking there time to fully develop it and test it, so it had all the features they feel they need

PsychoFrea
1 Jul 2007, 18:11
God, I hate 3D animating. I appreciate the amount of work you guys have done. :)
Level-design is the career I'm aiming for. ;)

hi5er
1 Jul 2007, 21:53
well I had Worms forts under siege for Ps2 and that was good but I still prefered Worms 2 and worms world party for the pc more. The 3d takes away the whole feel of the game, I think they should take a step backwards and make some more 2d games.:-/
Heck I even get a kick out of playing worms armageadon on the N64 once in a while. :D

McMaster
5 Jul 2007, 16:49
Yes, Team17 will have and another 2D Worms game. It is the Worms : Lock and Load, and Team17 will release this game in 2008. It will work on PC and it will be the first 2D Worms on PS2 and PS3. Team17 will release this game probably on Spring 2008.
More details here (http://en.wikipedia.org/wiki/Worms:_Lock_and_Load).

yakuza
5 Jul 2007, 17:29
Yes, Team17 will have and another 2D Worms game. It is the Worms : Lock and Load, and Team17 will release this game in 2008. It will work on PC and it will be the first 2D Worms on PS2 and PS3. Team17 will release this game probably on Spring 2008.
More details here (http://en.wikipedia.org/wiki/Worms:_Lock_and_Load).
That's a hoax.

McMaster
6 Jul 2007, 10:45
Why? Did you see the article on Wikipedia? Team17 will make a new 2D Worms. Team17 doesn't say it in it's site, because it's too early to post articles for it's games for 2008. Spring 2008 needs a lot of time to arrive from now.
And Wikipedia never says lies. Everything Wikipedia said came true.

Spadge
6 Jul 2007, 11:37
Yes, Team17 will have and another 2D Worms game. It is the Worms : Lock and Load, and Team17 will release this game in 2008. It will work on PC and it will be the first 2D Worms on PS2 and PS3. Team17 will release this game probably on Spring 2008.
More details here (http://en.wikipedia.org/wiki/Worms:_Lock_and_Load).
Garbage. I'll put the Team17 building on it :-)

McMaster
6 Jul 2007, 12:07
So Wikipedia said really lies. I can't believe it.
Everything I read from Wikpedia came true. So there won't be Worms : Lock and Load.
Very big dissapointment.:(

Spadge
6 Jul 2007, 12:20
Given that anyone can write whatever they want on Wikipedia, I can wager that there are a few more untruths on there...

KRD
6 Jul 2007, 12:20
Justice 1 : 0 Nostrapedia.

McMaster
6 Jul 2007, 12:27
Oh, yes, in the top of the page says that the article may be a hoax. (I didn't see this at first)
So maybe Team17 will never make new 2D Worms on PC. But it would be good idea.

pieman280
14 Jul 2007, 02:59
Worms are good in 2D but even better in 3D. they do funny reactions depending on there surroundings and have cooler looks weapons look better and it gives you actuall stuff to do other than blow up each other such as destroying buildings or retrieving somthing (I'm talking about story objectives). it also has better graphics and has more realism yet more of a cartoonish style of play. The landscape and things that you can do is endless. therefor 3D is better and I think 2D should stop

PsychoFrea
21 Jul 2007, 09:55
Worms are good in 2D but even better in 3D. they do funny reactions depending on there surroundings
Yeah because that adds A LOT to the gameplay now doesn't it?
and have cooler looks weapons look better
Does that add to the gameplay?
and it gives you actuall stuff to do other than blow up each other such as destroying buildings or retrieving somthing (I'm talking about story objectives).
Fair enough.
it also has better graphics and has more realism yet more of a cartoonish style of play.
It has more realism but it has a more cartoonish style of play? WHAT?
The landscape and things that you can do is endless. therefor 3D is better and I think 2D should stop
I'm not quite sure I understand what on Earth you're trying to say but 2D Worms should not stop. A lot of people here love the 2D Worms gameplay and they obviously care because there are loads of topics on the same subject.

