MnP Map Development - Midnight Oil (working title) [Archive] - Team17 Forum

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hundreds
18 Sep 2010, 21:19
Well here's another one of those annoying MnP development threads. But wait, don't hurt me!!! We usually get some really good feedback from you guys about our current projects, so here is another one.
This map is currently being developed alongside Alcatraz (although I am pretty sure it will be finished first). It is a detachment from my previous work, Family Feud, due to the nature of the theme. You won't find any trees or natural creations here - just steel and hard labor.
Well... maybe some barnacles.
Anyway, the idea of the map is going to be a free-for-all aboard an oil rig. We will most likely be including a few extras at the water line, like a nice boat dock or something. For now, I have attached a nice screenshot (downsized since it seems our work has been getting copied as of late - so annoying). It is of one of the cranes to be included on our nice little rig.
http://www.mnpp.net/files/worms/inwork/Oil1.jpg
Hope you like it - let me know what you think or if you have any suggestions that should be included in the map.
Thanks!

OutofOrder
19 Sep 2010, 08:43
I don't know if you are doing it on purpose, but that rig is looking quite similar in style to the W:A intrinsic map graphics, which can be a good idea. In any case, keep it up.

hundreds
19 Sep 2010, 12:14
Well I can't say I'm doing it on purpose... but hey, guess we'll have to see how it turns out in the end! :)

hundreds
19 Sep 2010, 20:11
OK, got an update to the dev work so far. Just fleshed out the crane to its final detail level and finished the helicopter and helipad. I also finished the main pilings (is that the word?) that support the structure (complete with nice little barnacles and sea damage) but didn't attach the screen shot yet since I still have a buttload of work to do on the underside of the rig.
Comments, suggestions...
http://www.mnpp.net/files/worms/inwork/Oil2.jpg

hundreds
22 Sep 2010, 23:56
Another update. This map might get finished in record time for MnP! I think the quickest we've ever completed a map was in about 3 months. That was Titanic D.
At this point, the main drilling tower is coming in to focus, I have a few oil tanks, etc.
Jay
http://www.mnpp.net/files/worms/inwork/Oil3.jpg

jsgnext
23 Sep 2010, 21:21
Nice.....the idea is similar to the oil platform from Worms 4 mayhem, and I like it...

hundreds
23 Sep 2010, 23:23
Yah someone on another thread mentioned that too. I have never played Worms 4. Not a huge fan of the 3D series.

hundreds
30 Sep 2010, 23:30
Sorry for the lack of updates on this map. I haven't been posting anything to this thread (and other ones like it) because I was spending too much time working on the map itself!
And it's a good thing... because it's done.
Now here is the deal: I have titled the map "Midnight Oil" but it's a working title and I am not 100% satisfied with it. I have some other ideas running around in my head, but I was hoping to get some feedback from the community.
The general idea of the map is that it takes place on an Oil Rig, off the coast from a metropolitan area. If you think you got a good name for this map, please shout it out here! I plan on releasing this map for WR and WA tomorrow and it really needs a name I am happy with. Any takers?

GreeN
1 Oct 2010, 06:25
Slick Pickings

CakeDoer
1 Oct 2010, 11:17
Slick Pickings
Bricks shall be shat.

Plutonic
1 Oct 2010, 17:21
Slippery Buisiness

hundreds
1 Oct 2010, 17:25
Haha. Brick shat.
I have a couple others I am considering and you guys will find out tomorrow when it is released.

Cueshark
1 Oct 2010, 18:51
Oil be Damned?
Flammable Fiasco?

hundreds
3 Oct 2010, 06:12
This map has been released: http://forum.team17.co.uk/showthread.php?t=42269

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