After much research, debate, and some playtime, I decided to skip this game. [Archive] - Team17 Forum

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Nukemdukem
18 Sep 2007, 01:52
Before you go and chew my head off, hear me out here.
Worms World Party and Worms: Armageddon are the highlight of my Worms days, it pained me when it became too excessively difficult to get an online game going with my friends or anyone for that matter. It pains me even more now that the 2nd Open Warfare game will not be an addition to my handheld library.
In my humble opinion:
The game has been changed for the worse, it feels different, some weapons have been altered, and others unnecesarily removed. I understand that sometimes things need to change, but this was not the right way to do it, I'm certain that many fans accept this version of Worms, but certainly many wish that it was just like the old Worms they're probably familiar with. If this is your first game, I strongly advise to go find yourself a copy of Armageddon or World Party and play it compared to this one. Even the PS1 port of World Party was better than these 2 versions.
Just port Worms: Armageddon to the PSP and the DS and dont change anything, you'll make alot of people very happy.

zang-zag
18 Sep 2007, 02:03
worms open warfare 2 reminds me a lot of WWP. they are actually quiet similar except for the weapons.

Xilas
18 Sep 2007, 02:54
Your post was very vague, would you care to be more specific?
I have played WA and WWP and currently have WoW2 and even play it alot. I don't see what is so disagreeable.

Eyedunno
18 Sep 2007, 03:04
I can't believe a fan of W:A and WWP wouldn't enjoy this (especially the DS version). Sure, it's not exactly the same game, but it feels close enough, and some things are better. Plus probably half of the weapons in W:A were either practically useless (the handgun and the mole, for example) or so rare you only got them once a week or so, even if you played every day. And there were already portable ports of both W:A and WWP, but the ones on Nintendo consoles were both terrible.
The shotgun has to be the biggest deviation in this version. It damages health over a larger area than before, but it's not really practical for tunnelling, and a single horizontal shot fired at a narrow platform will no longer make a hole big enough for a worm to go through (or if it does, the worm will go past it rather than through it). But in another sense, this adds balance. The shotgun was supremely powerful in W:A, and the default scheme had an infinite number of 'em.
Anyway, the DS version feels an awful lot like the older games. If you're complaining just because it's not exactly the same game, well, to each his own, I suppose...

MrBionic
18 Sep 2007, 04:03
I keep Worms: Armageddon on my computer for when I want the full experience, and I have Open Warfare 2 for when I want quick gaming out on the couch, or lying in bed, or on the bus...
Open Warfare isn't Armageddon, but it doesn't need to be, IMO.
To each their own, however.

Plasma
18 Sep 2007, 06:28
The game has been changed for the worse, it feels different, some weapons have been altered, and others unnecesarily removed. I understand that sometimes things need to change, but this was not the right way to do it, I'm certain that many fans accept this version of Worms, but certainly many wish that it was just like the old Worms they're probably familiar with. If this is your first game, I strongly advise to go find yourself a copy of Armageddon or World Party and play it compared to this one. Even the PS1 port of World Party was better than these 2 versions.
Just port Worms: Armageddon to the PSP and the DS and dont change anything, you'll make alot of people very happy.
I think you're mixing up the Worms series with FIFA. :p
But your post is still very vague. Apparently, your reason for not liking it is that the weapons are different?

Eyedunno
18 Sep 2007, 07:08
I keep Worms: Armageddon on my computer for when I want the full experience, and I have Open Warfare 2 for when I want quick gaming out on the couch, or lying in bed, or on the bus...
I kinda disagree with this, as I feel that this game IS a full experience of its own. There are fewer weapons, sure, but the graphics are better, there are (arguably) more customization options and a lot of gameplay options that I wish had been in the PC games (choosing landscape types, for one), and the gameplay feels more balanced (most of the weapons are useful in some situation or another, but none are so useful as to make you want to use nothing else).

Squirminator2k
18 Sep 2007, 07:28
WOW2 is a treat. The DS version specifically is in fact built on the Worms 2 game engine and uses the exact same physics (the PSP version is closer to the very first Worms in terms of physics and handling). So to hear someone passing it up because it isn't a game they already have is, really, a bit silly.
"I like WA! I've bought it once, and I would like to buy it again for a new system eight years after its initial release!"
So... y'know. You're entitled to your opinion, of course, but it is a particularly silly opinion. You really are missing ouch. Tch.

pieman280
18 Sep 2007, 11:44
I can't believe some people are still complaining about a bad 2D game. If WA was the perfect game then play it! Team17 are probably never going to make another version because they want some new things, not just the same game with new weapons. I really hate these complaints talking about how W:A and WWP were the dream life and then all this cool stuff like flag editor's and other stuff come out and you guys shun it! W:A was a good game but I think team17 put a lot of effort into W:OW2 and i'm proud of them for making such a great game and you guys should to

Plasma
18 Sep 2007, 18:00
"I like WA! I've bought it once, and I would like to buy it again for a new system eight years after its initial release!"
...said Squirminator (http://forum.team17.co.uk/showpost.php?p=598116&postcount=13).

