Game does not launch! [Archive] - Team17 Forum

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Brokenworm
22 Jul 2009, 08:12
Since team17 doesn't respond to support emails, perhaps I can get some help here.
The game will not launch on
my iPhone 3G. I'm running iPhone OS 3.0 and I've uninstalled and re installed it several times.
When I attempt to launch the screen goes black like it's going to load, but then I'm taken back to my iPhone home screen.
Am I out my 5 dollars on this lemon of a game?

thomasp
22 Jul 2009, 11:35
I haven't seen any other reports of that issue... certainly launches fine on my 3G iPhone running OS3.0. You haven't jailbroken your iPhone have you?
The screen should go black initially for a few seconds and then get the Worms/Team17 loading screen.

Luther
22 Jul 2009, 16:52
I've not seen any other reports of that issue either. Is there anything unusual about your iPhone?

Brokenworm
22 Jul 2009, 17:41
thomasp, Luther,
Thanks for replying to me. My phone is completely stock and nothing out of the ordinary (definitely not jailbroken). I know these things happen and I'm mostly frustrated that I haven't heard back from Team17 support.
This is what I've done to troubleshoot:
Installed worms from the iPhone app store (over wireless)
Installed worms from iTunes on my localhost.
I've tried restarts before and after installation.
Each time I've removed worms from my iPhone, I've restarted it.
Not really sure what else there is to try other than a complete phone reset...

Rioter
23 Jul 2009, 12:03
From my experiences, iPhone OS will start to terminate programs when it is nearly out of it's pathetic 128mb ram.
My guess is that safari is in the background taking some ram up. Try restartibg your iPhone then worms.
That's from my experiences with a jailbroken iPod touch 1g where I modded it to see my ram usage. Typically on a reboot I find 30mb ram free. With safari running that can put ram to 7mb. I dunno if this is the same on iPhone
(also safari runs in the background even if not jailbroken!)

Plutonic
25 Jul 2009, 14:22
Its probably not, because you say you have reinstalled it several times, but the iPhone will also drop you back to the home screen if it doesn't think you own the software. You can fix this by downloading a free app, or redownloading something from the app store that will require you to log in on the iPhone.

-spike-
25 Jul 2009, 18:10
This also happens on my iPhone :(
I have a 3Gs.
I've tried reinstalling Worms, deleting it from iTunes and downloading it again, downloading other apps and restoring the iPhone but still it will not launch.
I've also since had the iPhone replaced due to a hardware fault and the replacement behaves exactly the same.
iTunes is shared on this PC and Worms on my partners iPhone 3G works fine :o
I'm starting to think there might be some incompatability between Worms and another app I'm using.....
Any ideas?

boman1882
26 Jul 2009, 21:02
I'm running an iphone 3G non jail broken frimware 3.0..... and it just goes balck and then back to the home screen..... so basically so far I've played £2.99 for an icon on my iphone... Not really impressed!
Can some one please solve this...

thomasp
27 Jul 2009, 11:15
Just a thought... all those having problems with this game on their iPhones, how much free space do you have on your phones?
Possibly (wind guess here, I don't actually know if this is true or not!) if you don't have much free space on your phone, the game might not be able to write the necessary "temporary" data to the memory, so it doesn't start. Unfortunately I can't test/verify this as I don't have enough junk to fill my iPhone up

-spike-
27 Jul 2009, 18:26
Thanks for the reply.
I have around 14Gb free so I would hope there is enough free there:)
I also use iStat which can free memory, this can give me around 170Mb free so I can confirm it's also not a memory issue.
Keep the ideas coming please :D

boman1882
27 Jul 2009, 23:12
yeah same here I have 3.36GB free so should be fine... still doesn't work... can someone at Team 17/Apple please sort this out soon......Also as an aside, resident evil 5 does exactly the same thing (the demo version)

