bug in wa [Archive] - Team17 Forum

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eddy2000
18 Sep 2007, 10:58
worms armageddon with latest update....
i have look during a game
when take a crate es:letter bomb in a map close that weapons are enable to use in close map...
it strange?
hi

franpa
18 Sep 2007, 11:12
are you saying that you got a letter bomb on a cavern map?

eddy2000
18 Sep 2007, 23:17
yes....
playback at 00:03:20.08 in pause mode...and look at left bottom the crate with Italian name....."a. postale" that in english is "attack mail"
or look the screenshot 30621 need the zoom...lol
30620 after taken the crate it was active in order to use in that cavern map.
bye

bonz
20 Sep 2007, 07:20
Very strange. A strike in a cavern.
I want my concrete donkeys now!

Diablo vt
20 Sep 2007, 11:09
Use Worms the Directors Cut Concrete Donkey in caverns. :p

yakuza
20 Sep 2007, 13:31
This was possible with filder back in the day. And in the early versions I believe, I'm pretty sure I've used armageddon in a cavern before...

franpa
20 Sep 2007, 15:00
yea, perhaps eddy played someone who emulated an old version =] because this bug was fixed a while ago.

pisto
21 Sep 2007, 06:38
the wagame file shows that version 4C is used (3.6.28.0).
(salve)

eddy2000
21 Sep 2007, 14:32
yes the players used the same version game
the 3.6.28.0
during game I could use that weapon but I have not used it
uè...Salvee;)

eddy2000
26 Sep 2007, 23:31
the opponent used the same my version-
the 3.6.28.0
..cyà

Deadcode
1 Oct 2007, 02:46
This is indeed a bug, introduced by this v3.6.25.1 fix: In games with Stockpiling or Anti-Stockpiling enabled, Strike weapons collected during a round played on an Island landscape are now preserved in a dormant state during rounds taking played in a Cavern landscape. (Previously, they were lost under these circumstances.)Part of that fix consisted of treating strike weapons as "valid" in a cavern game with stockpiling enabled. However, that "valid" status of a weapon also allows it to fall in a crate shower; I must not have realized this at the time I made the above fix. I've rectified this and the fix will appear in the next beta.

pisto
1 Oct 2007, 06:40
well, if you can collect strikes in a cavern, then it stays dormient until you play a round in an open map, i dont think it's a bug. It would be a bug only if you can actually shoot it in a cavern map imo

force123
1 Oct 2007, 18:54
out of intrest , how did you make that video file ?

SilPho
1 Oct 2007, 18:56
As Pisto says, it's nothing major and it's not going to crash the game, but in the final moments of an important match when your entire chance of success lies in the contents of a crate, a weapon that isn't even fireable would annoy the hell out of anyone it happened to. The opponent of course would love it.
Sure, the chances of getting a bungee or teleport is still if the scheme allows it, but at least you could use it.

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