Squirminator2k
18 Sep 2007, 19:06
Y'know Plasma, I pity the fool who tries to make me look out to be some kind of hypocrit. Let's look at Nuke's suggestion for a moment:
Just port Worms: Armageddon to the PSP and the DS and dont change anything, you'll make alot of people very happy.
See that? Just port WA and don't change it. Now, let'e look at my request.
I wouldn't mind a Wii update of Worms 4: Mayhem or Worms Armageddon, or even just a straight port of Worms XBLA.
Notice here now I am referring to an updated version of W4M, not a straight port. I did ask for a strauight port of Worms XBLA but considering that game is less than a year old I don't think that's much of a problem in terms of requests.
Really, Plasma. Don't hang yourself with the rope you're trying to trip me up with.

Plasma
18 Sep 2007, 20:24
Notice here now I am referring to an updated version of W4M, not a straight port.
But W:A has been updated, and has been so straight for the last 8 years...

quakerworm
19 Sep 2007, 04:47
The game has been changed for the worse
tried the demo. have to agree. my first death in the game was when i selected a jet pack and jumped. at the highest point i try to activate the jetpack - nothing. i push the button again - nothing. i fall into the water not believing that you cannot activate jetpack in the air. i checked it later. you really can't. second death - misaligned crosshair. now, correct me if i'm wrong, but shouldn't the crosshair be helping you aim? and there are countless other things that do not behave like you expect them. things don't clip where you think they should clip, you bounce off ledges like crazy, and mines seem to respond with a lag.
the game is beautifully done. i like the visuals and the audio. the whole environment is just great. if this game looked like this and played like wa, it would have been the best worms game to date. so why did t17 have to try to reinvent the gameplay?

Squirminator2k
19 Sep 2007, 05:11
I keep telling pewople to try the DS version, because it's based on the Worms 2 engine and it plays almost exactly and you'd expect W2/WA/WWP to. They don't. It's their loss, really.

quakerworm
19 Sep 2007, 05:27
if i had a ds, i certainly would try it, but it seems a bit silly buying the system just for worms when i can play wa any day on a laptop.

wave
19 Sep 2007, 10:16
tried the demo. have to agree. my first death in the game was when i selected a jet pack and jumped. at the highest point i try to activate the jetpack - nothing. i push the button again - nothing. i fall into the water not believing that you cannot activate jetpack in the air. i checked it later. you really can't. second death - misaligned crosshair. now, correct me if i'm wrong, but shouldn't the crosshair be helping you aim? and there are countless other things that do not behave like you expect them. things don't clip where you think they should clip, you bounce off ledges like crazy, and mines seem to respond with a lag.
the game is beautifully done. i like the visuals and the audio. the whole environment is just great. if this game looked like this and played like wa, it would have been the best worms game to date. so why did t17 have to try to reinvent the gameplay?
you just need to get used to the physics of this new game

Squirminator2k
19 Sep 2007, 15:38
if i had a ds, i certainly would try it, but it seems a bit silly buying the system just for worms when i can play wa any day on a laptop.
I have twenty games for my DS. I've never owned so many games for a handheld at once in my life. You need a DS. It is a medical requirement.

Paul.Power
19 Sep 2007, 16:41
I have twenty games for my DS. I've never owned so many games for a handheld at once in my life. You need a DS. It is a medical requirement.
15 here, not counting the MPH demo.
For comparison purposes, 9 GBA games. I'm not even sure where my GB and GBC games are any more.
EDIT: Alternatively:
Arrr, 15 har, not countin' the MPH demo.
For comparison purposes, 9 GBA games. I'm not e'en sure whar my GB and GBC games be any more. Gar, Where can I find a bottle o'rum?

Eyedunno
19 Sep 2007, 16:52
Arr, I'm glad ye not be fergettin' it's Talk Like A Pirate Day. Thar be fine grog down below, matey.

Darkspark
19 Sep 2007, 22:11
I keep telling pewople to try the DS version, because it's based on the Worms 2 engine and it plays almost exactly and you'd expect W2/WA/WWP to. They don't. It's their loss, really.
Damn right. Only thing is, my mushy DS buttons are no way as good as a space bar. I've died many times because a double tap on the A button does not respond...
otherwise it's EXACTLY the same as WA. I don't feel myself missing any weapons other than the basebat. Getting worms in the drink is just not the same with firepunch.

Squirminator2k
19 Sep 2007, 22:42
I've had no problems with the DS buttons (I use a DS Lite). I have had problems with the PSP buttons, but that's Sony's fault, not Team17's.

MrBionic
19 Sep 2007, 23:19
I have twenty games for my DS. I've never owned so many games for a handheld at once in my life. You need a DS. It is a medical requirement.
Hardly. lol.
I bought a DS and returned it within the week. The PSP is so much more versatile and worth my time.
To each their own, but the DS is not a system I could ever see myself enjoying.

Squirminator2k
19 Sep 2007, 23:23
To each their own indeed, but there aren't any worthwhile games on the PSP that aren't Lemmings, Worms or Loco Roco. Still, it's a good handheld if you like retro compilations.

AndrewTaylor
19 Sep 2007, 23:51
So is the old, clunky, black and white Game Boy.

quakerworm
20 Sep 2007, 02:49
I have twenty games for my DS. I've never owned so many games for a handheld at once in my life. You need a DS. It is a medical requirement.
i have never looked at the ds game, and thought, "i must own this game". to be fair, that can also be said for psp, but i wanted to have a portable system, and having built in browser and mp3 player sounded like a good deal to me. plus, it lets me play gta on the go, so it works for me.
depending on how my finances will be doing by the end of the year, i might go ahead and buy something like a ds or wii. but until then, i have better things to spend money on.

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