Trailer [Archive] - Team17 Forum

PDA

View Full Version : Trailer

Wormetti
17 Jun 2009, 05:16
Worms 2: Armageddon trailer low quality (http://www.youtube.com/watch?v=dW09vWQQpuA)
Worms 2: Armageddon trailer high quality (http://www.youtube.com/watch?v=dW09vWQQpuA&fmt=22)
The poison gas looks a bit weird, just green circles (for a second I thought it was some kind of foam). The fire looks great.
I wasn't sure what those red things flying randomly around were but on a closer look, they appear to be numbers to show health lost.

Iggyhopper
17 Jun 2009, 05:17
I was just going to post a thread. Lol.
Yeah, full-length trailer.

Akuryou13
17 Jun 2009, 07:06
I saw a buffalo! :eek:
and vertical levels?! HELL yes!
that gas graphic may be rather full of meh, but the implementation of it looks awesome. seems to spread along in a set course sort of like a poisonous foam or something.
not sure what red/brown jumping beans you're referring to, but perhaps it's the health? the health numbers are about that color and they just kinda fly out at random. I rather like the effect myself.

BetongÅsna
17 Jun 2009, 07:44
I think I just wet myself :D
This is the first game I've seriously been looking forward to in more years than I can count.
And on Mac! I love you all!

Shadowmoon
17 Jun 2009, 09:07
Looks awesome! vertical levels, loads of weapons and more roping.... can't wait for this.

MtlAngelus
17 Jun 2009, 09:13
Everything, barring the weird poison gas, is PERFECT. Also, Mac version = I came.
Will that also be digital distribution only? Or are you(T17) now planning a retail release with both versions on a single disk? Either way suits me anyway. :cool:

Akuryou13
17 Jun 2009, 09:25
being able to play worms on my laptop will truly be win. I don't care if I have to buy 2 copies or 1 to do it.

Shadowmoon
17 Jun 2009, 09:51
Just spotted this.
iPhone Worms, Worms 2: Armageddon (XBLA) - both out in JULY!

Akuryou13
17 Jun 2009, 09:53
Just spotted this.yeah, on the comments about this trailer spadge comments mentioning the same thing. he's also mentioned the july release a few times on other facebook updates.

b1llygo4t
17 Jun 2009, 12:38
crazy lighting bolt cloud at :34 ?!? was that magnetic telekinesis at 1:18 ?!?
ipod worms looks rly hard to play, but fun none the less
i came

Akuryou13
17 Jun 2009, 12:55
crazy lighting bolt cloud at :34 ?!? was that magnetic telekinesis at 1:18 ?!? lightning bolt is my prime curiosity about the whole video. is it a weapon or just a weather effect?!
and the magnet? weren't those in W:OW and W:OW2? hardly telekinesis, just a big magnet that repels projectiles.

Shadowmoon
17 Jun 2009, 13:09
In WOW 2, Lightning strike had 2 purposes- to revive dead worms with 30 health and to turn back on magnets.
But in one of the game previews it said lightning strike will have more purposes.
And yes magnet was in WOW 2. Not WOW tho.

Vader
17 Jun 2009, 13:21
In W:OW2 the lightning bolt could be used to switch a sentry gun to your team, reverse the polarity of magnets, revive dead worms from their graves (awesome) or give a worm an extra slice of health.
Why is the logo all messed up, though? It should have 3... uh... petals(?)... not 4.
Everything about that video looks freaking ace with these exceptions (in my opinion):
The poison gas, as previously stated, looks more like a bunch of sprouts... that might be the point, actually, but it still looks wrong.
The worms still seem to skim across land quite easily (as shown towards the end of the vid)
There are no sheep jumping out of crates. This makes me VERY upset :mad:
Things which are awesome:
FIRE
W:A music and remastered art assets
Reactions
FIRE
Worm colours (gotta have those zombie-green worms!)
I also really like the flying damage numbers. Very arcadey if you ask me - instant feedback.
FIRE
Sentry guns!
Splash graphics
What I will be interested to see and may have to wait until playing it to find out:
Are the physics similar to W:A?
In Worms PSN the shot strength indicator extends way beyond the crosshair. This confuses me. I'd like that to be more like it is in W:A.

d3rd3vil
17 Jun 2009, 15:28
Yeah well and now we need a real ****ing release date for PC!!!!!
Edit: What about some missing effects? For example Armageddon looks a bit weak?! Small explosions with no smoke? I think that could be more polished....

MtlAngelus
17 Jun 2009, 15:50
Yeah it looks kind of odd when the destruction is larger than the explosion itself...