MtlAngelus
21 Jul 2007, 10:17
Worms are good in 2D but even better in 3D. they do funny reactions depending on there surroundings and have cooler looks weapons look better and it gives you actuall stuff to do other than blow up each other such as destroying buildings or retrieving somthing (I'm talking about story objectives). it also has better graphics and has more realism yet more of a cartoonish style of play. The landscape and things that you can do is endless. therefor 3D is better and I think 2D should stop
They could easily add the stuff you like to 2d games, yet they can't possibly add the stuff we love to 3d games.

Megawolf
21 Jul 2007, 13:16
I would personally like to see a 3d Worms game on Wii. I don't have a good computer or an Xbox, so the only 3d worms game I can play is Worms 3D. Nothing against the 2D games, though. I enjoy them all! :)

Metal Alex
23 Jul 2007, 03:37
I would personally like to see a 3d Worms game on Wii. I don't have a good computer or an Xbox, so the only 3d worms game I can play is Worms 3D. Nothing against the 2D games, though. I enjoy them all! :)
I love the 2D games, and would prefer those, but, more than once, I thought about pointing with the shotgun with the wiimote... or moving a sheep like with a steering wheel... yes, it would fit.
but I prefer the 2D ones, anyway :) (for now)

pieman280
7 Aug 2007, 23:43
Yeah because that adds A LOT to the gameplay now doesn't it?
Does that add to the gameplay?
Fair enough.
It has more realism but it has a more cartoonish style of play? WHAT?
I'm not quite sure I understand what on Earth you're trying to say but 2D Worms should not stop. A lot of people here love the 2D Worms gameplay and they obviously care because there are loads of topics on the same subject.
Personally I don't remember posting that but I guess I did I think my grammer was also a little off. what I think I ment by more realism and yet more cartoonish is it's realistic because of it being in 3D yet the gameplay looks and feels more cartoonish. but I really don't remember posting that, it looks like somthing I would do... sort of. I disagree with myself on stoping 2D games they should switch between making games like one year they do 2D and the next 3D. that way everybody's happy.

Plasma
8 Aug 2007, 17:24
I think what he means is that it has a more realistic engine, and cartoonier graphics and animations.
Which I would agree on.

Vader
9 Aug 2007, 19:29
I did I think my grammer was also a little off.
I find this funnier than I should.

BuffaloKid
10 Aug 2007, 14:32
I find this funnier than I should.
Is that not spelling, as opposed to grammar though?
I think 2D Worms was better. 3D's still fun, but not the same. What I myself miss is the topical weapons in the older games, like the Mail Strike and the French Sheep Strike, etc. I think they stopped doing that when it went 3D. Come to think of it, they stopped that at Armageddon, really, so when Andy Davidson left.

bardur
12 Aug 2007, 12:34
I did like worms 3D abit.. but i never played it like i played (play) WWP and W:A
... 2D worms are by FAR the best... and the 2D worms franchise is one of the best IMO... I own a PSP and W:openWarfare, and i must say that its not as good as W:A and WWP...
I would LOVE to see a new 2D Worms! and with the option to fully "make your own worms ;) " and stuff like that... it would be totaly awsome....
i have been playing worms since it saw the light of day and i still LOVE that game...
Please Team17 make a new Worms for the PC... for the sake of mankind
Regards
Bardur

Plasma
12 Aug 2007, 12:44
I own a PSP and W:openWarfare, and i must say that its not as good as W:A and WWP...
Well, if you have a PSP already, the sequel (worms: open warfare 2) to that is supposed to be coming out in a month or two. And it's supposed to be a lot better than it's prequel. This one has much better weapons and graphics, and even the ability to customise your worms too!

pieman280
13 Aug 2007, 18:12
Is that not spelling, as opposed to grammar though?
I think 2D Worms was better. 3D's still fun, but not the same. What I myself miss is the topical weapons in the older games, like the Mail Strike and the French Sheep Strike, etc. I think they stopped doing that when it went 3D. Come to think of it, they stopped that at Armageddon, really, so when Andy Davidson left.
I think they got rid of sheep strike because it would make the 3D games freeze. the only level that had the sheep strike was in W3D were you had to stop that one guy from drowning the sheep but if they let you have the weapon and you bombed somone with it the game would freeze because it couldn't handle that much land Damadge plus seven sheeps crashing down at once. I don't know why they got rid of mail strike.