thomasp
28 Jul 2009, 19:15
Certainly is a strange problem. I don't know anything about developing for the iPhone but my guess is that there must be a conflicting app of some kind. As it's not a widespread problem it must be a relatively obscure app, and not anything "stock" on the phones. And, as its been reported on US and UK iPhones, with a mix of 3G and 3GS phones its not specific to phone hardware.
For the record, I'm running it on my 8-month old UK 3G running OS3.0 and I've never had a problem.
Only other thing that will be of help is for everyone who's having problems to post an error log from their iPhone from when Worms crashes. This can be done as follows (apologies, these instructions are Mac-only, you'll have to figure out how to find the error logs on Windows):
Sync your phone to your computer using iTunes
Open the "Console" utility (applications --> Utilities)
Under Log Files/Logs expand the following "tree" (click the arrows): "~/Library/Logs" --> "CrashReporter" --> "MobileDevice" --> <Whatever your iPhone is called> --> Scroll to "WormsiPhone..."
Copy & paste to a text file and upload to the forum as an attachment
Should at least help the devs in narrowing down the problem :)

-spike-
29 Jul 2009, 18:25
I'll try and get the error log and post it here, should be sometime over the weekend.
I'm also happy to list my installed apps :)
There might be one or two that we have that's the same.

Fooruman
29 Jul 2009, 23:34
This is a bit of a crazy theory, but do any of you with problems have Skype installed? Skype seems to do some things to the phone not normally allowed by the iPhone SDK, and it's possible it's mucking something up.
For the record, I can verify the game works fine on a jailbroken phone. :P

thomasp
30 Jul 2009, 10:48
This is a bit of a crazy theory, but do any of you with problems have Skype installed? Skype seems to do some things to the phone not normally allowed by the iPhone SDK, and it's possible it's mucking something up.
For the record, I can verify the game works fine on a jailbroken phone. :P
I don't have Skype installed on my phone (unjailbroken), so that may be why my game works.

-spike-
1 Aug 2009, 17:30
I've had Skype installed but have since removed it.
I can't find where the error logs are with iTunes on a Windows PC, can anyone offer any help please?
Also upgraded to version 3.0.1 but still Worms fails to start :(
With the impending update to Worms I'm optimistically hoping that this will fix the issue...

thomasp
1 Aug 2009, 19:08
I can't find where the error logs are with iTunes on a Windows PC, can anyone offer any help please?
Try here:
Windows XP: C:\Documents and Settings\<USERNAME>\Application Data\Apple computer\Logs\CrashReporter/<DEVICE_NAME>
Windows Vista: C:\Users\<USERNAME>\AppData\Roaming\Apple computer\Logs\CrashReporter/MobileDevice/<DEVICE_NAME>
Also upgraded to version 3.0.1 but still Worms fails to start :(
3.0.1 was only fixing a security flaw in the SMS application, it didn't change anything else.

-spike-
2 Aug 2009, 09:58
Yeah I know 3.0.1 just fixed the security issue with sms but lets just say I was "hopeful" that Worms might work afterwards ;)
I'll try and get a copy of the error log.

