TestStuff + jetpack = bug ? [Archive] - Team17 Forum

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bypasser
25 Dec 2007, 15:54
Greetings.
I believe I found a glitch in the latest version (3.6.28.0): TestStuff was enabled, another player used jetpack to drop a clusterbomb and landed smoothly, but jetpack didn't expire after retreat time, and the game was stuck in a loop doing nothing. Retried the same move in another round, same result. Worm is stuck iterating the overhead text from HP to remaining fuel (I don't remember the fuel counter remaining visible after weapon drop in the earlier versions) and back.
Replays:
first match - over 300k, so I've uploaded it to http://dc.strategy-x.com/glitch.WAgame.gz. Seek to 0:31:00.
second match - reduced to minimal testcase, http://dc.strategy-x.com/glitch2.WAgame.gz . No seeking required.
(P.S. I love the snow in the frontend's background.)
(P.P.S. Also, any chance of getting my country's flag (http://en.wikipedia.org/wiki/Image:Flag_of_Lithuania.svg#file) in the next update?)

SgtFusion
25 Dec 2007, 20:07
Have you considered that "TestStuff" is called "TestStuff" for a reason? But that is an interesting bug, which may or may not have already been discovered.

CyberShadow
26 Dec 2007, 00:48
One that's been reported too many times, too :)

franpa
26 Dec 2007, 09:57
its documented in the readme isn't it?

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