how do i create a map?(im a noob) [Archive] - Team17 Forum

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felipemaul
30 Jul 2007, 23:06
so,how do i create a map in worms armageddon?where do i have to click???

simhug
30 Jul 2007, 23:29
Just right-click on the map display, and you will be taken to W:A's map editor.

franpa
31 Jul 2007, 03:24
if you wish to draw your own then use mspaint and draw it :P then download and open GIMP, click the "image" then "mode" then "indexed" set the colours to less then 113 and turn off dithering. (hit ok)
now save it and when saving it, save it as a PNG file and untick any boxes in the export dialog if it needs to be exported.

CyberShadow
31 Jul 2007, 03:55
I've added some instructions to http://worms2d.info/Colour_map for MS Paint and PhotoShop. GIMP has some problems with dithering images, I believe.
EDIT: Added a GIMP "tutorial".

franpa
31 Jul 2007, 04:52
I've added some instructions to http://worms2d.info/Colour_map for MS Paint and PhotoShop. GIMP has some problems with dithering images, I believe.
yes, but if you start with a already made map, you wont need dithering ;)

felipemaul
31 Jul 2007, 16:13
thank u guys,but why team 17 didnt explain how to do that??

CyberShadow
31 Jul 2007, 16:22
The ability to load and use colour maps online was added in a Beta update (http://worms2d.info/Beta_updates_(Worms_Armageddon)), which wasn't created by Team17. Deadcode has been meaning to write a Photoshop tutorial for some time, but never got to it (and I outsped him on it).
While we're on the topic, you can consider the Worms Knowledge Base as a semi-official website, operated by the W:A maintenance developers (me and Deadcode). It is already mentioned in the Beta ReadMe.

DerTo
11 Aug 2007, 17:43
Why can't I play these 2 maps:
http://9dfriwoe.9d.funpic.de/img/w5w.PNG
and
http://9dfriwoe.9d.funpic.de/img/Test.PNG
??
I did everything they said at the "The Gimp Tutorial".
And the Map Size is divisible by 8.
So.. What's Wrong??
The first one is paletted with 50 colours, the second with 2 colors...
Pls Help

DerTo
11 Aug 2007, 18:27
Er... the first map is not divisible by 8. Looking in to the second one...
??
1920 : 8 = 240
952 : 8 = 119
and in the second map
1920 : 8 = 240
1000 : 8 = 125
Edit: Sry for 2 posts, but hurrel deleted his post while i wrote this one

SilPho
11 Aug 2007, 18:32
Yeah, firefox had the images scaled down, giving 500 and 525 as map heights. But to actually answer the question for you, the palette size needs to be at least 64 by my count. You don't need 64 colours obviously, the palette size needs to be between 64 and 113 I think.

CyberShadow
11 Aug 2007, 18:40
These images are not 8-bit PNGs, but are instead 4-bit and 1-bit ones. I don't think GIMP allows you to specify the pixel format. You can try adding more colours...

DerTo
11 Aug 2007, 19:55
Ok ty
i didn't know that there must be more colours than 64...

Seita
12 Aug 2007, 11:53
I remember having had this issue as well. I ended up simply adding a gradient somewhere to reach the required amount of colours.

DerTo
9 Sep 2007, 14:30
What do i have to do, if i want to make a map, where is everywhere black background?
This map http://wmdb.org/5365 ... It is paletted with 112 colours. 111 times black and one white.
What do i have to do, that everyone who plays the map has a black background??

franpa
10 Sep 2007, 03:59
http://worms2d.info/Colour_map
this explains the limitation with the # of colours. if you have more then X amount then you will be modifing some colours to do with the background etc.

DerTo
10 Sep 2007, 14:32
i read this about thousand times but i cant find, what i have to do that the background is black. Maybe my english is too bad. And Online-translators are very bad, too...

GoDxWyvern
10 Sep 2007, 14:33
Try 112 different colours. :p

DerTo
10 Sep 2007, 14:37
I have really to make a pallette with 112 different colors???

GoDxWyvern
10 Sep 2007, 15:44
I might be wrong, but if I remember correctly, W:A treats equal colours as only one. Either try it out or wait for someone more competent to reply. ;)

franpa
10 Sep 2007, 22:58
it doesnt treat equal colours as one. only the first black in the palette is treated as transparent.
you can have up to 113 colours and make them all black if you want... its just hard to draw a map while its like that lol.
so... draw your map first THEN change its palette to all black.

DerTo
12 Sep 2007, 16:01
http://www.kurtsimmons.com/images/bunny-pancake.gif

Muzer
14 Sep 2007, 17:34
Gotta love that pic

franpa
23 Sep 2007, 11:46
my bad. as of v3.6.19.12 Beta Update (2004.02.11) the first colour in the palette doesnt need to be black. you do need black as a colour still, it just doesnt need to tbe the first in the pallete.

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