-spike-
2 Aug 2009, 15:29
Here's the log :confused:
Incident Identifier: 7BA9CAAA-260B-4526-A2B1-4953DC2E87EB
CrashReporter Key: d27357bbb879acedde77533cb5b7058776d796d2
Process: WormsiPhone [259]
Path: /var/mobile/Applications/EBB88A4D-6086-4B51-9BFD-51817703075D/WormsiPhone.app/WormsiPhone
Identifier: WormsiPhone
Version: ??? (???)
Code Type: ARM (Native)
Parent Process: launchd [1]
Date/Time: 2009-08-02 15:00:15.267 +0100
OS Version: iPhone OS 3.0.1 (7A400)
Report Version: 104
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x00000000, 0x00000000
Crashed Thread: 0
Thread 0 Crashed:
0 libSystem.B.dylib 0x31dc476c 0x31d46000 + 517996
1 libSystem.B.dylib 0x31dc475c 0x31d46000 + 517980
2 libSystem.B.dylib 0x31dc474e 0x31d46000 + 517966
3 libSystem.B.dylib 0x31dd949a 0x31d46000 + 603290
4 libstdc++.6.dylib 0x374ce860 0x3748a000 + 280672
5 libobjc.A.dylib 0x30013694 0x3000c000 + 30356
6 libstdc++.6.dylib 0x374ccc26 0x3748a000 + 273446
7 libstdc++.6.dylib 0x374ccc7a 0x3748a000 + 273530
8 libstdc++.6.dylib 0x374ccd46 0x3748a000 + 273734
9 libobjc.A.dylib 0x300135f8 0x3000c000 + 30200
10 CoreFoundation 0x30222f26 0x301fd000 + 155430
11 CoreFoundation 0x30222ec4 0x301fd000 + 155332
12 Foundation 0x30521e2c 0x30501000 + 134700
13 Foundation 0x305471cc 0x30501000 + 287180
14 WormsiPhone 0x0001de90 0x1000 + 118416
15 WormsiPhone 0x0001e09e 0x1000 + 118942
16 UIKit 0x309317e6 0x308ed000 + 280550
17 Foundation 0x30555fe8 0x30501000 + 348136
18 Foundation 0x30555abe 0x30501000 + 346814
19 Foundation 0x3055598e 0x30501000 + 346510
20 UIKit 0x3093171c 0x308ed000 + 280348
21 Foundation 0x30555fe8 0x30501000 + 348136
22 Foundation 0x30556b72 0x30501000 + 351090
23 Foundation 0x3054ef8c 0x30501000 + 319372
24 Foundation 0x30555fe8 0x30501000 + 348136
25 Foundation 0x30555abe 0x30501000 + 346814
26 Foundation 0x3055598e 0x30501000 + 346510
27 UIKit 0x30931240 0x308ed000 + 279104
28 UIKit 0x30930f62 0x308ed000 + 278370
29 UIKit 0x308f0eda 0x308ed000 + 16090
30 UIKit 0x308f0c52 0x308ed000 + 15442
31 UIKit 0x30923b3a 0x308ed000 + 224058
32 UIKit 0x3092352e 0x308ed000 + 222510
33 UIKit 0x3092315c 0x308ed000 + 221532
34 GraphicsServices 0x32045a46 0x32041000 + 19014
35 CoreFoundation 0x3025303a 0x301fd000 + 352314
36 CoreFoundation 0x3025276a 0x301fd000 + 350058
37 UIKit 0x308f033c 0x308ed000 + 13116
38 UIKit 0x308ef11a 0x308ed000 + 8474
39 WormsiPhone 0x0001d570 0x1000 + 116080
40 WormsiPhone 0x0001d50c 0x1000 + 115980
Thread 1:
0 libSystem.B.dylib 0x31d475c8 0x31d46000 + 5576
1 libSystem.B.dylib 0x31d49f4c 0x31d46000 + 16204
2 CoreFoundation 0x30252c0a 0x301fd000 + 351242
3 CoreFoundation 0x3025276a 0x301fd000 + 350058
4 WebCore 0x35866ed2 0x3580b000 + 376530
5 libSystem.B.dylib 0x31d6a6ea 0x31d46000 + 149226
Thread 0 crashed with ARM Thread State:
r0: 0x00000000 r1: 0x00000000 r2: 0x00000001 r3: 0x39d4d014
r4: 0x00000006 r5: 0x374cc7bd r6: 0x0071b93c r7: 0x2fffe12c
r8: 0x2fffe118 r9: 0x00000065 r10: 0x00000000 r11: 0x00000000
ip: 0x00000025 sp: 0x2fffe12c lr: 0x31dc4763 pc: 0x31dc476c
cpsr: 0x00000010
Binary Images:
0x1000 - 0x29ffff +WormsiPhone armv6 <b9e98f2dde65284c0aefdde117d229f5> /var/mobile/Applications/EBB88A4D-6086-4B51-9BFD-51817703075D/WormsiPhone.app/WormsiPhone
0x6c4000 - 0x6c5fff dns.so armv7 <167cf92c8eb518f386f86bf6dd1bb720> /usr/lib/info/dns.so