robowurmz
13 Aug 2007, 18:19
The Sheep Strike wouldn't make it freeze because "it couldn't handle that much land Damadge". I mean, what kind of crazy idea is that? A game won't freeze because of that because the game would have been built to accommodate a weapon like that in it. It was removed for proprietry reasons...the French burned sheep or something when foot and mouth was on the go and thats what the weapon was based on. Removed because of "Political Correctness" probably.
And it is DAMAGE, not DAMADGE, which I keep SEEING!

xtremecutz
14 Oct 2007, 14:16
I dont gettit playing worms from day 1.. and after wwp the just left us hanging....worms 2D has the ultimate gameplay .. every game improves the next chapter.. and what we get 3d and bye bye 2 the luved gameplay..
and wzzup with the ps3 version..?

yakuza
14 Oct 2007, 15:32
gameplay looks and feels more cartoonish.
I'm really interested in this part, how can a gameplay look cartoonish, and more importantly, how can it feel cartoonish?

pieman280
14 Oct 2007, 15:53
I dont gettit playing worms from day 1.. and after wwp the just left us hanging....worms 2D has the ultimate gameplay .. every game improves the next chapter.. and what we get 3d and bye bye 2 the luved gameplay..
and wzzup with the ps3 version..?
This made almost no sense as there are about 3 new 2d games comming out:rolleyes: there's W:ASO for the Wii, W:OW2 has been out, Spadge has said that they are making one for the PC. I have no idea what you're talking about "PS3 versions" there are no PS3 versions of worms!
I'm really interested in this part, how can a gameplay look cartoonish, and more importantly, how can it feel cartoonish?
Looks: all I have to say is go play W4 then you'll find out what I mean
Feels: You are taking this a little to Literal.

yakuza
14 Oct 2007, 17:27
Looks: all I have to say is go play W4 then you'll find out what I mean
Feels: You are taking this a little to Literal.
Why don't you just elaborate? I'm not taking anything literal, the graphics look cartoony, I can understand that, but how can a gameplay look cartoonish or feel cartoonish, gameplay doesn't look like anything as far as I'm concerned gameplay plays, doesn't look like whatever. I've played W4 and can't figure out what you mean, and since you don't want to explain I'll just assume you were just making up a paragraph out of random words.

pieman280
14 Oct 2007, 17:47
Why don't you just elaborate? I'm not taking anything literal, the graphics look cartoony, I can understand that, but how can a gameplay look cartoonish or feel cartoonish, gameplay doesn't look like anything as far as I'm concerned gameplay plays, doesn't look like whatever. I've played W4 and can't figure out what you mean, and since you don't want to explain I'll just assume you were just making up a paragraph out of random words.
I'm not making up random words, I would never do that! you are taking it to literal because you think I actually mean touching it. 'feels cartoonish' is an exaggeration for it being very cartoonish.
I don't know how to explain 'looks cartoonish' because it's self explainitory as it is. it looks like a cartoon!

Plasma
14 Oct 2007, 22:06
I dont gettit playing worms from day 1.. and after wwp the just left us hanging....worms 2D has the ultimate gameplay .. every game improves the next chapter.. and what we get 3d and bye bye 2 the luved gameplay..
and wzzup with the ps3 version..?
The last four worms games announced were 2D. Heck, only two of the games at all were 3D. (not including spinoffs)
And there is no ps3 version.

yakuza
15 Oct 2007, 09:59
I'm not making up random words, I would never do that! you are taking it to literal because you think I actually mean touching it. 'feels cartoonish' is an exaggeration for it being very cartoonish.
I don't know how to explain 'looks cartoonish' because it's self explainitory as it is. it looks like a cartoon!
It's not self explanatory in the sense that it doesn't make any sense.
You're talking about gameplay here remember? Gameplay is how a game plays, it can't look cartoonish because it doesn't look like anything.
Do we agree now what you said doesn't make any sense or you want to explain it further in hopes of I understanding?

