Indie games everyone should play [Archive] - Team17 Forum

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Oft99
23 Jul 2007, 13:26
Feel free to submit any indie games in this thread that you think are worth noticeing.
I have a few myself, give me a sec...
EDIT: Sumotori Dreams (http://web.t-online.hu/archee83/sumotori/)
--> MUST PLAY! <--
Your definiton of "in-game humour" is incomplete until you play this. In the words of the PC GAMER magazine "It takes the dignity out of sumo wrestling"
In this game you have two ragdoll physics men that take part in a game of push-and-shove wrestling to push the other off the platform. BUT: these ragdoll physics men have no preset animations and instead thier movements are left entirely down to the game's AI (armed with only a tiny amount of coding) to make them get up when they fall, etc. The result of this is two guys that quite literaly look like they're drunk as they stumble all over the place hitting objects (or eachother), falling over, (try to) get up again, hit something else, fall over, etc and you'll be laughing your a** off all the way through.
The game has a very realistic physics engine too with wooden boards surounding the stage that realisticly snap and break into jagged pieces when hit.
As the red letters above say, you simply MUST play this.
EDIT2: you actualy dont have to play it to see what it's like, there are videos to watch on the site.
EDIT3: Toblo (http://toblo.csnation.net/)
If on your own, only fun for 30 or so minutes but all the better if you have friends on LAN conection. Either way, still worth a play.
Choosing to be either on the angles or devils team, you enter and walk around a simple graphic-ed world made entirely out of blocks in a game of capture the flag. BUT the blocks can be picked up and move and the entire world is held together by a physics engine.
SO for example, there's a wall and you can pick out a block in the bottom row and see the whole wall fall down.
Merely a few seconds into a game and order has practicly left the building as you pick up all blocks within range to throw at your enemys and manicly dig holes in enemy base walls by removing blocks to reach the flags.
Should you not have any friends to play, it will be only fun for several minutes must still worth a play all the same.
PS: but you can still play against CPU.
EDIT4: Toribash (http://www.toribash.com/)
Hard to get the hang of at first but eventualy really really fun.
Oh and look out, Toribash is an EXTREMELY violent game and i mean it.
You have a ragdoll physics man that you can click on his body parts to make his joints expand, contract, tense or go floppy. After planning out the next step in your attacks you hit the space bar to move another 10 frames and plan out the next moves you want your man to do. The aim all the same is to hit hit hit that enemy like nothing on earth.
Along the way you may have to break a few of your own limbs in the pricess to break his. Yes, you heard me, you can snap bodyparts off should you hit hard enough, and there's nothing more fun then finding new ways to decapitate (break the head off) the enemy.
It can be played online against others or in single player where you have control of both fighters so you can plan out new attacks (you often have to experiment to find good attacks that work with making your man fall to the floor, because when such happens, it is often very hard to get up).
As said at the start, VERY hard to get the hang of but very fun. (and very violent, HAVE AT HIM!)
EDIT5: N (http://www.harveycartel.org/metanet/n.html)
--> MUST PLAY! <--
Driven by an absoultely awesome physics engine and a thirst for gold, you control a ninja in a simple looking platformer world of extremely hard enemys/traps that kill you in one hit. The game itself is seriously hard but gets you heart pumping like hell as you dart through greyscale levels of ninja-seeking homing missiles and machine gun robots and exploding mines and god knows what else in an attempt to reach the exit after hitting a switch to open it.
Theres a section for user made levels made in the awesome built-in level editor (consult the readme to learn how to access it) to keep you playing and making levels of your own for hours.
Red letter say "MUST PLAY"...and that you should.
EDIT6: Ichor (http://www.soylentsoft.net/)<--(second one down)
A game based on utterly awesome liquid-style physics where you float around the screen trying to engulf your oponent in your own colour. Sounds simple? it is really, but theres a knack to reading the flow of current to get your strikes just right and get good at the game.
640 is my highest score, what's yours?

bonz
23 Jul 2007, 17:56
The Blob (http://binnenstad.hku.nl/) (free)
Gish (www.gishgame.com) (demo)
Wik - Fable Of Souls (http://www.chroniclogic.com/wik.htm) (demo)
Defcon (http://www.everybody-dies.com/) (demo)
GeneRally (http://generally.rscsites.org/) (free)

SupSuper
24 Jul 2007, 20:48
EDIT6: Ichor (http://www.soylentsoft.net/)<--(second one down)
A game based on utterly awesome liquid-style physics where you float around the screen trying to engulf your oponent in your own colour. Sounds simple? it is really, but theres a knack to reading the flow of current to get your strikes just right and get good at the game.
640 is my highest score, what's yours?Sounds like Liquid War (http://www.ufoot.org/liquidwar)
Anyways:
Plasma Pong (http://www.plasmapong.com/) (free)
Darwinia (http://www.darwinia.co.uk/) (demo)
Geometry Wars (http://www.bizarrecreations.com/games/geometry_wars_retro_evolved/) (demo)

Iguana
24 Jul 2007, 22:13
Before anyone else mentions it, Cave Story.
http://www.miraigamer.net/cavestory/csdeluxe.php

Xinos
24 Jul 2007, 22:46
I liked Toribash, but it's a bit hard to play when that ghost keeps jumping from your body. I would rather have seen a ghost by a button press. And the way you controll the limbs would be better if it controlled like a 3D modeller, you know, with dragable cirkles for the direction you want limbs to go.

Pigbuster
24 Jul 2007, 23:29
The DROD series (http://www.caravelgames.com/Articles/Games.html) (Demo)
Ur-Quan Masters (http://sc2.sourceforge.net/) (Free)
Pocket Tanks (http://www.blitwise.com/ptanks.html) (Demo)
Lugaru (http://wolfire.com/lugaru.html) (Demo)
Note that it isn't a game designed for furries. He used rabbits because it made the violence more removed from reality than it would if it were with humans.
Jets'N'Guns (http://jng.rakeingrass.com/) (Demo)
BreakQuest (http://www.nurium.com/index.php) (Demo)
Best brick-break game ever.

Oft99
25 Jul 2007, 00:00
I liked Toribash, but it's a bit hard to play when that ghost keeps jumping from your body. I would rather have seen a ghost by a button press. And the way you controll the limbs would be better if it controlled like a 3D modeller, you know, with dragable cirkles for the direction you want limbs to go.
I agree, it woulod be cool if you could bend joints to exact positions instead of fully stretch of fully contract only.
PS: It would be better if we at least had short descriptions of what they are and why you should play them instead of just submiting links

Iguana
25 Jul 2007, 15:13
http://www.dango-itimi.com/jam/
full of engrish and stupidly addictive

M3ntal
25 Jul 2007, 15:19
Freedroid (http://freedroid.sourceforge.net/)
If any of you remember Paradroid for the C64, it's been turned into a sourceforge project for Win32 :D.

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