0x29db000 - 0x2b05fff GLEngine armv7 <5ae79e2190ceeab10c5c40d0adc7bc23> /System/Library/Frameworks/OpenGLES.framework/GLEngine.bundle/GLEngine
0x2b0e000 - 0x2ba7fff IMGSGX535GLDriver armv7 <5915526a9147083a84a2ea606865a589> /System/Library/Extensions/IMGSGX535GLDriver.bundle/IMGSGX535GLDriver
0x2fe00000 - 0x2fe1dfff dyld armv7 <4466ae4c7ea4732851ed53c906e17c39> /usr/lib/dyld
0x30000000 - 0x30006fff libgcc_s.1.dylib armv7 <6dc06bc0f1ebe7c809a58a84c3cf65d2> /usr/lib/libgcc_s.1.dylib
0x3000c000 - 0x30157fff libobjc.A.dylib armv7 <9df6a45652476e2a0aa80be431a9681f> /usr/lib/libobjc.A.dylib
0x301ca000 - 0x301d5fff libz.1.dylib armv7 <15e50555eacd9dfb92a04816b33e849e> /usr/lib/libz.1.dylib
0x301fd000 - 0x302a5fff CoreFoundation armv7 <c6ee652bf31d810c5324cd84ef484e6e> /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
0x30501000 - 0x305f3fff Foundation armv7 <bc92c91e9cbdb36571adb75b271b03b6> /System/Library/Frameworks/Foundation.framework/Foundation
0x3071d000 - 0x30725fff CoreVideo armv7 <e61094048fae7f02fad2e1084ce1de3e> /System/Library/PrivateFrameworks/CoreVideo.framework/CoreVideo
0x3073a000 - 0x3075dfff AppSupport armv7 <304814442a9abb59056bd322d8d31bf1> /System/Library/PrivateFrameworks/AppSupport.framework/AppSupport
0x30778000 - 0x3077cfff liblockdown.dylib armv7 <391805f955e2d6aeb27d1b6497514f6d> /usr/lib/liblockdown.dylib
0x308ed000 - 0x31185fff UIKit armv7 <992450242ec2346286dedf648f006466> /System/Library/Frameworks/UIKit.framework/UIKit
0x31885000 - 0x318bafff IOKit armv7 <d9e8f607385daa41e40a910c67f66ea7> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
0x318e9000 - 0x31a3dfff CoreGraphics armv7 <ae59e3cbe8cff673e5ca4f112d245f58> /System/Library/Frameworks/CoreGraphics.framework/CoreGraphics
0x31af1000 - 0x31b5afff CFNetwork armv7 <32a7a83c6d948d6516ec78bbd9435912> /System/Library/Frameworks/CFNetwork.framework/CFNetwork
0x31bb2000 - 0x31bc6fff OpenGLES armv7 <8740edf11dcc87f393e52beb64ee778b> /System/Library/Frameworks/OpenGLES.framework/OpenGLES
0x31bcf000 - 0x31c82fff JavaScriptCore armv7 <4b740155af56f0c8b4489236df052a87> /System/Library/PrivateFrameworks/JavaScriptCore.framework/JavaScriptCore
0x31d46000 - 0x31e3bfff libSystem.B.dylib armv7 <5c07c9463dc1ecaeb0e99efbac91c20e> /usr/lib/libSystem.B.dylib
0x31ea9000 - 0x31f89fff AudioToolbox armv7 <3ea83de01308ea373181ec3fbcea949a> /System/Library/Frameworks/AudioToolbox.framework/AudioToolbox
0x32041000 - 0x32049fff GraphicsServices armv7 <1138d45fc60388fff292b6e57c284ba3> /System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices
0x3209b000 - 0x320befff Security armv7 <e52a5ca6e010a853b069ad776311dbc7> /System/Library/Frameworks/Security.framework/Security
0x320e8000 - 0x3216dfff ImageIO armv7 <6f9c3c4fcd2883aeb4305b98cdca3d18> /System/Library/PrivateFrameworks/ImageIO.framework/ImageIO
0x32369000 - 0x3238cfff SystemConfiguration armv7 <4489d0c5feca63b03db520b0edeaae71> /System/Library/Frameworks/SystemConfiguration.framework/SystemConfiguration
0x324c6000 - 0x32503fff CoreAudio armv7 <96f41b0313ecf7dd1d176e05805306c0> /System/Library/Frameworks/CoreAudio.framework/CoreAudio
0x325b2000 - 0x325c7fff AddressBook armv7 <2516e16c95c00bd1c2e1ef1241601bd5> /System/Library/Frameworks/AddressBook.framework/AddressBook
0x3291c000 - 0x3299afff QuartzCore armv7 <38b0226ad92f7580b7f521297d17f7b9> /System/Library/Frameworks/QuartzCore.framework/QuartzCore