MrBunsy
15 Oct 2007, 18:43
It's not self explanatory in the sense that it doesn't make any sense.Yes it is.
You're talking about gameplay here remember? Gameplay is how a game plays, it can't look cartoonish because it doesn't look like anything.You can watch gameplay. And you can quite feasibly say that gameplay looks like something, another game for example. It may not be perfectly correct, but it's pretty damned obvious what it means.

yakuza
15 Oct 2007, 19:59
No, you can't. Graphics are cartoonish. Most Cel shadingesque games graphics look cartoonish. But gameplay, now that's a completely different thing, you can watch gameplay, now, are you telling me the gameplay is cartoonish? So then, if we changed the whole game graphics by those of say... half life 2, make the explosions and maps all realistic and had the game play the same way, would you say the gameplay looks cartoonish? No you wouldn't, the same way you wouldn't say Scorched Earth's or whatever the name of that game is, gameplay is cartoonish, because gameplay has nothing to do with cartoonish, gameplay is strategic and tactic, not cartoonish. Not all the games that share Worm's gameplay are cartoonish and therefore saying Worm's gameplay is cartoonish does not compute.

MrBunsy
15 Oct 2007, 20:55
No, you can't. Graphics are cartoonish. Most Cel shadingesque games graphics look cartoonish. But gameplay, now that's a completely different thing, you can watch gameplay, now, are you telling me the gameplay is cartoonish? So then, if we changed the whole game graphics by those of say... half life 2, make the explosions and maps all realistic and had the game play the same way, would you say the gameplay looks cartoonish? No you wouldn't, the same way you wouldn't say Scorched Earth's or whatever the name of that game is, gameplay is cartoonish, because gameplay has nothing to do with cartoonish, gameplay is strategic and tactic, not cartoonish. Not all the games that share Worm's gameplay are cartoonish and therefore saying Worm's gameplay is cartoonish does not compute.
I think it's far to say that 3D is I more cartoonish than 2D, having played them both myself. Worms 3D lacked the finer points of, say, WA's strategy.
I would actually say that parts of HL2 are fairly cartoonish, (the original definitely was!) certainly ravenholm (albeit a very sadistic cartoon). The graphics aren't, but the zombies, traps, etc, are very surreal. Later on in Highway 17 the driving the car through the window for no apparent reason has a rather comical effect about it.
All in all, both gameplay and/or graphics can look and feel cartoonish.

Plasma
15 Oct 2007, 21:03
Look: 'cartoonish' isn't an adjective. It just isn't. Also, the word 'cartoon' is much more specific (http://en.wiktionary.org/wiki/cartoon) than that.
However, I'm almost certain that Pieman really meant 'comical', which is certainly more apt to the series.

Run
15 Oct 2007, 21:05
Look: 'cartoonish' isn't an adverb. It just isn't.
good job nobody used it as an adverb then
boy would that have been embarrassing

Plasma
15 Oct 2007, 21:13
Look: 'cartoonish' isn't an adverb. It just isn't.
.FAILURE!.

pieman280
15 Oct 2007, 21:35
Well I think MRbunsy has covered by what I meant. now can this..... I don't think it's really an agruement but I guess we can call it that, but anyway, I just want it to end.:(

MrBunsy
15 Oct 2007, 21:38
Look: 'cartoonish' isn't an adjective. It just isn't. Also, the word 'cartoon' is much more specific (http://en.wiktionary.org/wiki/cartoon) than that.
However, I'm almost certain that Pieman really meant 'comical', which is certainly more apt to the series.Meh, is now.
but anyway, I just want it to end.:(Heh, snowballs are brilliant things.

yakuza
15 Oct 2007, 21:40
I know that W4 looks cartoonish, what I'm trying to prove here is that it has nothing to do with gameplay, it has to do with the way it looks -> graphics.
If the gameplay was cartoonish then you're basically saying that any turn based strategic kind of game plays cartoonish, which doesn't make any sense, unless you know of another definition of cartoonish that I ignore.

MrBunsy
15 Oct 2007, 21:43
I was thinking worms 3D was cartoonish because it more or less turned into "Who can shoot each other's worm into the water first?" game when using random maps. Without a decent map, there was very little strategy.

pieman280
15 Oct 2007, 21:58
I know that W4 looks cartoonish, what I'm trying to prove here is that it has nothing to do with gameplay, it has to do with the way it looks -> graphics.
If the gameplay was cartoonish then you're basically saying that any turn based strategic kind of game plays cartoonish, which doesn't make any sense, unless you know of another definition of cartoonish that I ignore.
I would like to talk about gameplay, but you brought this thing up with this post:
I'm really interested in this part, how can a gameplay look cartoonish, and more importantly, how can it feel cartoonish?
I'm not blaming you or anything, but I felt like I should have pointed that out.