BetongÅsna
17 Jun 2009, 16:23
A lot of these things probably aren't strange, but seem so to us after 12 years of playing the same thing.

jsgnext
17 Jun 2009, 20:31
Are the physics similar to W:A?
No, i think......the worms bounce a lot more here, and in the rope knocking scene u can see that rope knocking is tottally diferent from the original WA(a bit powerfull?).
Anyway, this game looks cool for me, i cant wait for the PC ver......lets hope it comes out in CD/DVD too coz i hate steam -_-......but if its steam only im buying it anyway xD (the variety of weapons and the vertical maps makes it buyable,in my opinion)

robowurmz
17 Jun 2009, 21:17
The rope physics are the same though. They tried to make it as exactly the same as the original.

Vader
17 Jun 2009, 21:22
I thought they were trying to make all the physics match W:A as closely as possible; I'm certain they were making sure the grenade physics were the same.

futurama42
17 Jun 2009, 23:21
This game looks really cool. The Armageddon explosions didn't last long enough in my opinion, so they looked kinda strange.
Vertical levels seem great.
I hope they include more landscapes this time instead of releasing them as DLC. Make the DLC substantial, like maybe a few new weapons, and maybe some landscapes.
Oh, will their be a level editor in this game?

Akuryou13
18 Jun 2009, 02:13
Yeah well and now we need a real ****ing release date for PC!!!!!
Edit: What about some missing effects? For example Armageddon looks a bit weak?! Small explosions with no smoke? I think that could be more polished....
@ Team 17. I noticed that. I saw the footage of the armageddon varied. In one clip the explosions were very brief, while in other they hung in the air a bit.Kjetil, to be honest the footage is pretty dated, much tidier in the final one.
you'll note that SOME of the explosions look just fine, but some others look crap. presumably this is what spadge was talking about. parts of this video seem to be in an earlier build than the rest, so some of the effects look bad where others look awesome.

Iggyhopper
18 Jun 2009, 16:10
Oh, will their be a level editor in this game?Team 17 facebook discussion topic says no.

Kel
18 Jun 2009, 17:28
crazy lighting bolt cloud at :34 ?!? was that magnetic telekinesis at 1:18 ?!?
As Vader and Aku rightly say, those are the Lightning Strike and Electro Magnet.
ipod worms looks rly hard to play, but fun none the less
i came
I can promise you that iPhone Worms IS NOT hard to play. I know this not only because i've played it (alot!) but we've also carried out usability testing on it, and all is well :)

Kel
18 Jun 2009, 17:30
What I will be interested to say and may have to wait until playing it to find out:
Are the physics similar to W:A?
Yep, the game now plays much more like the original Worms Armageddon rather than the more recent Open Warfare series on PSP. In terms of speed, physics and the way the worms react to explosions and the landscape etc it's all changed.

Vader
18 Jun 2009, 17:32
Lovely stuff!
Now about those sheep in crates... ;)

BetongÅsna
19 Jun 2009, 03:26
I'd heard you were working on making the physics similar! That really was the reason I could never get into Open Warfare. Great stuff!

Luther
24 Jun 2009, 11:51
Just for the record, I think that the poison gas looks excellent. It looks more like popcorn to me. I like it. It works nicely too, which is a very clever bit of programming.

Vader
24 Jun 2009, 11:57
Maybe it's better in the flesh, so to speak. If it were more translucent then it would look better - it just doesn't look all that gaseous in the video.

thomasp
24 Jun 2009, 12:11
Just for the record, I think that the poison gas looks excellent. It looks more like popcorn to me. I like it. It works nicely too, which is a very clever bit of programming.
Are you saying that because you animated the poison gas cloud? ;)

MtlAngelus
24 Jun 2009, 13:00
Just for the record, I think that the poison gas looks excellent. It looks more like popcorn to me. I like it. It works nicely too, which is a very clever bit of programming.
I'm sure we'll all just come to terms with it, it's just that it doesn't look like poison gas at all. :p
Hmm... Popcorn gas...

BetongÅsna
24 Jun 2009, 18:18
I'm sure we'll all just come to terms with it, it's just that it doesn't look like poison gas at all. :p
Hmm... Popcorn gas...Poison popcorn?

MtlAngelus
24 Jun 2009, 19:01
PopPoison then, since there's no corn in poison. :p

jsgnext
24 Jun 2009, 19:02
Are you saying that because you animated the poison gas cloud? ;)
LOl....seriously.....i think reducing the clouds opacity could be enough.

HairyC
29 Jun 2009, 19:28
Looks unreal!
il be getting this the second i get back from college, wont even download the trial... and i never do that ;)

vBulletin® v3.8.6, Copyright ©2000-2013, Jelsoft Enterprises Ltd.