0x32a16000 - 0x32a16fff CoreSurface armv7 <1d0eaef93220393639700149308cc196> /System/Library/PrivateFrameworks/CoreSurface.framework/CoreSurface
0x32a1b000 - 0x32a1cfff IOMobileFramebuffer armv7 <9cc5964e0cecc0095c5a3263549ebb86> /System/Library/PrivateFrameworks/IOMobileFramebuffer.framework/IOMobileFramebuffer
0x32e0c000 - 0x32f0dfff libicucore.A.dylib armv7 <8a91cf59996b739b9120f8e783727083> /usr/lib/libicucore.A.dylib
0x3311e000 - 0x331c9fff libxml2.2.dylib armv7 <64c23af239111060e54d94c2e69e7ffb> /usr/lib/libxml2.2.dylib
0x332c9000 - 0x33348fff WebKit armv7 <ed1eaff76fd38c25962b7351109b675b> /System/Library/PrivateFrameworks/WebKit.framework/WebKit
0x33f19000 - 0x33f2afff OpenAL armv7 <0129a085ec8ce63418b0c3e1c0646ae3> /System/Library/Frameworks/OpenAL.framework/OpenAL
0x3415c000 - 0x34165fff SpringBoardServices armv7 <47d666828eec80bf21153eb76def9e0e> /System/Library/PrivateFrameworks/SpringBoardServices.framework/SpringBoardServices
0x347f5000 - 0x3480afff libresolv.9.dylib armv7 <c5c7fda956cbe3b294dc75777878578f> /usr/lib/libresolv.9.dylib
0x34980000 - 0x34983fff libGFXShared.dylib armv7 <d6672ea4ca03b14b7211f62df0edde85> /System/Library/Frameworks/OpenGLES.framework/libGFXShared.dylib
0x34988000 - 0x349ccfff libGLImage.dylib armv7 <0d80bad5a70b22e6a507f5abcf1471f4> /System/Library/Frameworks/OpenGLES.framework/libGLImage.dylib
0x349ec000 - 0x34ac1fff libGLProgrammability.dylib armv7 <3c759842b5d79fb53db4017617c000a7> /System/Library/Frameworks/OpenGLES.framework/libGLProgrammability.dylib
0x34c0e000 - 0x34c13fff MBX2D armv7 <36f938a8c44b45dd70af43e0557f90e0> /System/Library/PrivateFrameworks/MBX2D.framework/MBX2D
0x3553e000 - 0x35567fff CoreText armv7 <b871a5048444054629937f355aca192a> /System/Library/PrivateFrameworks/CoreText.framework/CoreText
0x355ba000 - 0x355c0fff AVFoundation armv7 <b5684590619abfb53ecbdde0fe303e8f> /System/Library/Frameworks/AVFoundation.framework/AVFoundation
0x355c8000 - 0x355cbfff IOSurface armv7 <f3e8f28dd44b5d83c3a976dacdcbfc19> /System/Library/PrivateFrameworks/IOSurface.framework/IOSurface
0x3580b000 - 0x35cddfff WebCore armv7 <08c040beadb6ea4405b16caae0cac36c> /System/Library/PrivateFrameworks/WebCore.framework/WebCore
0x36422000 - 0x36461fff libsqlite3.dylib armv7 <bf1622f05bca443a854f738e6f7d3df4> /usr/lib/libsqlite3.dylib
0x3648a000 - 0x36490fff libkxld.dylib armv7 <df57d2bf044186da843c2b2a6a8d3583> /usr/lib/system/libkxld.dylib
0x36496000 - 0x364a1fff libbsm.0.dylib armv7 <17ba9d5290bbd955e2712ccd31cb6e2c> /usr/lib/libbsm.0.dylib
0x37124000 - 0x3712dfff MobileCoreServices armv7 <ffb65225a55218d562d4c4e2cdaf3993> /System/Library/Frameworks/MobileCoreServices.framework/MobileCoreServices
0x3748a000 - 0x374d2fff libstdc++.6.dylib armv7 <7713b814c241566d6414325a7a470153> /usr/lib/libstdc++.6.dylib
0x37c74000 - 0x37c74fff Accelerate armv7 <e7ad54f4e1bb32ef36db98979c92f244> /System/Library/PrivateFrameworks/Accelerate.framework/Accelerate
0x37cc8000 - 0x37cebfff libvDSP.dylib armv7 <f797ee5275799042440f2e46ea2a563e> /System/Library/PrivateFrameworks/Accelerate.framework/Frameworks/vecLib.framework/libvDSP.dylib
0x37d12000 - 0x37d12fff vecLib armv7 <b64768ccbc238886bcbe98c082be75cf> /System/Library/PrivateFrameworks/Accelerate.framework/Frameworks/vecLib.framework/vecLib

