Desynchronization problem [Archive] - Team17 Forum

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Naruto
4 Oct 2009, 21:28
Hello
Well, my problem is: when I host a game, ppl join, game loads, and everything runs ok, but sometimes when a player quits, the others drop from the game due to desynchronization and this really annoys me, because some games take a real long time, and when a player loses and want to quit, most of the other players are forced out of the game too. I'm using the 3.6.29 version and have all the technical stuff ok (like wormnet configuration, redirected ports, etc...). Is there anything I'm missing?
Sorry if someone already posted with this same problem, but I couldn't find it on the search.

CyberShadow
4 Oct 2009, 23:05
This is a known issue in 3.6.29.0 (http://forum.team17.co.uk/showthread.php?t=37121).

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