Square
16 Nov 2007, 04:57
Yes... Worms 2D is stuck in old palletized graphics age, moving to 32 bits colors and HDR era would be great. Worms with 256 x 256 sprites :O.

MtlAngelus
20 Nov 2007, 07:40
Worms with 256 x 256 sprites :O.
I think that's just entirely unnecesary. Worms sprites are just fine the size they are in W:A... And if you wanted to make them larger, it would be better with vector graphics. Or a 3d model, rather than sprites.

Shadowmoon
20 Nov 2007, 07:40
If there is a 2D worms game for PC, then it will make everyone happy. Because we haven't seen a worms game on PC for 6 years!

pieman280
20 Nov 2007, 12:03
we haven't seen a worms game on PC for 6 years!
err.... unless you were just talking about 2D games, W4 came out 2 years ago for the PC, PS2, and xbox.

Square
20 Nov 2007, 15:32
I think that's just entirely unnecesary. Worms sprites are just fine the size they are in W:A... And if you wanted to make them larger, it would be better with vector graphics. Or a 3d model, rather than sprites.
I meant sprites with the level of detail found in worms 3d install splash screens.

Shadowmoon
20 Nov 2007, 16:39
err.... unless you were just talking about 2D games, W4 came out 2 years ago for the PC, PS2, and xbox.
Yes i was talking about 2D.

MtlAngelus
21 Nov 2007, 09:51
I meant sprites with the level of detail found in worms 3d install splash screens.
Yes I know, but making overly detailed sprites is unnecesary unless you are going to zoom in a lot, but even then, vector based graphics or 3d models would do the job better.

ChaosGhost
5 Jan 2008, 20:23
I think i remember spadge saying some years ago, they got rid of mail strike because it was offensive to royal mail?
or was that not it?

Melon
7 Jan 2008, 21:12
You're probably thinking of Mike's Carpet Bomb. It just so happens that there's a Mike's Carpets store near their office in Osset, and it didn't take to kindly to the manual stating that the weapon "rains dodgy shagpiles" onto your enemies. I believe he said they almost got sued for it.
The mail strike was probably removed because it wasn't very good, or was unnecessary, or both.

AndrewTaylor
8 Jan 2008, 18:33
Er... those weapons have never been removed. The Carpet Bomb was renamed (Mike was dropped from the title) but that's all.
There have been games that haven't included them, but that's not the same as their being removed.

Melon
8 Jan 2008, 21:21
I assumed the weapon being removed meant not including it in future versions of the game.

AndrewTaylor
8 Jan 2008, 22:12
I assumed the weapon being removed meant not including it in future versions of the game.
I tend to assume that words have their conventional meanings unless otherwise stated.

MrBunsy
9 Jan 2008, 17:23
Generally if version 3 of a programme doesn't have a feature in version 2, it's taken as removed. Series of games aren't that different are they?

yakuza
9 Jan 2008, 17:34
Oh I see, I wonder why Nintendo removed the fancy 3D graphics feature for their Zelda portable games, they were pretty good in the Wii.

AndrewTaylor
9 Jan 2008, 18:27
Generally if version 3 of a programme doesn't have a feature in version 2, it's taken as removed. Series of games aren't that different are they?
Yes, they are. Application versions are snapshots of a single evolving programme, game series are a series of related programmes.
You don't say that the racoon tail was "removed" from Mario World, do you? Or that the ice worm thing was "removed" from The X Files? Or that the zombies were "removed" from Hot Fuzz?