MtlAngelus
2 Aug 2009, 16:01
You might want to attach the .txt file instead(if it's under 100kb), to avoid the extra-long post. :p

thomasp
2 Aug 2009, 16:05
You might want to attach the .txt file instead(if it's under 100kb), to avoid the extra-long post. :p
Apart from iPhone log files (certainly on Mac, not sure about windows) are .LOG files, which the forum won't accept. So you'd either have to manually change the extension to .txt or ZIP it.

Fooruman
3 Aug 2009, 08:00
Spike, I have a very strong suspicion that your problems are due to faulty iPhone OS software.
If at all possible, I'd advise using iTunes to restore your phone. Then, when it asks if you want to restore from a backup or set up as a new phone, select the option to set up as new.
If that doesn't fix it, I'd ask for a list of any and all apps you have installed on the device.

thomasp
3 Aug 2009, 09:31
I would have thought that upgrading from 3.0 to 3.0.1 would have solved any problems like that since the upgrade pretty much overwrites the entire old OS, unlike when upgrading a normal computer OS.
I may be wrong though!

Muzer
3 Aug 2009, 10:58
iPhone OS pretty much is a normal computer OS :p
It's just a cut-down OSX apparently

thomasp
3 Aug 2009, 11:39
It is, but it updates differently. As in when there's any OS update, even the recent one that fixed just one bug, you have to download the entire 250Mb operating system from iTunes and upload that to your phone. Normal computer OSes just download a patch that alters a bit of code somewhere.

Muzer
3 Aug 2009, 12:43
That's stupid. Apple is stupid.

thomasp
3 Aug 2009, 14:14
That's stupid. Apple is stupid.
*Bans Muzer for going off topic and saying bad things about Apple*
:p
-spike-: Thanks for posting the log file. I can't understand them but hopefully a passing dev will be and will help to narrow down the problem. If anyone else experiencing the failure to launch wants to post their log files, feel free - the more the merrier!

Muzer
3 Aug 2009, 14:42
It would probably be easier if it was compiled with debug symbols. Though that would make decompiling easier.

Fooruman
3 Aug 2009, 15:36
I would have thought that upgrading from 3.0 to 3.0.1 would have solved any problems like that since the upgrade pretty much overwrites the entire old OS, unlike when upgrading a normal computer OS.
I may be wrong though!
This is true, yes. However, typically, iTunes will have the user restore their settings, apps, and music from a previous backup to make the OS update more seamless. This is great if all is working well, but the 'restore' will literally bring problems that you had on the old OS over to the new OS.
A large part of the reason that the iPhone OS is updated in this manner is part of the ongoing effort to stop jailbreaking.

-spike-
3 Aug 2009, 20:12
-spike-: Thanks for posting the log file. I can't understand them but hopefully a passing dev will be and will help to narrow down the problem. If anyone else experiencing the failure to launch wants to post their log files, feel free - the more the merrier!
Today 12:43
No problem thomas. Apologies the post is a little long :o Feel free to save as an attachment if you wish.
Thanks to Fooruman for the suggestions.
However, I have restored the OS (please see first post), upgraded to 3.0.1 and have since replaced the iPhone with a brand new 3Gs (not jailbroken) so I would say this completely eliminates an OS issue.
I still think it could be incompatability with other apps, perhaps uninstalling all of my other apps and just leaving Worms might be worth a go.....?
Listing the installed apps I have against the OP's and boman1882's might also be worth a try?

thomasp
3 Aug 2009, 20:19
However, I have restored the OS (please see first post), upgraded to 3.0.1 and have since replaced the iPhone with a brand new 3Gs (not jailbroken) so I would say this completely eliminates an OS issue.
I still think it could be incompatability with other apps, perhaps uninstalling all of my other apps and just leaving Worms might be worth a go.....?
My gut reaction, if you've tried it on two different phones is that there is most likely an application conflict. It would be worth you, and anyone else with this issue, posting a list of your applications.

Fooruman
3 Aug 2009, 22:06
Indeed, if it's not the OS and you don't even have Skype, it's got to be some other application. There are a few apps out there that do weird things to the phone or its filesystem.
A "fix" would probably be to have only Worms installed, but I'd hardly call that an acceptable resolution.

boman1882
4 Aug 2009, 19:07
Yeah, I have also updated and nothing has changed. Also deleted skype and that didn't help.
The problem is I have about 80 apps and dnt know if these is an easy way to list them without typing them all out.
Just hoping the update fixes it although by that time I will have probably already found a new app to play with. So team 17 can be sitting there with a free £2.99. (I think I need it more than them)
any word from a dev on that log file?

-spike-
4 Aug 2009, 21:04
My installed apps, any the same for you guys?
absolute
ancient frog
around me
bejeweled 2
blocked
bookworm
catcha2
flick fishing
flightcontrol
flixster
globall
ign
infinitygene
istat
midomi
minigore
paper toss
peggle
scrabble
shazam
sky news
speed test
super yum yum 3
sway
toki tori
trism
tv plus
units
worms
wikipanion
zen bound
Took me ages to put them in alphabetical order :-)

thomasp
5 Aug 2009, 10:47
From that list, I have Flight Control and that's it.
I've just found a shortcut for listing the apps... (sorry!). Go into the "Applications" library in iTunes, click in the window where all the apps are listed. Press Cmd+A (Ctrl+A on Windows) to select all, and then Cmd+C (Ctrl+C) to copy them. Paste them into a reply box on the forum and Bob's your uncle. It should work on Windows, but I can't test it for obvious reasons :p

Fooruman
5 Aug 2009, 19:04
I've got one last idea that can occasionally fix this problem for some people - it's a long shot, but has been shown to work.
Sometimes the iTunes DRM manager on the phone will think that you're running an app that's not yours, even if you've paid for it and it's licensed to you. When this happens, you can get the device to sort of "check again" by downloading a free app. With Worms already installed, go to the App Store and download some free app (any one, shouldn't matter). Reboot the phone, then try to play Worms.
If that doesn't work, I really have no further ideas... perhaps a dev can provide some insight?