MrBunsy
9 Jan 2008, 19:48
Hmm, partly. I would say, though, that fire was removed between Worms 2 and Worms 4, because aside from the spinoffs, worms does seem to be gradually heading somewhere.

nicoulas
11 Jan 2008, 11:09
Please, Team17, make a new version of worms 2D for PC !!! :)

shadowww
11 Jan 2008, 13:35
eh.. i played most of worms versions and im pretty happy with the latest pc title - worms mayhem. Even these days sometimes i come to multiplayer lobby to get some fun with my friends..
3d is not bad thing at all but there is roughly 2 types of persons that come to mayhem.
1. they come, they try and they are discouraged by "bad" camera, "clumsy" engine, weird targeting and overall lack of feeling from good old 2d worms. so they play few games, not really amused and uninstall game.
2. another type of persons are ppl who keep playing that game regardless of some "clumsiness" that i described before, and they actually begin to like the game. so they continue to play it and enjoj it. they get some skills and then in time discover full potential of game witch is much more than meets the eye. Now we can divide this group to another roughly 2 types of persons:
a. flying lovers! - ppl that discovered wonderful world of rope flying and they play mayhem just to get new skills in flying world (for newbies search youtube for "mayhem pro flyings" or something similar and enjoj ;)
b. "serious" players - these dont like the flying stuff and they specialize in classic deathmach (usually with miniguns) with balanced styles and so on.. they are fewer then flyers but they exist at last :D
So the problem with most of ppl is that weird starting feeling that repels them from further playing, mostly coz they expect something different, something less inovative and more familiar with old 2d worms. but i like this and im not planning to uninstall this game yet :D
my 2 cents
[cobras]shadowww

pieman280
12 Jan 2008, 02:21
b. "serious" players - these dont like the flying stuff and they specialize in classic deathmach (usually with miniguns) with balanced styles and so on.. they are fewer then flyers but they exist at last :D
I would fall under this type of catogory. I play lots of matches just for the heck of it and use a regular style of weapons.:)
my 2 cents
[cobras]shadowww
THE COBRAS ROCK!!!:D:cool::cool:

luttman23
27 Apr 2008, 17:13
I'd love a nice hi-res fancy 2D worms game for the PC. I'm still playing Worms World Party but it's looking so dated now. I've tried the 3D games, Mayhem and Forts... We (my mates and I) didn't like them at all, they ended up in the bin whilst WWP has ended up on every PC I've had since I bought it.

wfus
27 Apr 2008, 17:32
hi. i hope worms a space oddity comes onto the PS2 and PC.
p.s: why use about £40 and just chuck it in the bin? i think worms 4 is the best 3d version, and worms armageddon the best 2d version unless team17 can prove me wrong with worms a space oddity. they can only do that if it comes onto ps2, though.

Shadowmoon
27 Apr 2008, 18:06
hi. i hope worms a space oddity comes onto the PS2 and PC
It won't be coming. It was made specifically for the wii.

quakerworm
28 Apr 2008, 07:12
It won't be coming. It was made specifically for the wii.
and wow was made specifically for psp, yet it was ported to xbla.
and yeah, i know that waso probably won't come to any other platform, but i don't think its because it was made for wii. i think it was made for wii because there is most demand for such a game on wii, and not a whole lot for other platforms.
and if they do port anything, i think wow2 would be a better candidate. not to mention that if they'll do a port to a playstation, it will be ps3, not ps2.

Plasma
28 Apr 2008, 07:19
and wow was made specifically for psp, yet it was ported to xbla.
What? No it wasn't. Worms: Open Warfare and WormsXBLA were two different games.

quakerworm
28 Apr 2008, 08:00
What? No it wasn't. Worms: Open Warfare and WormsXBLA were two different games.
in what way? weapon sets were identical. controls and graphics the same. even known bugs from wow made it to xbla version. the only thing the port lost were speech banks and the only gain was on-line multiplayer. i don't think that's enough to call it a different game.

Shadowmoon
28 Apr 2008, 09:55
and wow was made specifically for psp, yet it was ported to xbla.
and yeah, i know that waso probably won't come to any other platform, but i don't think its because it was made for wii. i think it was made for wii because there is most demand for such a game on wii, and not a whole lot for other platforms.
and if they do port anything, i think wow2 would be a better candidate. not to mention that if they'll do a port to a playstation, it will be ps3, not ps2.
Ummmm.... No. Because you could download landscapes for the XBLA version. Surely that makes it different from WOW?:p

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