-spike-
5 Aug 2009, 21:22
Thanks thomas! :o
Thanks Fooruman but already tried that (see first post)

Plutonic
5 Aug 2009, 22:53
Of those I have (so you can discount them as a problem):
around me
blocked
flightcontrol
flixter
ign
shazam
toki tori

boman1882
6 Aug 2009, 19:49
K so it doesn't work on my iphone and out of that list I have:
around me
paper toss
scrabble
shazam
sky news
speed test
worms
wikipanion
My total apps list is:
Air Mouse 1.ipa
AirportMania.ipa
Archers.ipa
AroundMe 1.ipa
B. Touch Lite.ipa
BatteryStatus.ipa
BBCSport606.ipa
Biggest Brain 1.ipa
Bloomberg.ipa
BubbleWrap 1.3.ipa
Cross Light.ipa
Dictionary!.ipa
Disk.ipa
Documents 1.ipa
ECB Cricket.ipa
Facebook 1.ipa
Fieldrunners.ipa
Fish Tycoon.ipa
Flashlight.ipa
Forex OTG 1.ipa
FT Mobile.ipa
GamesFree.ipa
Google 1.ipa
Google Earth.ipa
GPSLite 6.1.ipa
Hanoi.ipa
iDaft.ipa
iDisk.ipa
iFighterLite 1.ipa
iFooty.ipa
iHandy Level 1.ipa
Last.fm.ipa
LeafTBone 1.ipa
London Bus.ipa
London Tube 1.ipa
MazeFinger 1.ipa
myConvert.ipa
MyRail Lite 1.ipa
National Rail.ipa
Night Stand.ipa
oMaps.ipa
Paper Toss 1.ipa
PingPongLite.ipa
Pocket God 1.ipa
Postino 1.0.4.ipa
Remote.ipa
resident evil DEGENERATION LITE1.ipa
RK_Free 1.5.0.7.3.ipa
Scramble.ipa
Shazam 1.ipa
SkiJumpLite 1.ipa
Sky News.ipa
Sky+ 1.ipa
Skype 1.ipa
SpawnLite.ipa
Speed Test.ipa
SportsTap 3.0.ipa
Standard.ipa
SWAT 1.ipa
Tap Tap 1.ipa
TapDefense.ipa
Tetris.ipa
Topple 1.9.2.ipa
touchPhysics.ipa
Tower FREE.ipa
Trace 1.1.ipa
Translator.ipa
TuneWiki.ipa
TwitterFon 1.ipa
Urbanspoon.ipa
Wikiamo 1.ipa
Word Warp.ipa
Worms 1.0 1.ipa
X2FootballLE.ipa

thomasp
6 Aug 2009, 20:49
Oops sorry, I also have Shazam on my iPhone, so we can disregard that one (as confirmed by Plutonic)
K so it doesn't work on my iphone and out of that list I have:
around me
paper toss
scrabble
shazam
sky news
speed test
wikipanion
Do any of those apps have Push notifications, as introduced in iPhone OS3? I wonder if that may be causing a conflict - apps trying to send/check for push notifications while Worms is starting up, and then running out of memory.

boman1882
6 Aug 2009, 23:30
....I have all my notifications turned off.... I just don't understand why it always crashes before it gets anywhere......:(

boman1882
7 Aug 2009, 11:22
HAZZAARR!!
done it.... after installing sim city and finding that that also wouldn't start I search for sim city solutions.... one of those was to temporaily turn on flight mode..... and bingo with flight mode on they both work... I haven't tried it after you turn it back on yet but at least I can play,,

Fooruman
7 Aug 2009, 16:52
Turning on flight mode... how bizarre. Still, glad that worked for you.

-spike-
7 Aug 2009, 19:18
Off to turn flight mode on......

-spike-
7 Aug 2009, 21:03
Doesn't work for me :(

-spike-
13 Aug 2009, 22:26
Installed the update and it now works! :)
Thanks to Team 17 and everyone who replied on this thread.

i<3worms:)
14 Aug 2009, 15:51
Installed the update and it now works! :)
Thanks to Team 17 and everyone who replied on this thread.
Good to hear man! have fun:)

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